From 83c513b6c9dd80efc236575fc265820ff4809787 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Sat, 14 Apr 2018 11:27:48 +0300 Subject: [PATCH] Added names for arguments in DStaticEventHandler class definition --- src/events.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/events.h b/src/events.h index 547ab4829..09638b43e 100755 --- a/src/events.h +++ b/src/events.h @@ -138,13 +138,13 @@ public: // void WorldLoaded(); void WorldUnloaded(); - void WorldThingSpawned(AActor*); - void WorldThingDied(AActor*, AActor*); - void WorldThingRevived(AActor*); - void WorldThingDamaged(AActor*, AActor*, AActor*, int, FName, int, DAngle); - void WorldThingDestroyed(AActor*); - void WorldLinePreActivated(line_t*, AActor*, bool*); - void WorldLineActivated(line_t*, AActor*); + void WorldThingSpawned(AActor* actor); + void WorldThingDied(AActor* actor, AActor* inflictor); + void WorldThingRevived(AActor* actor); + void WorldThingDamaged(AActor* actor, AActor* inflictor, AActor* source, int damage, FName mod, int flags, DAngle angle); + void WorldThingDestroyed(AActor* actor); + void WorldLinePreActivated(line_t* line, AActor* actor, bool* shouldactivate); + void WorldLineActivated(line_t* line, AActor* actor); void WorldLightning(); void WorldTick();