diff --git a/src/gamedata/textures/texturemanager.cpp b/src/gamedata/textures/texturemanager.cpp index 9a7685654..8f052222c 100644 --- a/src/gamedata/textures/texturemanager.cpp +++ b/src/gamedata/textures/texturemanager.cpp @@ -1186,7 +1186,7 @@ void FTextureManager::Init() FTexture::InitGrayMap(); // Texture 0 is a dummy texture used to indicate "no texture" - auto nulltex = new FImageTexture(nullptr); + auto nulltex = new FImageTexture(nullptr, ""); nulltex->SetUseType(ETextureType::Null); AddTexture (nulltex); // some special textures used in the game.