diff --git a/src/g_hexen/a_fighteraxe.cpp b/src/g_hexen/a_fighteraxe.cpp index 4223552b9..50b378e50 100644 --- a/src/g_hexen/a_fighteraxe.cpp +++ b/src/g_hexen/a_fighteraxe.cpp @@ -126,7 +126,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FAxeCheckUp) } if (player->ReadyWeapon->Ammo1->Amount) { - P_SetPsprite (player, ps_weapon, player->ReadyWeapon->FindState ("ReadyGlow")); + P_SetPsprite (player, ps_weapon, player->ReadyWeapon->FindState ("SelectGlow")); } else {