diff --git a/src/d_net.cpp b/src/d_net.cpp index 9c4bf14dd..37e3f589e 100644 --- a/src/d_net.cpp +++ b/src/d_net.cpp @@ -1853,7 +1853,7 @@ void TryRunTics (void) { //Send a resend request to the Arbitrator, as it's obvious we are stuck here. if (debugfile) fprintf (debugfile, "Arbitrator is slow (%i to %i)\n", - Net_Arbitrator, nettics[Net_Arbitrator], gametic+counts); + nettics[Net_Arbitrator], gametic+counts); //Send resend request to the Arbitrator. Also mark the Arbitrator as waiting to display it in the hud. if(i != 0) remoteresend[Net_Arbitrator] = players[playerfornode[Net_Arbitrator]].waiting = hadlate = true;