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Fix merge conflict properly
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1 changed files with 1 additions and 2 deletions
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@ -1327,8 +1327,7 @@ sfxinfo_t *S_LoadSound(sfxinfo_t *sfx)
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}
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else if (sfx->bLoadRAW)
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{
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int frequency = (sfx->bForce22050 ? 22050 : 11025);
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sfx->data = GSnd->LoadSoundRaw(sfxdata, size, frequency, 1, 8, sfx->LoopStart);
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sfx->data = GSnd->LoadSoundRaw(sfxdata, size, sfx->RawRate, 1, 8, sfx->LoopStart);
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}
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else if (((BYTE *)sfxdata)[0] == 3 && ((BYTE *)sfxdata)[1] == 0 && dmxlen <= size - 8)
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{
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