mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
Merge branch 'master' of https://github.com/coelckers/gzdoom into vulkan2
This commit is contained in:
commit
879aae1bd3
290 changed files with 57672 additions and 346 deletions
|
@ -1146,6 +1146,7 @@ set (PCH_SOURCES
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||||||
gamedata/fonts/singlepicfont.cpp
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gamedata/fonts/singlepicfont.cpp
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||||||
gamedata/fonts/specialfont.cpp
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gamedata/fonts/specialfont.cpp
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||||||
gamedata/fonts/font.cpp
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gamedata/fonts/font.cpp
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|
gamedata/fonts/hexfont.cpp
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gamedata/fonts/v_font.cpp
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gamedata/fonts/v_font.cpp
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||||||
gamedata/fonts/v_text.cpp
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gamedata/fonts/v_text.cpp
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gamedata/p_xlat.cpp
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gamedata/p_xlat.cpp
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||||||
|
|
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@ -1199,7 +1199,7 @@ static void PrintSecretString(const char *string, bool thislevel)
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else colstr = TEXTCOLOR_GREEN;
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else colstr = TEXTCOLOR_GREEN;
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}
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}
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}
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}
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auto brok = V_BreakLines(ConFont, screen->GetWidth()*95/100, string);
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auto brok = V_BreakLines(CurrentConsoleFont, screen->GetWidth()*95/100, string);
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|
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for (auto &line : brok)
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for (auto &line : brok)
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{
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{
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|
|
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@ -32,6 +32,8 @@
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**
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**
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*/
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*/
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#include <string>
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|
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#include "templates.h"
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#include "templates.h"
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#include "p_setup.h"
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#include "p_setup.h"
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#include "i_system.h"
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#include "i_system.h"
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@ -77,6 +79,9 @@ CUSTOM_CVAR(Int, con_buffersize, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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if (self >= 0 && self < 128) self = 128;
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if (self >= 0 && self < 128) self = 128;
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}
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}
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|
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CVAR(Bool, con_consolefont, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Bool, con_midconsolefont, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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|
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FConsoleBuffer *conbuffer;
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FConsoleBuffer *conbuffer;
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|
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static void C_TabComplete (bool goForward);
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static void C_TabComplete (bool goForward);
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@ -126,11 +131,6 @@ static GameAtExit *ExitCmdList;
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|
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EXTERN_CVAR (Bool, show_messages)
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EXTERN_CVAR (Bool, show_messages)
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|
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static unsigned int TickerAt, TickerMax;
|
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static bool TickerPercent;
|
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static const char *TickerLabel;
|
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|
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static bool TickerVisible;
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static bool ConsoleDrawing;
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static bool ConsoleDrawing;
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|
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// Buffer for AddToConsole()
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// Buffer for AddToConsole()
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@ -169,13 +169,13 @@ struct History
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struct FCommandBuffer
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struct FCommandBuffer
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{
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{
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private:
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private:
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FString Text; // The actual command line text
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std::u32string Text;
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unsigned CursorPos = 0;
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unsigned CursorPos = 0;
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unsigned StartPos = 0; // First character to display
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unsigned StartPos = 0; // First character to display
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unsigned CursorPosChars = 0;
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unsigned CursorPosCells = 0;
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unsigned StartPosChars = 0;
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unsigned StartPosCells = 0;
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|
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FString YankBuffer; // Deleted text buffer
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std::u32string YankBuffer; // Deleted text buffer
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|
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public:
|
public:
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bool AppendToYankBuffer = false; // Append consecutive deletes to buffer
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bool AppendToYankBuffer = false; // Append consecutive deletes to buffer
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|
@ -191,37 +191,39 @@ public:
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||||||
|
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||||||
FString GetText() const
|
FString GetText() const
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||||||
{
|
{
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return Text;
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FString build;
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|
for (auto chr : Text) build.AppendCharacter(chr);
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|
return build;
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}
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}
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|
|
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size_t TextLength() const
|
size_t TextLength() const
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||||||
{
|
{
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return Text.Len();
|
return Text.length();
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}
|
}
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||||||
|
|
||||||
void Draw(int x, int y, int scale, bool cursor)
|
void Draw(int x, int y, int scale, bool cursor)
|
||||||
{
|
{
|
||||||
if (scale == 1)
|
if (scale == 1)
|
||||||
{
|
{
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screen->DrawChar(ConFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
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screen->DrawChar(CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
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screen->DrawText(ConFont, CR_ORANGE, x + ConFont->GetCharWidth(0x1c), y,
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screen->DrawText(CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos], TAG_DONE);
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&Text[StartPos], TAG_DONE);
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|
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||||||
if (cursor)
|
if (cursor)
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||||||
{
|
{
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screen->DrawChar(ConFont, CR_YELLOW,
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screen->DrawChar(CurrentConsoleFont, CR_YELLOW,
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x + ConFont->GetCharWidth(0x1c) + (CursorPosChars - StartPosChars) * ConFont->GetCharWidth(0xb),
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb', TAG_DONE);
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y, '\xb', TAG_DONE);
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||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
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screen->DrawChar(ConFont, CR_ORANGE, x, y, '\x1c',
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screen->DrawChar(CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
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||||||
DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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DTA_KeepRatio, true, TAG_DONE);
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|
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screen->DrawText(ConFont, CR_ORANGE, x + ConFont->GetCharWidth(0x1c), y,
|
screen->DrawText(CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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||||||
&Text[StartPos],
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&Text[StartPos],
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualWidth, screen->GetWidth() / scale,
|
||||||
DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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||||||
|
@ -229,8 +231,8 @@ public:
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||||||
|
|
||||||
if (cursor)
|
if (cursor)
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||||||
{
|
{
|
||||||
screen->DrawChar(ConFont, CR_YELLOW,
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screen->DrawChar(CurrentConsoleFont, CR_YELLOW,
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||||||
x + ConFont->GetCharWidth(0x1c) + (CursorPosChars - StartPosChars) * ConFont->GetCharWidth(0xb),
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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||||||
y, '\xb',
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y, '\xb',
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||||||
DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualWidth, screen->GetWidth() / scale,
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||||||
DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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||||||
|
@ -239,72 +241,99 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
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||||||
|
|
||||||
unsigned BytesForChars(unsigned chars)
|
unsigned CalcCellSize(unsigned length)
|
||||||
{
|
{
|
||||||
unsigned bytes = 0;
|
unsigned cellcount = 0;
|
||||||
while (chars > 0)
|
for (unsigned i = 0; i < length; i++)
|
||||||
{
|
{
|
||||||
if ((Text[bytes++] & 0xc0) != 0x80) chars--;
|
int w;
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||||||
|
NewConsoleFont->GetChar(Text[i], CR_UNTRANSLATED, &w);
|
||||||
|
cellcount += w / 9;
|
||||||
}
|
}
|
||||||
return bytes;
|
return cellcount;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
unsigned CharsForCells(unsigned cellin, bool *overflow)
|
||||||
|
{
|
||||||
|
unsigned chars = 0;
|
||||||
|
int cells = cellin;
|
||||||
|
while (cells > 0)
|
||||||
|
{
|
||||||
|
int w;
|
||||||
|
NewConsoleFont->GetChar(Text[chars++], CR_UNTRANSLATED, &w);
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||||||
|
cells -= w / 9;
|
||||||
|
}
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||||||
|
*overflow = (cells < 0);
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||||||
|
return chars;
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||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void MakeStartPosGood()
|
void MakeStartPosGood()
|
||||||
{
|
{
|
||||||
int n = StartPosChars;
|
// Make sure both values point to something valid.
|
||||||
|
if (CursorPos > Text.length()) CursorPos = (unsigned)Text.length();
|
||||||
|
if (StartPos > Text.length()) StartPos = (unsigned)Text.length();
|
||||||
|
|
||||||
|
CursorPosCells = CalcCellSize(CursorPos);
|
||||||
|
StartPosCells = CalcCellSize(StartPos);
|
||||||
|
unsigned LengthCells = CalcCellSize((unsigned)Text.length());
|
||||||
|
|
||||||
|
int n = StartPosCells;
|
||||||
unsigned cols = ConCols / active_con_scale();
|
unsigned cols = ConCols / active_con_scale();
|
||||||
|
|
||||||
if (StartPosChars >= Text.CharacterCount())
|
if (StartPosCells >= LengthCells)
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||||||
{ // Start of visible line is beyond end of line
|
{ // Start of visible line is beyond end of line
|
||||||
n = CursorPosChars - cols + 2;
|
n = CursorPosCells - cols + 2;
|
||||||
}
|
}
|
||||||
if ((CursorPosChars - StartPosChars) >= cols - 2)
|
if ((CursorPosCells - StartPosCells) >= cols - 2)
|
||||||
{ // The cursor is beyond the visible part of the line
|
{ // The cursor is beyond the visible part of the line
|
||||||
n = CursorPosChars - cols + 2;
|
n = CursorPosCells - cols + 2;
|
||||||
}
|
}
|
||||||
if (StartPosChars > CursorPosChars)
|
if (StartPosCells > CursorPosCells)
|
||||||
{ // The cursor is in front of the visible part of the line
|
{ // The cursor is in front of the visible part of the line
|
||||||
n = CursorPosChars;
|
n = CursorPosCells;
|
||||||
|
}
|
||||||
|
StartPosCells = MAX(0, n);
|
||||||
|
bool overflow;
|
||||||
|
StartPos = CharsForCells(StartPosCells, &overflow);
|
||||||
|
if (overflow)
|
||||||
|
{
|
||||||
|
// We ended up in the middle of a double cell character, so set the start to the following character.
|
||||||
|
StartPosCells++;
|
||||||
|
StartPos = CharsForCells(StartPosCells, &overflow);
|
||||||
}
|
}
|
||||||
StartPosChars = MAX(0, n);
|
|
||||||
StartPos = BytesForChars(StartPosChars);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CursorStart()
|
void CursorStart()
|
||||||
{
|
{
|
||||||
CursorPos = 0;
|
CursorPos = 0;
|
||||||
StartPos = 0;
|
StartPos = 0;
|
||||||
CursorPosChars = 0;
|
CursorPosCells = 0;
|
||||||
StartPosChars = 0;
|
StartPosCells = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CursorEnd()
|
void CursorEnd()
|
||||||
{
|
{
|
||||||
CursorPos = (unsigned)Text.Len();
|
CursorPos = (unsigned)Text.length();
|
||||||
CursorPosChars = (unsigned)Text.CharacterCount();
|
|
||||||
StartPosChars = 0;
|
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void MoveCursorLeft()
|
void MoveCursorLeft()
|
||||||
{
|
{
|
||||||
CursorPosChars--;
|
CursorPos--;
|
||||||
do CursorPos--;
|
|
||||||
while ((Text[CursorPos] & 0xc0) == 0x80); // Step back to the last non-continuation byte.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MoveCursorRight()
|
void MoveCursorRight()
|
||||||
{
|
{
|
||||||
CursorPosChars++;
|
CursorPos++;
|
||||||
do CursorPos++;
|
|
||||||
while ((Text[CursorPos] & 0xc0) == 0x80); // Step back to the last non-continuation byte.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void CursorLeft()
|
void CursorLeft()
|
||||||
{
|
{
|
||||||
if (CursorPosChars > 0)
|
if (CursorPos > 0)
|
||||||
{
|
{
|
||||||
MoveCursorLeft();
|
MoveCursorLeft();
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
|
@ -313,7 +342,7 @@ public:
|
||||||
|
|
||||||
void CursorRight()
|
void CursorRight()
|
||||||
{
|
{
|
||||||
if (CursorPosChars < Text.CharacterCount())
|
if (CursorPos < Text.length())
|
||||||
{
|
{
|
||||||
MoveCursorRight();
|
MoveCursorRight();
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
|
@ -322,20 +351,20 @@ public:
|
||||||
|
|
||||||
void CursorWordLeft()
|
void CursorWordLeft()
|
||||||
{
|
{
|
||||||
if (CursorPosChars > 0)
|
if (CursorPos > 0)
|
||||||
{
|
{
|
||||||
do MoveCursorLeft();
|
do MoveCursorLeft();
|
||||||
while (CursorPosChars > 0 && Text[CursorPos - 1] != ' ');
|
while (CursorPos > 0 && Text[CursorPos - 1] != ' ');
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CursorWordRight()
|
void CursorWordRight()
|
||||||
{
|
{
|
||||||
if (CursorPosChars < Text.CharacterCount())
|
if (CursorPos < Text.length())
|
||||||
{
|
{
|
||||||
do MoveCursorRight();
|
do MoveCursorRight();
|
||||||
while (CursorPosChars < Text.CharacterCount() && Text[CursorPos] != ' ');
|
while (CursorPos < Text.length() && Text[CursorPos] != ' ');
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -344,22 +373,17 @@ public:
|
||||||
{
|
{
|
||||||
if (CursorPos > 0)
|
if (CursorPos > 0)
|
||||||
{
|
{
|
||||||
auto now = CursorPos;
|
|
||||||
MoveCursorLeft();
|
MoveCursorLeft();
|
||||||
Text.Remove(CursorPos, now - CursorPos);
|
Text.erase(CursorPos, 1);
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeleteRight()
|
void DeleteRight()
|
||||||
{
|
{
|
||||||
if (CursorPosChars < Text.CharacterCount())
|
if (CursorPos < Text.length())
|
||||||
{
|
{
|
||||||
auto now = CursorPos;
|
Text.erase(CursorPos, 1);
|
||||||
MoveCursorRight();
|
|
||||||
Text.Remove(now, CursorPos - now);
|
|
||||||
CursorPos = now;
|
|
||||||
CursorPosChars--;
|
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -373,11 +397,11 @@ public:
|
||||||
CursorWordLeft();
|
CursorWordLeft();
|
||||||
|
|
||||||
if (AppendToYankBuffer) {
|
if (AppendToYankBuffer) {
|
||||||
YankBuffer = FString(&Text[CursorPos], now - CursorPos) + YankBuffer;
|
YankBuffer = Text.substr(CursorPos, now - CursorPos) + YankBuffer;
|
||||||
} else {
|
} else {
|
||||||
YankBuffer = FString(&Text[CursorPos], now - CursorPos);
|
YankBuffer = Text.substr(CursorPos, now - CursorPos);
|
||||||
}
|
}
|
||||||
Text.Remove(CursorPos, now - CursorPos);
|
Text.erase(CursorPos, now - CursorPos);
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -387,48 +411,42 @@ public:
|
||||||
if (CursorPos > 0)
|
if (CursorPos > 0)
|
||||||
{
|
{
|
||||||
if (AppendToYankBuffer) {
|
if (AppendToYankBuffer) {
|
||||||
YankBuffer = FString(&Text[0], CursorPos) + YankBuffer;
|
YankBuffer = Text.substr(0, CursorPos) + YankBuffer;
|
||||||
} else {
|
} else {
|
||||||
YankBuffer = FString(&Text[0], CursorPos);
|
YankBuffer = Text.substr(0, CursorPos);
|
||||||
}
|
}
|
||||||
Text.Remove(0, CursorPos);
|
Text.erase(0, CursorPos);
|
||||||
CursorStart();
|
CursorStart();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeleteLineRight()
|
void DeleteLineRight()
|
||||||
{
|
{
|
||||||
if (CursorPos < Text.Len())
|
if (CursorPos < Text.length())
|
||||||
{
|
{
|
||||||
if (AppendToYankBuffer) {
|
if (AppendToYankBuffer) {
|
||||||
YankBuffer += FString(&Text[CursorPos], Text.Len() - CursorPos);
|
YankBuffer += Text.substr(CursorPos, Text.length() - CursorPos);
|
||||||
} else {
|
} else {
|
||||||
YankBuffer = FString(&Text[CursorPos], Text.Len() - CursorPos);
|
YankBuffer = Text.substr(CursorPos, Text.length() - CursorPos);
|
||||||
}
|
}
|
||||||
Text.Truncate(CursorPos);
|
Text.resize(CursorPos);
|
||||||
CursorEnd();
|
CursorEnd();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AddChar(int character)
|
void AddChar(int character)
|
||||||
{
|
{
|
||||||
int size;
|
if (Text.length() == 0)
|
||||||
auto encoded = MakeUTF8(character, &size);
|
|
||||||
if (*encoded != 0)
|
|
||||||
{
|
{
|
||||||
if (Text.IsEmpty())
|
Text += character;
|
||||||
{
|
|
||||||
Text = encoded;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Text.Insert(CursorPos, (char*)encoded);
|
Text.insert(CursorPos, 1, character);
|
||||||
}
|
}
|
||||||
CursorPos += size;
|
CursorPos++;
|
||||||
CursorPosChars++;
|
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
void AddString(FString clip)
|
void AddString(FString clip)
|
||||||
{
|
{
|
||||||
|
@ -436,35 +454,52 @@ public:
|
||||||
{
|
{
|
||||||
// Only paste the first line.
|
// Only paste the first line.
|
||||||
long brk = clip.IndexOfAny("\r\n\b");
|
long brk = clip.IndexOfAny("\r\n\b");
|
||||||
|
std::u32string build;
|
||||||
if (brk >= 0)
|
if (brk >= 0)
|
||||||
{
|
{
|
||||||
clip.Truncate(brk);
|
clip.Truncate(brk);
|
||||||
clip = MakeUTF8(clip.GetChars()); // Make sure that we actually have UTF-8 text.
|
|
||||||
}
|
}
|
||||||
if (Text.IsEmpty())
|
auto strp = (const uint8_t*)clip.GetChars();
|
||||||
|
while (auto chr = GetCharFromString(strp)) build += chr;
|
||||||
|
|
||||||
|
if (Text.length() == 0)
|
||||||
{
|
{
|
||||||
Text = clip;
|
Text = build;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Text.Insert(CursorPos, clip);
|
Text.insert(CursorPos, build);
|
||||||
}
|
}
|
||||||
CursorPos += (unsigned)clip.Len();
|
CursorPos += (unsigned)build.length();
|
||||||
CursorPosChars += (unsigned)clip.CharacterCount();
|
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetString(const FString &str)
|
void SetString(const FString &str)
|
||||||
{
|
{
|
||||||
Text = MakeUTF8(str);
|
Text.clear();
|
||||||
|
auto strp = (const uint8_t*)str.GetChars();
|
||||||
|
while (auto chr = GetCharFromString(strp)) Text += chr;
|
||||||
|
|
||||||
CursorEnd();
|
CursorEnd();
|
||||||
MakeStartPosGood();
|
MakeStartPosGood();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AddYankBuffer()
|
void AddYankBuffer()
|
||||||
{
|
{
|
||||||
AddString(YankBuffer);
|
if (YankBuffer.length() > 0)
|
||||||
|
{
|
||||||
|
if (Text.length() == 0)
|
||||||
|
{
|
||||||
|
Text = YankBuffer;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Text.insert(CursorPos, YankBuffer);
|
||||||
|
}
|
||||||
|
CursorPos += (unsigned)YankBuffer.length();
|
||||||
|
MakeStartPosGood();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
static FCommandBuffer CmdLine;
|
static FCommandBuffer CmdLine;
|
||||||
|
@ -594,6 +629,12 @@ void DequeueConsoleText ()
|
||||||
EnqueuedTextTail = &EnqueuedText;
|
EnqueuedTextTail = &EnqueuedText;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EColorRange C_GetDefaultFontColor()
|
||||||
|
{
|
||||||
|
// Ideally this should analyze the SmallFont and pick a matching color.
|
||||||
|
return gameinfo.gametype == GAME_Doom ? CR_RED : gameinfo.gametype == GAME_Chex ? CR_GREEN : gameinfo.gametype == GAME_Strife ? CR_GOLD : CR_GRAY;
|
||||||
|
}
|
||||||
|
|
||||||
void C_InitConback()
|
void C_InitConback()
|
||||||
{
|
{
|
||||||
conback = TexMan.CheckForTexture ("CONBACK", ETextureType::MiscPatch);
|
conback = TexMan.CheckForTexture ("CONBACK", ETextureType::MiscPatch);
|
||||||
|
@ -616,10 +657,10 @@ void C_InitConsole (int width, int height, bool ingame)
|
||||||
int cwidth, cheight;
|
int cwidth, cheight;
|
||||||
|
|
||||||
vidactive = ingame;
|
vidactive = ingame;
|
||||||
if (ConFont != NULL)
|
if (CurrentConsoleFont != NULL)
|
||||||
{
|
{
|
||||||
cwidth = ConFont->GetCharWidth ('M');
|
cwidth = CurrentConsoleFont->GetCharWidth ('M');
|
||||||
cheight = ConFont->GetHeight();
|
cheight = CurrentConsoleFont->GetHeight();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -792,16 +833,18 @@ void FNotifyBuffer::AddString(int printlevel, FString source)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
width = DisplayWidth / active_con_scaletext();
|
width = DisplayWidth / active_con_scaletext(con_consolefont);
|
||||||
|
|
||||||
|
FFont *font = *con_consolefont ? NewConsoleFont : SmallFont;
|
||||||
|
|
||||||
if (AddType == APPENDLINE && Text.Size() > 0 && Text[Text.Size() - 1].PrintLevel == printlevel)
|
if (AddType == APPENDLINE && Text.Size() > 0 && Text[Text.Size() - 1].PrintLevel == printlevel)
|
||||||
{
|
{
|
||||||
FString str = Text[Text.Size() - 1].Text + source;
|
FString str = Text[Text.Size() - 1].Text + source;
|
||||||
lines = V_BreakLines (SmallFont, width, str);
|
lines = V_BreakLines (font, width, str);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
lines = V_BreakLines (SmallFont, width, source);
|
lines = V_BreakLines (font, width, source);
|
||||||
if (AddType == APPENDLINE)
|
if (AddType == APPENDLINE)
|
||||||
{
|
{
|
||||||
AddType = NEWLINE;
|
AddType = NEWLINE;
|
||||||
|
@ -1036,7 +1079,8 @@ void FNotifyBuffer::Draw()
|
||||||
line = Top;
|
line = Top;
|
||||||
canskip = true;
|
canskip = true;
|
||||||
|
|
||||||
lineadv = SmallFont->GetHeight ();
|
FFont *font = *con_consolefont ? NewConsoleFont : SmallFont;
|
||||||
|
lineadv = font->GetHeight ();
|
||||||
|
|
||||||
for (unsigned i = 0; i < Text.Size(); ++ i)
|
for (unsigned i = 0; i < Text.Size(); ++ i)
|
||||||
{
|
{
|
||||||
|
@ -1058,15 +1102,19 @@ void FNotifyBuffer::Draw()
|
||||||
else
|
else
|
||||||
color = PrintColors[notify.PrintLevel];
|
color = PrintColors[notify.PrintLevel];
|
||||||
|
|
||||||
int scale = active_con_scaletext();
|
if (color == CR_UNTRANSLATED && *con_consolefont)
|
||||||
|
{
|
||||||
|
color = C_GetDefaultFontColor();
|
||||||
|
}
|
||||||
|
int scale = active_con_scaletext(con_consolefont);
|
||||||
if (!center)
|
if (!center)
|
||||||
screen->DrawText (SmallFont, color, 0, line, notify.Text,
|
screen->DrawText (font, color, 0, line, notify.Text,
|
||||||
DTA_VirtualWidth, screen->GetWidth() / scale,
|
DTA_VirtualWidth, screen->GetWidth() / scale,
|
||||||
DTA_VirtualHeight, screen->GetHeight() / scale,
|
DTA_VirtualHeight, screen->GetHeight() / scale,
|
||||||
DTA_KeepRatio, true,
|
DTA_KeepRatio, true,
|
||||||
DTA_Alpha, alpha, TAG_DONE);
|
DTA_Alpha, alpha, TAG_DONE);
|
||||||
else
|
else
|
||||||
screen->DrawText (SmallFont, color, (screen->GetWidth() -
|
screen->DrawText (font, color, (screen->GetWidth() -
|
||||||
SmallFont->StringWidth (notify.Text) * scale) / 2 / scale,
|
SmallFont->StringWidth (notify.Text) * scale) / 2 / scale,
|
||||||
line, notify.Text,
|
line, notify.Text,
|
||||||
DTA_VirtualWidth, screen->GetWidth() / scale,
|
DTA_VirtualWidth, screen->GetWidth() / scale,
|
||||||
|
@ -1092,19 +1140,6 @@ void FNotifyBuffer::Draw()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void C_InitTicker (const char *label, unsigned int max, bool showpercent)
|
|
||||||
{
|
|
||||||
TickerPercent = showpercent;
|
|
||||||
TickerMax = max;
|
|
||||||
TickerLabel = label;
|
|
||||||
TickerAt = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void C_SetTicker (unsigned int at, bool forceUpdate)
|
|
||||||
{
|
|
||||||
TickerAt = at > TickerMax ? TickerMax : at;
|
|
||||||
}
|
|
||||||
|
|
||||||
void C_DrawConsole ()
|
void C_DrawConsole ()
|
||||||
{
|
{
|
||||||
static int oldbottom = 0;
|
static int oldbottom = 0;
|
||||||
|
@ -1113,15 +1148,15 @@ void C_DrawConsole ()
|
||||||
int textScale = active_con_scale();
|
int textScale = active_con_scale();
|
||||||
|
|
||||||
left = LEFTMARGIN;
|
left = LEFTMARGIN;
|
||||||
lines = (ConBottom/textScale-ConFont->GetHeight()*2)/ConFont->GetHeight();
|
lines = (ConBottom/textScale-CurrentConsoleFont->GetHeight()*2)/CurrentConsoleFont->GetHeight();
|
||||||
if (-ConFont->GetHeight() + lines*ConFont->GetHeight() > ConBottom/textScale - ConFont->GetHeight()*7/2)
|
if (-CurrentConsoleFont->GetHeight() + lines*CurrentConsoleFont->GetHeight() > ConBottom/textScale - CurrentConsoleFont->GetHeight()*7/2)
|
||||||
{
|
{
|
||||||
offset = -ConFont->GetHeight()/2;
|
offset = -CurrentConsoleFont->GetHeight()/2;
|
||||||
lines--;
|
lines--;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
offset = -ConFont->GetHeight();
|
offset = -CurrentConsoleFont->GetHeight();
|
||||||
}
|
}
|
||||||
|
|
||||||
oldbottom = ConBottom;
|
oldbottom = ConBottom;
|
||||||
|
@ -1153,71 +1188,19 @@ void C_DrawConsole ()
|
||||||
if (ConBottom >= 12)
|
if (ConBottom >= 12)
|
||||||
{
|
{
|
||||||
if (textScale == 1)
|
if (textScale == 1)
|
||||||
screen->DrawText (ConFont, CR_ORANGE, SCREENWIDTH - 8 -
|
screen->DrawText (CurrentConsoleFont, CR_ORANGE, SCREENWIDTH - 8 -
|
||||||
ConFont->StringWidth (GetVersionString()),
|
CurrentConsoleFont->StringWidth (GetVersionString()),
|
||||||
ConBottom / textScale - ConFont->GetHeight() - 4,
|
ConBottom / textScale - CurrentConsoleFont->GetHeight() - 4,
|
||||||
GetVersionString(), TAG_DONE);
|
GetVersionString(), TAG_DONE);
|
||||||
else
|
else
|
||||||
screen->DrawText(ConFont, CR_ORANGE, SCREENWIDTH / textScale - 8 -
|
screen->DrawText(CurrentConsoleFont, CR_ORANGE, SCREENWIDTH / textScale - 8 -
|
||||||
ConFont->StringWidth(GetVersionString()),
|
CurrentConsoleFont->StringWidth(GetVersionString()),
|
||||||
ConBottom / textScale - ConFont->GetHeight() - 4,
|
ConBottom / textScale - CurrentConsoleFont->GetHeight() - 4,
|
||||||
GetVersionString(),
|
GetVersionString(),
|
||||||
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
||||||
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
||||||
DTA_KeepRatio, true, TAG_DONE);
|
DTA_KeepRatio, true, TAG_DONE);
|
||||||
|
|
||||||
if (TickerMax)
|
|
||||||
{
|
|
||||||
char tickstr[256];
|
|
||||||
const int tickerY = ConBottom / textScale - ConFont->GetHeight() - 4;
|
|
||||||
size_t i;
|
|
||||||
int tickend = ConCols / textScale - SCREENWIDTH / textScale / 90 - 6;
|
|
||||||
int tickbegin = 0;
|
|
||||||
|
|
||||||
if (TickerLabel)
|
|
||||||
{
|
|
||||||
tickbegin = (int)strlen (TickerLabel) + 2;
|
|
||||||
mysnprintf (tickstr, countof(tickstr), "%s: ", TickerLabel);
|
|
||||||
}
|
|
||||||
if (tickend > 256 - ConFont->GetCharWidth(0x12))
|
|
||||||
tickend = 256 - ConFont->GetCharWidth(0x12);
|
|
||||||
tickstr[tickbegin] = 0x10;
|
|
||||||
memset (tickstr + tickbegin + 1, 0x11, tickend - tickbegin);
|
|
||||||
tickstr[tickend + 1] = 0x12;
|
|
||||||
tickstr[tickend + 2] = ' ';
|
|
||||||
if (TickerPercent)
|
|
||||||
{
|
|
||||||
mysnprintf (tickstr + tickend + 3, countof(tickstr) - tickend - 3,
|
|
||||||
"%d%%", Scale (TickerAt, 100, TickerMax));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
tickstr[tickend+3] = 0;
|
|
||||||
}
|
|
||||||
if (textScale == 1)
|
|
||||||
screen->DrawText (ConFont, CR_BROWN, LEFTMARGIN, tickerY, tickstr, TAG_DONE);
|
|
||||||
else
|
|
||||||
screen->DrawText (ConFont, CR_BROWN, LEFTMARGIN, tickerY, tickstr,
|
|
||||||
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
|
||||||
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
|
||||||
DTA_KeepRatio, true, TAG_DONE);
|
|
||||||
|
|
||||||
// Draw the marker
|
|
||||||
i = LEFTMARGIN+5+tickbegin*8 + Scale (TickerAt, (int32_t)(tickend - tickbegin)*8, TickerMax);
|
|
||||||
if (textScale == 1)
|
|
||||||
screen->DrawChar (ConFont, CR_ORANGE, (int)i, tickerY, 0x13, TAG_DONE);
|
|
||||||
else
|
|
||||||
screen->DrawChar(ConFont, CR_ORANGE, (int)i, tickerY, 0x13,
|
|
||||||
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
|
||||||
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
|
||||||
DTA_KeepRatio, true, TAG_DONE);
|
|
||||||
|
|
||||||
TickerVisible = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
TickerVisible = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1230,12 +1213,12 @@ void C_DrawConsole ()
|
||||||
if (lines > 0)
|
if (lines > 0)
|
||||||
{
|
{
|
||||||
// No more enqueuing because adding new text to the console won't touch the actual print data.
|
// No more enqueuing because adding new text to the console won't touch the actual print data.
|
||||||
conbuffer->FormatText(ConFont, ConWidth / textScale);
|
conbuffer->FormatText(CurrentConsoleFont, ConWidth / textScale);
|
||||||
unsigned int consolelines = conbuffer->GetFormattedLineCount();
|
unsigned int consolelines = conbuffer->GetFormattedLineCount();
|
||||||
FBrokenLines *blines = conbuffer->GetLines();
|
FBrokenLines *blines = conbuffer->GetLines();
|
||||||
FBrokenLines *printline = blines + consolelines - 1 - RowAdjust;
|
FBrokenLines *printline = blines + consolelines - 1 - RowAdjust;
|
||||||
|
|
||||||
int bottomline = ConBottom / textScale - ConFont->GetHeight()*2 - 4;
|
int bottomline = ConBottom / textScale - CurrentConsoleFont->GetHeight()*2 - 4;
|
||||||
|
|
||||||
ConsoleDrawing = true;
|
ConsoleDrawing = true;
|
||||||
|
|
||||||
|
@ -1243,11 +1226,11 @@ void C_DrawConsole ()
|
||||||
{
|
{
|
||||||
if (textScale == 1)
|
if (textScale == 1)
|
||||||
{
|
{
|
||||||
screen->DrawText(ConFont, CR_TAN, LEFTMARGIN, offset + lines * ConFont->GetHeight(), p->Text, TAG_DONE);
|
screen->DrawText(CurrentConsoleFont, CR_TAN, LEFTMARGIN, offset + lines * CurrentConsoleFont->GetHeight(), p->Text, TAG_DONE);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
screen->DrawText(ConFont, CR_TAN, LEFTMARGIN, offset + lines * ConFont->GetHeight(), p->Text,
|
screen->DrawText(CurrentConsoleFont, CR_TAN, LEFTMARGIN, offset + lines * CurrentConsoleFont->GetHeight(), p->Text,
|
||||||
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
||||||
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
||||||
DTA_KeepRatio, true, TAG_DONE);
|
DTA_KeepRatio, true, TAG_DONE);
|
||||||
|
@ -1262,14 +1245,14 @@ void C_DrawConsole ()
|
||||||
{
|
{
|
||||||
CmdLine.Draw(left, bottomline, textScale, cursoron);
|
CmdLine.Draw(left, bottomline, textScale, cursoron);
|
||||||
}
|
}
|
||||||
if (RowAdjust && ConBottom >= ConFont->GetHeight()*7/2)
|
if (RowAdjust && ConBottom >= CurrentConsoleFont->GetHeight()*7/2)
|
||||||
{
|
{
|
||||||
// Indicate that the view has been scrolled up (10)
|
// Indicate that the view has been scrolled up (10)
|
||||||
// and if we can scroll no further (12)
|
// and if we can scroll no further (12)
|
||||||
if (textScale == 1)
|
if (textScale == 1)
|
||||||
screen->DrawChar (ConFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10, TAG_DONE);
|
screen->DrawChar (CurrentConsoleFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10, TAG_DONE);
|
||||||
else
|
else
|
||||||
screen->DrawChar(ConFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10,
|
screen->DrawChar(CurrentConsoleFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10,
|
||||||
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
||||||
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
||||||
DTA_KeepRatio, true, TAG_DONE);
|
DTA_KeepRatio, true, TAG_DONE);
|
||||||
|
@ -1404,7 +1387,7 @@ static bool C_HandleKey (event_t *ev, FCommandBuffer &buffer)
|
||||||
if (ev->data3 & (GKM_SHIFT|GKM_CTRL))
|
if (ev->data3 & (GKM_SHIFT|GKM_CTRL))
|
||||||
{ // Scroll console buffer up one page
|
{ // Scroll console buffer up one page
|
||||||
RowAdjust += (SCREENHEIGHT-4)/active_con_scale() /
|
RowAdjust += (SCREENHEIGHT-4)/active_con_scale() /
|
||||||
((gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP) ? ConFont->GetHeight() : ConFont->GetHeight()*2) - 3;
|
((gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP) ? CurrentConsoleFont->GetHeight() : CurrentConsoleFont->GetHeight()*2) - 3;
|
||||||
}
|
}
|
||||||
else if (RowAdjust < conbuffer->GetFormattedLineCount())
|
else if (RowAdjust < conbuffer->GetFormattedLineCount())
|
||||||
{ // Scroll console buffer up
|
{ // Scroll console buffer up
|
||||||
|
@ -1427,7 +1410,7 @@ static bool C_HandleKey (event_t *ev, FCommandBuffer &buffer)
|
||||||
if (ev->data3 & (GKM_SHIFT|GKM_CTRL))
|
if (ev->data3 & (GKM_SHIFT|GKM_CTRL))
|
||||||
{ // Scroll console buffer down one page
|
{ // Scroll console buffer down one page
|
||||||
const int scrollamt = (SCREENHEIGHT-4)/active_con_scale() /
|
const int scrollamt = (SCREENHEIGHT-4)/active_con_scale() /
|
||||||
((gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP) ? ConFont->GetHeight() : ConFont->GetHeight()*2) - 3;
|
((gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP) ? CurrentConsoleFont->GetHeight() : CurrentConsoleFont->GetHeight()*2) - 3;
|
||||||
if (RowAdjust < scrollamt)
|
if (RowAdjust < scrollamt)
|
||||||
{
|
{
|
||||||
RowAdjust = 0;
|
RowAdjust = 0;
|
||||||
|
@ -1795,8 +1778,18 @@ void C_MidPrint (FFont *font, const char *msg)
|
||||||
AddToConsole (-1, msg);
|
AddToConsole (-1, msg);
|
||||||
AddToConsole (-1, bar3);
|
AddToConsole (-1, bar3);
|
||||||
|
|
||||||
|
auto color = (EColorRange)PrintColors[PRINTLEVELS];
|
||||||
|
|
||||||
|
bool altscale = false;
|
||||||
|
if (font == nullptr)
|
||||||
|
{
|
||||||
|
altscale = con_midconsolefont;
|
||||||
|
font = altscale ? NewConsoleFont : SmallFont;
|
||||||
|
if (altscale && color == CR_UNTRANSLATED) color = C_GetDefaultFontColor();
|
||||||
|
}
|
||||||
|
|
||||||
StatusBar->AttachMessage (Create<DHUDMessage>(font, msg, 1.5f, 0.375f, 0, 0,
|
StatusBar->AttachMessage (Create<DHUDMessage>(font, msg, 1.5f, 0.375f, 0, 0,
|
||||||
(EColorRange)PrintColors[PRINTLEVELS], con_midtime), MAKE_ID('C','N','T','R'));
|
color, con_midtime, altscale), MAKE_ID('C','N','T','R'));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1812,8 +1805,17 @@ void C_MidPrintBold (FFont *font, const char *msg)
|
||||||
AddToConsole (-1, msg);
|
AddToConsole (-1, msg);
|
||||||
AddToConsole (-1, bar3);
|
AddToConsole (-1, bar3);
|
||||||
|
|
||||||
|
auto color = (EColorRange)PrintColors[PRINTLEVELS+1];
|
||||||
|
bool altscale = false;
|
||||||
|
if (font == nullptr)
|
||||||
|
{
|
||||||
|
altscale = con_midconsolefont;
|
||||||
|
font = altscale ? NewConsoleFont : SmallFont;
|
||||||
|
if (altscale && color == CR_UNTRANSLATED) color = C_GetDefaultFontColor();
|
||||||
|
}
|
||||||
|
|
||||||
StatusBar->AttachMessage (Create<DHUDMessage> (font, msg, 1.5f, 0.375f, 0, 0,
|
StatusBar->AttachMessage (Create<DHUDMessage> (font, msg, 1.5f, 0.375f, 0, 0,
|
||||||
(EColorRange)PrintColors[PRINTLEVELS+1], con_midtime), MAKE_ID('C','N','T','R'));
|
color, con_midtime, altscale), MAKE_ID('C','N','T','R'));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1824,7 +1826,7 @@ void C_MidPrintBold (FFont *font, const char *msg)
|
||||||
DEFINE_ACTION_FUNCTION(_Console, MidPrint)
|
DEFINE_ACTION_FUNCTION(_Console, MidPrint)
|
||||||
{
|
{
|
||||||
PARAM_PROLOGUE;
|
PARAM_PROLOGUE;
|
||||||
PARAM_POINTER_NOT_NULL(fnt, FFont);
|
PARAM_POINTER(fnt, FFont);
|
||||||
PARAM_STRING(text);
|
PARAM_STRING(text);
|
||||||
PARAM_BOOL(bold);
|
PARAM_BOOL(bold);
|
||||||
|
|
||||||
|
|
|
@ -47,7 +47,10 @@ typedef enum cstate_t
|
||||||
}
|
}
|
||||||
constate_e;
|
constate_e;
|
||||||
|
|
||||||
#define PRINTLEVELS 5
|
enum
|
||||||
|
{
|
||||||
|
PRINTLEVELS = 5
|
||||||
|
};
|
||||||
extern int PrintColors[PRINTLEVELS + 2];
|
extern int PrintColors[PRINTLEVELS + 2];
|
||||||
|
|
||||||
extern constate_e ConsoleState;
|
extern constate_e ConsoleState;
|
||||||
|
@ -74,9 +77,6 @@ void C_HideConsole (void);
|
||||||
void C_AdjustBottom (void);
|
void C_AdjustBottom (void);
|
||||||
void C_FlushDisplay (void);
|
void C_FlushDisplay (void);
|
||||||
|
|
||||||
void C_InitTicker (const char *label, unsigned int max, bool showpercent=true);
|
|
||||||
void C_SetTicker (unsigned int at, bool forceUpdate=false);
|
|
||||||
|
|
||||||
class FFont;
|
class FFont;
|
||||||
void C_MidPrint (FFont *font, const char *message);
|
void C_MidPrint (FFont *font, const char *message);
|
||||||
void C_MidPrintBold (FFont *font, const char *message);
|
void C_MidPrintBold (FFont *font, const char *message);
|
||||||
|
|
|
@ -563,7 +563,7 @@ void C_DoCommand (const char *cmd, int keynum)
|
||||||
const char *beg;
|
const char *beg;
|
||||||
|
|
||||||
// Skip any beginning whitespace
|
// Skip any beginning whitespace
|
||||||
while (*cmd && *cmd <= ' ')
|
while (*cmd > 0 && *cmd <= ' ')
|
||||||
cmd++;
|
cmd++;
|
||||||
|
|
||||||
// Find end of the command name
|
// Find end of the command name
|
||||||
|
@ -575,7 +575,7 @@ void C_DoCommand (const char *cmd, int keynum)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
beg = cmd;
|
beg = cmd;
|
||||||
for (end = cmd+1; *end > ' '; ++end)
|
for (end = cmd+1; *end > ' ' || *end < 0; ++end)
|
||||||
;
|
;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -728,7 +728,7 @@ void AddCommandString (const char *text, int keynum)
|
||||||
more = 0;
|
more = 0;
|
||||||
}
|
}
|
||||||
// Intercept wait commands here. Note: wait must be lowercase
|
// Intercept wait commands here. Note: wait must be lowercase
|
||||||
while (*cmd && *cmd <= ' ')
|
while (*cmd > 0 && *cmd <= ' ')
|
||||||
cmd++;
|
cmd++;
|
||||||
if (*cmd)
|
if (*cmd)
|
||||||
{
|
{
|
||||||
|
|
|
@ -40,6 +40,7 @@
|
||||||
#include "sbar.h"
|
#include "sbar.h"
|
||||||
#include "v_video.h"
|
#include "v_video.h"
|
||||||
#include "utf8.h"
|
#include "utf8.h"
|
||||||
|
#include "gstrings.h"
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
|
@ -233,16 +234,16 @@ void CT_PasteChat(const char *clip)
|
||||||
|
|
||||||
void CT_Drawer (void)
|
void CT_Drawer (void)
|
||||||
{
|
{
|
||||||
FFont *displayfont = ConFont;
|
FFont *displayfont = NewConsoleFont;
|
||||||
if (chatmodeon)
|
if (chatmodeon)
|
||||||
{
|
{
|
||||||
static const char *prompt = "Say: ";
|
FStringf prompt("%s ", GStrings("TXT_SAY"));
|
||||||
int x, scalex, y, promptwidth;
|
int x, scalex, y, promptwidth;
|
||||||
|
|
||||||
y = (viewactive || gamestate != GS_LEVEL) ? -10 : -30;
|
y = (viewactive || gamestate != GS_LEVEL) ? -displayfont->GetHeight()-2 : -displayfont->GetHeight() - 22;
|
||||||
|
|
||||||
scalex = 1;
|
scalex = 1;
|
||||||
int scale = active_con_scaletext();
|
int scale = active_con_scaletext(true);
|
||||||
int screen_width = SCREENWIDTH / scale;
|
int screen_width = SCREENWIDTH / scale;
|
||||||
int screen_height= SCREENHEIGHT / scale;
|
int screen_height= SCREENHEIGHT / scale;
|
||||||
int st_y = StatusBar->GetTopOfStatusbar() / scale;
|
int st_y = StatusBar->GetTopOfStatusbar() / scale;
|
||||||
|
@ -264,7 +265,7 @@ void CT_Drawer (void)
|
||||||
}
|
}
|
||||||
printstr += displayfont->GetCursor();
|
printstr += displayfont->GetCursor();
|
||||||
|
|
||||||
screen->DrawText (displayfont, CR_GREEN, 0, y, prompt,
|
screen->DrawText (displayfont, CR_GREEN, 0, y, prompt.GetChars(),
|
||||||
DTA_VirtualWidth, screen_width, DTA_VirtualHeight, screen_height, DTA_KeepRatio, true, TAG_DONE);
|
DTA_VirtualWidth, screen_width, DTA_VirtualHeight, screen_height, DTA_KeepRatio, true, TAG_DONE);
|
||||||
screen->DrawText (displayfont, CR_GREY, promptwidth, y, printstr,
|
screen->DrawText (displayfont, CR_GREY, promptwidth, y, printstr,
|
||||||
DTA_VirtualWidth, screen_width, DTA_VirtualHeight, screen_height, DTA_KeepRatio, true, TAG_DONE);
|
DTA_VirtualWidth, screen_width, DTA_VirtualHeight, screen_height, DTA_KeepRatio, true, TAG_DONE);
|
||||||
|
|
|
@ -2169,7 +2169,7 @@ void Net_DoCommand (int type, uint8_t **stream, int player)
|
||||||
|
|
||||||
case DEM_CENTERPRINT:
|
case DEM_CENTERPRINT:
|
||||||
s = ReadString (stream);
|
s = ReadString (stream);
|
||||||
C_MidPrint (SmallFont, s);
|
C_MidPrint (nullptr, s);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DEM_UINFCHANGED:
|
case DEM_UINFCHANGED:
|
||||||
|
|
|
@ -623,7 +623,7 @@ void FParser::SF_Tip(void)
|
||||||
if (t_argc>0 && Script->trigger &&
|
if (t_argc>0 && Script->trigger &&
|
||||||
Script->trigger->CheckLocalView())
|
Script->trigger->CheckLocalView())
|
||||||
{
|
{
|
||||||
C_MidPrint(SmallFont, GetFormatString(0).GetChars());
|
C_MidPrint(nullptr, GetFormatString(0).GetChars());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -643,7 +643,7 @@ void FParser::SF_TimedTip(void)
|
||||||
{
|
{
|
||||||
float saved = con_midtime;
|
float saved = con_midtime;
|
||||||
con_midtime = intvalue(t_argv[0])/100.0f;
|
con_midtime = intvalue(t_argv[0])/100.0f;
|
||||||
C_MidPrint(SmallFont, GetFormatString(1).GetChars());
|
C_MidPrint(nullptr, GetFormatString(1).GetChars());
|
||||||
con_midtime=saved;
|
con_midtime=saved;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -662,7 +662,7 @@ void FParser::SF_PlayerTip(void)
|
||||||
int plnum = T_GetPlayerNum(t_argv[0]);
|
int plnum = T_GetPlayerNum(t_argv[0]);
|
||||||
if (plnum!=-1 && Level->Players[plnum]->mo->CheckLocalView())
|
if (plnum!=-1 && Level->Players[plnum]->mo->CheckLocalView())
|
||||||
{
|
{
|
||||||
C_MidPrint(SmallFont, GetFormatString(1).GetChars());
|
C_MidPrint(nullptr, GetFormatString(1).GetChars());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2054,7 +2054,7 @@ void G_DoAutoSave ()
|
||||||
}
|
}
|
||||||
|
|
||||||
readableTime = myasctime ();
|
readableTime = myasctime ();
|
||||||
description.Format("Autosave %.12s", readableTime + 4);
|
description.Format("Autosave %s", readableTime);
|
||||||
G_DoSaveGame (false, file, description);
|
G_DoSaveGame (false, file, description);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2077,14 +2077,9 @@ static void PutSaveWads (FSerializer &arc)
|
||||||
|
|
||||||
static void PutSaveComment (FSerializer &arc)
|
static void PutSaveComment (FSerializer &arc)
|
||||||
{
|
{
|
||||||
const char *readableTime;
|
|
||||||
int levelTime;
|
int levelTime;
|
||||||
|
|
||||||
// Get the current date and time
|
FString comment = myasctime();
|
||||||
readableTime = myasctime ();
|
|
||||||
|
|
||||||
FString comment;
|
|
||||||
comment.Format("%.10s%.5s%.9s", readableTime, &readableTime[19], &readableTime[10]);
|
|
||||||
|
|
||||||
arc.AddString("Creation Time", comment);
|
arc.AddString("Creation Time", comment);
|
||||||
|
|
||||||
|
|
|
@ -2142,9 +2142,9 @@ int IsPointInMap(FLevelLocals *Level, double x, double y, double z)
|
||||||
|
|
||||||
for (uint32_t i = 0; i < subsector->numlines; i++)
|
for (uint32_t i = 0; i < subsector->numlines; i++)
|
||||||
{
|
{
|
||||||
// Skip single sided lines.
|
// Skip double sided lines.
|
||||||
seg_t *seg = subsector->firstline + i;
|
seg_t *seg = subsector->firstline + i;
|
||||||
if (seg->backsector != nullptr) continue;
|
if (seg->backsector != nullptr || seg->linedef == nullptr) continue;
|
||||||
|
|
||||||
divline_t dline;
|
divline_t dline;
|
||||||
P_MakeDivline(seg->linedef, &dline);
|
P_MakeDivline(seg->linedef, &dline);
|
||||||
|
|
|
@ -128,7 +128,7 @@ void DHUDMessageBase::CallDraw(int bottom, int visibility)
|
||||||
//============================================================================
|
//============================================================================
|
||||||
|
|
||||||
DHUDMessage::DHUDMessage (FFont *font, const char *text, float x, float y, int hudwidth, int hudheight,
|
DHUDMessage::DHUDMessage (FFont *font, const char *text, float x, float y, int hudwidth, int hudheight,
|
||||||
EColorRange textColor, float holdTime)
|
EColorRange textColor, float holdTime, bool altscale)
|
||||||
{
|
{
|
||||||
if (hudwidth == 0 || hudheight == 0)
|
if (hudwidth == 0 || hudheight == 0)
|
||||||
{
|
{
|
||||||
|
@ -139,6 +139,7 @@ DHUDMessage::DHUDMessage (FFont *font, const char *text, float x, float y, int h
|
||||||
// for x range [0.0, 1.0]: Positions center of box
|
// for x range [0.0, 1.0]: Positions center of box
|
||||||
// for x range [1.0, 2.0]: Positions center of box, and centers text inside it
|
// for x range [1.0, 2.0]: Positions center of box, and centers text inside it
|
||||||
HUDWidth = HUDHeight = 0;
|
HUDWidth = HUDHeight = 0;
|
||||||
|
AltScale = altscale;
|
||||||
if (fabs (x) > 2.f)
|
if (fabs (x) > 2.f)
|
||||||
{
|
{
|
||||||
CenterX = true;
|
CenterX = true;
|
||||||
|
@ -319,7 +320,7 @@ void DHUDMessage::ResetText (const char *text)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
width = SCREENWIDTH / active_con_scaletext();
|
width = SCREENWIDTH / active_con_scaletext(AltScale);
|
||||||
}
|
}
|
||||||
|
|
||||||
Lines = V_BreakLines (Font, NoWrap ? INT_MAX : width, (uint8_t *)text);
|
Lines = V_BreakLines (Font, NoWrap ? INT_MAX : width, (uint8_t *)text);
|
||||||
|
@ -379,7 +380,7 @@ void DHUDMessage::Draw (int bottom, int visibility)
|
||||||
xscale = yscale = 1;
|
xscale = yscale = 1;
|
||||||
if (HUDWidth == 0)
|
if (HUDWidth == 0)
|
||||||
{
|
{
|
||||||
int scale = active_con_scaletext();
|
int scale = active_con_scaletext(AltScale);
|
||||||
screen_width /= scale;
|
screen_width /= scale;
|
||||||
screen_height /= scale;
|
screen_height /= scale;
|
||||||
bottom /= scale;
|
bottom /= scale;
|
||||||
|
@ -483,7 +484,7 @@ void DHUDMessage::DoDraw (int linenum, int x, int y, bool clean, int hudheight)
|
||||||
{
|
{
|
||||||
if (hudheight == 0)
|
if (hudheight == 0)
|
||||||
{
|
{
|
||||||
int scale = active_con_scaletext();
|
int scale = active_con_scaletext(AltScale);
|
||||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||||
DTA_VirtualWidth, SCREENWIDTH / scale,
|
DTA_VirtualWidth, SCREENWIDTH / scale,
|
||||||
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
||||||
|
@ -576,7 +577,7 @@ void DHUDMessageFadeOut::DoDraw (int linenum, int x, int y, bool clean, int hudh
|
||||||
float trans = float(Alpha * -(Tics - FadeOutTics) / FadeOutTics);
|
float trans = float(Alpha * -(Tics - FadeOutTics) / FadeOutTics);
|
||||||
if (hudheight == 0)
|
if (hudheight == 0)
|
||||||
{
|
{
|
||||||
int scale = active_con_scaletext();
|
int scale = active_con_scaletext(AltScale);
|
||||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||||
DTA_VirtualWidth, SCREENWIDTH / scale,
|
DTA_VirtualWidth, SCREENWIDTH / scale,
|
||||||
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
||||||
|
@ -665,7 +666,7 @@ void DHUDMessageFadeInOut::DoDraw (int linenum, int x, int y, bool clean, int hu
|
||||||
float trans = float(Alpha * Tics / FadeInTics);
|
float trans = float(Alpha * Tics / FadeInTics);
|
||||||
if (hudheight == 0)
|
if (hudheight == 0)
|
||||||
{
|
{
|
||||||
int scale = active_con_scaletext();
|
int scale = active_con_scaletext(AltScale);
|
||||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||||
DTA_VirtualWidth, SCREENWIDTH / scale,
|
DTA_VirtualWidth, SCREENWIDTH / scale,
|
||||||
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
||||||
|
@ -741,7 +742,7 @@ void DHUDMessageTypeOnFadeOut::Serialize(FSerializer &arc)
|
||||||
|
|
||||||
bool DHUDMessageTypeOnFadeOut::Tick ()
|
bool DHUDMessageTypeOnFadeOut::Tick ()
|
||||||
{
|
{
|
||||||
if (LineLen > 0 && !Super::Tick ())
|
if (!Super::Tick ())
|
||||||
{
|
{
|
||||||
if (State == 3)
|
if (State == 3)
|
||||||
{
|
{
|
||||||
|
@ -836,7 +837,7 @@ void DHUDMessageTypeOnFadeOut::DoDraw (int linenum, int x, int y, bool clean, in
|
||||||
{
|
{
|
||||||
if (hudheight == 0)
|
if (hudheight == 0)
|
||||||
{
|
{
|
||||||
int scale = active_con_scaletext();
|
int scale = active_con_scaletext(AltScale);
|
||||||
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
|
||||||
DTA_VirtualWidth, SCREENWIDTH / scale,
|
DTA_VirtualWidth, SCREENWIDTH / scale,
|
||||||
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
DTA_VirtualHeight, SCREENHEIGHT / scale,
|
||||||
|
|
|
@ -84,7 +84,7 @@ class DHUDMessage : public DHUDMessageBase
|
||||||
DECLARE_CLASS (DHUDMessage, DHUDMessageBase)
|
DECLARE_CLASS (DHUDMessage, DHUDMessageBase)
|
||||||
public:
|
public:
|
||||||
DHUDMessage (FFont *font, const char *text, float x, float y, int hudwidth, int hudheight,
|
DHUDMessage (FFont *font, const char *text, float x, float y, int hudwidth, int hudheight,
|
||||||
EColorRange textColor, float holdTime);
|
EColorRange textColor, float holdTime, bool altscale = false);
|
||||||
virtual void OnDestroy () override;
|
virtual void OnDestroy () override;
|
||||||
|
|
||||||
virtual void Serialize(FSerializer &arc);
|
virtual void Serialize(FSerializer &arc);
|
||||||
|
@ -140,6 +140,7 @@ protected:
|
||||||
int ClipX, ClipY, ClipWidth, ClipHeight, WrapWidth; // in HUD coords
|
int ClipX, ClipY, ClipWidth, ClipHeight, WrapWidth; // in HUD coords
|
||||||
int ClipLeft, ClipTop, ClipRight, ClipBot; // in screen coords
|
int ClipLeft, ClipTop, ClipRight, ClipBot; // in screen coords
|
||||||
bool HandleAspect;
|
bool HandleAspect;
|
||||||
|
bool AltScale;
|
||||||
EColorRange TextColor;
|
EColorRange TextColor;
|
||||||
FFont *Font;
|
FFont *Font;
|
||||||
FRenderStyle Style;
|
FRenderStyle Style;
|
||||||
|
|
|
@ -48,6 +48,7 @@
|
||||||
#include "g_levellocals.h"
|
#include "g_levellocals.h"
|
||||||
#include "vm.h"
|
#include "vm.h"
|
||||||
#include "i_system.h"
|
#include "i_system.h"
|
||||||
|
#include "utf8.h"
|
||||||
|
|
||||||
#define ARTIFLASH_OFFSET (statusBar->invBarOffset+6)
|
#define ARTIFLASH_OFFSET (statusBar->invBarOffset+6)
|
||||||
enum
|
enum
|
||||||
|
|
|
@ -58,6 +58,7 @@
|
||||||
#include "gstrings.h"
|
#include "gstrings.h"
|
||||||
#include "events.h"
|
#include "events.h"
|
||||||
#include "g_game.h"
|
#include "g_game.h"
|
||||||
|
#include "utf8.h"
|
||||||
|
|
||||||
#include "../version.h"
|
#include "../version.h"
|
||||||
|
|
||||||
|
|
|
@ -220,7 +220,7 @@ static void PrintMessage (const char *str)
|
||||||
{
|
{
|
||||||
str = GStrings(str+1);
|
str = GStrings(str+1);
|
||||||
}
|
}
|
||||||
C_MidPrint (SmallFont, str);
|
C_MidPrint (nullptr, str);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
238
src/gamedata/fonts/hexfont.cpp
Normal file
238
src/gamedata/fonts/hexfont.cpp
Normal file
|
@ -0,0 +1,238 @@
|
||||||
|
/*
|
||||||
|
** bdffont.cpp
|
||||||
|
** Management for the VGA consolefont
|
||||||
|
**
|
||||||
|
**---------------------------------------------------------------------------
|
||||||
|
** Copyright 2019 Christoph Oelckers
|
||||||
|
** All rights reserved.
|
||||||
|
**
|
||||||
|
** Redistribution and use in source and binary forms, with or without
|
||||||
|
** modification, are permitted provided that the following conditions
|
||||||
|
** are met:
|
||||||
|
**
|
||||||
|
** 1. Redistributions of source code must retain the above copyright
|
||||||
|
** notice, this list of conditions and the following disclaimer.
|
||||||
|
** 2. Redistributions in binary form must reproduce the above copyright
|
||||||
|
** notice, this list of conditions and the following disclaimer in the
|
||||||
|
** documentation and/or other materials provided with the distribution.
|
||||||
|
** 3. The name of the author may not be used to endorse or promote products
|
||||||
|
** derived from this software without specific prior written permission.
|
||||||
|
**
|
||||||
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||||
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||||
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||||
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||||
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
**---------------------------------------------------------------------------
|
||||||
|
**
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "doomerrors.h"
|
||||||
|
#include "textures.h"
|
||||||
|
#include "image.h"
|
||||||
|
#include "v_font.h"
|
||||||
|
#include "w_wad.h"
|
||||||
|
#include "utf8.h"
|
||||||
|
#include "sc_man.h"
|
||||||
|
|
||||||
|
#include "fontinternals.h"
|
||||||
|
|
||||||
|
// This is a font character that reads RLE compressed data.
|
||||||
|
class FHexFontChar : public FImageSource
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
FHexFontChar(uint8_t *sourcedata, int swidth, int width, int height);
|
||||||
|
|
||||||
|
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
int SourceWidth;
|
||||||
|
const uint8_t *SourceData;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
// FHexFontChar :: FHexFontChar
|
||||||
|
//
|
||||||
|
// Used by HEX fonts.
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
FHexFontChar::FHexFontChar (uint8_t *sourcedata, int swidth, int width, int height)
|
||||||
|
: SourceData (sourcedata)
|
||||||
|
{
|
||||||
|
SourceWidth = swidth;
|
||||||
|
Width = width;
|
||||||
|
Height = height;
|
||||||
|
LeftOffset = 0;
|
||||||
|
TopOffset = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
// FHexFontChar :: Get8BitPixels
|
||||||
|
//
|
||||||
|
// The render style has no relevance here.
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
TArray<uint8_t> FHexFontChar::CreatePalettedPixels(int)
|
||||||
|
{
|
||||||
|
int destSize = Width * Height;
|
||||||
|
TArray<uint8_t> Pixels(destSize, true);
|
||||||
|
uint8_t *dest_p = Pixels.Data();
|
||||||
|
const uint8_t *src_p = SourceData;
|
||||||
|
|
||||||
|
memset(dest_p, 0, destSize);
|
||||||
|
for (int y = 0; y < Height; y++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < SourceWidth; x++)
|
||||||
|
{
|
||||||
|
int byte = *src_p++;
|
||||||
|
uint8_t *pixelstart = dest_p + 8 * x * Height + y;
|
||||||
|
for (int bit = 0; bit < 8; bit++)
|
||||||
|
{
|
||||||
|
if (byte & (128 >> bit))
|
||||||
|
{
|
||||||
|
pixelstart[bit*Height] = y+2;
|
||||||
|
// Add a shadow at the bottom right, similar to the old console font.
|
||||||
|
if (y != Height - 1)
|
||||||
|
{
|
||||||
|
pixelstart[bit*Height + Height + 1] = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Pixels;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class FHexFont : public FFont
|
||||||
|
{
|
||||||
|
TArray<uint8_t> glyphdata;
|
||||||
|
unsigned glyphmap[65536] = {};
|
||||||
|
|
||||||
|
public:
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
// parse a HEX font
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
void ParseDefinition(int lumpnum)
|
||||||
|
{
|
||||||
|
FScanner sc;
|
||||||
|
|
||||||
|
FirstChar = INT_MAX;
|
||||||
|
LastChar = INT_MIN;
|
||||||
|
sc.OpenLumpNum(lumpnum);
|
||||||
|
sc.SetCMode(true);
|
||||||
|
glyphdata.Push(0); // ensure that index 0 can be used as 'not present'.
|
||||||
|
while (sc.GetString())
|
||||||
|
{
|
||||||
|
int codepoint = (int)strtoull(sc.String, nullptr, 16);
|
||||||
|
sc.MustGetStringName(":");
|
||||||
|
sc.MustGetString();
|
||||||
|
if (codepoint >= 0 && codepoint < 65536 && !sc.Compare("00000000000000000000000000000000")) // don't set up empty glyphs.
|
||||||
|
{
|
||||||
|
unsigned size = (unsigned)strlen(sc.String);
|
||||||
|
unsigned offset = glyphdata.Reserve(size/2 + 1);
|
||||||
|
glyphmap[codepoint] = offset;
|
||||||
|
glyphdata[offset++] = size / 2;
|
||||||
|
for(unsigned i = 0; i < size; i+=2)
|
||||||
|
{
|
||||||
|
char hex[] = { sc.String[i], sc.String[i+1], 0 };
|
||||||
|
glyphdata[offset++] = (uint8_t)strtoull(hex, nullptr, 16);
|
||||||
|
}
|
||||||
|
if (codepoint < FirstChar) FirstChar = codepoint;
|
||||||
|
if (codepoint > LastChar) LastChar = codepoint;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
// FHexFont :: FHexFont
|
||||||
|
//
|
||||||
|
// Loads a HEX font
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
FHexFont (const char *fontname, int lump)
|
||||||
|
: FFont(lump)
|
||||||
|
{
|
||||||
|
assert(lump >= 0);
|
||||||
|
|
||||||
|
FontName = fontname;
|
||||||
|
|
||||||
|
ParseDefinition(lump);
|
||||||
|
|
||||||
|
Next = FirstFont;
|
||||||
|
FirstFont = this;
|
||||||
|
FontHeight = 16;
|
||||||
|
SpaceWidth = 9;
|
||||||
|
GlobalKerning = 0;
|
||||||
|
translateUntranslated = true;
|
||||||
|
|
||||||
|
LoadTranslations();
|
||||||
|
}
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
// FHexFont :: LoadTranslations
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
void LoadTranslations()
|
||||||
|
{
|
||||||
|
const int spacing = 9;
|
||||||
|
double luminosity[256];
|
||||||
|
|
||||||
|
memset (PatchRemap, 0, 256);
|
||||||
|
for (int i = 0; i < 18; i++)
|
||||||
|
{
|
||||||
|
// Create a gradient similar to the old console font.
|
||||||
|
PatchRemap[i] = i;
|
||||||
|
luminosity[i] = i == 1? 0.01 : 0.5 + (i-2) * (0.5 / 17.);
|
||||||
|
}
|
||||||
|
ActiveColors = 18;
|
||||||
|
|
||||||
|
Chars.Resize(LastChar - FirstChar + 1);
|
||||||
|
for (int i = FirstChar; i <= LastChar; i++)
|
||||||
|
{
|
||||||
|
if (glyphmap[i] > 0)
|
||||||
|
{
|
||||||
|
auto offset = glyphmap[i];
|
||||||
|
int size = glyphdata[offset] / 16;
|
||||||
|
Chars[i - FirstChar].TranslatedPic = new FImageTexture(new FHexFontChar (&glyphdata[offset+1], size, size * 9, 16));
|
||||||
|
Chars[i - FirstChar].TranslatedPic->SetUseType(ETextureType::FontChar);
|
||||||
|
Chars[i - FirstChar].XMove = size * spacing;
|
||||||
|
TexMan.AddTexture(Chars[i - FirstChar].TranslatedPic);
|
||||||
|
}
|
||||||
|
else Chars[i - FirstChar].XMove = spacing;
|
||||||
|
|
||||||
|
}
|
||||||
|
BuildTranslations (luminosity, nullptr, &TranslationParms[1][0], ActiveColors, nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
FFont *CreateHexLumpFont (const char *fontname, int lump)
|
||||||
|
{
|
||||||
|
return new FHexFont(fontname, lump);
|
||||||
|
}
|
|
@ -122,6 +122,7 @@ static const uint16_t loweruppercase[] = {
|
||||||
0x0078,0x0058,
|
0x0078,0x0058,
|
||||||
0x0079,0x0059,
|
0x0079,0x0059,
|
||||||
0x007A,0x005A,
|
0x007A,0x005A,
|
||||||
|
0x00DF,0x1E9E,
|
||||||
0x00E0,0x00C0,
|
0x00E0,0x00C0,
|
||||||
0x00E1,0x00C1,
|
0x00E1,0x00C1,
|
||||||
0x00E2,0x00C2,
|
0x00E2,0x00C2,
|
||||||
|
@ -864,7 +865,8 @@ int stripaccent(int code)
|
||||||
|
|
||||||
FFont *V_GetFont(const char *name, const char *fontlumpname)
|
FFont *V_GetFont(const char *name, const char *fontlumpname)
|
||||||
{
|
{
|
||||||
if (!stricmp(name, "CONFONT")) name = "ConsoleFont"; // several mods have used the name CONFONT directly and effectively duplicated the font.
|
if (!stricmp(name, "DBIGFONT")) name = "BigFont"; // several mods have used the name CONFONT directly and effectively duplicated the font.
|
||||||
|
else if (!stricmp(name, "CONFONT")) name = "ConsoleFont"; // several mods have used the name CONFONT directly and effectively duplicated the font.
|
||||||
FFont *font = FFont::FindFont (name);
|
FFont *font = FFont::FindFont (name);
|
||||||
if (font == nullptr)
|
if (font == nullptr)
|
||||||
{
|
{
|
||||||
|
@ -1441,6 +1443,13 @@ void V_InitFonts()
|
||||||
InitLowerUpper();
|
InitLowerUpper();
|
||||||
V_InitCustomFonts();
|
V_InitCustomFonts();
|
||||||
|
|
||||||
|
FFont *CreateHexLumpFont(const char *fontname, int lump);
|
||||||
|
|
||||||
|
auto lump = Wads.CheckNumForFullName("newconsolefont.hex", 0); // This is always loaded from gzdoom.pk3 to prevent overriding it with incomplete replacements.
|
||||||
|
if (lump == -1) I_FatalError("newconsolefont.hex not found"); // This font is needed - do not start up without it.
|
||||||
|
NewConsoleFont = CreateHexLumpFont("NewConsoleFont", lump);
|
||||||
|
CurrentConsoleFont = NewConsoleFont;
|
||||||
|
|
||||||
// load the heads-up font
|
// load the heads-up font
|
||||||
if (!(SmallFont = V_GetFont("SmallFont", "SMALLFNT")))
|
if (!(SmallFont = V_GetFont("SmallFont", "SMALLFNT")))
|
||||||
{
|
{
|
||||||
|
@ -1526,6 +1535,6 @@ void V_ClearFonts()
|
||||||
delete FFont::FirstFont;
|
delete FFont::FirstFont;
|
||||||
}
|
}
|
||||||
FFont::FirstFont = nullptr;
|
FFont::FirstFont = nullptr;
|
||||||
SmallFont = SmallFont2 = BigFont = ConFont = IntermissionFont = nullptr;
|
CurrentConsoleFont = NewConsoleFont = SmallFont = SmallFont2 = BigFont = ConFont = IntermissionFont = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -164,7 +164,7 @@ protected:
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
extern FFont *SmallFont, *SmallFont2, *BigFont, *BigUpper, *ConFont, *IntermissionFont;
|
extern FFont *SmallFont, *SmallFont2, *BigFont, *BigUpper, *ConFont, *IntermissionFont, *NewConsoleFont, *CurrentConsoleFont;
|
||||||
|
|
||||||
void V_InitFonts();
|
void V_InitFonts();
|
||||||
void V_ClearFonts();
|
void V_ClearFonts();
|
||||||
|
|
|
@ -38,6 +38,7 @@
|
||||||
#include <wctype.h>
|
#include <wctype.h>
|
||||||
|
|
||||||
#include "v_text.h"
|
#include "v_text.h"
|
||||||
|
#include "utf8.h"
|
||||||
|
|
||||||
|
|
||||||
#include "v_video.h"
|
#include "v_video.h"
|
||||||
|
|
|
@ -85,6 +85,4 @@ inline TArray<FBrokenLines> V_BreakLines (FFont *font, int maxwidth, const char
|
||||||
inline TArray<FBrokenLines> V_BreakLines (FFont *font, int maxwidth, const FString &str, bool preservecolor = false)
|
inline TArray<FBrokenLines> V_BreakLines (FFont *font, int maxwidth, const FString &str, bool preservecolor = false)
|
||||||
{ return V_BreakLines (font, maxwidth, (const uint8_t *)str.GetChars(), preservecolor); }
|
{ return V_BreakLines (font, maxwidth, (const uint8_t *)str.GetChars(), preservecolor); }
|
||||||
|
|
||||||
int GetCharFromString(const uint8_t *&string);
|
|
||||||
|
|
||||||
#endif //__V_TEXT_H__
|
#endif //__V_TEXT_H__
|
||||||
|
|
|
@ -478,8 +478,7 @@ unsigned FSavegameManager::ExtractSaveData(int index)
|
||||||
comment = time;
|
comment = time;
|
||||||
if (time.Len() > 0) comment += "\n";
|
if (time.Len() > 0) comment += "\n";
|
||||||
comment += pcomment;
|
comment += pcomment;
|
||||||
|
SaveCommentString = comment;
|
||||||
SaveComment = V_BreakLines(SmallFont, WindowSize, comment.GetChars());
|
|
||||||
|
|
||||||
// Extract pic
|
// Extract pic
|
||||||
FResourceLump *pic = resf->FindLump("savepic.png");
|
FResourceLump *pic = resf->FindLump("savepic.png");
|
||||||
|
@ -533,9 +532,8 @@ void FSavegameManager::UnloadSaveData()
|
||||||
{
|
{
|
||||||
delete SavePic;
|
delete SavePic;
|
||||||
}
|
}
|
||||||
SaveComment.Clear();
|
|
||||||
SaveComment.ShrinkToFit();
|
|
||||||
|
|
||||||
|
SaveCommentString = "";
|
||||||
SavePic = nullptr;
|
SavePic = nullptr;
|
||||||
SavePicData.Clear();
|
SavePicData.Clear();
|
||||||
}
|
}
|
||||||
|
@ -592,46 +590,6 @@ DEFINE_ACTION_FUNCTION(FSavegameManager, DrawSavePic)
|
||||||
ACTION_RETURN_BOOL(self->DrawSavePic(x, y, w, h));
|
ACTION_RETURN_BOOL(self->DrawSavePic(x, y, w, h));
|
||||||
}
|
}
|
||||||
|
|
||||||
//=============================================================================
|
|
||||||
//
|
|
||||||
//
|
|
||||||
//
|
|
||||||
//=============================================================================
|
|
||||||
|
|
||||||
void FSavegameManager::DrawSaveComment(FFont *font, int cr, int x, int y, int scalefactor)
|
|
||||||
{
|
|
||||||
int sx = CleanXfac;
|
|
||||||
int sy = CleanYfac;
|
|
||||||
|
|
||||||
CleanXfac = CleanYfac = scalefactor;
|
|
||||||
|
|
||||||
int maxlines = screen->GetHeight()>400?10:screen->GetHeight()>240?7:screen->GetHeight()>200?8:5;
|
|
||||||
if (SmallFont->GetHeight() > 9) maxlines--; // not Doom
|
|
||||||
// I'm not sure why SaveComment would go nullptr in this loop, but I got
|
|
||||||
// a crash report where it was nullptr when i reached 1, so now I check
|
|
||||||
// for that.
|
|
||||||
for (int i = 0; i < maxlines && (unsigned)i < SaveComment.Size(); ++i)
|
|
||||||
{
|
|
||||||
screen->DrawText(font, cr, x, y + font->GetHeight() * i * scalefactor, SaveComment[i].Text, DTA_CleanNoMove, true, TAG_DONE);
|
|
||||||
}
|
|
||||||
|
|
||||||
CleanXfac = sx;
|
|
||||||
CleanYfac = sy;
|
|
||||||
}
|
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION(FSavegameManager, DrawSaveComment)
|
|
||||||
{
|
|
||||||
PARAM_SELF_STRUCT_PROLOGUE(FSavegameManager);
|
|
||||||
PARAM_POINTER(fnt, FFont);
|
|
||||||
PARAM_INT(cr);
|
|
||||||
PARAM_INT(x);
|
|
||||||
PARAM_INT(y);
|
|
||||||
PARAM_INT(fac);
|
|
||||||
self->DrawSaveComment(fnt, cr, x, y, fac);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
|
@ -642,9 +600,7 @@ void FSavegameManager::SetFileInfo(int Selected)
|
||||||
{
|
{
|
||||||
if (!SaveGames[Selected]->Filename.IsEmpty())
|
if (!SaveGames[Selected]->Filename.IsEmpty())
|
||||||
{
|
{
|
||||||
FString work;
|
SaveCommentString.Format("File on disk:\n%s", SaveGames[Selected]->Filename.GetChars());
|
||||||
work.Format("File on disk:\n%s", SaveGames[Selected]->Filename.GetChars());
|
|
||||||
SaveComment = V_BreakLines(SmallFont, WindowSize, work);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -753,4 +709,5 @@ DEFINE_FIELD(FSaveGameNode, bNoDelete);
|
||||||
|
|
||||||
DEFINE_FIELD(FSavegameManager, WindowSize);
|
DEFINE_FIELD(FSavegameManager, WindowSize);
|
||||||
DEFINE_FIELD(FSavegameManager, quickSaveSlot);
|
DEFINE_FIELD(FSavegameManager, quickSaveSlot);
|
||||||
|
DEFINE_FIELD(FSavegameManager, SaveCommentString);
|
||||||
|
|
||||||
|
|
|
@ -74,10 +74,10 @@ private:
|
||||||
int LastAccessed = -1;
|
int LastAccessed = -1;
|
||||||
TArray<char> SavePicData;
|
TArray<char> SavePicData;
|
||||||
FTexture *SavePic = nullptr;
|
FTexture *SavePic = nullptr;
|
||||||
TArray<FBrokenLines> SaveComment;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
int WindowSize = 0;
|
int WindowSize = 0;
|
||||||
|
FString SaveCommentString;
|
||||||
FSaveGameNode *quickSaveSlot = nullptr;
|
FSaveGameNode *quickSaveSlot = nullptr;
|
||||||
~FSavegameManager();
|
~FSavegameManager();
|
||||||
|
|
||||||
|
|
|
@ -705,7 +705,7 @@ protected:
|
||||||
TObjPtr<AActor*> activator;
|
TObjPtr<AActor*> activator;
|
||||||
line_t *activationline;
|
line_t *activationline;
|
||||||
bool backSide;
|
bool backSide;
|
||||||
FFont *activefont;
|
FFont *activefont = nullptr;
|
||||||
int hudwidth, hudheight;
|
int hudwidth, hudheight;
|
||||||
int ClipRectLeft, ClipRectTop, ClipRectWidth, ClipRectHeight;
|
int ClipRectLeft, ClipRectTop, ClipRectWidth, ClipRectHeight;
|
||||||
int WrapWidth;
|
int WrapWidth;
|
||||||
|
@ -774,7 +774,7 @@ protected:
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DLevelScript();
|
DLevelScript() = default;
|
||||||
|
|
||||||
friend class DACSThinker;
|
friend class DACSThinker;
|
||||||
};
|
};
|
||||||
|
@ -3506,11 +3506,6 @@ void DLevelScript::Serialize(FSerializer &arc)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
DLevelScript::DLevelScript ()
|
|
||||||
{
|
|
||||||
activefont = SmallFont;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DLevelScript::Unlink ()
|
void DLevelScript::Unlink ()
|
||||||
{
|
{
|
||||||
DACSThinker *controller = Level->ACSThinker;
|
DACSThinker *controller = Level->ACSThinker;
|
||||||
|
@ -3924,10 +3919,6 @@ void DLevelScript::DoSetFont (int fontnum)
|
||||||
{
|
{
|
||||||
const char *fontname = Level->Behaviors.LookupString (fontnum);
|
const char *fontname = Level->Behaviors.LookupString (fontnum);
|
||||||
activefont = V_GetFont (fontname);
|
activefont = V_GetFont (fontname);
|
||||||
if (activefont == NULL)
|
|
||||||
{
|
|
||||||
activefont = SmallFont;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int DLevelScript::DoSetMaster (AActor *self, AActor *master)
|
int DLevelScript::DoSetMaster (AActor *self, AActor *master)
|
||||||
|
@ -8676,17 +8667,18 @@ scriptwait:
|
||||||
color = CLAMPCOLOR(Stack[optstart-4]);
|
color = CLAMPCOLOR(Stack[optstart-4]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FFont *font = activefont ? activefont : SmallFont;
|
||||||
switch (type & 0xFF)
|
switch (type & 0xFF)
|
||||||
{
|
{
|
||||||
default: // normal
|
default: // normal
|
||||||
alpha = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 1.f;
|
alpha = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 1.f;
|
||||||
msg = Create<DHUDMessage> (activefont, work, x, y, hudwidth, hudheight, color, holdTime);
|
msg = Create<DHUDMessage> (font, work, x, y, hudwidth, hudheight, color, holdTime);
|
||||||
break;
|
break;
|
||||||
case 1: // fade out
|
case 1: // fade out
|
||||||
{
|
{
|
||||||
float fadeTime = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 0.5f;
|
float fadeTime = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 0.5f;
|
||||||
alpha = (optstart < sp-1) ? ACSToFloat(Stack[optstart+1]) : 1.f;
|
alpha = (optstart < sp-1) ? ACSToFloat(Stack[optstart+1]) : 1.f;
|
||||||
msg = Create<DHUDMessageFadeOut> (activefont, work, x, y, hudwidth, hudheight, color, holdTime, fadeTime);
|
msg = Create<DHUDMessageFadeOut> (font, work, x, y, hudwidth, hudheight, color, holdTime, fadeTime);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 2: // type on, then fade out
|
case 2: // type on, then fade out
|
||||||
|
@ -8694,7 +8686,7 @@ scriptwait:
|
||||||
float typeTime = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 0.05f;
|
float typeTime = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 0.05f;
|
||||||
float fadeTime = (optstart < sp-1) ? ACSToFloat(Stack[optstart+1]) : 0.5f;
|
float fadeTime = (optstart < sp-1) ? ACSToFloat(Stack[optstart+1]) : 0.5f;
|
||||||
alpha = (optstart < sp-2) ? ACSToFloat(Stack[optstart+2]) : 1.f;
|
alpha = (optstart < sp-2) ? ACSToFloat(Stack[optstart+2]) : 1.f;
|
||||||
msg = Create<DHUDMessageTypeOnFadeOut> (activefont, work, x, y, hudwidth, hudheight, color, typeTime, holdTime, fadeTime);
|
msg = Create<DHUDMessageTypeOnFadeOut> (font, work, x, y, hudwidth, hudheight, color, typeTime, holdTime, fadeTime);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 3: // fade in, then fade out
|
case 3: // fade in, then fade out
|
||||||
|
@ -8702,7 +8694,7 @@ scriptwait:
|
||||||
float inTime = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 0.5f;
|
float inTime = (optstart < sp) ? ACSToFloat(Stack[optstart]) : 0.5f;
|
||||||
float outTime = (optstart < sp-1) ? ACSToFloat(Stack[optstart+1]) : 0.5f;
|
float outTime = (optstart < sp-1) ? ACSToFloat(Stack[optstart+1]) : 0.5f;
|
||||||
alpha = (optstart < sp-2) ? ACSToFloat(Stack[optstart + 2]) : 1.f;
|
alpha = (optstart < sp-2) ? ACSToFloat(Stack[optstart + 2]) : 1.f;
|
||||||
msg = Create<DHUDMessageFadeInOut> (activefont, work, x, y, hudwidth, hudheight, color, holdTime, inTime, outTime);
|
msg = Create<DHUDMessageFadeInOut> (font, work, x, y, hudwidth, hudheight, color, holdTime, inTime, outTime);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -10286,7 +10278,6 @@ DLevelScript::DLevelScript (FLevelLocals *l, AActor *who, line_t *where, int num
|
||||||
activator = who;
|
activator = who;
|
||||||
activationline = where;
|
activationline = where;
|
||||||
backSide = flags & ACS_BACKSIDE;
|
backSide = flags & ACS_BACKSIDE;
|
||||||
activefont = SmallFont;
|
|
||||||
hudwidth = hudheight = 0;
|
hudwidth = hudheight = 0;
|
||||||
ClipRectLeft = ClipRectTop = ClipRectWidth = ClipRectHeight = WrapWidth = 0;
|
ClipRectLeft = ClipRectTop = ClipRectWidth = ClipRectHeight = WrapWidth = 0;
|
||||||
HandleAspect = true;
|
HandleAspect = true;
|
||||||
|
|
|
@ -1309,7 +1309,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_Print)
|
||||||
con_midtime = float(time);
|
con_midtime = float(time);
|
||||||
}
|
}
|
||||||
FString formatted = strbin1(text);
|
FString formatted = strbin1(text);
|
||||||
C_MidPrint(font != NULL ? font : SmallFont, formatted.GetChars());
|
C_MidPrint(font, formatted.GetChars());
|
||||||
con_midtime = saved;
|
con_midtime = saved;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -1341,7 +1341,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_PrintBold)
|
||||||
con_midtime = float(time);
|
con_midtime = float(time);
|
||||||
}
|
}
|
||||||
FString formatted = strbin1(text);
|
FString formatted = strbin1(text);
|
||||||
C_MidPrintBold(font != NULL ? font : SmallFont, formatted.GetChars());
|
C_MidPrintBold(font, formatted.GetChars());
|
||||||
con_midtime = saved;
|
con_midtime = saved;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -592,12 +592,12 @@ void P_GiveSecret(FLevelLocals *Level, AActor *actor, bool printmessage, bool pl
|
||||||
{
|
{
|
||||||
if (printmessage)
|
if (printmessage)
|
||||||
{
|
{
|
||||||
if (!showsecretsector || sectornum < 0) C_MidPrint(SmallFont, GStrings["SECRETMESSAGE"]);
|
if (!showsecretsector || sectornum < 0) C_MidPrint(nullptr, GStrings["SECRETMESSAGE"]);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
FString s = GStrings["SECRETMESSAGE"];
|
FString s = GStrings["SECRETMESSAGE"];
|
||||||
s.AppendFormat(" (Sector %d)", sectornum);
|
s.AppendFormat(" (Sector %d)", sectornum);
|
||||||
C_MidPrint(SmallFont, s);
|
C_MidPrint(nullptr, s);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (playsound) S_Sound (CHAN_AUTO | CHAN_UI, "misc/secret", 1, ATTN_NORM);
|
if (playsound) S_Sound (CHAN_AUTO | CHAN_UI, "misc/secret", 1, ATTN_NORM);
|
||||||
|
|
|
@ -87,6 +87,28 @@ int GetUIScale(int altval)
|
||||||
return MAX(1,MIN(scaleval, max));
|
return MAX(1,MIN(scaleval, max));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// The new console font is twice as high, so the scaling calculation must factor that in.
|
||||||
|
int GetConScale(int altval)
|
||||||
|
{
|
||||||
|
int scaleval;
|
||||||
|
if (altval > 0) scaleval = altval;
|
||||||
|
else if (uiscale == 0)
|
||||||
|
{
|
||||||
|
// Default should try to scale to 640x400
|
||||||
|
int vscale = screen->GetHeight() / 800;
|
||||||
|
int hscale = screen->GetWidth() / 1280;
|
||||||
|
scaleval = clamp(vscale, 1, hscale);
|
||||||
|
}
|
||||||
|
else scaleval = uiscale / 2;
|
||||||
|
|
||||||
|
// block scales that result in something larger than the current screen.
|
||||||
|
int vmax = screen->GetHeight() / 400;
|
||||||
|
int hmax = screen->GetWidth() / 640;
|
||||||
|
int max = MAX(vmax, hmax);
|
||||||
|
return MAX(1, MIN(scaleval, max));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// [RH] Stretch values to make a 320x200 image best fit the screen
|
// [RH] Stretch values to make a 320x200 image best fit the screen
|
||||||
// without using fractional steppings
|
// without using fractional steppings
|
||||||
int CleanXfac, CleanYfac;
|
int CleanXfac, CleanYfac;
|
||||||
|
|
|
@ -38,6 +38,7 @@
|
||||||
#include <wctype.h>
|
#include <wctype.h>
|
||||||
|
|
||||||
#include "v_text.h"
|
#include "v_text.h"
|
||||||
|
#include "utf8.h"
|
||||||
|
|
||||||
|
|
||||||
#include "v_video.h"
|
#include "v_video.h"
|
||||||
|
@ -248,10 +249,14 @@ DEFINE_ACTION_FUNCTION(_Screen, DrawChar)
|
||||||
//
|
//
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
||||||
void DFrameBuffer::DrawTextCommon(FFont *font, int normalcolor, double x, double y, const char *string, DrawParms &parms)
|
// This is only needed as a dummy. The code using wide strings does not need color control.
|
||||||
|
EColorRange V_ParseFontColor(const char32_t *&color_value, int normalcolor, int boldcolor) { return CR_UNTRANSLATED; }
|
||||||
|
|
||||||
|
template<class chartype>
|
||||||
|
void DFrameBuffer::DrawTextCommon(FFont *font, int normalcolor, double x, double y, const chartype *string, DrawParms &parms)
|
||||||
{
|
{
|
||||||
int w;
|
int w;
|
||||||
const uint8_t *ch;
|
const chartype *ch;
|
||||||
int c;
|
int c;
|
||||||
double cx;
|
double cx;
|
||||||
double cy;
|
double cy;
|
||||||
|
@ -274,13 +279,13 @@ void DFrameBuffer::DrawTextCommon(FFont *font, int normalcolor, double x, double
|
||||||
|
|
||||||
kerning = font->GetDefaultKerning();
|
kerning = font->GetDefaultKerning();
|
||||||
|
|
||||||
ch = (const uint8_t *)string;
|
ch = string;
|
||||||
cx = x;
|
cx = x;
|
||||||
cy = y;
|
cy = y;
|
||||||
|
|
||||||
|
|
||||||
auto currentcolor = normalcolor;
|
auto currentcolor = normalcolor;
|
||||||
while ((const char *)ch - string < parms.maxstrlen)
|
while (ch - string < parms.maxstrlen)
|
||||||
{
|
{
|
||||||
c = GetCharFromString(ch);
|
c = GetCharFromString(ch);
|
||||||
if (!c)
|
if (!c)
|
||||||
|
@ -327,6 +332,24 @@ void DFrameBuffer::DrawText(FFont *font, int normalcolor, double x, double y, co
|
||||||
Va_List tags;
|
Va_List tags;
|
||||||
DrawParms parms;
|
DrawParms parms;
|
||||||
|
|
||||||
|
if (font == NULL || string == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
va_start(tags.list, tag_first);
|
||||||
|
bool res = ParseDrawTextureTags(nullptr, 0, 0, tag_first, tags, &parms, true);
|
||||||
|
va_end(tags.list);
|
||||||
|
if (!res)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
DrawTextCommon(font, normalcolor, x, y, (const uint8_t*)string, parms);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DFrameBuffer::DrawText(FFont *font, int normalcolor, double x, double y, const char32_t *string, int tag_first, ...)
|
||||||
|
{
|
||||||
|
Va_List tags;
|
||||||
|
DrawParms parms;
|
||||||
|
|
||||||
if (font == NULL || string == NULL)
|
if (font == NULL || string == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -353,13 +376,13 @@ void DFrameBuffer::DrawText(FFont *font, int normalcolor, double x, double y, co
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
DrawTextCommon(font, normalcolor, x, y, string, parms);
|
DrawTextCommon(font, normalcolor, x, y, (const uint8_t*)string, parms);
|
||||||
}
|
}
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION(_Screen, DrawText)
|
DEFINE_ACTION_FUNCTION(_Screen, DrawText)
|
||||||
{
|
{
|
||||||
PARAM_PROLOGUE;
|
PARAM_PROLOGUE;
|
||||||
PARAM_POINTER(font, FFont);
|
PARAM_POINTER_NOT_NULL(font, FFont);
|
||||||
PARAM_INT(cr);
|
PARAM_INT(cr);
|
||||||
PARAM_FLOAT(x);
|
PARAM_FLOAT(x);
|
||||||
PARAM_FLOAT(y);
|
PARAM_FLOAT(y);
|
||||||
|
|
|
@ -426,6 +426,7 @@ void FormatGUID (char *buffer, size_t buffsize, const GUID &guid)
|
||||||
|
|
||||||
const char *myasctime ()
|
const char *myasctime ()
|
||||||
{
|
{
|
||||||
|
static char readabletime[50];
|
||||||
time_t clock;
|
time_t clock;
|
||||||
struct tm *lt;
|
struct tm *lt;
|
||||||
|
|
||||||
|
@ -433,11 +434,12 @@ const char *myasctime ()
|
||||||
lt = localtime (&clock);
|
lt = localtime (&clock);
|
||||||
if (lt != NULL)
|
if (lt != NULL)
|
||||||
{
|
{
|
||||||
return asctime (lt);
|
strftime(readabletime, 50, "%F %T", lt);
|
||||||
|
return readabletime;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return "Pre Jan 01 00:00:00 1970\n";
|
return "Unknown\n";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -87,7 +87,7 @@ void FStat::PrintStat ()
|
||||||
{
|
{
|
||||||
int textScale = active_con_scale();
|
int textScale = active_con_scale();
|
||||||
|
|
||||||
int fontheight = ConFont->GetHeight() + 1;
|
int fontheight = NewConsoleFont->GetHeight() + 1;
|
||||||
int y = SCREENHEIGHT / textScale;
|
int y = SCREENHEIGHT / textScale;
|
||||||
int count = 0;
|
int count = 0;
|
||||||
|
|
||||||
|
@ -105,7 +105,7 @@ void FStat::PrintStat ()
|
||||||
// Count number of linefeeds but ignore terminating ones.
|
// Count number of linefeeds but ignore terminating ones.
|
||||||
if (stattext[i] == '\n') y -= fontheight;
|
if (stattext[i] == '\n') y -= fontheight;
|
||||||
}
|
}
|
||||||
screen->DrawText(ConFont, CR_GREEN, 5 / textScale, y, stattext,
|
screen->DrawText(NewConsoleFont, CR_GREEN, 5 / textScale, y, stattext,
|
||||||
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
||||||
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
||||||
DTA_KeepRatio, true, TAG_DONE);
|
DTA_KeepRatio, true, TAG_DONE);
|
||||||
|
|
|
@ -3,6 +3,10 @@
|
||||||
int utf8_encode(int32_t codepoint, uint8_t *buffer, int *size);
|
int utf8_encode(int32_t codepoint, uint8_t *buffer, int *size);
|
||||||
int utf8_decode(const uint8_t *src, int *size);
|
int utf8_decode(const uint8_t *src, int *size);
|
||||||
int GetCharFromString(const uint8_t *&string);
|
int GetCharFromString(const uint8_t *&string);
|
||||||
|
inline int GetCharFromString(const char32_t *&string)
|
||||||
|
{
|
||||||
|
return *string++;
|
||||||
|
}
|
||||||
const char *MakeUTF8(const char *outline, int *numchars = nullptr); // returns a pointer to a static buffer, assuming that its caller will immediately process the result.
|
const char *MakeUTF8(const char *outline, int *numchars = nullptr); // returns a pointer to a static buffer, assuming that its caller will immediately process the result.
|
||||||
const char *MakeUTF8(int codepoint, int *psize = nullptr);
|
const char *MakeUTF8(int codepoint, int *psize = nullptr);
|
||||||
|
|
||||||
|
|
|
@ -393,8 +393,8 @@ size_t FString::CharacterCount() const
|
||||||
|
|
||||||
int FString::GetNextCharacter(int &position) const
|
int FString::GetNextCharacter(int &position) const
|
||||||
{
|
{
|
||||||
const uint8_t *cp = (const uint8_t*)Chars;
|
const uint8_t *cp = (const uint8_t*)Chars + position;
|
||||||
const uint8_t *cpread = cp + position;
|
const uint8_t *cpread = cp;
|
||||||
int chr = GetCharFromString(cpread);
|
int chr = GetCharFromString(cpread);
|
||||||
position += int(cpread - cp);
|
position += int(cpread - cp);
|
||||||
return chr;
|
return chr;
|
||||||
|
@ -828,12 +828,12 @@ void FString::StripLeftRight ()
|
||||||
if (max == 0) return;
|
if (max == 0) return;
|
||||||
for (i = 0; i < max; ++i)
|
for (i = 0; i < max; ++i)
|
||||||
{
|
{
|
||||||
if (!isspace((unsigned char)Chars[i]))
|
if (Chars[i] < 0 || !isspace((unsigned char)Chars[i]))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
for (j = max - 1; j >= i; --j)
|
for (j = max - 1; j >= i; --j)
|
||||||
{
|
{
|
||||||
if (!isspace((unsigned char)Chars[j]))
|
if (Chars[i] < 0 || !isspace((unsigned char)Chars[j]))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (i == 0 && j == max - 1)
|
if (i == 0 && j == max - 1)
|
||||||
|
|
|
@ -145,7 +145,7 @@ public:
|
||||||
|
|
||||||
int DisplayWidth, DisplayHeight;
|
int DisplayWidth, DisplayHeight;
|
||||||
|
|
||||||
FFont *SmallFont, *SmallFont2, *BigFont, *BigUpper, *ConFont, *IntermissionFont;
|
FFont *SmallFont, *SmallFont2, *BigFont, *BigUpper, *ConFont, *IntermissionFont, *NewConsoleFont, *CurrentConsoleFont;
|
||||||
|
|
||||||
uint32_t Col2RGB8[65][256];
|
uint32_t Col2RGB8[65][256];
|
||||||
uint32_t *Col2RGB8_LessPrecision[65];
|
uint32_t *Col2RGB8_LessPrecision[65];
|
||||||
|
@ -950,6 +950,7 @@ DEFINE_GLOBAL(SmallFont)
|
||||||
DEFINE_GLOBAL(SmallFont2)
|
DEFINE_GLOBAL(SmallFont2)
|
||||||
DEFINE_GLOBAL(BigFont)
|
DEFINE_GLOBAL(BigFont)
|
||||||
DEFINE_GLOBAL(ConFont)
|
DEFINE_GLOBAL(ConFont)
|
||||||
|
DEFINE_GLOBAL(NewConsoleFont)
|
||||||
DEFINE_GLOBAL(IntermissionFont)
|
DEFINE_GLOBAL(IntermissionFont)
|
||||||
DEFINE_GLOBAL(CleanXfac)
|
DEFINE_GLOBAL(CleanXfac)
|
||||||
DEFINE_GLOBAL(CleanYfac)
|
DEFINE_GLOBAL(CleanYfac)
|
||||||
|
|
|
@ -343,7 +343,8 @@ protected:
|
||||||
|
|
||||||
template<class T>
|
template<class T>
|
||||||
bool ParseDrawTextureTags(FTexture *img, double x, double y, uint32_t tag, T& tags, DrawParms *parms, bool fortext) const;
|
bool ParseDrawTextureTags(FTexture *img, double x, double y, uint32_t tag, T& tags, DrawParms *parms, bool fortext) const;
|
||||||
void DrawTextCommon(FFont *font, int normalcolor, double x, double y, const char *string, DrawParms &parms);
|
template<class T>
|
||||||
|
void DrawTextCommon(FFont *font, int normalcolor, double x, double y, const T *string, DrawParms &parms);
|
||||||
|
|
||||||
F2DDrawer m2DDrawer;
|
F2DDrawer m2DDrawer;
|
||||||
private:
|
private:
|
||||||
|
@ -529,6 +530,7 @@ public:
|
||||||
void DrawText(FFont *font, int normalcolor, double x, double y, const char *string, VMVa_List &args);
|
void DrawText(FFont *font, int normalcolor, double x, double y, const char *string, VMVa_List &args);
|
||||||
void DrawChar(FFont *font, int normalcolor, double x, double y, int character, int tag_first, ...);
|
void DrawChar(FFont *font, int normalcolor, double x, double y, int character, int tag_first, ...);
|
||||||
void DrawChar(FFont *font, int normalcolor, double x, double y, int character, VMVa_List &args);
|
void DrawChar(FFont *font, int normalcolor, double x, double y, int character, VMVa_List &args);
|
||||||
|
void DrawText(FFont *font, int normalcolor, double x, double y, const char32_t *string, int tag_first, ...);
|
||||||
|
|
||||||
void DrawFrame(int left, int top, int width, int height);
|
void DrawFrame(int left, int top, int width, int height);
|
||||||
void DrawBorder(FTextureID, int x1, int y1, int x2, int y2);
|
void DrawBorder(FTextureID, int x1, int y1, int x2, int y2);
|
||||||
|
@ -609,19 +611,20 @@ bool AspectTallerThanWide(float aspect);
|
||||||
void ScaleWithAspect(int &w, int &h, int Width, int Height);
|
void ScaleWithAspect(int &w, int &h, int Width, int Height);
|
||||||
|
|
||||||
int GetUIScale(int altval);
|
int GetUIScale(int altval);
|
||||||
|
int GetConScale(int altval);
|
||||||
|
|
||||||
EXTERN_CVAR(Int, uiscale);
|
EXTERN_CVAR(Int, uiscale);
|
||||||
EXTERN_CVAR(Int, con_scaletext);
|
EXTERN_CVAR(Int, con_scaletext);
|
||||||
EXTERN_CVAR(Int, con_scale);
|
EXTERN_CVAR(Int, con_scale);
|
||||||
|
|
||||||
inline int active_con_scaletext()
|
inline int active_con_scaletext(bool newconfont = false)
|
||||||
{
|
{
|
||||||
return GetUIScale(con_scaletext);
|
return newconfont? GetConScale(con_scaletext) : GetUIScale(con_scaletext);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline int active_con_scale()
|
inline int active_con_scale()
|
||||||
{
|
{
|
||||||
return GetUIScale(con_scale);
|
return GetConScale(con_scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -70,6 +70,7 @@
|
||||||
#include "x86.h"
|
#include "x86.h"
|
||||||
#include "stats.h"
|
#include "stats.h"
|
||||||
#include "v_text.h"
|
#include "v_text.h"
|
||||||
|
#include "utf8.h"
|
||||||
|
|
||||||
#include "d_main.h"
|
#include "d_main.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
|
|
20
wadsrc/static/credits/newconsolefont.txt
Normal file
20
wadsrc/static/credits/newconsolefont.txt
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
The font is a combination of "Unicode VGA font" (http://www.inp.nsk.su./~bolkhov/files/fonts/univga/)
|
||||||
|
License: "The UNI-VGA font can be distributed and modified freely, according to the X license."
|
||||||
|
|
||||||
|
All code points not present in the above were taken from "GNU Unifont" (http://unifoundry.com/unifont.html)
|
||||||
|
License: GPL v2 with the following exception:
|
||||||
|
|
||||||
|
The license for the compiled fonts is covered by the above GPL terms
|
||||||
|
with the GNU font embedding exception, as follows:
|
||||||
|
|
||||||
|
As a special exception, if you create a document which uses this font,
|
||||||
|
and embed this font or unaltered portions of this font into the document,
|
||||||
|
this font does not by itself cause the resulting document to be covered
|
||||||
|
by the GNU General Public License. This exception does not however
|
||||||
|
invalidate any other reasons why the document might be covered by the
|
||||||
|
GNU General Public License. If you modify this font, you may extend
|
||||||
|
this exception to your version of the font, but you are not obligated
|
||||||
|
to do so. If you do not wish to do so, delete this exception statement
|
||||||
|
from your version.
|
||||||
|
|
||||||
|
See "http://www.gnu.org/licenses/gpl-faq.html#FontException" for more details.
|
57020
wadsrc/static/newconsolefont.hex
Normal file
57020
wadsrc/static/newconsolefont.hex
Normal file
File diff suppressed because it is too large
Load diff
|
@ -127,7 +127,7 @@ class PuzzleItem : Inventory
|
||||||
Owner.A_PlaySound ("*puzzfail", CHAN_VOICE);
|
Owner.A_PlaySound ("*puzzfail", CHAN_VOICE);
|
||||||
if (Owner.CheckLocalView())
|
if (Owner.CheckLocalView())
|
||||||
{
|
{
|
||||||
Console.MidPrint ("SmallFont", PuzzFailMessage, true);
|
Console.MidPrint (null, PuzzFailMessage, true);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -108,13 +108,13 @@ class AlienSpectre1 : SpectralMonster
|
||||||
}
|
}
|
||||||
else if (cls == "AlienSpectre2")
|
else if (cls == "AlienSpectre2")
|
||||||
{
|
{
|
||||||
Console.MidPrint("SmallFont", "$TXT_KILLED_BISHOP");
|
Console.MidPrint(null, "$TXT_KILLED_BISHOP");
|
||||||
log = 74;
|
log = 74;
|
||||||
player.GiveInventoryType ("QuestItem21");
|
player.GiveInventoryType ("QuestItem21");
|
||||||
}
|
}
|
||||||
else if (cls == "AlienSpectre3")
|
else if (cls == "AlienSpectre3")
|
||||||
{
|
{
|
||||||
Console.MidPrint("SmallFont", "$TXT_KILLED_ORACLE");
|
Console.MidPrint(null, "$TXT_KILLED_ORACLE");
|
||||||
// If there are any Oracles still alive, kill them.
|
// If there are any Oracles still alive, kill them.
|
||||||
ThinkerIterator it = ThinkerIterator.Create("Oracle");
|
ThinkerIterator it = ThinkerIterator.Create("Oracle");
|
||||||
Actor oracle;
|
Actor oracle;
|
||||||
|
@ -144,7 +144,7 @@ class AlienSpectre1 : SpectralMonster
|
||||||
}
|
}
|
||||||
else if (cls == "AlienSpectre4")
|
else if (cls == "AlienSpectre4")
|
||||||
{
|
{
|
||||||
Console.MidPrint("SmallFont", "$TXT_KILLED_MACIL");
|
Console.MidPrint(null, "$TXT_KILLED_MACIL");
|
||||||
player.GiveInventoryType ("QuestItem24");
|
player.GiveInventoryType ("QuestItem24");
|
||||||
if (player.FindInventory ("QuestItem25") == null)
|
if (player.FindInventory ("QuestItem25") == null)
|
||||||
{ // Richter has taken over. Macil is a snake.
|
{ // Richter has taken over. Macil is a snake.
|
||||||
|
@ -157,7 +157,7 @@ class AlienSpectre1 : SpectralMonster
|
||||||
}
|
}
|
||||||
else if (cls == "AlienSpectre5")
|
else if (cls == "AlienSpectre5")
|
||||||
{
|
{
|
||||||
Console.MidPrint("SmallFont", "$TXT_KILLED_LOREMASTER");
|
Console.MidPrint(null, "$TXT_KILLED_LOREMASTER");
|
||||||
|
|
||||||
player.GiveInventoryType ("QuestItem26");
|
player.GiveInventoryType ("QuestItem26");
|
||||||
if (!multiplayer)
|
if (!multiplayer)
|
||||||
|
|
|
@ -531,7 +531,7 @@ class Scanner : PowerupGiver
|
||||||
{
|
{
|
||||||
if (Owner.CheckLocalView())
|
if (Owner.CheckLocalView())
|
||||||
{
|
{
|
||||||
Console.MidPrint("SmallFont", "$TXT_NEEDMAP");
|
Console.MidPrint(null, "$TXT_NEEDMAP");
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -632,7 +632,7 @@ class RaiseAlarm : DummyStrifeItem
|
||||||
dropper.target.SoundAlert(dropper.target);
|
dropper.target.SoundAlert(dropper.target);
|
||||||
if (dropper.target.CheckLocalView())
|
if (dropper.target.CheckLocalView())
|
||||||
{
|
{
|
||||||
Console.MidPrint(SmallFont, "$TXT_YOUFOOL");
|
Console.MidPrint(null, "$TXT_YOUFOOL");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Destroy ();
|
Destroy ();
|
||||||
|
@ -672,7 +672,7 @@ class CloseDoor222 : DummyStrifeItem
|
||||||
{
|
{
|
||||||
if (dropper.target.CheckLocalView())
|
if (dropper.target.CheckLocalView())
|
||||||
{
|
{
|
||||||
Console.MidPrint(SmallFont, "$TXT_YOUREDEAD");
|
Console.MidPrint(null, "$TXT_YOUREDEAD");
|
||||||
}
|
}
|
||||||
dropper.target.SoundAlert(dropper.target);
|
dropper.target.SoundAlert(dropper.target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,7 +32,7 @@ extend class Actor
|
||||||
|
|
||||||
if (msg != msgid) // if both are identical there was no message of this name in the stringtable.
|
if (msg != msgid) // if both are identical there was no message of this name in the stringtable.
|
||||||
{
|
{
|
||||||
Console.MidPrint ("SmallFont", msg);
|
Console.MidPrint (null, msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -22,6 +22,7 @@ struct _ native // These are the global variables, the struct is only here to av
|
||||||
native readonly Font smallfont2;
|
native readonly Font smallfont2;
|
||||||
native readonly Font bigfont;
|
native readonly Font bigfont;
|
||||||
native readonly Font confont;
|
native readonly Font confont;
|
||||||
|
native readonly Font NewConsoleFont;
|
||||||
native readonly Font intermissionfont;
|
native readonly Font intermissionfont;
|
||||||
native readonly int CleanXFac;
|
native readonly int CleanXFac;
|
||||||
native readonly int CleanYFac;
|
native readonly int CleanYFac;
|
||||||
|
|
|
@ -47,6 +47,7 @@ struct SavegameManager native ui
|
||||||
{
|
{
|
||||||
native int WindowSize;
|
native int WindowSize;
|
||||||
native SaveGameNode quickSaveSlot;
|
native SaveGameNode quickSaveSlot;
|
||||||
|
native readonly String SaveCommentString;
|
||||||
|
|
||||||
native static SavegameManager GetManager();
|
native static SavegameManager GetManager();
|
||||||
native void ReadSaveStrings();
|
native void ReadSaveStrings();
|
||||||
|
@ -58,7 +59,10 @@ struct SavegameManager native ui
|
||||||
native int ExtractSaveData(int index);
|
native int ExtractSaveData(int index);
|
||||||
native void ClearSaveStuff();
|
native void ClearSaveStuff();
|
||||||
native bool DrawSavePic(int x, int y, int w, int h);
|
native bool DrawSavePic(int x, int y, int w, int h);
|
||||||
native void DrawSaveComment(Font font, int cr, int x, int y, int scalefactor);
|
deprecated("4.0") void DrawSaveComment(Font font, int cr, int x, int y, int scalefactor)
|
||||||
|
{
|
||||||
|
// Unfortunately, this was broken beyond repair so it now prints nothing.
|
||||||
|
}
|
||||||
native void SetFileInfo(int Selected);
|
native void SetFileInfo(int Selected);
|
||||||
native int SavegameCount();
|
native int SavegameCount();
|
||||||
native SaveGameNode GetSavegame(int i);
|
native SaveGameNode GetSavegame(int i);
|
||||||
|
@ -95,9 +99,13 @@ class LoadSaveMenu : ListMenu
|
||||||
int commentHeight;
|
int commentHeight;
|
||||||
int commentRight;
|
int commentRight;
|
||||||
int commentBottom;
|
int commentBottom;
|
||||||
|
int commentRows;
|
||||||
|
|
||||||
bool mEntering;
|
bool mEntering;
|
||||||
TextEnterMenu mInput;
|
TextEnterMenu mInput;
|
||||||
|
double FontScale;
|
||||||
|
|
||||||
|
BrokenLines BrokenSaveComment;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -117,9 +125,10 @@ class LoadSaveMenu : ListMenu
|
||||||
savepicTop = 54*CleanYfac;
|
savepicTop = 54*CleanYfac;
|
||||||
savepicWidth = 216*screen.GetWidth() / 640;
|
savepicWidth = 216*screen.GetWidth() / 640;
|
||||||
savepicHeight = 135*screen.GetHeight() / 400;
|
savepicHeight = 135*screen.GetHeight() / 400;
|
||||||
manager.WindowSize = savepicWidth / CleanXfac;
|
|
||||||
|
|
||||||
rowHeight = (ConFont.GetHeight() + 1) * CleanYfac;
|
FontScale = max(screen.GetHeight() / 480, 1);
|
||||||
|
rowHeight = max((NewConsoleFont.GetHeight() + 1) * FontScale, 1);
|
||||||
|
|
||||||
listboxLeft = savepicLeft + savepicWidth + 14;
|
listboxLeft = savepicLeft + savepicWidth + 14;
|
||||||
listboxTop = savepicTop;
|
listboxTop = savepicTop;
|
||||||
listboxWidth = screen.GetWidth() - listboxLeft - 10;
|
listboxWidth = screen.GetWidth() - listboxLeft - 10;
|
||||||
|
@ -136,8 +145,11 @@ class LoadSaveMenu : ListMenu
|
||||||
commentHeight = listboxHeight - savepicHeight - 16;
|
commentHeight = listboxHeight - savepicHeight - 16;
|
||||||
commentRight = commentLeft + commentWidth;
|
commentRight = commentLeft + commentWidth;
|
||||||
commentBottom = commentTop + commentHeight;
|
commentBottom = commentTop + commentHeight;
|
||||||
|
commentRows = commentHeight / rowHeight;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
|
@ -146,7 +158,7 @@ class LoadSaveMenu : ListMenu
|
||||||
|
|
||||||
override void OnDestroy()
|
override void OnDestroy()
|
||||||
{
|
{
|
||||||
manager.ClearSaveStuff ();
|
//manager.ClearSaveStuff ();
|
||||||
Super.OnDestroy();
|
Super.OnDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -190,7 +202,13 @@ class LoadSaveMenu : ListMenu
|
||||||
Screen.DrawFrame (commentLeft, commentTop, commentWidth, commentHeight);
|
Screen.DrawFrame (commentLeft, commentTop, commentWidth, commentHeight);
|
||||||
screen.Clear (commentLeft, commentTop, commentRight, commentBottom, 0, 0);
|
screen.Clear (commentLeft, commentTop, commentRight, commentBottom, 0, 0);
|
||||||
|
|
||||||
manager.DrawSaveComment(SmallFont, Font.CR_GOLD, commentLeft, commentTop, CleanYfac);
|
int numlinestoprint = min(commentRows, BrokenSaveComment? BrokenSaveComment.Count() : 0);
|
||||||
|
for(int i = 0; i < numlinestoprint; i++)
|
||||||
|
{
|
||||||
|
screen.DrawText(NewConsoleFont, Font.CR_ORANGE, commentLeft / FontScale, (commentTop + rowHeight * i) / FontScale, BrokenSaveComment.StringAt(i),
|
||||||
|
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// Draw file area
|
// Draw file area
|
||||||
Screen.DrawFrame (listboxLeft, listboxTop, listboxWidth, listboxHeight);
|
Screen.DrawFrame (listboxLeft, listboxTop, listboxWidth, listboxHeight);
|
||||||
|
@ -201,7 +219,8 @@ class LoadSaveMenu : ListMenu
|
||||||
String text = Stringtable.Localize("$MNU_NOFILES");
|
String text = Stringtable.Localize("$MNU_NOFILES");
|
||||||
int textlen = SmallFont.StringWidth(text) * CleanXfac;
|
int textlen = SmallFont.StringWidth(text) * CleanXfac;
|
||||||
|
|
||||||
screen.DrawText (SmallFont, Font.CR_GOLD, listboxLeft+(listboxWidth-textlen)/2, listboxTop+(listboxHeight-rowHeight)/2, text, DTA_CleanNoMove, true);
|
screen.DrawText (NewConsoleFont, Font.CR_GOLD, (listboxLeft+(listboxWidth-textlen)/2) / FontScale, (listboxTop+(listboxHeight-rowHeight)/2) / FontScale, text,
|
||||||
|
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -212,11 +231,11 @@ class LoadSaveMenu : ListMenu
|
||||||
node = manager.GetSavegame(j);
|
node = manager.GetSavegame(j);
|
||||||
if (node.bOldVersion)
|
if (node.bOldVersion)
|
||||||
{
|
{
|
||||||
colr = Font.CR_BLUE;
|
colr = Font.CR_RED;
|
||||||
}
|
}
|
||||||
else if (node.bMissingWads)
|
else if (node.bMissingWads)
|
||||||
{
|
{
|
||||||
colr = Font.CR_ORANGE;
|
colr = Font.CR_YELLOW;
|
||||||
}
|
}
|
||||||
else if (j == Selected)
|
else if (j == Selected)
|
||||||
{
|
{
|
||||||
|
@ -228,7 +247,6 @@ class LoadSaveMenu : ListMenu
|
||||||
}
|
}
|
||||||
|
|
||||||
screen.SetClipRect(listboxLeft, listboxTop+rowHeight*i, listboxRight, listboxTop+rowHeight*(i+1));
|
screen.SetClipRect(listboxLeft, listboxTop+rowHeight*i, listboxRight, listboxTop+rowHeight*(i+1));
|
||||||
int fontoffset = -CleanYFac;
|
|
||||||
|
|
||||||
if (j == Selected)
|
if (j == Selected)
|
||||||
{
|
{
|
||||||
|
@ -236,26 +254,32 @@ class LoadSaveMenu : ListMenu
|
||||||
didSeeSelected = true;
|
didSeeSelected = true;
|
||||||
if (!mEntering)
|
if (!mEntering)
|
||||||
{
|
{
|
||||||
screen.DrawText (ConFont, colr, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac + fontoffset, node.SaveTitle, DTA_CleanNoMove, true);
|
screen.DrawText (NewConsoleFont, colr, (listboxLeft+1) / FontScale, (listboxTop+rowHeight*i + FontScale) / FontScale, node.SaveTitle,
|
||||||
|
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
String s = mInput.GetText() .. ConFont.GetCursor();
|
String s = mInput.GetText() .. NewConsoleFont.GetCursor();
|
||||||
int length = ConFont.StringWidth(s) * CleanXFac;
|
int length = NewConsoleFont.StringWidth(s) * FontScale;
|
||||||
int displacement = min(0, listboxWidth - 2 - length);
|
int displacement = min(0, listboxWidth - 2 - length);
|
||||||
screen.DrawText (ConFont, Font.CR_WHITE, listboxLeft + 1 + displacement, listboxTop+rowHeight*i+CleanYfac + fontoffset, s, DTA_CleanNoMove, true);
|
screen.DrawText (NewConsoleFont, Font.CR_WHITE, (listboxLeft + 1 + displacement) / FontScale, (listboxTop+rowHeight*i + FontScale) / FontScale, s,
|
||||||
|
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
screen.DrawText (ConFont, colr, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac + fontoffset, node.SaveTitle, DTA_CleanNoMove, true);
|
screen.DrawText (NewConsoleFont, colr, (listboxLeft+1) / FontScale, (listboxTop+rowHeight*i + FontScale) / FontScale, node.SaveTitle,
|
||||||
|
DTA_VirtualWidthF, screen.GetWidth() / FontScale, DTA_VirtualHeightF, screen.GetHeight() / FontScale);
|
||||||
}
|
}
|
||||||
screen.ClearClipRect();
|
screen.ClearClipRect();
|
||||||
j++;
|
j++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UpdateSaveComment()
|
||||||
|
{
|
||||||
|
BrokenSaveComment = NewConsoleFont.BreakLines(manager.SaveCommentString, commentWidth / FontScale);
|
||||||
|
}
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
//
|
//
|
||||||
|
@ -279,6 +303,7 @@ class LoadSaveMenu : ListMenu
|
||||||
}
|
}
|
||||||
manager.UnloadSaveData ();
|
manager.UnloadSaveData ();
|
||||||
manager.ExtractSaveData (Selected);
|
manager.ExtractSaveData (Selected);
|
||||||
|
UpdateSaveComment();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -294,6 +319,7 @@ class LoadSaveMenu : ListMenu
|
||||||
}
|
}
|
||||||
manager.UnloadSaveData ();
|
manager.UnloadSaveData ();
|
||||||
manager.ExtractSaveData (Selected);
|
manager.ExtractSaveData (Selected);
|
||||||
|
UpdateSaveComment();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -312,6 +338,7 @@ class LoadSaveMenu : ListMenu
|
||||||
}
|
}
|
||||||
manager.UnloadSaveData ();
|
manager.UnloadSaveData ();
|
||||||
manager.ExtractSaveData (Selected);
|
manager.ExtractSaveData (Selected);
|
||||||
|
UpdateSaveComment();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -330,6 +357,7 @@ class LoadSaveMenu : ListMenu
|
||||||
}
|
}
|
||||||
manager.UnloadSaveData ();
|
manager.UnloadSaveData ();
|
||||||
manager.ExtractSaveData (Selected);
|
manager.ExtractSaveData (Selected);
|
||||||
|
UpdateSaveComment();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -341,6 +369,7 @@ class LoadSaveMenu : ListMenu
|
||||||
if (Selected < manager.SavegameCount())
|
if (Selected < manager.SavegameCount())
|
||||||
{
|
{
|
||||||
Selected = manager.RemoveSaveSlot (Selected);
|
Selected = manager.RemoveSaveSlot (Selected);
|
||||||
|
UpdateSaveComment();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -368,6 +397,7 @@ class LoadSaveMenu : ListMenu
|
||||||
Selected = TopItem + lineno;
|
Selected = TopItem + lineno;
|
||||||
manager.UnloadSaveData ();
|
manager.UnloadSaveData ();
|
||||||
manager.ExtractSaveData (Selected);
|
manager.ExtractSaveData (Selected);
|
||||||
|
UpdateSaveComment();
|
||||||
if (type == MOUSE_Release)
|
if (type == MOUSE_Release)
|
||||||
{
|
{
|
||||||
if (MenuEvent(MKEY_Enter, true))
|
if (MenuEvent(MKEY_Enter, true))
|
||||||
|
@ -400,6 +430,7 @@ class LoadSaveMenu : ListMenu
|
||||||
{
|
{
|
||||||
case UIEvent.Key_F1:
|
case UIEvent.Key_F1:
|
||||||
manager.SetFileInfo(Selected);
|
manager.SetFileInfo(Selected);
|
||||||
|
UpdateSaveComment();
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case UIEvent.Key_DEL:
|
case UIEvent.Key_DEL:
|
||||||
|
|
|
@ -138,8 +138,6 @@ class DoomStatusScreen : StatusScreen
|
||||||
|
|
||||||
drawLF();
|
drawLF();
|
||||||
|
|
||||||
// Fixme: This should try to retrieve the color from the intermission font and use the best approximation here
|
|
||||||
let tcolor = Font.CR_RED;
|
|
||||||
|
|
||||||
// For visual consistency, only use the patches here if all are present.
|
// For visual consistency, only use the patches here if all are present.
|
||||||
bool useGfx = TexMan.OkForLocalization(Kills, "$TXT_IMKILLS")
|
bool useGfx = TexMan.OkForLocalization(Kills, "$TXT_IMKILLS")
|
||||||
|
@ -148,6 +146,9 @@ class DoomStatusScreen : StatusScreen
|
||||||
&& TexMan.OkForLocalization(Timepic, "$TXT_IMTIME")
|
&& TexMan.OkForLocalization(Timepic, "$TXT_IMTIME")
|
||||||
&& (!wbs.partime || TexMan.OkForLocalization(Par, "$TXT_IMPAR"));
|
&& (!wbs.partime || TexMan.OkForLocalization(Par, "$TXT_IMPAR"));
|
||||||
|
|
||||||
|
// Fixme: This should try to retrieve the color from the intermission font and use the best approximation here
|
||||||
|
let tcolor = useGfx? Font.CR_UNTRANSLATED : Font.CR_RED;
|
||||||
|
|
||||||
Font printFont;
|
Font printFont;
|
||||||
|
|
||||||
if (useGfx)
|
if (useGfx)
|
||||||
|
|
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00A1.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00A1.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00AB.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00AB.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00BB.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00BB.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00BF.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00BF.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C0.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C1.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C1.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C2.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C2.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C3.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C3.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C4.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C4.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C5.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C5.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C7.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C7.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C8.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C8.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C9.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00C9.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CA.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CA.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CB.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CB.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CC.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CC.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CD.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CD.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CE.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CE.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CF.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00CF.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D1.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D1.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D3.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D3.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D4.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D4.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D5.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D5.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D6.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D6.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D9.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00D9.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00DA.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00DA.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00DB.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00DB.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00DC.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/00DC.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0150.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0150.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0152.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0152.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0170.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0170.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0178.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0178.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0401.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0401.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0402.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0402.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0408.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0408.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0409.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0409.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040A.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040A.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040B.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040B.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040D.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040D.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040F.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/040F.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0410.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0410.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0411.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0411.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0412.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0412.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0413.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0413.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0414.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0414.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0415.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0415.lmp
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0416.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0416.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0417.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0417.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0418.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0418.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0419.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0419.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041A.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041A.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041B.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041B.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041C.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041C.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041D.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041D.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041E.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041E.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041F.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/041F.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0420.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-chex/fonts/defsmallfont/0420.lmp
Normal file
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Reference in a new issue