- renamed 'Tracer' class to 'LineTracer', because 'Tracer' is a too common name that had been used by some mods.

This commit is contained in:
Christoph Oelckers 2018-01-27 09:32:26 +01:00
parent 2d8731508b
commit 7ceb70bcc1
3 changed files with 13 additions and 13 deletions

View File

@ -955,8 +955,8 @@ static bool EditTraceResult (uint32_t flags, FTraceResults &res)
// [ZZ] here go the methods for the ZScript interface
//
//==========================================================================
IMPLEMENT_CLASS(DTracer, false, false)
DEFINE_FIELD_X(Tracer, DTracer, Results)
IMPLEMENT_CLASS(DLineTracer, false, false)
DEFINE_FIELD(DLineTracer, Results)
// define TraceResults fields
DEFINE_FIELD_NAMED_X(TraceResults, FTraceResults, Sector, HitSector)
@ -978,9 +978,9 @@ DEFINE_FIELD_X(TraceResults, FTraceResults, CrossedWaterPos)
DEFINE_FIELD_X(TraceResults, FTraceResults, Crossed3DWater)
DEFINE_FIELD_X(TraceResults, FTraceResults, Crossed3DWaterPos)
DEFINE_ACTION_FUNCTION(DTracer, Trace)
DEFINE_ACTION_FUNCTION(DLineTracer, Trace)
{
PARAM_SELF_PROLOGUE(DTracer);
PARAM_SELF_PROLOGUE(DLineTracer);
/*bool Trace(const DVector3 &start, sector_t *sector, const DVector3 &direction, double maxDist,
ActorFlags ActorMask, uint32_t WallMask, AActor *ignore, FTraceResults &res, uint32_t traceFlags = 0,
ETraceStatus(*callback)(FTraceResults &res, void *) = NULL, void *callbackdata = NULL);*/
@ -1001,13 +1001,13 @@ DEFINE_ACTION_FUNCTION(DTracer, Trace)
// Trace(vector3 start, Sector sector, vector3 direction, double maxDist, ETraceFlags traceFlags)
bool res = Trace(DVector3(start_x, start_y, start_z), sector, DVector3(direction_x, direction_y, direction_z), maxDist,
(ActorFlag)0xFFFFFFFF, 0xFFFFFFFF, nullptr, self->Results, traceFlags, &DTracer::TraceCallback, self);
(ActorFlag)0xFFFFFFFF, 0xFFFFFFFF, nullptr, self->Results, traceFlags, &DLineTracer::TraceCallback, self);
ACTION_RETURN_BOOL(res);
}
ETraceStatus DTracer::TraceCallback(FTraceResults& res, void* pthis)
ETraceStatus DLineTracer::TraceCallback(FTraceResults& res, void* pthis)
{
DTracer* self = (DTracer*)pthis;
DLineTracer* self = (DLineTracer*)pthis;
// "res" here should refer to self->Results anyway.
// patch results a bit. modders don't expect it to work like this most likely.
@ -1036,13 +1036,13 @@ ETraceStatus DTracer::TraceCallback(FTraceResults& res, void* pthis)
return self->CallZScriptCallback();
}
ETraceStatus DTracer::CallZScriptCallback()
ETraceStatus DLineTracer::CallZScriptCallback()
{
IFVIRTUAL(DTracer, TraceCallback)
IFVIRTUAL(DLineTracer, TraceCallback)
{
int status;
VMReturn results[1] = { &status };
VMValue params[1] = { (DTracer*)this };
VMValue params[1] = { (DLineTracer*)this };
VMCall(func, params, 1, results, 1);
return (ETraceStatus)status;
}

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@ -113,9 +113,9 @@ bool Trace(const DVector3 &start, sector_t *sector, const DVector3 &direction, d
ETraceStatus(*callback)(FTraceResults &res, void *) = NULL, void *callbackdata = NULL);
// [ZZ] this is the object that's used for ZScript
class DTracer : public DObject
class DLineTracer : public DObject
{
DECLARE_CLASS(DTracer, DObject)
DECLARE_CLASS(DLineTracer, DObject)
public:
FTraceResults Results;
static ETraceStatus TraceCallback(FTraceResults& res, void* pthis);

View File

@ -524,7 +524,7 @@ struct TraceResults native
native vector3 Crossed3DWaterPos;
}
class Tracer : Object native
class LineTracer : Object native
{
native @TraceResults Results;
native bool Trace(vector3 start, Sector sec, vector3 direction, double maxDist, ETraceFlags traceFlags);