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- fixed crash in slope drawing: Several overlooked occurences of fixed point math in R_CalcTiltedLighting. Slopes are still completely broken, though.
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a26d81e060
commit
8bda356412
1 changed files with 7 additions and 7 deletions
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@ -287,21 +287,21 @@ void R_CalcTiltedLighting (double lval, double lend, int width)
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}
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if (width > 0)
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{
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lval = planeshade - lval;
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lend = planeshade - lend;
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lval = FIXED2DBL(planeshade) - lval;
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lend = FIXED2DBL(planeshade) - lend;
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lstep = (lend - lval) / width;
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if (lstep < 0)
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{ // Going from dark to light
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if (lval < FRACUNIT)
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if (lval < 1.)
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{ // All bright
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lightfiller = basecolormapdata;
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}
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else
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{
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if (lval >= NUMCOLORMAPS*FRACUNIT)
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if (lval >= NUMCOLORMAPS)
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{ // Starts beyond the dark end
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BYTE *clight = basecolormapdata + ((NUMCOLORMAPS-1) << COLORMAPSHIFT);
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while (lval >= NUMCOLORMAPS*FRACUNIT && i <= width)
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while (lval >= NUMCOLORMAPS && i <= width)
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{
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tiltlighting[i++] = clight;
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lval += lstep;
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@ -319,7 +319,7 @@ void R_CalcTiltedLighting (double lval, double lend, int width)
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}
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else
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{ // Going from light to dark
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if (lval >= (NUMCOLORMAPS-1)*FRACUNIT)
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if (lval >= (NUMCOLORMAPS-1))
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{ // All dark
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lightfiller = basecolormapdata + ((NUMCOLORMAPS-1) << COLORMAPSHIFT);
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}
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@ -332,7 +332,7 @@ void R_CalcTiltedLighting (double lval, double lend, int width)
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}
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if (i > width)
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return;
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while (i <= width && lval < (NUMCOLORMAPS-1)*FRACUNIT)
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while (i <= width && lval < (NUMCOLORMAPS-1))
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{
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tiltlighting[i++] = basecolormapdata + (xs_ToInt(lval) << COLORMAPSHIFT);
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lval += lstep;
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