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- Fixed compilation with Visual Studio using CMake project by using slightly modified version of the code in Zandronum's changeset 597309d.
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@ -581,6 +581,17 @@ if( WIN32 )
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else( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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else( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc )
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set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc )
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endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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# [BB] Maxim Stepin's hq2x/3x/4x pixel upsampling algorithm as library. Currently only used with VC++.
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if( MSVC )
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set( SYSTEM_SOURCES
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${SYSTEM_SOURCES}
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gl/hqnx/Image.cpp
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gl/hqnx/hq2x.cpp
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gl/hqnx/hq3x.cpp
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gl/hqnx/hq4x.cpp
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)
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endif( MSVC )
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else( WIN32 )
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else( WIN32 )
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set( SYSTEM_SOURCES_DIR sdl )
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set( SYSTEM_SOURCES_DIR sdl )
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set( SYSTEM_SOURCES
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set( SYSTEM_SOURCES
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