From 74d939c0d28480a96084549f8c72aaefe02ca9b2 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Sat, 15 Sep 2018 08:16:02 -0400 Subject: [PATCH] - archive 'multiplayer' flag in savegames. https://forum.zdoom.org/viewtopic.php?f=2&t=61980 --- src/p_saveg.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_saveg.cpp b/src/p_saveg.cpp index 3eb98b808..fcb075e0f 100644 --- a/src/p_saveg.cpp +++ b/src/p_saveg.cpp @@ -942,6 +942,8 @@ void G_SerializeLevel(FSerializer &arc, bool hubload) arc.ReadObjects(hubload); } + arc("multiplayer", multiplayer); + arc("level.flags", level.flags) ("level.flags2", level.flags2) ("level.fadeto", level.fadeto)