From 89b7cf4262d5e3c9ac22b2a742acc5169e552627 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 25 Dec 2016 14:35:35 +0100 Subject: [PATCH] - fixed: RenderRadius needs to be serialized. - fixed: CustomBridge can be visible so it shouldn't be completely excluded from the render lists. --- src/p_mobj.cpp | 1 + wadsrc/static/zscript/shared/bridge.txt | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 6f54b59ff..aa0ce7096 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -374,6 +374,7 @@ void AActor::Serialize(FSerializer &arc) A("floorsector", floorsector) A("ceilingsector", ceilingsector) A("radius", radius) + A("renderradius", renderradius) A("height", Height) A("ppassheight", projectilepassheight) A("vel", Vel) diff --git a/wadsrc/static/zscript/shared/bridge.txt b/wadsrc/static/zscript/shared/bridge.txt index 251055426..6fb0a99d5 100644 --- a/wadsrc/static/zscript/shared/bridge.txt +++ b/wadsrc/static/zscript/shared/bridge.txt @@ -32,7 +32,6 @@ class CustomBridge : Actor native +NOLIFTDROP +ACTLIKEBRIDGE Radius 32; - RenderRadius -1; Height 2; RenderStyle "None"; }