From 7cbaf80a2a7e89cab1a1164c724d29330a6042a1 Mon Sep 17 00:00:00 2001 From: raa-eruanna Date: Thu, 29 Sep 2016 12:49:10 -0400 Subject: [PATCH] - Okay - so - last commit didn't actually fix anything. I think for now, it's better to turn off multi-threading by default until this can be fixed. r_multithreading has been changed to false by default, and is now saved in the user's .ini. --- src/r_draw_rgba.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/r_draw_rgba.cpp b/src/r_draw_rgba.cpp index 91044d1dd..127697356 100644 --- a/src/r_draw_rgba.cpp +++ b/src/r_draw_rgba.cpp @@ -54,7 +54,7 @@ extern float rw_lightstep; extern int wallshade; // Use multiple threads when drawing -CVAR(Bool, r_multithreaded, true, 0); +CVAR(Bool, r_multithreaded, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG); // [SP] Set Max Threads to a sane amount CVAR(Int, r_multithreadedmax, 1024, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);