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- fixed constant propagation for operator && in ZScript
https://forum.zdoom.org/viewtopic.php?t=69912
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1 changed files with 2 additions and 2 deletions
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@ -4282,13 +4282,13 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
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{
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if (b_left==0 || b_right==0)
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{
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FxExpression *x = new FxConstant(true, ScriptPosition);
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FxExpression *x = new FxConstant(false, ScriptPosition);
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delete this;
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return x;
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}
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else if (b_left==1 && b_right==1)
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{
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FxExpression *x = new FxConstant(false, ScriptPosition);
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FxExpression *x = new FxConstant(true, ScriptPosition);
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delete this;
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return x;
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}
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