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- Do not set the mouse pointer if the display is 8 bit, since such displays don't support color cursors.
SVN r3734 (trunk)
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parent
ca33d55bd3
commit
8673743139
6 changed files with 27 additions and 1 deletions
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@ -682,6 +682,8 @@ void D_Display ()
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// Reload crosshair if transitioned to a different size
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ST_LoadCrosshair (true);
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AM_NewResolution ();
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// Reset the mouse cursor in case the bit depth changed
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vid_cursor.Callback();
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}
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}
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@ -100,6 +100,7 @@ public:
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#ifdef _WIN32
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void PaletteChanged() {}
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int QueryNewPalette() { return 0; }
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bool Is8BitMode() { return false; }
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#endif
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float Gamma;
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@ -406,6 +406,7 @@ public:
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#ifdef _WIN32
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virtual void PaletteChanged () = 0;
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virtual int QueryNewPalette () = 0;
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virtual bool Is8BitMode() = 0;
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#endif
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protected:
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@ -786,6 +786,25 @@ void DDrawFB::RebuildColorTable ()
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}
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}
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bool DDrawFB::Is8BitMode()
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{
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if (Windowed)
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{
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return Write8bit;
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}
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DDPIXELFORMAT fmt = { sizeof(fmt), };
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HRESULT hr;
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hr = PrimarySurf->GetPixelFormat(&fmt);
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if (SUCCEEDED(hr))
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{
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return !!(fmt.dwFlags & DDPF_PALETTEINDEXED8);
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}
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// Can't get the primary surface's pixel format, so assume
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// vid_displaybits is accurate.
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return vid_displaybits == 8;
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}
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bool DDrawFB::IsValid ()
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{
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return PrimarySurf != NULL;
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@ -1187,7 +1187,8 @@ bool I_SetCursor(FTexture *cursorpic)
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{
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HCURSOR cursor;
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if (cursorpic != NULL && cursorpic->UseType != FTexture::TEX_Null)
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if (cursorpic != NULL && cursorpic->UseType != FTexture::TEX_Null &&
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(screen == NULL || !screen->Is8BitMode()))
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{
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// Must be no larger than 32x32.
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if (cursorpic->GetWidth() > 32 || cursorpic->GetHeight() > 32)
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@ -164,6 +164,7 @@ public:
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void NewRefreshRate();
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HRESULT GetHR ();
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virtual int GetTrueHeight() { return TrueHeight; }
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bool Is8BitMode();
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void Blank ();
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bool PaintToWindow ();
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@ -269,6 +270,7 @@ public:
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void WipeCleanup();
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HRESULT GetHR ();
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virtual int GetTrueHeight() { return TrueHeight; }
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bool Is8BitMode() { return false; }
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private:
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friend class D3DTex;
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