Direct native functions for SBarInfo

Mostly pointless because they all get used only once and aren't even virtual overrides, but I only realized this after everything was complete…
This commit is contained in:
Christoph Oelckers 2018-11-29 12:20:24 +01:00
parent 53d59559cd
commit 762a100d60
1 changed files with 48 additions and 8 deletions

View File

@ -1503,14 +1503,24 @@ void SBarInfoMainBlock::DrawAux(const SBarInfoMainBlock *block, DSBarInfo *statu
//
//==========================================================================
DEFINE_ACTION_FUNCTION(DSBarInfo, Destroy)
static void SBarInfo_Destroy(DSBarInfo *self)
{
delete self;
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, Destroy, SBarInfo_Destroy)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
delete self;
return 0;
}
DEFINE_ACTION_FUNCTION(DSBarInfo, AttachToPlayer)
static void SBarInfo_AttachToPlayer(DSBarInfo *self, player_t *player)
{
self->_AttachToPlayer(player);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, AttachToPlayer, SBarInfo_AttachToPlayer)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
PARAM_POINTER(player, player_t);
@ -1518,7 +1528,12 @@ DEFINE_ACTION_FUNCTION(DSBarInfo, AttachToPlayer)
return 0;
}
DEFINE_ACTION_FUNCTION(DSBarInfo, Draw)
static void SBarInfo_Draw(DSBarInfo *self, int state)
{
self->_Draw((EHudState)state);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, Draw, SBarInfo_Draw)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
PARAM_INT(State);
@ -1526,28 +1541,48 @@ DEFINE_ACTION_FUNCTION(DSBarInfo, Draw)
return 0;
}
DEFINE_ACTION_FUNCTION(DSBarInfo, NewGame)
static void SBarInfo_NewGame(DSBarInfo *self)
{
self->_NewGame();
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, NewGame, SBarInfo_NewGame)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
self->_NewGame();
return 0;
}
DEFINE_ACTION_FUNCTION(DSBarInfo, MustDrawLog)
static int SBarInfo_MustDrawLog(DSBarInfo *self, int state)
{
return self->_MustDrawLog((EHudState)state);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, MustDrawLog, SBarInfo_MustDrawLog)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
PARAM_INT(State);
ACTION_RETURN_BOOL(self->_MustDrawLog((EHudState)State));
}
DEFINE_ACTION_FUNCTION(DSBarInfo, Tick)
static void SBarInfo_Tick(DSBarInfo *self)
{
self->_Tick();
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, Tick, SBarInfo_Tick)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
self->_Tick();
return 0;
}
DEFINE_ACTION_FUNCTION(DSBarInfo, ShowPop)
static void SBarInfo_ShowPop(DSBarInfo *self, int state)
{
self->_ShowPop(state);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, ShowPop, SBarInfo_ShowPop)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
PARAM_INT(State);
@ -1555,7 +1590,12 @@ DEFINE_ACTION_FUNCTION(DSBarInfo, ShowPop)
return 0;
}
DEFINE_ACTION_FUNCTION(DSBarInfo, GetProtrusion)
static int SBarInfo_GetProtrusion(DSBarInfo *self, float scale)
{
return self->_GetProtrusion(scale);
}
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, GetProtrusion, SBarInfo_GetProtrusion)
{
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
PARAM_FLOAT(scalefac);