diff --git a/src/common/platform/win32/st_start_util.cpp b/src/common/platform/win32/st_start_util.cpp index b23db71a9..fbf837b68 100644 --- a/src/common/platform/win32/st_start_util.cpp +++ b/src/common/platform/win32/st_start_util.cpp @@ -331,7 +331,7 @@ BitmapInfo* StartupBitmap; #define THERM_X 14 #define THERM_Y 14 #define THERM_LEN 51 -#define THERM_COLOR 0xAA // light green +#define THERM_COLOR 0xA // light green // Strife startup screen #define PEASANT_INDEX 0 @@ -1041,7 +1041,7 @@ void ST_Util_BitmapColorsFromPlaypal(BitmapInfo* bitmap_info) BitmapInfo* ST_Util_AllocTextBitmap() { - BitmapInfo* bitmap = ST_Util_CreateBitmap(80 * 8, 25 * 16, 4); + BitmapInfo* bitmap = ST_Util_CreateBitmap(80 * 8, 25 * 16, 8); memcpy(bitmap->bmiColors, TextModePalette, sizeof(TextModePalette)); return bitmap; } @@ -1081,41 +1081,39 @@ void ST_Util_DrawTextScreen(BitmapInfo* bitmap_info, const uint8_t* text_screen) int ST_Util_DrawChar(BitmapInfo* screen, int x, int y, unsigned charnum, uint8_t attrib) { static const uint8_t space[17] = { 16 }; - const uint8_t bg_left = attrib & 0x70; + const uint8_t bg = (attrib & 0x70) >> 4; const uint8_t fg = attrib & 0x0F; - const uint8_t fg_left = fg << 4; - const uint8_t bg = bg_left >> 4; - const uint8_t color_array[4] = { (uint8_t)(bg_left | bg), (uint8_t)(attrib & 0x7F), (uint8_t)(fg_left | bg), (uint8_t)(fg_left | fg) }; + const uint8_t color_array[4] = { bg, fg }; const uint8_t* src = GetHexChar(charnum); if (!src) src = space; int size = *src++; - int pitch = screen->bmiHeader.biWidth >> 1; - uint8_t* dest = ST_Util_BitsForBitmap(screen) + x * 4 + y * 16 * pitch; + int pitch = screen->bmiHeader.biWidth; + uint8_t* dest = ST_Util_BitsForBitmap(screen) + x * 8 + y * 16 * pitch; for (y = 0; y <16; ++y) { uint8_t srcbyte = *src++; - // Pixels 0 and 1 - dest[0] = color_array[(srcbyte >> 6) & 3]; - // Pixels 2 and 3 - dest[1] = color_array[(srcbyte >> 4) & 3]; - // Pixels 4 and 5 - dest[2] = color_array[(srcbyte >> 2) & 3]; - // Pixels 6 and 7 - dest[3] = color_array[(srcbyte) & 3]; + dest[0] = color_array[(srcbyte >> 7) & 1]; + dest[1] = color_array[(srcbyte >> 6) & 1]; + dest[2] = color_array[(srcbyte >> 5) & 1]; + dest[3] = color_array[(srcbyte >> 4) & 1]; + dest[4] = color_array[(srcbyte >> 3) & 1]; + dest[5] = color_array[(srcbyte >> 2) & 1]; + dest[6] = color_array[(srcbyte >> 1) & 1]; + dest[7] = color_array[(srcbyte) & 1]; if (size == 32) { srcbyte = *src++; - // Pixels 0 and 1 - dest[4] = color_array[(srcbyte >> 6) & 3]; - // Pixels 2 and 3 - dest[5] = color_array[(srcbyte >> 4) & 3]; - // Pixels 4 and 5 - dest[6] = color_array[(srcbyte >> 2) & 3]; - // Pixels 6 and 7 - dest[7] = color_array[(srcbyte) & 3]; + dest[8] = color_array[(srcbyte >> 7) & 1]; + dest[9] = color_array[(srcbyte >> 6) & 1]; + dest[10] = color_array[(srcbyte >> 5) & 1]; + dest[11] = color_array[(srcbyte >> 4) & 1]; + dest[12] = color_array[(srcbyte >> 3) & 1]; + dest[13] = color_array[(srcbyte >> 2) & 1]; + dest[14] = color_array[(srcbyte >> 1) & 1]; + dest[15] = color_array[(srcbyte) & 1]; } dest += pitch; }