Fixed: Player.FallingScreamSpeed used minz as the maxz as well

This commit is contained in:
Randy Heit 2016-01-25 18:55:05 -06:00
parent 655c6fc08e
commit 774c136532

View file

@ -2455,7 +2455,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, GruntSpeed, F, PlayerPawn)
DEFINE_CLASS_PROPERTY_PREFIX(player, FallingScreamSpeed, FF, PlayerPawn)
{
PROP_FIXED_PARM(minz, 0);
PROP_FIXED_PARM(maxz, 0);
PROP_FIXED_PARM(maxz, 1);
defaults->FallingScreamMinSpeed = minz;
defaults->FallingScreamMaxSpeed = maxz;
}