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Fix typo in sw renderer comment
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@ -55,7 +55,7 @@
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#include "texturemanager.h"
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#include "d_main.h"
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// [BB] Use ZDoom's freelook limit for the sotfware renderer.
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// [BB] Use ZDoom's freelook limit for the software renderer.
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// Note: ZDoom's limit is chosen such that the sky is rendered properly.
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CUSTOM_CVAR (Bool, cl_oldfreelooklimit, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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