diff --git a/src/g_game.cpp b/src/g_game.cpp index 48c4a3b7a..1f039763b 100644 --- a/src/g_game.cpp +++ b/src/g_game.cpp @@ -414,7 +414,7 @@ CCMD (invuseall) CCMD (invuse) { - if (players[consoleplayer].inventorytics == 0 || gameinfo.gametype == GAME_Strife) + if (players[consoleplayer].inventorytics == 0) { if (players[consoleplayer].mo) SendItemUse = players[consoleplayer].mo->InvSel; } diff --git a/src/g_strife/strife_sbar.cpp b/src/g_strife/strife_sbar.cpp index 02db33d25..1a355b90a 100644 --- a/src/g_strife/strife_sbar.cpp +++ b/src/g_strife/strife_sbar.cpp @@ -445,6 +445,7 @@ private: } // Inventory + CPlayer->inventorytics = 0; CPlayer->mo->InvFirst = ValidateInvFirst (6); for (item = CPlayer->mo->InvFirst, i = 0; item != NULL && i < 6; item = item->NextInv(), ++i) {