mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
Fixed: userinfo_t::SkinChanged() was unaware of player classes
This commit is contained in:
parent
0f7ad00d9a
commit
7052d4e14e
2 changed files with 6 additions and 6 deletions
|
@ -387,7 +387,7 @@ void D_SetupUserInfo ()
|
||||||
{
|
{
|
||||||
// Some cvars don't copy their original value directly.
|
// Some cvars don't copy their original value directly.
|
||||||
case NAME_Team: coninfo->TeamChanged(team); break;
|
case NAME_Team: coninfo->TeamChanged(team); break;
|
||||||
case NAME_Skin: coninfo->SkinChanged(skin); break;
|
case NAME_Skin: coninfo->SkinChanged(skin, players[consoleplayer].CurrentPlayerClass); break;
|
||||||
case NAME_Gender: coninfo->GenderChanged(gender); break;
|
case NAME_Gender: coninfo->GenderChanged(gender); break;
|
||||||
case NAME_PlayerClass: coninfo->PlayerClassChanged(playerclass); break;
|
case NAME_PlayerClass: coninfo->PlayerClassChanged(playerclass); break;
|
||||||
// The rest do.
|
// The rest do.
|
||||||
|
@ -447,9 +447,9 @@ int userinfo_t::TeamChanged(int team)
|
||||||
return team;
|
return team;
|
||||||
}
|
}
|
||||||
|
|
||||||
int userinfo_t::SkinChanged(const char *skinname)
|
int userinfo_t::SkinChanged(const char *skinname, int playerclass)
|
||||||
{
|
{
|
||||||
int skinnum = R_FindSkin(skinname, 0);
|
int skinnum = R_FindSkin(skinname, playerclass);
|
||||||
*static_cast<FIntCVar *>((*this)[NAME_Skin]) = skinnum;
|
*static_cast<FIntCVar *>((*this)[NAME_Skin]) = skinnum;
|
||||||
return skinnum;
|
return skinnum;
|
||||||
}
|
}
|
||||||
|
@ -821,7 +821,7 @@ void D_ReadUserInfoStrings (int pnum, BYTE **stream, bool update)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NAME_Skin:
|
case NAME_Skin:
|
||||||
info->SkinChanged(value);
|
info->SkinChanged(value, players[pnum].CurrentPlayerClass);
|
||||||
if (players[pnum].mo != NULL)
|
if (players[pnum].mo != NULL)
|
||||||
{
|
{
|
||||||
if (players[pnum].cls != NULL &&
|
if (players[pnum].cls != NULL &&
|
||||||
|
@ -958,7 +958,7 @@ void ReadUserInfo(FArchive &arc, userinfo_t &info)
|
||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case NAME_Team: info.TeamChanged(atoi(str)); break;
|
case NAME_Team: info.TeamChanged(atoi(str)); break;
|
||||||
case NAME_Skin: info.SkinChanged(str); break;
|
case NAME_Skin: info.SkinChanged(str, 0); break;
|
||||||
case NAME_PlayerClass: info.PlayerClassChanged(str); break;
|
case NAME_PlayerClass: info.PlayerClassChanged(str); break;
|
||||||
default:
|
default:
|
||||||
val.String = str;
|
val.String = str;
|
||||||
|
|
|
@ -332,7 +332,7 @@ struct userinfo_t : TMap<FName,FBaseCVar *>
|
||||||
|
|
||||||
void Reset();
|
void Reset();
|
||||||
int TeamChanged(int team);
|
int TeamChanged(int team);
|
||||||
int SkinChanged(const char *skinname);
|
int SkinChanged(const char *skinname, int playerclass);
|
||||||
int SkinNumChanged(int skinnum);
|
int SkinNumChanged(int skinnum);
|
||||||
int GenderChanged(const char *gendername);
|
int GenderChanged(const char *gendername);
|
||||||
int PlayerClassChanged(const char *classname);
|
int PlayerClassChanged(const char *classname);
|
||||||
|
|
Loading…
Reference in a new issue