mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-17 17:41:23 +00:00
- made gameaction read only
The script side cannot do anything useful with this, because most actions require parameters in global variables, so this is a first grade candidate for rogue mods to make the engine misbehave.
This commit is contained in:
parent
eaf0ac1f7b
commit
6ff6a6af00
1 changed files with 1 additions and 1 deletions
|
@ -15,7 +15,7 @@ struct _ native // These are the global variables, the struct is only here to av
|
|||
native readonly ui bool netgame;
|
||||
|
||||
native readonly bool automapactive;
|
||||
native play uint gameaction;
|
||||
native readonly uint gameaction;
|
||||
native readonly int gamestate;
|
||||
native readonly TextureID skyflatnum;
|
||||
native readonly Font smallfont;
|
||||
|
|
Loading…
Reference in a new issue