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Fix wrong initial mClipSplit values.
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1 changed files with 0 additions and 1 deletions
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@ -111,7 +111,6 @@ void FRenderState::Reset()
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mSplitBottomPlane.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mClipLine.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mDynColor.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mClipSplit[0] = mClipSplit[1] = 0.0f;
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mEffectState = 0;
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activeShader = nullptr;
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mProjectionMatrix.loadIdentity();
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