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- Increased the limit for the SorcererBallPop to 3 to be inline with the
other Heresiarch ball sounds. SVN r500 (trunk)
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@ -1,4 +1,6 @@
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March 8, 2007
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March 8, 2007
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- Increased the limit for the SorcererBallPop to 3 to be inline with the
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other Heresiarch ball sounds.
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- Fixed: In Strife, using the shadow armor a second time while it is still
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- Fixed: In Strife, using the shadow armor a second time while it is still
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active should make you completely invisible and your first-person weapon
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active should make you completely invisible and your first-person weapon
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inverse grayscale.
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inverse grayscale.
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@ -880,6 +880,7 @@ $limit PlayerMageFailedUse 1
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$limit SorcererBallWoosh 4
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$limit SorcererBallWoosh 4
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$limit SorcererBallBounce 3
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$limit SorcererBallBounce 3
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$limit SorcererBallExplode 3
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$limit SorcererBallExplode 3
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$limit SorcererBallPop 3
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$limit SorcererBigBallExplode 3
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$limit SorcererBigBallExplode 3
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$limit Ambient1 1
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$limit Ambient1 1
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$limit Ambient2 1
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$limit Ambient2 1
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