diff --git a/src/gl/renderer/gl_renderstate.cpp b/src/gl/renderer/gl_renderstate.cpp index 56b319f00..86ea497ed 100644 --- a/src/gl/renderer/gl_renderstate.cpp +++ b/src/gl/renderer/gl_renderstate.cpp @@ -111,7 +111,6 @@ void FRenderState::Reset() mSplitBottomPlane.Set(0.0f, 0.0f, 0.0f, 0.0f); mClipLine.Set(0.0f, 0.0f, 0.0f, 0.0f); mDynColor.Set(0.0f, 0.0f, 0.0f, 0.0f); - mClipSplit[0] = mClipSplit[1] = 0.0f; mEffectState = 0; activeShader = nullptr; mProjectionMatrix.loadIdentity();