- we're past 4.7 now.

This commit is contained in:
Christoph Oelckers 2021-09-23 14:01:14 +02:00
parent dc116721fb
commit 708717b6ab
1 changed files with 5 additions and 5 deletions

View File

@ -41,20 +41,20 @@ const char *GetVersionString();
/** Lots of different version numbers **/
#define VERSIONSTR "4.7pre"
#define VERSIONSTR "4.8pre"
// The version as seen in the Windows resource
#define RC_FILEVERSION 4,6,9999,0
#define RC_PRODUCTVERSION 4,6,9999,0
#define RC_FILEVERSION 4,7,9999,0
#define RC_PRODUCTVERSION 4,7,9999,0
#define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning.
#define VER_MAJOR 4
#define VER_MINOR 7
#define VER_MINOR 8
#define VER_REVISION 0
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4
#define ENG_MINOR 7
#define ENG_MINOR 8
#define ENG_REVISION 0
// Version identifier for network games.