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There was a semicolon missing in s_sound.cpp
SVN r479 (trunk)
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0320057260
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1 changed files with 1 additions and 1 deletions
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@ -1497,7 +1497,7 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
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if (gamestate == GS_LEVEL || gamestate == GS_TITLELEVEL)
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{
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musicname = level.music;
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order = level.musicorder
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order = level.musicorder;
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}
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else
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{
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