mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 15:22:16 +00:00
Move rgba drawers to be dispatched by r_draw_tc
This commit is contained in:
parent
8a12d040de
commit
7ffab207cb
6 changed files with 2391 additions and 1278 deletions
File diff suppressed because it is too large
Load diff
|
@ -1,31 +1,31 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id:$
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
//
|
||||
// This source is available for distribution and/or modification
|
||||
// only under the terms of the DOOM Source Code License as
|
||||
// published by id Software. All rights reserved.
|
||||
//
|
||||
// The source is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
||||
// for more details.
|
||||
//
|
||||
// DESCRIPTION:
|
||||
// System specific interface stuff.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
/*
|
||||
** Drawer commands for the RT family of drawers
|
||||
** Copyright (c) 2016 Magnus Norddahl
|
||||
**
|
||||
** This software is provided 'as-is', without any express or implied
|
||||
** warranty. In no event will the authors be held liable for any damages
|
||||
** arising from the use of this software.
|
||||
**
|
||||
** Permission is granted to anyone to use this software for any purpose,
|
||||
** including commercial applications, and to alter it and redistribute it
|
||||
** freely, subject to the following restrictions:
|
||||
**
|
||||
** 1. The origin of this software must not be misrepresented; you must not
|
||||
** claim that you wrote the original software. If you use this software
|
||||
** in a product, an acknowledgment in the product documentation would be
|
||||
** appreciated but is not required.
|
||||
** 2. Altered source versions must be plainly marked as such, and must not be
|
||||
** misrepresented as being the original software.
|
||||
** 3. This notice may not be removed or altered from any source distribution.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __R_DRAW_RGBA__
|
||||
#define __R_DRAW_RGBA__
|
||||
#pragma once
|
||||
|
||||
#include "r_draw.h"
|
||||
#include "v_palette.h"
|
||||
#include "r_thread.h"
|
||||
#include "r_drawers.h"
|
||||
|
||||
#ifndef NO_SSE
|
||||
#include <immintrin.h>
|
||||
|
@ -38,173 +38,511 @@ EXTERN_CVAR(Float, r_lod_bias)
|
|||
|
||||
namespace swrenderer
|
||||
{
|
||||
// Give the compiler a strong hint we want these functions inlined:
|
||||
#ifndef FORCEINLINE
|
||||
#if defined(_MSC_VER)
|
||||
#define FORCEINLINE __forceinline
|
||||
#elif defined(__GNUC__)
|
||||
#define FORCEINLINE __attribute__((always_inline)) inline
|
||||
#else
|
||||
#define FORCEINLINE inline
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Drawer commands:
|
||||
// Promise compiler we have no aliasing of this pointer
|
||||
#ifndef RESTRICT
|
||||
#if defined(_MSC_VER)
|
||||
#define RESTRICT __restrict
|
||||
#elif defined(__GNUC__)
|
||||
#define RESTRICT __restrict__
|
||||
#else
|
||||
#define RESTRICT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
class ApplySpecialColormapRGBACommand : public DrawerCommand
|
||||
{
|
||||
BYTE *buffer;
|
||||
int pitch;
|
||||
int width;
|
||||
int height;
|
||||
int start_red;
|
||||
int start_green;
|
||||
int start_blue;
|
||||
int end_red;
|
||||
int end_green;
|
||||
int end_blue;
|
||||
#define DECLARE_DRAW_COMMAND(name, func, base) \
|
||||
class name##LLVMCommand : public base \
|
||||
{ \
|
||||
public: \
|
||||
using base::base; \
|
||||
void Execute(DrawerThread *thread) override \
|
||||
{ \
|
||||
WorkerThreadData d = ThreadData(thread); \
|
||||
Drawers::Instance()->func(&args, &d); \
|
||||
} \
|
||||
};
|
||||
|
||||
public:
|
||||
ApplySpecialColormapRGBACommand(FSpecialColormap *colormap, DFrameBuffer *screen);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override { return "ApplySpecialColormapRGBACommand"; }
|
||||
};
|
||||
|
||||
template<typename CommandType, typename BlendMode>
|
||||
class DrawerBlendCommand : public CommandType
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
class DrawSpanLLVMCommand : public DrawerCommand
|
||||
{
|
||||
typename CommandType::LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
BlendMode blend(*this, loop);
|
||||
do
|
||||
public:
|
||||
DrawSpanLLVMCommand();
|
||||
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
|
||||
protected:
|
||||
DrawSpanArgs args;
|
||||
|
||||
private:
|
||||
inline static bool sampler_setup(const uint32_t * &source, int &xbits, int &ybits, bool mipmapped);
|
||||
};
|
||||
|
||||
class DrawSpanMaskedLLVMCommand : public DrawSpanLLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
class DrawSpanTranslucentLLVMCommand : public DrawSpanLLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
class DrawSpanMaskedTranslucentLLVMCommand : public DrawSpanLLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
class DrawSpanAddClampLLVMCommand : public DrawSpanLLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
class DrawSpanMaskedAddClampLLVMCommand : public DrawSpanLLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
class DrawWall4LLVMCommand : public DrawerCommand
|
||||
{
|
||||
protected:
|
||||
DrawWallArgs args;
|
||||
|
||||
WorkerThreadData ThreadData(DrawerThread *thread);
|
||||
|
||||
public:
|
||||
DrawWall4LLVMCommand();
|
||||
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class DrawWall1LLVMCommand : public DrawerCommand
|
||||
{
|
||||
protected:
|
||||
DrawWallArgs args;
|
||||
|
||||
WorkerThreadData ThreadData(DrawerThread *thread);
|
||||
|
||||
public:
|
||||
DrawWall1LLVMCommand();
|
||||
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class DrawColumnLLVMCommand : public DrawerCommand
|
||||
{
|
||||
protected:
|
||||
DrawColumnArgs args;
|
||||
|
||||
WorkerThreadData ThreadData(DrawerThread *thread);
|
||||
FString DebugInfo() override;
|
||||
|
||||
public:
|
||||
DrawColumnLLVMCommand();
|
||||
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
class DrawSkyLLVMCommand : public DrawerCommand
|
||||
{
|
||||
protected:
|
||||
DrawSkyArgs args;
|
||||
|
||||
WorkerThreadData ThreadData(DrawerThread *thread);
|
||||
|
||||
public:
|
||||
DrawSkyLLVMCommand(uint32_t solid_top, uint32_t solid_bottom);
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
DECLARE_DRAW_COMMAND(DrawWallMasked4, mvlinec4, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAdd4, tmvline4_add, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAddClamp4, tmvline4_addclamp, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallSubClamp4, tmvline4_subclamp, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallRevSubClamp4, tmvline4_revsubclamp, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallMasked1, mvlinec1, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAdd1, tmvline1_add, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAddClamp1, tmvline1_addclamp, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallSubClamp1, tmvline1_subclamp, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallRevSubClamp1, tmvline1_revsubclamp, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnAdd, DrawColumnAdd, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnTranslated, DrawColumnTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnTlatedAdd, DrawColumnTlatedAdd, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnShaded, DrawColumnShaded, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnAddClamp, DrawColumnAddClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnAddClampTranslated, DrawColumnAddClampTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnSubClamp, DrawColumnSubClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnSubClampTranslated, DrawColumnSubClampTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRevSubClamp, DrawColumnRevSubClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRevSubClampTranslated, DrawColumnRevSubClampTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumn, FillColumn, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnAdd, FillColumnAdd, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnAddClamp, FillColumnAddClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnSubClamp, FillColumnSubClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnRevSubClamp, FillColumnRevSubClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawSingleSky1, DrawSky1, DrawSkyLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawSingleSky4, DrawSky4, DrawSkyLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawDoubleSky1, DrawDoubleSky1, DrawSkyLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawDoubleSky4, DrawDoubleSky4, DrawSkyLLVMCommand);
|
||||
|
||||
class DrawFuzzColumnRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _x;
|
||||
int _yl;
|
||||
int _yh;
|
||||
uint8_t * RESTRICT _destorg;
|
||||
int _pitch;
|
||||
int _fuzzpos;
|
||||
int _fuzzviewheight;
|
||||
|
||||
public:
|
||||
DrawFuzzColumnRGBACommand();
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class FillSpanRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _x1;
|
||||
int _x2;
|
||||
int _y;
|
||||
uint8_t * RESTRICT _destorg;
|
||||
fixed_t _light;
|
||||
int _color;
|
||||
|
||||
public:
|
||||
FillSpanRGBACommand();
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class DrawSlabRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _dx;
|
||||
fixed_t _v;
|
||||
int _dy;
|
||||
fixed_t _vi;
|
||||
const uint8_t *_voxelptr;
|
||||
uint32_t *_p;
|
||||
ShadeConstants _shade_constants;
|
||||
const uint8_t *_colormap;
|
||||
fixed_t _light;
|
||||
int _pitch;
|
||||
int _start_y;
|
||||
|
||||
public:
|
||||
DrawSlabRGBACommand(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p, ShadeConstants shade_constants, const uint8_t *colormap, fixed_t light);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class DrawFogBoundaryLineRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _y;
|
||||
int _x;
|
||||
int _x2;
|
||||
uint8_t * RESTRICT _destorg;
|
||||
fixed_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
|
||||
public:
|
||||
DrawFogBoundaryLineRGBACommand(int y, int x, int x2);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class DrawTiltedSpanRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _x1;
|
||||
int _x2;
|
||||
int _y;
|
||||
uint8_t * RESTRICT _destorg;
|
||||
fixed_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
FVector3 _plane_sz;
|
||||
FVector3 _plane_su;
|
||||
FVector3 _plane_sv;
|
||||
bool _plane_shade;
|
||||
int _planeshade;
|
||||
float _planelightfloat;
|
||||
fixed_t _pviewx;
|
||||
fixed_t _pviewy;
|
||||
int _xbits;
|
||||
int _ybits;
|
||||
const uint32_t * RESTRICT _source;
|
||||
|
||||
public:
|
||||
DrawTiltedSpanRGBACommand(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class DrawColoredSpanRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _y;
|
||||
int _x1;
|
||||
int _x2;
|
||||
uint8_t * RESTRICT _destorg;
|
||||
fixed_t _light;
|
||||
int _color;
|
||||
|
||||
public:
|
||||
DrawColoredSpanRGBACommand(int y, int x1, int x2);
|
||||
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class FillTransColumnRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _x;
|
||||
int _y1;
|
||||
int _y2;
|
||||
int _color;
|
||||
int _a;
|
||||
uint8_t * RESTRICT _destorg;
|
||||
int _pitch;
|
||||
fixed_t _light;
|
||||
|
||||
public:
|
||||
FillTransColumnRGBACommand(int x, int y1, int y2, int color, int a);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class ApplySpecialColormapRGBACommand : public DrawerCommand
|
||||
{
|
||||
uint8_t *buffer;
|
||||
int pitch;
|
||||
int width;
|
||||
int height;
|
||||
int start_red;
|
||||
int start_green;
|
||||
int start_blue;
|
||||
int end_red;
|
||||
int end_green;
|
||||
int end_blue;
|
||||
|
||||
public:
|
||||
ApplySpecialColormapRGBACommand(FSpecialColormap *colormap, DFrameBuffer *screen);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override { return "ApplySpecialColormapRGBACommand"; }
|
||||
};
|
||||
|
||||
template<typename CommandType, typename BlendMode>
|
||||
class DrawerBlendCommand : public CommandType
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
blend.Blend(*this, loop);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
typename CommandType::LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
BlendMode blend(*this, loop);
|
||||
do
|
||||
{
|
||||
blend.Blend(*this, loop);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Pixel shading inline functions:
|
||||
|
||||
// Give the compiler a strong hint we want these functions inlined:
|
||||
#ifndef FORCEINLINE
|
||||
#if defined(_MSC_VER)
|
||||
#define FORCEINLINE __forceinline
|
||||
#elif defined(__GNUC__)
|
||||
#define FORCEINLINE __attribute__((always_inline)) inline
|
||||
#else
|
||||
#define FORCEINLINE inline
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Promise compiler we have no aliasing of this pointer
|
||||
#ifndef RESTRICT
|
||||
#if defined(_MSC_VER)
|
||||
#define RESTRICT __restrict
|
||||
#elif defined(__GNUC__)
|
||||
#define RESTRICT __restrict__
|
||||
#else
|
||||
#define RESTRICT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
class LightBgra
|
||||
{
|
||||
public:
|
||||
// calculates the light constant passed to the shade_pal_index function
|
||||
FORCEINLINE static uint32_t calc_light_multiplier(dsfixed_t light)
|
||||
class DrawColumnRt1LLVMCommand : public DrawerCommand
|
||||
{
|
||||
return 256 - (light >> (FRACBITS - 8));
|
||||
}
|
||||
protected:
|
||||
DrawColumnArgs args;
|
||||
WorkerThreadData ThreadData(DrawerThread *thread);
|
||||
|
||||
// Calculates a ARGB8 color for the given palette index and light multiplier
|
||||
FORCEINLINE static uint32_t shade_pal_index_simple(uint32_t index, uint32_t light)
|
||||
public:
|
||||
DrawColumnRt1LLVMCommand(int hx, int sx, int yl, int yh);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Copy, DrawColumnRt1Copy, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Add, DrawColumnRt1Add, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Shaded, DrawColumnRt1Shaded, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClamp, DrawColumnRt1AddClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClamp, DrawColumnRt1SubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClamp, DrawColumnRt1RevSubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Translated, DrawColumnRt1Translated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1TlatedAdd, DrawColumnRt1TlatedAdd, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClampTranslated, DrawColumnRt1AddClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClampTranslated, DrawColumnRt1SubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClampTranslated, DrawColumnRt1RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4, DrawColumnRt4, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Copy, DrawColumnRt4Copy, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Add, DrawColumnRt4Add, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Shaded, DrawColumnRt4Shaded, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClamp, DrawColumnRt4AddClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClamp, DrawColumnRt4SubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClamp, DrawColumnRt4RevSubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Translated, DrawColumnRt4Translated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4TlatedAdd, DrawColumnRt4TlatedAdd, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClampTranslated, DrawColumnRt4AddClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClampTranslated, DrawColumnRt4SubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClampTranslated, DrawColumnRt4RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class RtInitColsRGBACommand : public DrawerCommand
|
||||
{
|
||||
const PalEntry &color = GPalette.BaseColors[index];
|
||||
uint32_t red = color.r;
|
||||
uint32_t green = color.g;
|
||||
uint32_t blue = color.b;
|
||||
BYTE * RESTRICT buff;
|
||||
|
||||
red = red * light / 256;
|
||||
green = green * light / 256;
|
||||
blue = blue * light / 256;
|
||||
public:
|
||||
RtInitColsRGBACommand(BYTE *buff);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
|
||||
// Calculates a ARGB8 color for the given palette index, light multiplier and dynamic colormap
|
||||
FORCEINLINE static uint32_t shade_pal_index(uint32_t index, uint32_t light, const ShadeConstants &constants)
|
||||
template<typename InputPixelType>
|
||||
class DrawColumnHorizRGBACommand : public DrawerCommand
|
||||
{
|
||||
const PalEntry &color = GPalette.BaseColors[index];
|
||||
uint32_t alpha = color.d & 0xff000000;
|
||||
uint32_t red = color.r;
|
||||
uint32_t green = color.g;
|
||||
uint32_t blue = color.b;
|
||||
if (constants.simple_shade)
|
||||
int _count;
|
||||
fixed_t _iscale;
|
||||
fixed_t _texturefrac;
|
||||
const InputPixelType * RESTRICT _source;
|
||||
int _x;
|
||||
int _yl;
|
||||
int _yh;
|
||||
|
||||
public:
|
||||
DrawColumnHorizRGBACommand();
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
class FillColumnHorizRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _x;
|
||||
int _yl;
|
||||
int _yh;
|
||||
int _count;
|
||||
uint32_t _color;
|
||||
|
||||
public:
|
||||
FillColumnHorizRGBACommand();
|
||||
void Execute(DrawerThread *thread) override;
|
||||
FString DebugInfo() override;
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Pixel shading inline functions:
|
||||
|
||||
class LightBgra
|
||||
{
|
||||
public:
|
||||
// calculates the light constant passed to the shade_pal_index function
|
||||
FORCEINLINE static uint32_t calc_light_multiplier(dsfixed_t light)
|
||||
{
|
||||
return 256 - (light >> (FRACBITS - 8));
|
||||
}
|
||||
|
||||
// Calculates a ARGB8 color for the given palette index and light multiplier
|
||||
FORCEINLINE static uint32_t shade_pal_index_simple(uint32_t index, uint32_t light)
|
||||
{
|
||||
const PalEntry &color = GPalette.BaseColors[index];
|
||||
uint32_t red = color.r;
|
||||
uint32_t green = color.g;
|
||||
uint32_t blue = color.b;
|
||||
|
||||
red = red * light / 256;
|
||||
green = green * light / 256;
|
||||
blue = blue * light / 256;
|
||||
|
||||
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
else
|
||||
|
||||
// Calculates a ARGB8 color for the given palette index, light multiplier and dynamic colormap
|
||||
FORCEINLINE static uint32_t shade_pal_index(uint32_t index, uint32_t light, const ShadeConstants &constants)
|
||||
{
|
||||
uint32_t inv_light = 256 - light;
|
||||
uint32_t inv_desaturate = 256 - constants.desaturate;
|
||||
const PalEntry &color = GPalette.BaseColors[index];
|
||||
uint32_t alpha = color.d & 0xff000000;
|
||||
uint32_t red = color.r;
|
||||
uint32_t green = color.g;
|
||||
uint32_t blue = color.b;
|
||||
if (constants.simple_shade)
|
||||
{
|
||||
red = red * light / 256;
|
||||
green = green * light / 256;
|
||||
blue = blue * light / 256;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint32_t inv_light = 256 - light;
|
||||
uint32_t inv_desaturate = 256 - constants.desaturate;
|
||||
|
||||
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
||||
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
||||
|
||||
red = (red * inv_desaturate + intensity) / 256;
|
||||
green = (green * inv_desaturate + intensity) / 256;
|
||||
blue = (blue * inv_desaturate + intensity) / 256;
|
||||
red = (red * inv_desaturate + intensity) / 256;
|
||||
green = (green * inv_desaturate + intensity) / 256;
|
||||
blue = (blue * inv_desaturate + intensity) / 256;
|
||||
|
||||
red = (constants.fade_red * inv_light + red * light) / 256;
|
||||
green = (constants.fade_green * inv_light + green * light) / 256;
|
||||
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
||||
red = (constants.fade_red * inv_light + red * light) / 256;
|
||||
green = (constants.fade_green * inv_light + green * light) / 256;
|
||||
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
||||
|
||||
red = (red * constants.light_red) / 256;
|
||||
green = (green * constants.light_green) / 256;
|
||||
blue = (blue * constants.light_blue) / 256;
|
||||
red = (red * constants.light_red) / 256;
|
||||
green = (green * constants.light_green) / 256;
|
||||
blue = (blue * constants.light_blue) / 256;
|
||||
}
|
||||
return alpha | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
return alpha | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
|
||||
FORCEINLINE static uint32_t shade_bgra_simple(uint32_t color, uint32_t light)
|
||||
{
|
||||
uint32_t red = RPART(color) * light / 256;
|
||||
uint32_t green = GPART(color) * light / 256;
|
||||
uint32_t blue = BPART(color) * light / 256;
|
||||
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
|
||||
FORCEINLINE static uint32_t shade_bgra(uint32_t color, uint32_t light, const ShadeConstants &constants)
|
||||
{
|
||||
uint32_t alpha = color & 0xff000000;
|
||||
uint32_t red = (color >> 16) & 0xff;
|
||||
uint32_t green = (color >> 8) & 0xff;
|
||||
uint32_t blue = color & 0xff;
|
||||
if (constants.simple_shade)
|
||||
FORCEINLINE static uint32_t shade_bgra_simple(uint32_t color, uint32_t light)
|
||||
{
|
||||
red = red * light / 256;
|
||||
green = green * light / 256;
|
||||
blue = blue * light / 256;
|
||||
uint32_t red = RPART(color) * light / 256;
|
||||
uint32_t green = GPART(color) * light / 256;
|
||||
uint32_t blue = BPART(color) * light / 256;
|
||||
return 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
else
|
||||
|
||||
FORCEINLINE static uint32_t shade_bgra(uint32_t color, uint32_t light, const ShadeConstants &constants)
|
||||
{
|
||||
uint32_t inv_light = 256 - light;
|
||||
uint32_t inv_desaturate = 256 - constants.desaturate;
|
||||
uint32_t alpha = color & 0xff000000;
|
||||
uint32_t red = (color >> 16) & 0xff;
|
||||
uint32_t green = (color >> 8) & 0xff;
|
||||
uint32_t blue = color & 0xff;
|
||||
if (constants.simple_shade)
|
||||
{
|
||||
red = red * light / 256;
|
||||
green = green * light / 256;
|
||||
blue = blue * light / 256;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint32_t inv_light = 256 - light;
|
||||
uint32_t inv_desaturate = 256 - constants.desaturate;
|
||||
|
||||
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
||||
uint32_t intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
|
||||
|
||||
red = (red * inv_desaturate + intensity) / 256;
|
||||
green = (green * inv_desaturate + intensity) / 256;
|
||||
blue = (blue * inv_desaturate + intensity) / 256;
|
||||
red = (red * inv_desaturate + intensity) / 256;
|
||||
green = (green * inv_desaturate + intensity) / 256;
|
||||
blue = (blue * inv_desaturate + intensity) / 256;
|
||||
|
||||
red = (constants.fade_red * inv_light + red * light) / 256;
|
||||
green = (constants.fade_green * inv_light + green * light) / 256;
|
||||
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
||||
red = (constants.fade_red * inv_light + red * light) / 256;
|
||||
green = (constants.fade_green * inv_light + green * light) / 256;
|
||||
blue = (constants.fade_blue * inv_light + blue * light) / 256;
|
||||
|
||||
red = (red * constants.light_red) / 256;
|
||||
green = (green * constants.light_green) / 256;
|
||||
blue = (blue * constants.light_blue) / 256;
|
||||
red = (red * constants.light_red) / 256;
|
||||
green = (green * constants.light_green) / 256;
|
||||
blue = (blue * constants.light_blue) / 256;
|
||||
}
|
||||
return alpha | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
return alpha | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
1411
src/r_draw_tc.cpp
Normal file
1411
src/r_draw_tc.cpp
Normal file
File diff suppressed because it is too large
Load diff
239
src/r_draw_tc.h
Normal file
239
src/r_draw_tc.h
Normal file
|
@ -0,0 +1,239 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "r_defs.h"
|
||||
|
||||
struct FSWColormap;
|
||||
|
||||
EXTERN_CVAR(Bool, r_multithreaded);
|
||||
EXTERN_CVAR(Bool, r_magfilter);
|
||||
EXTERN_CVAR(Bool, r_minfilter);
|
||||
EXTERN_CVAR(Bool, r_mipmap);
|
||||
EXTERN_CVAR(Float, r_lod_bias);
|
||||
EXTERN_CVAR(Int, r_drawfuzz);
|
||||
EXTERN_CVAR(Bool, r_drawtrans);
|
||||
EXTERN_CVAR(Float, transsouls);
|
||||
EXTERN_CVAR(Int, r_columnmethod);
|
||||
|
||||
namespace swrenderer
|
||||
{
|
||||
struct vissprite_t;
|
||||
|
||||
struct ShadeConstants
|
||||
{
|
||||
uint16_t light_alpha;
|
||||
uint16_t light_red;
|
||||
uint16_t light_green;
|
||||
uint16_t light_blue;
|
||||
uint16_t fade_alpha;
|
||||
uint16_t fade_red;
|
||||
uint16_t fade_green;
|
||||
uint16_t fade_blue;
|
||||
uint16_t desaturate;
|
||||
bool simple_shade;
|
||||
};
|
||||
|
||||
extern double dc_texturemid;
|
||||
|
||||
namespace drawerargs
|
||||
{
|
||||
extern int dc_pitch;
|
||||
extern lighttable_t *dc_colormap;
|
||||
extern FSWColormap *dc_fcolormap;
|
||||
extern ShadeConstants dc_shade_constants;
|
||||
extern fixed_t dc_light;
|
||||
extern int dc_x;
|
||||
extern int dc_yl;
|
||||
extern int dc_yh;
|
||||
extern fixed_t dc_iscale;
|
||||
extern fixed_t dc_texturefrac;
|
||||
extern uint32_t dc_textureheight;
|
||||
extern int dc_color;
|
||||
extern uint32_t dc_srccolor;
|
||||
extern uint32_t dc_srccolor_bgra;
|
||||
extern uint32_t *dc_srcblend;
|
||||
extern uint32_t *dc_destblend;
|
||||
extern fixed_t dc_srcalpha;
|
||||
extern fixed_t dc_destalpha;
|
||||
extern const uint8_t *dc_source;
|
||||
extern const uint8_t *dc_source2;
|
||||
extern uint32_t dc_texturefracx;
|
||||
extern uint8_t *dc_translation;
|
||||
extern uint8_t *dc_dest;
|
||||
extern uint8_t *dc_destorg;
|
||||
extern int dc_destheight;
|
||||
extern int dc_count;
|
||||
|
||||
extern bool drawer_needs_pal_input;
|
||||
|
||||
extern uint32_t vplce[4];
|
||||
extern uint32_t vince[4];
|
||||
extern uint8_t *palookupoffse[4];
|
||||
extern fixed_t palookuplight[4];
|
||||
extern const uint8_t *bufplce[4];
|
||||
extern const uint8_t *bufplce2[4];
|
||||
extern uint32_t buftexturefracx[4];
|
||||
extern uint32_t bufheight[4];
|
||||
extern int vlinebits;
|
||||
extern int mvlinebits;
|
||||
extern int tmvlinebits;
|
||||
|
||||
extern int ds_y;
|
||||
extern int ds_x1;
|
||||
extern int ds_x2;
|
||||
extern lighttable_t * ds_colormap;
|
||||
extern FSWColormap *ds_fcolormap;
|
||||
extern ShadeConstants ds_shade_constants;
|
||||
extern dsfixed_t ds_light;
|
||||
extern dsfixed_t ds_xfrac;
|
||||
extern dsfixed_t ds_yfrac;
|
||||
extern dsfixed_t ds_xstep;
|
||||
extern dsfixed_t ds_ystep;
|
||||
extern int ds_xbits;
|
||||
extern int ds_ybits;
|
||||
extern fixed_t ds_alpha;
|
||||
extern double ds_lod;
|
||||
extern const uint8_t *ds_source;
|
||||
extern bool ds_source_mipmapped;
|
||||
extern int ds_color;
|
||||
|
||||
extern unsigned int dc_tspans[4][MAXHEIGHT];
|
||||
extern unsigned int *dc_ctspan[4];
|
||||
extern unsigned int *horizspan[4];
|
||||
}
|
||||
|
||||
extern int ylookup[MAXHEIGHT];
|
||||
extern uint8_t shadetables[/*NUMCOLORMAPS*16*256*/];
|
||||
extern FDynamicColormap ShadeFakeColormap[16];
|
||||
extern uint8_t identitymap[256];
|
||||
extern FDynamicColormap identitycolormap;
|
||||
|
||||
// Spectre/Invisibility.
|
||||
#define FUZZTABLE 50
|
||||
extern int fuzzoffset[FUZZTABLE + 1];
|
||||
extern int fuzzpos;
|
||||
extern int fuzzviewheight;
|
||||
|
||||
extern bool r_swtruecolor;
|
||||
|
||||
void R_InitColumnDrawers();
|
||||
void R_InitShadeMaps();
|
||||
void R_InitFuzzTable(int fuzzoff);
|
||||
|
||||
enum ESPSResult
|
||||
{
|
||||
DontDraw, // not useful to draw this
|
||||
DoDraw0, // draw this as if r_columnmethod is 0
|
||||
DoDraw1, // draw this as if r_columnmethod is 1
|
||||
};
|
||||
|
||||
ESPSResult R_SetPatchStyle(FRenderStyle style, fixed_t alpha, int translation, uint32_t color);
|
||||
ESPSResult R_SetPatchStyle(FRenderStyle style, float alpha, int translation, uint32_t color);
|
||||
void R_FinishSetPatchStyle(); // Call this after finished drawing the current thing, in case its style was STYLE_Shade
|
||||
bool R_GetTransMaskDrawers(fixed_t(**tmvline1)(), void(**tmvline4)());
|
||||
|
||||
const uint8_t *R_GetColumn(FTexture *tex, int col);
|
||||
void wallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||
void maskwallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||
void transmaskwallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||
|
||||
void rt_initcols(uint8_t *buffer = nullptr);
|
||||
void rt_span_coverage(int x, int start, int stop);
|
||||
void rt_draw4cols(int sx);
|
||||
void rt_flip_posts();
|
||||
void rt_copy1col(int hx, int sx, int yl, int yh);
|
||||
void rt_copy4cols(int sx, int yl, int yh);
|
||||
void rt_shaded1col(int hx, int sx, int yl, int yh);
|
||||
void rt_shaded4cols(int sx, int yl, int yh);
|
||||
void rt_map1col(int hx, int sx, int yl, int yh);
|
||||
void rt_add1col(int hx, int sx, int yl, int yh);
|
||||
void rt_addclamp1col(int hx, int sx, int yl, int yh);
|
||||
void rt_subclamp1col(int hx, int sx, int yl, int yh);
|
||||
void rt_revsubclamp1col(int hx, int sx, int yl, int yh);
|
||||
void rt_tlate1col(int hx, int sx, int yl, int yh);
|
||||
void rt_tlateadd1col(int hx, int sx, int yl, int yh);
|
||||
void rt_tlateaddclamp1col(int hx, int sx, int yl, int yh);
|
||||
void rt_tlatesubclamp1col(int hx, int sx, int yl, int yh);
|
||||
void rt_tlaterevsubclamp1col(int hx, int sx, int yl, int yh);
|
||||
void rt_map4cols(int sx, int yl, int yh);
|
||||
void rt_add4cols(int sx, int yl, int yh);
|
||||
void rt_addclamp4cols(int sx, int yl, int yh);
|
||||
void rt_subclamp4cols(int sx, int yl, int yh);
|
||||
void rt_revsubclamp4cols(int sx, int yl, int yh);
|
||||
void rt_tlate4cols(int sx, int yl, int yh);
|
||||
void rt_tlateadd4cols(int sx, int yl, int yh);
|
||||
void rt_tlateaddclamp4cols(int sx, int yl, int yh);
|
||||
void rt_tlatesubclamp4cols(int sx, int yl, int yh);
|
||||
void rt_tlaterevsubclamp4cols(int sx, int yl, int yh);
|
||||
void R_DrawColumnHoriz();
|
||||
void R_DrawColumn();
|
||||
void R_DrawFuzzColumn();
|
||||
void R_DrawTranslatedColumn();
|
||||
void R_DrawShadedColumn();
|
||||
void R_FillColumn();
|
||||
void R_FillAddColumn();
|
||||
void R_FillAddClampColumn();
|
||||
void R_FillSubClampColumn();
|
||||
void R_FillRevSubClampColumn();
|
||||
void R_DrawAddColumn();
|
||||
void R_DrawTlatedAddColumn();
|
||||
void R_DrawAddClampColumn();
|
||||
void R_DrawAddClampTranslatedColumn();
|
||||
void R_DrawSubClampColumn();
|
||||
void R_DrawSubClampTranslatedColumn();
|
||||
void R_DrawRevSubClampColumn();
|
||||
void R_DrawRevSubClampTranslatedColumn();
|
||||
void R_DrawSpan();
|
||||
void R_DrawSpanMasked();
|
||||
void R_DrawSpanTranslucent();
|
||||
void R_DrawSpanMaskedTranslucent();
|
||||
void R_DrawSpanAddClamp();
|
||||
void R_DrawSpanMaskedAddClamp();
|
||||
void R_FillSpan();
|
||||
void R_DrawTiltedSpan(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy);
|
||||
void R_DrawColoredSpan(int y, int x1, int x2);
|
||||
void R_SetupDrawSlab(FSWColormap *base_colormap, float light, int shade);
|
||||
void R_DrawSlab(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p);
|
||||
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip);
|
||||
uint32_t vlinec1();
|
||||
void vlinec4();
|
||||
uint32_t mvlinec1();
|
||||
void mvlinec4();
|
||||
fixed_t tmvline1_add();
|
||||
void tmvline4_add();
|
||||
fixed_t tmvline1_addclamp();
|
||||
void tmvline4_addclamp();
|
||||
fixed_t tmvline1_subclamp();
|
||||
void tmvline4_subclamp();
|
||||
fixed_t tmvline1_revsubclamp();
|
||||
void tmvline4_revsubclamp();
|
||||
void R_FillColumnHoriz();
|
||||
void R_FillSpan();
|
||||
|
||||
inline uint32_t dovline1() { return vlinec1(); }
|
||||
inline void dovline4() { vlinec4(); }
|
||||
inline uint32_t domvline1() { return mvlinec1(); }
|
||||
inline void domvline4() { mvlinec4(); }
|
||||
|
||||
void setupvline(int fracbits);
|
||||
void setupmvline(int fracbits);
|
||||
void setuptmvline(int fracbits);
|
||||
|
||||
void R_DrawSingleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
||||
void R_DrawSingleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
||||
void R_DrawDoubleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
||||
void R_DrawDoubleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
||||
|
||||
// Sets dc_colormap and dc_light to their appropriate values depending on the output format (pal vs true color)
|
||||
void R_SetColorMapLight(FSWColormap *base_colormap, float light, int shade);
|
||||
void R_SetDSColorMapLight(FSWColormap *base_colormap, float light, int shade);
|
||||
void R_SetTranslationMap(lighttable_t *translation);
|
||||
|
||||
void R_SetupSpanBits(FTexture *tex);
|
||||
void R_SetSpanColormap(FDynamicColormap *colormap, int shade);
|
||||
void R_SetSpanSource(FTexture *tex);
|
||||
|
||||
void R_MapTiltedPlane(int y, int x1);
|
||||
void R_MapColoredPlane(int y, int x1);
|
||||
void R_DrawParticle(vissprite_t *);
|
||||
}
|
|
@ -1,37 +1,23 @@
|
|||
/*
|
||||
** r_drawt_rgba.cpp
|
||||
** Faster column drawers for modern processors, true color edition
|
||||
** Drawer commands for the RT family of drawers
|
||||
** Copyright (c) 2016 Magnus Norddahl
|
||||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 1998-2006 Randy Heit
|
||||
** All rights reserved.
|
||||
** This software is provided 'as-is', without any express or implied
|
||||
** warranty. In no event will the authors be held liable for any damages
|
||||
** arising from the use of this software.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
** Permission is granted to anyone to use this software for any purpose,
|
||||
** including commercial applications, and to alter it and redistribute it
|
||||
** freely, subject to the following restrictions:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
** 1. The origin of this software must not be misrepresented; you must not
|
||||
** claim that you wrote the original software. If you use this software
|
||||
** in a product, an acknowledgment in the product documentation would be
|
||||
** appreciated but is not required.
|
||||
** 2. Altered source versions must be plainly marked as such, and must not be
|
||||
** misrepresented as being the original software.
|
||||
** 3. This notice may not be removed or altered from any source distribution.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
|
||||
**
|
||||
** True color versions of the similar functions in r_drawt.cpp
|
||||
** Please see r_drawt.cpp for a description of the globals used.
|
||||
*/
|
||||
|
||||
#include "templates.h"
|
||||
|
@ -47,15 +33,7 @@
|
|||
|
||||
namespace swrenderer
|
||||
{
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class DrawColumnRt1LLVMCommand : public DrawerCommand
|
||||
{
|
||||
protected:
|
||||
DrawColumnArgs args;
|
||||
|
||||
WorkerThreadData ThreadData(DrawerThread *thread)
|
||||
WorkerThreadData DrawColumnRt1LLVMCommand::ThreadData(DrawerThread *thread)
|
||||
{
|
||||
WorkerThreadData d;
|
||||
d.core = thread->core;
|
||||
|
@ -66,8 +44,7 @@ protected:
|
|||
return d;
|
||||
}
|
||||
|
||||
public:
|
||||
DrawColumnRt1LLVMCommand(int hx, int sx, int yl, int yh)
|
||||
DrawColumnRt1LLVMCommand::DrawColumnRt1LLVMCommand(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
|
@ -105,90 +82,38 @@ public:
|
|||
DetectRangeError(args.dest, args.dest_y, args.count);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
void DrawColumnRt1LLVMCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
Drawers::Instance()->DrawColumnRt1(&args, &d);
|
||||
}
|
||||
|
||||
FString DebugInfo() override
|
||||
FString DrawColumnRt1LLVMCommand::DebugInfo()
|
||||
{
|
||||
return "DrawColumnRt\n" + args.ToString();
|
||||
}
|
||||
};
|
||||
|
||||
#define DECLARE_DRAW_COMMAND(name, func, base) \
|
||||
class name##LLVMCommand : public base \
|
||||
{ \
|
||||
public: \
|
||||
using base::base; \
|
||||
void Execute(DrawerThread *thread) override \
|
||||
{ \
|
||||
WorkerThreadData d = ThreadData(thread); \
|
||||
Drawers::Instance()->func(&args, &d); \
|
||||
} \
|
||||
};
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Copy, DrawColumnRt1Copy, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Add, DrawColumnRt1Add, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Shaded, DrawColumnRt1Shaded, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClamp, DrawColumnRt1AddClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClamp, DrawColumnRt1SubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClamp, DrawColumnRt1RevSubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1Translated, DrawColumnRt1Translated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1TlatedAdd, DrawColumnRt1TlatedAdd, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1AddClampTranslated, DrawColumnRt1AddClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1SubClampTranslated, DrawColumnRt1SubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt1RevSubClampTranslated, DrawColumnRt1RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4, DrawColumnRt4, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Copy, DrawColumnRt4Copy, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Add, DrawColumnRt4Add, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Shaded, DrawColumnRt4Shaded, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClamp, DrawColumnRt4AddClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClamp, DrawColumnRt4SubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClamp, DrawColumnRt4RevSubClamp, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4Translated, DrawColumnRt4Translated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4TlatedAdd, DrawColumnRt4TlatedAdd, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4AddClampTranslated, DrawColumnRt4AddClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4SubClampTranslated, DrawColumnRt4SubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRt4RevSubClampTranslated, DrawColumnRt4RevSubClampTranslated, DrawColumnRt1LLVMCommand);
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class RtInitColsRGBACommand : public DrawerCommand
|
||||
{
|
||||
BYTE * RESTRICT buff;
|
||||
|
||||
public:
|
||||
RtInitColsRGBACommand(BYTE *buff)
|
||||
RtInitColsRGBACommand::RtInitColsRGBACommand(BYTE *buff)
|
||||
{
|
||||
this->buff = buff;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
void RtInitColsRGBACommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
thread->dc_temp_rgba = buff == NULL ? thread->dc_temp_rgbabuff_rgba : (uint32_t*)buff;
|
||||
}
|
||||
|
||||
FString DebugInfo() override
|
||||
FString RtInitColsRGBACommand::DebugInfo()
|
||||
{
|
||||
return "RtInitCols";
|
||||
}
|
||||
};
|
||||
|
||||
template<typename InputPixelType>
|
||||
class DrawColumnHorizRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _count;
|
||||
fixed_t _iscale;
|
||||
fixed_t _texturefrac;
|
||||
const InputPixelType * RESTRICT _source;
|
||||
int _x;
|
||||
int _yl;
|
||||
int _yh;
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
public:
|
||||
DrawColumnHorizRGBACommand()
|
||||
template<typename InputPixelType>
|
||||
DrawColumnHorizRGBACommand<InputPixelType>::DrawColumnHorizRGBACommand()
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
|
@ -201,7 +126,8 @@ public:
|
|||
_yh = dc_yh;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
template<typename InputPixelType>
|
||||
void DrawColumnHorizRGBACommand<InputPixelType>::Execute(DrawerThread *thread)
|
||||
{
|
||||
int count = _count;
|
||||
uint32_t *dest;
|
||||
|
@ -252,22 +178,19 @@ public:
|
|||
} while (--count);
|
||||
}
|
||||
|
||||
FString DebugInfo() override
|
||||
template<typename InputPixelType>
|
||||
FString DrawColumnHorizRGBACommand<InputPixelType>::DebugInfo()
|
||||
{
|
||||
return "DrawColumnHoriz";
|
||||
}
|
||||
};
|
||||
|
||||
class FillColumnHorizRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _x;
|
||||
int _yl;
|
||||
int _yh;
|
||||
int _count;
|
||||
uint32_t _color;
|
||||
// Generate code for the versions we use:
|
||||
template class DrawColumnHorizRGBACommand<uint8_t>;
|
||||
template class DrawColumnHorizRGBACommand<uint32_t>;
|
||||
|
||||
public:
|
||||
FillColumnHorizRGBACommand()
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
FillColumnHorizRGBACommand::FillColumnHorizRGBACommand()
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
|
@ -278,7 +201,7 @@ public:
|
|||
_yh = dc_yh;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
void FillColumnHorizRGBACommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
int count = _count;
|
||||
uint32_t color = _color;
|
||||
|
@ -304,220 +227,8 @@ public:
|
|||
} while (--count);
|
||||
}
|
||||
|
||||
FString DebugInfo() override
|
||||
FString FillColumnHorizRGBACommand::DebugInfo()
|
||||
{
|
||||
return "FillColumnHoriz";
|
||||
}
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Copies one span at hx to the screen at sx.
|
||||
void rt_copy1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1CopyLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Copies all four spans to the screen starting at sx.
|
||||
void rt_copy4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
// To do: we could do this with SSE using __m128i
|
||||
rt_copy1col_rgba(0, sx, yl, yh);
|
||||
rt_copy1col_rgba(1, sx + 1, yl, yh);
|
||||
rt_copy1col_rgba(2, sx + 2, yl, yh);
|
||||
rt_copy1col_rgba(3, sx + 3, yl, yh);
|
||||
}
|
||||
|
||||
// Maps one span at hx to the screen at sx.
|
||||
void rt_map1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1LLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Maps all four spans to the screen starting at sx.
|
||||
void rt_map4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4LLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates one span at hx to the screen at sx.
|
||||
void rt_tlate1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates all four spans to the screen starting at sx.
|
||||
void rt_tlate4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds one span at hx to the screen at sx without clamping.
|
||||
void rt_add1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds all four spans to the screen starting at sx without clamping.
|
||||
void rt_add4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds one span at hx to the screen at sx without clamping.
|
||||
void rt_tlateadd1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds all four spans to the screen starting at sx without clamping.
|
||||
void rt_tlateadd4cols_rgba(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Shades one span at hx to the screen at sx.
|
||||
void rt_shaded1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1ShadedLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Shades all four spans to the screen starting at sx.
|
||||
void rt_shaded4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4ShadedLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds one span at hx to the screen at sx with clamping.
|
||||
void rt_addclamp1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds all four spans to the screen starting at sx with clamping.
|
||||
void rt_addclamp4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds one span at hx to the screen at sx with clamping.
|
||||
void rt_tlateaddclamp1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds all four spans to the screen starting at sx with clamping.
|
||||
void rt_tlateaddclamp4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts one span at hx to the screen at sx with clamping.
|
||||
void rt_subclamp1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts all four spans to the screen starting at sx with clamping.
|
||||
void rt_subclamp4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts one span at hx to the screen at sx with clamping.
|
||||
void rt_tlatesubclamp1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts all four spans to the screen starting at sx with clamping.
|
||||
void rt_tlatesubclamp4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts one span at hx from the screen at sx with clamping.
|
||||
void rt_revsubclamp1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts all four spans from the screen starting at sx with clamping.
|
||||
void rt_revsubclamp4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts one span at hx from the screen at sx with clamping.
|
||||
void rt_tlaterevsubclamp1col_rgba (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts all four spans from the screen starting at sx with clamping.
|
||||
void rt_tlaterevsubclamp4cols_rgba (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Before each pass through a rendering loop that uses these routines,
|
||||
// call this function to set up the span pointers.
|
||||
void rt_initcols_rgba (BYTE *buff)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
for (int y = 3; y >= 0; y--)
|
||||
horizspan[y] = dc_ctspan[y] = &dc_tspans[y][0];
|
||||
|
||||
DrawerCommandQueue::QueueCommand<RtInitColsRGBACommand>(buff);
|
||||
}
|
||||
|
||||
void rt_span_coverage_rgba(int x, int start, int stop)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
unsigned int **tspan = &dc_ctspan[x & 3];
|
||||
(*tspan)[0] = start;
|
||||
(*tspan)[1] = stop;
|
||||
*tspan += 2;
|
||||
}
|
||||
|
||||
// Stretches a column into a temporary buffer which is later
|
||||
// drawn to the screen along with up to three other columns.
|
||||
void R_DrawColumnHoriz_rgba (void)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
if (dc_count <= 0)
|
||||
return;
|
||||
|
||||
int x = dc_x & 3;
|
||||
unsigned int **span = &dc_ctspan[x];
|
||||
(*span)[0] = dc_yl;
|
||||
(*span)[1] = dc_yh;
|
||||
*span += 2;
|
||||
|
||||
if (drawer_needs_pal_input)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint8_t>>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint32_t>>();
|
||||
}
|
||||
|
||||
// [RH] Just fills a column with a given color
|
||||
void R_FillColumnHoriz_rgba (void)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
if (dc_count <= 0)
|
||||
return;
|
||||
|
||||
int x = dc_x & 3;
|
||||
unsigned int **span = &dc_ctspan[x];
|
||||
(*span)[0] = dc_yl;
|
||||
(*span)[1] = dc_yh;
|
||||
*span += 2;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<FillColumnHorizRGBACommand>();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -511,9 +511,9 @@ void R_MapTiltedPlane_C (int y, int x1)
|
|||
#endif
|
||||
}
|
||||
|
||||
void R_MapTiltedPlane_rgba (int y, int x1)
|
||||
void R_MapTiltedPlane (int y, int x1)
|
||||
{
|
||||
R_DrawTiltedSpan_rgba(y, x1, spanend[y], plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
|
||||
R_DrawTiltedSpan(y, x1, spanend[y], plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -527,9 +527,9 @@ void R_MapColoredPlane_C (int y, int x1)
|
|||
memset (ylookup[y] + x1 + dc_destorg, ds_color, spanend[y] - x1 + 1);
|
||||
}
|
||||
|
||||
void R_MapColoredPlane_rgba(int y, int x1)
|
||||
void R_MapColoredPlane(int y, int x1)
|
||||
{
|
||||
R_DrawColoredSpan_rgba(y, x1, spanend[y]);
|
||||
R_DrawColoredSpan(y, x1, spanend[y]);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1073,32 +1073,16 @@ static void R_DrawSkyColumnStripe(int start_x, int y1, int y2, int columns, doub
|
|||
uint32_t solid_top = frontskytex->GetSkyCapColor(false);
|
||||
uint32_t solid_bottom = frontskytex->GetSkyCapColor(true);
|
||||
|
||||
if (r_swtruecolor)
|
||||
{
|
||||
if (columns == 4)
|
||||
if (!backskytex)
|
||||
R_DrawSingleSkyCol4_rgba(solid_top, solid_bottom);
|
||||
else
|
||||
R_DrawDoubleSkyCol4_rgba(solid_top, solid_bottom);
|
||||
if (columns == 4)
|
||||
if (!backskytex)
|
||||
R_DrawSingleSkyCol4(solid_top, solid_bottom);
|
||||
else
|
||||
if (!backskytex)
|
||||
R_DrawSingleSkyCol1_rgba(solid_top, solid_bottom);
|
||||
else
|
||||
R_DrawDoubleSkyCol1_rgba(solid_top, solid_bottom);
|
||||
}
|
||||
R_DrawDoubleSkyCol4(solid_top, solid_bottom);
|
||||
else
|
||||
{
|
||||
if (columns == 4)
|
||||
if (!backskytex)
|
||||
R_DrawSingleSkyCol4(solid_top, solid_bottom);
|
||||
else
|
||||
R_DrawDoubleSkyCol4(solid_top, solid_bottom);
|
||||
if (!backskytex)
|
||||
R_DrawSingleSkyCol1(solid_top, solid_bottom);
|
||||
else
|
||||
if (!backskytex)
|
||||
R_DrawSingleSkyCol1(solid_top, solid_bottom);
|
||||
else
|
||||
R_DrawDoubleSkyCol1(solid_top, solid_bottom);
|
||||
}
|
||||
R_DrawDoubleSkyCol1(solid_top, solid_bottom);
|
||||
}
|
||||
|
||||
static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
|
||||
|
|
Loading…
Reference in a new issue