diff --git a/src/gl/scene/gl_scenedrawer.h b/src/gl/scene/gl_scenedrawer.h index c926d0aae..4f59120ac 100644 --- a/src/gl/scene/gl_scenedrawer.h +++ b/src/gl/scene/gl_scenedrawer.h @@ -56,7 +56,6 @@ public: int FixedColormap; area_t in_area; BitArray CurrentMapSections; // this cannot be a single number, because a group of portals with the same displacement may link different sections. - FDrawInfo * gl_drawinfo; angle_t FrustumAngle(); void SetViewMatrix(float vx, float vy, float vz, bool mirror, bool planemirror); diff --git a/src/win32/i_main.cpp b/src/win32/i_main.cpp index 3e4b88d1a..90e437a14 100644 --- a/src/win32/i_main.cpp +++ b/src/win32/i_main.cpp @@ -1351,7 +1351,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n _CrtSetDbgFlag (_CrtSetDbgFlag(0) | _CRTDBG_LEAK_CHECK_DF); // Use this to break at a specific allocation number. - _crtBreakAlloc = 177312; + //_crtBreakAlloc = 177312; #endif DoMain (hInstance);