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- Added a definition for OB_MPMAULER1 and removed the needless reference to OB_MPMAULER2.
SVN r4270 (trunk)
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ec7f433da3
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2 changed files with 1 additions and 1 deletions
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@ -534,7 +534,6 @@ ACTOR Mauler2 : Mauler
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Weapon.AmmoGive1 0
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Weapon.AmmoGive1 0
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Weapon.AmmoType1 "EnergyPod"
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Weapon.AmmoType1 "EnergyPod"
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Weapon.SisterWeapon "Mauler"
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Weapon.SisterWeapon "Mauler"
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Obituary "$OB_MPMAULER2"
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Tag "$TAG_MAULER2"
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Tag "$TAG_MAULER2"
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action native A_FireMauler2Pre ();
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action native A_FireMauler2Pre ();
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@ -806,6 +806,7 @@ OB_MPMINIMISSILELAUNCHER = "%o gulped down %k's missile.";
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OB_MPSTRIFEGRENADE = "%o was inverted by %k's H-E grenade.";
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OB_MPSTRIFEGRENADE = "%o was inverted by %k's H-E grenade.";
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OB_MPPHOSPHOROUSGRENADE = "%o took a flame bath in %k's phosphorous pyre.";
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OB_MPPHOSPHOROUSGRENADE = "%o took a flame bath in %k's phosphorous pyre.";
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OB_MPFLAMETHROWER = "%o was barbecued by %k.";
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OB_MPFLAMETHROWER = "%o was barbecued by %k.";
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OP_MPMAULER1 = "%o was zapped by %k.";
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OB_MPMAULER = "%o was viciously vaporized by %k.";
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OB_MPMAULER = "%o was viciously vaporized by %k.";
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OB_MPSIGIL = "%o bowed down to the sheer power of %k's Sigil.";
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OB_MPSIGIL = "%o bowed down to the sheer power of %k's Sigil.";
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