diff --git a/src/gl/renderer/gl_postprocess.cpp b/src/gl/renderer/gl_postprocess.cpp index b4fd4d05f..06c85a7bc 100644 --- a/src/gl/renderer/gl_postprocess.cpp +++ b/src/gl/renderer/gl_postprocess.cpp @@ -168,7 +168,7 @@ void FGLRenderer::AmbientOccludeScene() bool multisample = gl_multisample > 1; //float tanHalfFovy = tan(fovy * (M_PI / 360.0f)); - float tanHalfFovy = 1.0f / 1.33333302f; // 1.0f / gl_RenderState.mProjectionMatrix.get()[5]; + float tanHalfFovy = 1.0f / gl_RenderState.mProjectionMatrix.get()[5]; float invFocalLenX = tanHalfFovy * (mBuffers->GetSceneWidth() / (float)mBuffers->GetSceneHeight()); float invFocalLenY = tanHalfFovy; float nDotVBias = clamp(bias, 0.0f, 1.0f);