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- fixed output of localized player's log text to console
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@ -442,7 +442,7 @@ void player_t::SetLogText (const char *text)
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{
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{
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// Print log text to console
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// Print log text to console
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AddToConsole(-1, TEXTCOLOR_GOLD);
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AddToConsole(-1, TEXTCOLOR_GOLD);
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AddToConsole(-1, GStrings(LogText));
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AddToConsole(-1, GStrings(text[0] == '$' ? text + 1 : text));
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AddToConsole(-1, "\n");
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AddToConsole(-1, "\n");
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}
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}
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}
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}
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