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Initial work on documenting ZScript intrinsics
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1 changed files with 41 additions and 1 deletions
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@ -143,6 +143,31 @@ enum EPrintLevel
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PRINT_NOLOG = 2048, // Flag - do not print to log file
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};
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/*
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// These are here to document the intrinsic methods and fields available on
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// the built-in ZScript types
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class Vector2
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{
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double x;
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double y;
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native double Length();
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native Vector2 Unit();
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}
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class Vector3 : Vector2
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{
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double z;
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Vector2 xy;
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native double Length();
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native Vector3 Unit();
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}
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class Array<T>
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{
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native int Size();
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}
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*/
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struct _ native // These are the global variables, the struct is only here to avoid extending the parser for this.
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{
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native readonly Array<class> AllClasses;
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@ -269,6 +294,18 @@ struct TexMan
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native static bool UseGamePalette(TextureID tex);
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}
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/*
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// Intrinsic TextureID methods
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struct TextureID
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{
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native bool IsValid();
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native bool IsNull();
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native bool Exists();
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native void SetInvalid();
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native void SetNull();
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}
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*/
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enum EScaleMode
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{
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FSMode_None = 0,
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@ -595,6 +632,8 @@ class Object native
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// This does not call into the native method of the same name to avoid problems with objects that get garbage collected late on shutdown.
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virtual virtualscope void OnDestroy() {}
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// clearscope Object GetParentClass(); // Intrinsic - Get the parent class of this object
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// clearscope Name GetClassName(); // Intrinsic - Get the name of this object's class
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}
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class BrokenLines : Object native version("2.4")
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@ -665,7 +704,8 @@ struct StringStruct native
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{
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native static vararg String Format(String fmt, ...);
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native vararg void AppendFormat(String fmt, ...);
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// native int Length(); // Intrinsic
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// bool operator~==(String other) // Case-insensitive equality comparison
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native void Replace(String pattern, String replacement);
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native String Left(int len) const;
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native String Mid(int pos = 0, int len = 2147483647) const;
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