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- allow certain replacements to be valid for CanPrint
The Romanian letters with comma below, the second Greek Sigma variant and a few special Cyrillic letters have replacements that should not result in rejection.
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parent
e4dab707e4
commit
8a90946094
3 changed files with 44 additions and 15 deletions
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@ -1044,7 +1044,7 @@ bool FFont::CanPrint(const uint8_t *string) const
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else if (chr != '\n')
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else if (chr != '\n')
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{
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{
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int cc = GetCharCode(chr, true);
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int cc = GetCharCode(chr, true);
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if (chr != cc && iswalpha(chr))
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if (chr != cc && iswalpha(chr) && cc != getAlternative(chr))
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{
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{
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return false;
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return false;
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}
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}
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@ -41,4 +41,6 @@ class FImageSource;
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void RecordTextureColors (FImageSource *pic, uint32_t *usedcolors);
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void RecordTextureColors (FImageSource *pic, uint32_t *usedcolors);
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bool myislower(int code);
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bool myislower(int code);
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bool myisupper(int code);
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int stripaccent(int code);
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int stripaccent(int code);
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int getAlternative(int code);
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@ -782,6 +782,9 @@ void InitLowerUpper()
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if (upperforlower[lower] == lower) upperforlower[lower] = upper;
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if (upperforlower[lower] == lower) upperforlower[lower] = upper;
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isuppermap[upper] = islowermap[lower] = true;
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isuppermap[upper] = islowermap[lower] = true;
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}
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}
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// Special treatment for the two variants of the small sigma in Greek.
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islowermap[0x3c2] = true;
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upperforlower[0x3c2] = 0x3a3;
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}
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}
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@ -791,7 +794,14 @@ bool myislower(int code)
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return false;
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return false;
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}
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}
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// Returns a character without an accent mark (or one with a similar looking accent in some cases where direct support is unlikely.
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bool myisupper(int code)
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{
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if (code >= 0 && code < 65536) return isuppermap[code];
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return false;
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}
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// Returns a character without an accent mark (or one with a similar looking accent in some cases where direct support is unlikely.)
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int stripaccent(int code)
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int stripaccent(int code)
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{
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{
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@ -842,7 +852,7 @@ int stripaccent(int code)
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else if (code >= 0x100 && code < 0x180)
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else if (code >= 0x100 && code < 0x180)
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{
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{
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// For the double-accented Hungarian letters it makes more sense to first map them to the very similar looking Umlauts.
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// For the double-accented Hungarian letters it makes more sense to first map them to the very similar looking Umlauts.
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// (And screw the crappy specs here that do not allow UTF-8 multibyte characters here.)
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// (And screw the crappy specs that do not allow UTF-8 multibyte character literals here.)
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if (code == 0x150) code = 0xd6;
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if (code == 0x150) code = 0xd6;
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else if (code == 0x151) code = 0xf6;
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else if (code == 0x151) code = 0xf6;
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else if (code == 0x170) code = 0xdc;
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else if (code == 0x170) code = 0xdc;
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@ -853,22 +863,38 @@ int stripaccent(int code)
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return accentless[code - 0x100];
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return accentless[code - 0x100];
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}
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}
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}
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}
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else if (code >= 0x200 && code < 0x21c)
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else if (code >= 0x200 && code < 0x218)
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{
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{
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// 0x200-0x217 are probably irrelevant but easy to map to other characters more likely to exist. 0x218-0x21b are relevant for Romanian but also have a fallback within ranges that are more likely to be supported.
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// 0x200-0x217 are irrelevant but easy to map to other characters more likely to exist.
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static const uint16_t u200map[] = {0xc4, 0xe4, 0xc2, 0xe2, 0xcb, 0xeb, 0xca, 0xea, 0xcf, 0xef, 0xce, 0xee, 0xd6, 0xf6, 0xd4, 0xe4, 'R', 'r', 'R', 'r', 0xdc, 0xfc, 0xdb, 0xfb, 0x15e, 0x15f, 0x162, 0x163};
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static const uint16_t u200map[] = {0xc4, 0xe4, 0xc2, 0xe2, 0xcb, 0xeb, 0xca, 0xea, 0xcf, 0xef, 0xce, 0xee, 0xd6, 0xf6, 0xd4, 0xe4, 'R', 'r', 'R', 'r', 0xdc, 0xfc, 0xdb, 0xfb};
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return u200map[code - 0x200];
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return u200map[code - 0x200];
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}
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}
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else switch (code)
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return getAlternative(code);
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}
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int getAlternative(int code)
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{
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// This is for determining replacements that do not make CanPrint fail.
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switch (code)
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{
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{
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case 0x2014:
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default:
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return '-'; // long hyphen
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return code;
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case 0x201c:
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case 0x17f: // The 'long s' can be safely remapped to the regular variant, not that this gets used in any real text...
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case 0x201d:
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return 's';
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case 0x201e:
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return '"'; // typographic quotation marks
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case 0x218: // Romanian S with comma below may get remapped to S with cedilla.
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return 0x15e;
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case 0x219:
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return 0x15f;
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case 0x21a: // Romanian T with comma below may get remapped to T with cedilla.
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return 0x162;
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case 0x21b:
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return 0x163;
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case 0x3c2:
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case 0x3c2:
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return 0x3c3; // Lowercase Sigma character in Greek, which changes depending on its positioning in a word; if the font is uppercase only or features a smallcaps style, the second variant of the letter will remain unused
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return 0x3c3; // Lowercase Sigma character in Greek, which changes depending on its positioning in a word; if the font is uppercase only or features a smallcaps style, the second variant of the letter will remain unused
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@ -890,7 +916,7 @@ int stripaccent(int code)
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case 0x408:
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case 0x408:
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return 'J';
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return 'J';
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case 0x450:
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case 0x450:
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return 0xe8;
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return 0xe8;
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@ -908,7 +934,7 @@ int stripaccent(int code)
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case 0x458:
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case 0x458:
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return 'j';
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return 'j';
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}
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}
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// skip the rest of Latin characters because none of them are relevant for modern languages, except Vietnamese which cannot be represented with the tiny bitmap fonts anyway.
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// skip the rest of Latin characters because none of them are relevant for modern languages, except Vietnamese which cannot be represented with the tiny bitmap fonts anyway.
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@ -916,6 +942,7 @@ int stripaccent(int code)
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return code;
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return code;
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}
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}
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FFont *V_GetFont(const char *name, const char *fontlumpname)
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FFont *V_GetFont(const char *name, const char *fontlumpname)
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{
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{
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if (!stricmp(name, "DBIGFONT")) name = "BigFont";
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if (!stricmp(name, "DBIGFONT")) name = "BigFont";
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