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- fixed: AActor::SetOrigin lost its 'virtual' qualifier in the ZScript merge, but ADynamicLight needs this to work properly.
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@ -972,7 +972,7 @@ public:
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{
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SetOrigin(Pos() + vel, true);
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}
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void SetOrigin(double x, double y, double z, bool moving);
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virtual void SetOrigin(double x, double y, double z, bool moving);
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void SetOrigin(const DVector3 & npos, bool moving)
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{
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SetOrigin(npos.X, npos.Y, npos.Z, moving);
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