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- fixed: A_VileAttack didn't check for MF7_DONTTHRUST.
This is a fixed version of Major Cookes pull request.
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1 changed files with 2 additions and 1 deletions
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@ -151,5 +151,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_VileAttack)
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P_RadiusAttack (fire, self, blastdmg, blastrad, dmgtype, 0);
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}
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if (!(target->flags7 & MF7_DONTTHRUST))
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target->velz = Scale(thrust, 1000, target->Mass);
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}
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