- Fixed: The Acolyte's obituary wasn't printed.

- Fixed: The fighter player's attack state used the Cleric's sprite.


SVN r407 (trunk)
This commit is contained in:
Christoph Oelckers 2006-12-08 08:47:57 +00:00
parent 767a21931d
commit 6f3a28e355
3 changed files with 6 additions and 2 deletions

View file

@ -1,3 +1,7 @@
December 8, 2006 (Changes by Graf Zahl)
- Fixed: The Acolyte's obituary wasn't printed.
- Fixed: The fighter player's attack state used the Cleric's sprite.
December 5, 2006 (Changes by Graf Zahl)
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
monsters

View file

@ -32,7 +32,7 @@ ACTOR FighterPlayer : PlayerPawn
Loop
Missile:
Melee:
CLER EF 8
PLAY EF 8
Goto Spawn
Pain:
PLAY G 4

View file

@ -648,7 +648,7 @@ OB_KORAX = "%o was swept from the board by Korax.";
OB_FBOSS = "%o was slain by Zedek.";
OB_MBOSS = "%o couldn't absorb Menelkir's Mana.";
OB_CBOSS = "%o was baptized by Traductus.";
OB_HERESIARCH = "%o had his bones rolled by the Heresiarch."
OB_HERESIARCH = "%o had his bones rolled by the Heresiarch.";
OB_ACOLYTE = "%o was zealously shot down by an Acolyte.";
OB_MACIL = "%o should have never rebelled against Macil.";