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Added bounds checks for color translation indices
ACS scripts could pass arbitrary values as palette indices leading to undefined behavior
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6db8e71b14
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1 changed files with 49 additions and 0 deletions
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@ -78,6 +78,30 @@ const uint8_t IcePalette[16][3] =
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{ 148,148,172 }
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};
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static bool IndexOutOfRange(const int color)
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{
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const bool outOfRange = color < 0 || color > 255;
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if (outOfRange)
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{
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Printf("Palette index %i is out of range [0..255]\n", color);
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}
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return outOfRange;
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}
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static bool IndexOutOfRange(const int start, const int end)
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{
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const bool outOfRange = IndexOutOfRange(start);
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return IndexOutOfRange(end) || outOfRange;
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}
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static bool IndexOutOfRange(const int start1, const int end1, const int start2, const int end2)
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{
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const bool outOfRange = IndexOutOfRange(start1, end1);
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return IndexOutOfRange(start2, end2) || outOfRange;
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}
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/****************************************************/
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/****************************************************/
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@ -348,6 +372,11 @@ FNativePalette *FRemapTable::GetNative()
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void FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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{
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if (IndexOutOfRange(start, end, pal1, pal2))
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{
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return;
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}
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double palcol, palstep;
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if (start > end)
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@ -383,6 +412,11 @@ void FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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void FRemapTable::AddColorRange(int start, int end, int _r1,int _g1, int _b1, int _r2, int _g2, int _b2)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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}
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double r1 = _r1;
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double g1 = _g1;
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double b1 = _b1;
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@ -442,6 +476,11 @@ void FRemapTable::AddColorRange(int start, int end, int _r1,int _g1, int _b1, in
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void FRemapTable::AddDesaturation(int start, int end, double r1, double g1, double b1, double r2, double g2, double b2)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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}
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r1 = clamp(r1, 0.0, 2.0);
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g1 = clamp(g1, 0.0, 2.0);
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b1 = clamp(b1, 0.0, 2.0);
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@ -490,6 +529,11 @@ void FRemapTable::AddDesaturation(int start, int end, double r1, double g1, doub
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void FRemapTable::AddColourisation(int start, int end, int r, int g, int b)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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}
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for (int i = start; i < end; ++i)
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{
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double br = GPalette.BaseColors[i].r;
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@ -515,6 +559,11 @@ void FRemapTable::AddColourisation(int start, int end, int r, int g, int b)
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void FRemapTable::AddTint(int start, int end, int r, int g, int b, int amount)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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}
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for (int i = start; i < end; ++i)
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{
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float br = GPalette.BaseColors[i].r;
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