diff --git a/src/gl/scene/gl_scenedrawer.h b/src/gl/scene/gl_scenedrawer.h
index c926d0aae..4f59120ac 100644
--- a/src/gl/scene/gl_scenedrawer.h
+++ b/src/gl/scene/gl_scenedrawer.h
@@ -56,7 +56,6 @@ public:
 	int		FixedColormap;
 	area_t	in_area;
 	BitArray CurrentMapSections;	// this cannot be a single number, because a group of portals with the same displacement may link different sections.
-	FDrawInfo * gl_drawinfo;
 
 	angle_t FrustumAngle();
 	void SetViewMatrix(float vx, float vy, float vz, bool mirror, bool planemirror);
diff --git a/src/win32/i_main.cpp b/src/win32/i_main.cpp
index 3e4b88d1a..90e437a14 100644
--- a/src/win32/i_main.cpp
+++ b/src/win32/i_main.cpp
@@ -1351,7 +1351,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n
 	_CrtSetDbgFlag (_CrtSetDbgFlag(0) | _CRTDBG_LEAK_CHECK_DF);
 
 	// Use this to break at a specific allocation number.
-	_crtBreakAlloc = 177312;
+	//_crtBreakAlloc = 177312;
 #endif
 
 	DoMain (hInstance);