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- fixed incorrect translation table that was used to process grayscale patch and IMGZ textures.
- fixed: The MD5 check for patches deleted the buffer too early.
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parent
c869df9bf7
commit
6fcf1e0149
2 changed files with 3 additions and 3 deletions
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@ -217,6 +217,6 @@ uint8_t *FIMGZTexture::MakeTexture (FRenderStyle style)
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int FIMGZTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf)
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{
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if (!isalpha) return FTexture::CopyTrueColorPixels(bmp, x, y, rotate, inf);
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else return CopyTrueColorTranslated(bmp, x, y, rotate, translationtables[TRANSLATION_Standard][isalpha ? STD_Gray : STD_Grayscale]->Palette, inf);
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else return CopyTrueColorTranslated(bmp, x, y, rotate, translationtables[TRANSLATION_Standard][STD_Grayscale]->Palette, inf);
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}
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@ -114,13 +114,13 @@ static bool CheckIfPatch(FileReader & file, bool &isalpha)
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return false;
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}
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}
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delete [] data;
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if (!gapAtStart)
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{
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// only check this if the texture passed validation.
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// Here is a good point because we already have a valid buffer of the lump's data.
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isalpha = checkPatchForAlpha(data, (uint32_t)file.GetLength());
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}
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delete[] data;
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return !gapAtStart;
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}
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delete [] data;
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@ -273,7 +273,7 @@ uint8_t *FPatchTexture::MakeTexture (FRenderStyle style)
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int FPatchTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf)
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{
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if (!isalpha) return FTexture::CopyTrueColorPixels(bmp, x, y, rotate, inf);
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else return CopyTrueColorTranslated(bmp, x, y, rotate, translationtables[TRANSLATION_Standard][isalpha ? STD_Gray : STD_Grayscale]->Palette, inf);
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else return CopyTrueColorTranslated(bmp, x, y, rotate, translationtables[TRANSLATION_Standard][STD_Grayscale]->Palette, inf);
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}
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//==========================================================================
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