From 4909aa750fa44853e88647509dac2049522182a1 Mon Sep 17 00:00:00 2001 From: galtgendo Date: Sun, 2 Mar 2014 11:32:45 +0100 Subject: [PATCH 1/3] Use more portable hqx code from googlecode hqx Conflicts: src/CMakeLists.txt --- src/CMakeLists.txt | 2634 ++++---- src/gl/hqnx/Image.cpp | 1174 ---- src/gl/hqnx/Image.h | 145 - src/gl/hqnx/common.h | 141 + src/gl/hqnx/hq2x.cpp | 5768 ++++++++-------- src/gl/hqnx/hq3x.cpp | 7623 +++++++++++---------- src/gl/hqnx/hq4x.cpp | 10690 +++++++++++++++--------------- src/gl/hqnx/hqnx.h | 35 - src/gl/hqnx/hqx.h | 55 + src/gl/hqnx/init.cpp | 38 + src/gl/system/gl_menu.cpp | 15 - src/gl/textures/gl_hqresize.cpp | 27 +- 12 files changed, 13347 insertions(+), 14998 deletions(-) delete mode 100644 src/gl/hqnx/Image.cpp delete mode 100644 src/gl/hqnx/Image.h create mode 100644 src/gl/hqnx/common.h delete mode 100644 src/gl/hqnx/hqnx.h create mode 100644 src/gl/hqnx/hqx.h create mode 100644 src/gl/hqnx/init.cpp diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 5d6719fba..29ade3566 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,1320 +1,1314 @@ -cmake_minimum_required( VERSION 2.4 ) - -if( COMMAND cmake_policy ) - cmake_policy( SET CMP0003 NEW ) -endif( COMMAND cmake_policy ) - -include( CheckCXXSourceCompiles ) -include( CheckFunctionExists ) -include( CheckCXXCompilerFlag ) -include( FindPkgConfig ) -include( FindOpenGL ) - -if( NOT APPLE ) - option( NO_ASM "Disable assembly code" OFF ) -else( NOT APPLE ) - # At the moment asm code doesn't work with OS X, so disable by default - option( NO_ASM "Disable assembly code" ON ) -endif( NOT APPLE ) -if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - option( NO_STRIP "Do not strip Release or MinSizeRel builds" ) - # At least some versions of Xcode fail if you strip with the linker - # instead of the separate strip utility. - if( APPLE ) - set( NO_STRIP ON ) - endif( APPLE ) -endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - -option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON ) - -if( CMAKE_SIZEOF_VOID_P MATCHES "8" ) - set( X64 64 ) -endif( CMAKE_SIZEOF_VOID_P MATCHES "8" ) - -# You can either use "make install" on the FMOD distribution to put it -# in standard system locations, or you can unpack the FMOD distribution -# in the root of the zdoom tree. e.g.: -# zdoom -# docs -# fmodapilinux[64] -or simply- fmod -# jpeg-6b -# ... -# The recommended method is to put it in the zdoom tree, since its -# headers are unversioned. Especially now that we can't work properly -# with anything newer than 4.26.xx, you probably don't want to use -# a system-wide version. - -# Construct version numbers for searching for the FMOD library on Linux. -set( MINOR_VERSIONS "50" "49" "48" "47" "46" "45" "44" "43" "42" "41" - "40" "39" "38" "37" "36" "35" "34" "33" "32" "31" "30" "29" "28" - "27" "26" "25" "24" "23" "22" "21" "20" "21" "19" "18" "17" "16" - "15" "14" "13" "12" "11" "10" "09" "08" "07" "06" "05" "04" "03" - "02" "01" "00" ) -set( MAJOR_VERSIONS "44" "34" "28" "26" "24" "22" "20" ) - -if( NOT FMOD_DIR_VERSIONS ) - set( FMOD_DIR_VERSIONS "" ) -endif( NOT FMOD_DIR_VERSIONS ) -if( NOT FMOD_VERSIONS ) - set( FMOD_VERSIONS "" ) -endif( NOT FMOD_VERSIONS ) -if( NOT FMOD_LOCAL_INC_DIRS ) - set( FMOD_LOCAL_INC_DIRS "" ) -endif( NOT FMOD_LOCAL_INC_DIRS ) -if( NOT FMOD_LOCAL_LIB_DIRS ) - set( FMOD_LOCAL_LIB_DIRS "" ) -endif( NOT FMOD_LOCAL_LIB_DIRS ) - -set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "../fmod" ) -foreach( majver ${MAJOR_VERSIONS} ) - foreach( minver ${MINOR_VERSIONS} ) - set( FMOD_VERSIONS ${FMOD_VERSIONS} "fmodex${X64}-4.${majver}.${minver}" ) - set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "${CMAKE_HOME_DIRECTORY}/fmodapi4${majver}${minver}linux${X64}" ) - endforeach( minver ${MINOR_VERSIONS} ) - foreach( dir ${FMOD_DIR_VERSIONS} ) - set( FMOD_LOCAL_INC_DIRS ${FMOD_LOCAL_INC_DIRS} "${dir}/api/inc" ) - set( FMOD_LOCAL_LIB_DIRS ${FMOD_LOCAL_LIB_DIRS} "${dir}/api/lib" ) - endforeach( dir ${FMOD_DIR_VERSIONS} ) -endforeach( majver ${MAJOR_VERSIONS} ) - -if( NOT ZDOOM_LIBS ) - set( ZDOOM_LIBS "" ) -endif( NOT ZDOOM_LIBS ) - -if( WIN32 ) - if( X64 ) - set( WIN_TYPE Win64 ) - set( XBITS x64 ) - else( X64 ) - set( WIN_TYPE Win32 ) - set( XBITS x86 ) - endif( X64 ) - - add_definitions( -D_WIN32 ) - - set( FMOD_SEARCH_PATHS - "C:/Program Files/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api" - "C:/Program Files (x86)/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api" - # This next one is for Randy. - "E:/Software/Dev/FMOD/${WIN_TYPE}/api" - # .. and this one for Graf Zahl - "D:/portable/FMOD SoundSystem 4.26/FMOD Programmers API WIN32/api" - ) - set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc ) - set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib ) - set( NASM_NAMES nasmw nasm ) - - find_path( D3D_INCLUDE_DIR d3d9.h - PATHS ENV DXSDK_DIR - PATH_SUFFIXES Include ) - if( NOT D3D_INCLUDE_DIR ) - message( SEND_ERROR "Could not find DirectX 9 header files" ) - else( NOT D3D_INCLUDE_DIR ) - include_directories( ${D3D_INCLUDE_DIR} ) - endif( NOT D3D_INCLUDE_DIR ) - - find_path( XINPUT_INCLUDE_DIR xinput.h - PATHS ENV DXSDK_DIR - PATH_SUFFIXES Include ) - if( NOT XINPUT_INCLUDE_DIR ) - message( SEND_ERROR "Could not find xinput.h. XInput will be disabled." ) - add_definitions( -DNO_XINPUT ) - else( NOT XINPUT_INCLUDE_DIR ) - include_directories( ${XINPUT_INCLUDE_DIR} ) - endif( NOT XINPUT_INCLUDE_DIR ) - - find_library( DX_dxguid_LIBRARY dxguid - PATHS ENV DXSDK_DIR - PATH_SUFFIXES Lib Lib/${XBITS} ) - find_library( DX_dinput8_LIBRARY dinput8 - PATHS ENV DXSDK_DIR - PATH_SUFFIXES Lib Lib/${XBITS} ) - - set( DX_LIBS_FOUND YES ) - if( NOT DX_dxguid_LIBRARY ) - set( DX_LIBS_FOUND NO ) - endif( NOT DX_dxguid_LIBRARY ) - if( NOT DX_dinput8_LIBRARY ) - set( DX_LIBS_FOUND NO ) - endif( NOT DX_dinput8_LIBRARY ) - - if( NOT DX_LIBS_FOUND ) - message( FATAL_ERROR "Could not find DirectX 9 libraries" ) - endif( NOT DX_LIBS_FOUND ) - - set( ZDOOM_LIBS - wsock32 - winmm - "${DX_dxguid_LIBRARY}" - "${DX_dinput8_LIBRARY}" - ole32 - user32 - gdi32 - comctl32 - comdlg32 - ws2_32 - setupapi - oleaut32 - DelayImp ) -else( WIN32 ) - if( APPLE ) - set( FMOD_SEARCH_PATHS "/Developer/FMOD Programmers API Mac/api" ) - set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc ) - set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib ) - set( NO_GTK ON ) - else( APPLE ) - option( NO_GTK "Disable GTK+ dialogs (Not applicable to Windows)" ) - option( VALGRIND "Add special Valgrind sequences to self-modifying code" ) - - set( FMOD_SEARCH_PATHS - /usr/local/include - /usr/local/include/fmodex - /usr/include - /usr/include/fmodex - /opt/local/include - /opt/local/include/fmodex - /opt/include - /opt/include/fmodex ) - set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES fmodex ) - - # Use GTK+ for the IWAD picker, if available. - if( NOT NO_GTK ) - pkg_check_modules( GTK2 gtk+-2.0 ) - if( GTK2_FOUND ) - set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK2_LIBRARIES} ) - include_directories( ${GTK2_INCLUDE_DIRS} ) - else( GTK2_FOUND ) - set( NO_GTK ON ) - endif( GTK2_FOUND ) - endif( NOT NO_GTK ) - - # Check for Xcursor library and header files - find_library( XCURSOR_LIB Xcursor ) - if( XCURSOR_LIB ) - find_file( XCURSOR_HEADER "X11/Xcursor/Xcursor.h" ) - if( XCURSOR_HEADER ) - add_definitions( -DUSE_XCURSOR=1 ) - message( STATUS "Found Xcursor at ${XCURSOR_LIB}" ) - set( ZDOOM_LIBS ${ZDOOM_LIBS} ${XCURSOR_LIB} ) - else( XCURSOR_HEADER ) - unset( XCURSOR_LIB ) - endif( XCURSOR_HEADER ) - endif( XCURSOR_LIB ) - endif( APPLE ) - set( NASM_NAMES nasm ) - - if( NO_GTK ) - add_definitions( -DNO_GTK=1 ) - endif( NO_GTK ) - - # Non-Windows version also needs SDL - find_package( SDL ) - if( NOT SDL_FOUND ) - message( SEND_ERROR "SDL is required for building." ) - endif( NOT SDL_FOUND ) - set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SDL_LIBRARY}" ) - include_directories( "${SDL_INCLUDE_DIR}" ) - - find_path( FPU_CONTROL_DIR fpu_control.h ) - if( FPU_CONTROL_DIR ) - include_directories( ${FPU_CONTROL_DIR} ) - add_definitions( -DHAVE_FPU_CONTROL ) - endif( FPU_CONTROL_DIR ) -endif( WIN32 ) - -if( X64 ) - set( NO_ASM ON ) -endif( X64 ) - -# Check if we have OpenGL - -if( NOT OPENGL_FOUND ) - message( FATAL_ERROR "OpenGL is required for building." ) -endif( NOT OPENGL_FOUND ) -if( NOT OPENGL_GLU_FOUND ) - message( FATAL_ERROR "OpenGL GLU is required for building." ) -endif( NOT OPENGL_GLU_FOUND ) - -set( ZDOOM_LIBS ${ZDOOM_LIBS} ${OPENGL_LIBRARIES} ) -include_directories( ${OPENGL_INCLUDE_DIR} ) - -# Decide on the name of the FMOD library we want to use. - -if( NOT FMOD_LIB_NAME AND MSVC ) - set( FMOD_LIB_NAME fmodex${X64}_vc ) -endif( NOT FMOD_LIB_NAME AND MSVC ) - -if( NOT FMOD_LIB_NAME AND BORLAND ) - set( FMOD_LIB_NAME fmodex${X64}_bc ) -endif( NOT FMOD_LIB_NAME AND BORLAND ) - -if( NOT FMOD_LIB_NAME ) - set( FMOD_LIB_NAME fmodex${X64} ) -endif( NOT FMOD_LIB_NAME ) - - -# Search for FMOD include files - -if( NOT WIN32 ) - find_path( FMOD_INCLUDE_DIR fmod.hpp - PATHS ${FMOD_LOCAL_INC_DIRS} ) -endif( NOT WIN32 ) - -if( NOT FMOD_INCLUDE_DIR ) - find_path( FMOD_INCLUDE_DIR fmod.hpp - PATHS ${FMOD_SEARCH_PATHS} - ${FMOD_INC_PATH_SUFFIXES} ) -endif( NOT FMOD_INCLUDE_DIR ) - -if( FMOD_INCLUDE_DIR ) - message( STATUS "FMOD include files found at ${FMOD_INCLUDE_DIR}" ) -else( FMOD_INCLUDE_DIR ) - message( SEND_ERROR "Could not find FMOD include files" ) -endif( FMOD_INCLUDE_DIR ) - - -# Search for FMOD library - -if( WIN32 OR APPLE ) - find_library( FMOD_LIBRARY ${FMOD_LIB_NAME} - PATHS ${FMOD_SEARCH_PATHS} - ${FMOD_LIB_PATH_SUFFIXES} ) -else( WIN32 OR APPLE ) - find_library( FMOD_LIBRARY - NAMES ${FMOD_VERSIONS} - PATHS ${FMOD_LOCAL_LIB_DIRS} ) -endif( WIN32 OR APPLE ) - -if( FMOD_LIBRARY ) - message( STATUS "FMOD library found at ${FMOD_LIBRARY}" ) -else( FMOD_LIBRARY ) - message( SEND_ERROR "Could not find FMOD library" ) -endif( FMOD_LIBRARY ) - - -# Search for FluidSynth - -find_package( FluidSynth ) - -# Search for NASM - -if( NOT NO_ASM ) - if( UNIX AND X64 ) - find_program( GAS_PATH as ) - - if( GAS_PATH ) - set( ASSEMBLER ${GAS_PATH} ) - else( GAS_PATH ) - message( STATUS "Could not find as. Disabling assembly code." ) - set( NO_ASM ON ) - endif( GAS_PATH ) - else( UNIX AND X64 ) - find_program( NASM_PATH NAMES ${NASM_NAMES} ) - find_program( YASM_PATH yasm ) - - if( X64 ) - if( YASM_PATH ) - set( ASSEMBLER ${YASM_PATH} ) - else( YASM_PATH ) - message( STATUS "Could not find YASM. Disabling assembly code." ) - set( NO_ASM ON ) - endif( YASM_PATH ) - else( X64 ) - if( NASM_PATH ) - set( ASSEMBLER ${NASM_PATH} ) - else( NASM_PATH ) - message( STATUS "Could not find NASM. Disabling assembly code." ) - set( NO_ASM ON ) - endif( NASM_PATH ) - endif( X64 ) - endif( UNIX AND X64 ) - - # I think the only reason there was a version requirement was because the - # executable name for Windows changed from 0.x to 2.0, right? This is - # how to do it in case I need to do something similar later. - - # execute_process( COMMAND ${NASM_PATH} -v - # OUTPUT_VARIABLE NASM_VER_STRING ) - # string( REGEX REPLACE ".*version ([0-9]+[.][0-9]+).*" "\\1" NASM_VER "${NASM_VER_STRING}" ) - # if( NOT NASM_VER LESS 2 ) - # message( SEND_ERROR "NASM version should be 2 or later. (Installed version is ${NASM_VER}.)" ) - # endif( NOT NASM_VER LESS 2 ) -endif( NOT NO_ASM ) - -if( NOT NO_ASM ) - # Valgrind support is meaningless without assembly code. - if( VALGRIND ) - add_definitions( -DVALGRIND_AWARE=1 ) - # If you're Valgrinding, you probably want to keep symbols around. - set( NO_STRIP ON ) - endif( VALGRIND ) - - # Tell CMake how to assemble our files - if( UNIX ) - set( ASM_OUTPUT_EXTENSION .o ) - if( X64 ) - set( ASM_FLAGS ) - set( ASM_SOURCE_EXTENSION .s ) - else( X64 ) - if( APPLE ) - set( ASM_FLAGS -fmacho -DM_TARGET_MACHO ) - else( APPLE ) - set( ASM_FLAGS -felf -DM_TARGET_LINUX ) - endif( APPLE ) - set( ASM_FLAGS "${ASM_FLAGS}" -i${CMAKE_CURRENT_SOURCE_DIR}/ ) - set( ASM_SOURCE_EXTENSION .asm ) - endif( X64 ) - else( UNIX ) - set( ASM_OUTPUT_EXTENSION .obj ) - set( ASM_SOURCE_EXTENSION .asm ) - if( X64 ) - set( ASM_FLAGS -f win64 -DWIN32 -DWIN64 ) - else( X64 ) - set( ASM_FLAGS -f win32 -DWIN32 -i${CMAKE_CURRENT_SOURCE_DIR}/ ) - endif( X64 ) - endif( UNIX ) - if( WIN32 ) - set( FIXRTEXT fixrtext ) - else( WIN32 ) - set( FIXRTEXT "" ) - endif( WIN32 ) - message( STATUS "Selected assembler: ${ASSEMBLER}" ) - MACRO( ADD_ASM_FILE indir infile ) - set( ASM_OUTPUT_${infile} "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/zdoom.dir/${indir}/${infile}${ASM_OUTPUT_EXTENSION}" ) - if( WIN32 ) - set( FIXRTEXT_${infile} COMMAND ${FIXRTEXT} "${ASM_OUTPUT_${infile}}" ) - else( WIN32 ) - set( FIXRTEXT_${infile} COMMAND "" ) - endif( WIN32 ) - add_custom_command( OUTPUT ${ASM_OUTPUT_${infile}} - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/zdoom.dir/${indir} - COMMAND ${ASSEMBLER} ${ASM_FLAGS} -o"${ASM_OUTPUT_${infile}}" "${CMAKE_CURRENT_SOURCE_DIR}/${indir}/${infile}${ASM_SOURCE_EXTENSION}" - ${FIXRTEXT_${infile}} - DEPENDS ${indir}/${infile}.asm ${FIXRTEXT} ) - set( ASM_SOURCES ${ASM_SOURCES} "${ASM_OUTPUT_${infile}}" ) - ENDMACRO( ADD_ASM_FILE ) -endif( NOT NO_ASM ) - -# OpenGL on OS X: Search for GLEW include files - -if( APPLE ) - find_path( GLEW_INCLUDE_DIR GL/glew.h - PATHS "/usr/include" - "/usr/local/include" ) - - if( GLEW_INCLUDE_DIR ) - message( STATUS "GLEW include files found at ${GLEW_INCLUDE_DIR}" ) - else( GLEW_INCLUDE_DIR ) - message( SEND_ERROR "Could not find GLEW include files" ) - endif( GLEW_INCLUDE_DIR ) -endif( APPLE ) - -# Decide on SSE setup - -set( SSE_MATTERS NO ) - -# with global use of SSE 2 we do not need special handling for selected files -if (NOT ZDOOM_USE_SSE2) - # SSE only matters on 32-bit targets. We check compiler flags to know if we can do it. - if( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc ) - CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH ) - CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 ) - if( CAN_DO_MFPMATH ) - set( SSE1_ENABLE "-msse -mfpmath=sse" ) - set( SSE2_ENABLE "-msse2 -mfpmath=sse" ) - set( SSE_MATTERS YES ) - elseif( CAN_DO_ARCHSSE2 ) - set( SSE1_ENABLE -arch:SSE ) - set( SSE2_ENABLE -arch:SSE2 ) - set( SSE_MATTERS YES ) - endif( CAN_DO_MFPMATH ) - endif( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc ) -endif (NOT ZDOOM_USE_SSE2) - -if( SSE_MATTERS ) - if( WIN32 ) - set( BACKPATCH 1 CACHE BOOL "Enable backpatching." ) - else( WIN32 ) - CHECK_FUNCTION_EXISTS(mprotect HAVE_MPROTECT) - if( HAVE_MPROTECT ) - set( BACKPATCH 1 CACHE BOOL "Enable backpatching." ) - else( HAVE_MPROTECT ) - set( BACKPATCH 0 ) - endif( HAVE_MPROTECT ) - endif( WIN32 ) - set( SSE 1 CACHE BOOL "Build SSE and SSE2 versions of key code." ) -else( SSE_MATTERS ) - set( BACKPATCH 0 ) -endif( SSE_MATTERS ) - -# Set up flags for GCC - -if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - if( PROFILE ) - set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" ) - set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" ) - set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -pg" ) - set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg" ) - endif( PROFILE ) - - set( REL_CXX_FLAGS "-fno-rtti" ) - if( NOT PROFILE ) - set( REL_CXX_FLAGS "${REL_CXX_FLAGS} -fomit-frame-pointer" ) - endif( NOT PROFILE ) - set( CMAKE_CXX_FLAGS_RELEASE "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}" ) - set( CMAKE_CXX_FLAGS_MINSIZEREL "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_MINSIZEREL}" ) - set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" ) - - set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers ${CMAKE_CXX_FLAGS}" ) - - # Remove extra warnings when using the official DirectX headers. - # Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid, - # which is a royal pain. The previous version I had been using was fine with them. - if( WIN32 ) - set( CMAKE_CXX_FLAGS "-Wno-unknown-pragmas -Wno-comment -Wno-format ${CMAKE_CXX_FLAGS}" ) - endif( WIN32 ) - - if( NOT NO_STRIP ) - set (CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s" ) - set (CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} -s" ) - endif( NOT NO_STRIP ) -endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - -# Check for functions that may or may not exist. - -CHECK_FUNCTION_EXISTS( filelength FILELENGTH_EXISTS ) -if( FILELENGTH_EXISTS ) - add_definitions( -DHAVE_FILELENGTH=1 ) -endif( FILELENGTH_EXISTS ) - -CHECK_FUNCTION_EXISTS( strupr STRUPR_EXISTS ) -if( NOT STRUPR_EXISTS ) - add_definitions( -DNEED_STRUPR=1 ) -endif( NOT STRUPR_EXISTS ) - -CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS ) -if( NOT STRICMP_EXISTS ) - add_definitions( -Dstricmp=strcasecmp ) -endif( NOT STRICMP_EXISTS ) - -CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS ) -if( NOT STRNICMP_EXISTS ) - add_definitions( -Dstrnicmp=strncasecmp ) -endif( NOT STRNICMP_EXISTS ) - -if( NOT MSVC ) - add_definitions( -D__forceinline=inline ) -endif( NOT MSVC ) - -if( UNIX ) - CHECK_LIBRARY_EXISTS( rt clock_gettime "" CLOCK_GETTIME_IN_RT ) - if( NOT CLOCK_GETTIME_IN_RT ) - CHECK_FUNCTION_EXISTS( clock_gettime CLOCK_GETTIME_EXISTS ) - if( NOT CLOCK_GETTIME_EXISTS ) - message( STATUS "Could not find clock_gettime. Timing statistics will not be available." ) - add_definitions( -DNO_CLOCK_GETTIME ) - endif( NOT CLOCK_GETTIME_EXISTS ) - else( NOT CLOCK_GETTIME_IN_RT ) - set( ZDOOM_LIBS ${ZDOOM_LIBS} rt ) - endif( NOT CLOCK_GETTIME_IN_RT ) -endif( UNIX ) - -CHECK_CXX_SOURCE_COMPILES( - "#include - int main() { va_list list1, list2; va_copy(list1, list2); return 0; }" - HAS_VA_COPY ) -if( NOT HAS_VA_COPY ) - CHECK_CXX_SOURCE_COMPILES( - "#include - int main() { va_list list1, list2; __va_copy(list1, list2); return 0; }" - HAS___VA_COPY ) - if( HAS___VA_COPY ) - add_definitions( -Dva_copy=__va_copy ) - else( HAS___VA_COPY ) - add_definitions( -DNO_VA_COPY ) - endif( HAS___VA_COPY ) -endif( NOT HAS_VA_COPY ) - -# Flags - -if( BACKPATCH ) - add_definitions( -DBACKPATCH ) -endif( BACKPATCH ) - -# Update gitinfo.h - -get_target_property( UPDATEREVISION_EXE updaterevision LOCATION ) - -add_custom_target( revision_check ALL - COMMAND ${UPDATEREVISION_EXE} src/gitinfo.h - WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} - DEPENDS updaterevision ) - -# Libraries ZDoom needs - -message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" ) -set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${FMOD_LIBRARY}" ) -include_directories( "${ZLIB_INCLUDE_DIR}" "${FMOD_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" ) - -if( NOT DYN_FLUIDSYNTH) - if( FLUIDSYNTH_FOUND ) - set( ZDOOM_LIBS ${ZDOOM_LIBS} "${FLUIDSYNTH_LIBRARIES}" ) - include_directories( "${FLUIDSYNTH_INCLUDE_DIR}" ) - endif( FLUIDSYNTH_FOUND ) -else( NOT DYN_FLUIDSYNTH ) - set( ZDOOM_LIBS ${ZDOOM_LIBS} ${CMAKE_DL_LIBS} ) -endif( NOT DYN_FLUIDSYNTH ) - -# OpenGL on OS X: GLEW include directory - -if( APPLE ) - include_directories( "${GLEW_INCLUDE_DIR}" ) -endif( APPLE ) - -# Start defining source files for ZDoom -set( PLAT_WIN32_SOURCES - win32/eaxedit.cpp - win32/fb_d3d9.cpp - win32/fb_d3d9_wipe.cpp - win32/fb_ddraw.cpp - win32/hardware.cpp - win32/helperthread.cpp - win32/i_cd.cpp - win32/i_crash.cpp - win32/i_input.cpp - win32/i_keyboard.cpp - win32/i_mouse.cpp - win32/i_dijoy.cpp - win32/i_rawps2.cpp - win32/i_xinput.cpp - win32/i_main.cpp - win32/i_movie.cpp - win32/i_system.cpp - win32/st_start.cpp - win32/win32gliface.cpp - win32/win32video.cpp ) -set( PLAT_SDL_SOURCES - sdl/crashcatcher.c - sdl/hardware.cpp - sdl/i_cd.cpp - sdl/i_input.cpp - sdl/i_joystick.cpp - sdl/i_main.cpp - sdl/i_movie.cpp - sdl/i_system.cpp - sdl/sdlvideo.cpp - sdl/sdlglvideo.cpp - sdl/st_start.cpp ) -set( PLAT_MAC_SOURCES - sdl/SDLMain.m - sdl/iwadpicker_cocoa.mm - sdl/i_system_cocoa.mm ) -if( WIN32 ) - set( SYSTEM_SOURCES_DIR win32 ) - set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ) - set( OTHER_SYSTEM_SOURCES ${PLAT_SDL_SOURCES} ${PLAT_MAC_SOURCES} ) - - if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - # CMake is not set up to compile and link rc files with GCC. :( - add_custom_command( OUTPUT zdoom-rc.o - COMMAND windres -o zdoom-rc.o -i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zdoom.rc - DEPENDS win32/zdoom.rc ) - set( SYSTEM_SOURCES ${SYSTEM_SOURCES} zdoom-rc.o ) - else( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc ) - endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - - # [BB] Maxim Stepin's hq2x/3x/4x pixel upsampling algorithm as library. Currently only used with VC++. - if( MSVC AND NOT X64 ) - set( SYSTEM_SOURCES - ${SYSTEM_SOURCES} - gl/hqnx/Image.cpp - gl/hqnx/hq2x.cpp - gl/hqnx/hq3x.cpp - gl/hqnx/hq4x.cpp - ) - endif( MSVC AND NOT X64) -else( WIN32 ) - set( SYSTEM_SOURCES_DIR sdl ) - set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} ) - if( APPLE ) - set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_MAC_SOURCES} ) - set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ) - else( APPLE ) - set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_MAC_SOURCES} ) - endif( APPLE ) -endif( WIN32 ) - -if( NO_ASM ) - add_definitions( -DNOASM ) -else( NO_ASM ) - if( NOT ASM_SOURCES ) - set( ASM_SOURCES "" ) - endif( NOT ASM_SOURCES ) - if( X64 ) - ADD_ASM_FILE( asm_x86_64 tmap3 ) - else( X64 ) - ADD_ASM_FILE( asm_ia32 a ) - ADD_ASM_FILE( asm_ia32 misc ) - ADD_ASM_FILE( asm_ia32 tmap ) - ADD_ASM_FILE( asm_ia32 tmap2 ) - ADD_ASM_FILE( asm_ia32 tmap3 ) - endif( X64 ) -endif( NO_ASM ) - -get_target_property( LEMON_EXE lemon LOCATION ) -get_target_property( RE2C_EXE re2c LOCATION ) - -add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h - COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y . - COMMAND ${LEMON_EXE} xlat_parser.y - WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} - DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y ) - -add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h - COMMAND ${RE2C_EXE} --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re - DEPENDS re2c ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re ) - -include_directories( ${CMAKE_CURRENT_BINARY_DIR} ) - -if( SSE_MATTERS ) - if( SSE ) - set( X86_SOURCES nodebuild_classify_sse2.cpp ) - set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "${SSE2_ENABLE}" ) - else( SSE ) - add_definitions( -DDISABLE_SSE ) - endif( SSE ) -else( SSE_MATTERS ) - add_definitions( -DDISABLE_SSE ) - set( X86_SOURCES ) -endif( SSE_MATTERS ) - -if( DYN_FLUIDSYNTH ) - add_definitions( -DHAVE_FLUIDSYNTH -DDYN_FLUIDSYNTH ) -elseif( FLUIDSYNTH_FOUND ) - add_definitions( -DHAVE_FLUIDSYNTH ) -endif( DYN_FLUIDSYNTH ) - -# Project files should be aware of the header files. We can GLOB these since -# there's generally a new cpp for every header so this file will get changed -if( WIN32 ) - set( EXTRA_HEADER_DIRS win32/*.h ) -else( WIN32 ) - set( EXTRA_HEADER_DIRS sdl/*.h ) -endif( WIN32 ) -file( GLOB HEADER_FILES - ${EXTRA_HEADER_DIRS} - fragglescript/*.h - g_doom/*.h - g_heretic/*.h - g_hexen/*.h - g_raven/*.h - g_shared/*.h - g_strife/*.h - intermission/*.h - menu/*.h - oplsynth/*.h - oplsynth/dosbox/*.h - r_data/*.h - resourcefiles/*.h - sdl/*.h - sfmt/*.h - sound/*.h - textures/*.h - thingdef/*.h - xlat/*.h - gl/*.h - gl/api/*.h - gl/data/*.h - gl/dynlights/*.h - gl/hqnx/*.h - gl/models/*.h - gl/renderer/*.h - gl/scene/*.h - gl/shaders/*.h - gl/system/*.h - gl/textures/*.h - gl/utility/*.h - *.h -) - -# These files will be flagged as "headers" so that they appear in project files -# without being compiled. -set( NOT_COMPILED_SOURCE_FILES - ${OTHER_SYSTEM_SOURCES} - sc_man_scanner.h - sc_man_scanner.re - g_doom/a_arachnotron.cpp - g_doom/a_archvile.cpp - g_doom/a_bossbrain.cpp - g_doom/a_bruiser.cpp - g_doom/a_cacodemon.cpp - g_doom/a_cyberdemon.cpp - g_doom/a_demon.cpp - g_doom/a_doomimp.cpp - g_doom/a_doomweaps.cpp - g_doom/a_fatso.cpp - g_doom/a_keen.cpp - g_doom/a_lostsoul.cpp - g_doom/a_painelemental.cpp - g_doom/a_possessed.cpp - g_doom/a_revenant.cpp - g_doom/a_scriptedmarine.cpp - g_doom/a_spidermaster.cpp - g_heretic/a_chicken.cpp - g_heretic/a_dsparil.cpp - g_heretic/a_hereticartifacts.cpp - g_heretic/a_hereticimp.cpp - g_heretic/a_hereticweaps.cpp - g_heretic/a_ironlich.cpp - g_heretic/a_knight.cpp - g_heretic/a_wizard.cpp - g_hexen/a_bats.cpp - g_hexen/a_bishop.cpp - g_hexen/a_blastradius.cpp - g_hexen/a_boostarmor.cpp - g_hexen/a_centaur.cpp - g_hexen/a_clericflame.cpp - g_hexen/a_clericholy.cpp - g_hexen/a_clericmace.cpp - g_hexen/a_clericstaff.cpp - g_hexen/a_dragon.cpp - g_hexen/a_fighteraxe.cpp - g_hexen/a_fighterhammer.cpp - g_hexen/a_fighterplayer.cpp - g_hexen/a_fighterquietus.cpp - g_hexen/a_firedemon.cpp - g_hexen/a_flechette.cpp - g_hexen/a_fog.cpp - g_hexen/a_healingradius.cpp - g_hexen/a_heresiarch.cpp - g_hexen/a_hexenspecialdecs.cpp - g_hexen/a_iceguy.cpp - g_hexen/a_korax.cpp - g_hexen/a_magecone.cpp - g_hexen/a_magelightning.cpp - g_hexen/a_magestaff.cpp - g_hexen/a_pig.cpp - g_hexen/a_serpent.cpp - g_hexen/a_spike.cpp - g_hexen/a_summon.cpp - g_hexen/a_teleportother.cpp - g_hexen/a_wraith.cpp - g_strife/a_acolyte.cpp - g_strife/a_alienspectres.cpp - g_strife/a_coin.cpp - g_strife/a_crusader.cpp - g_strife/a_entityboss.cpp - g_strife/a_inquisitor.cpp - g_strife/a_oracle.cpp - g_strife/a_programmer.cpp - g_strife/a_reaver.cpp - g_strife/a_rebels.cpp - g_strife/a_sentinel.cpp - g_strife/a_stalker.cpp - g_strife/a_strifeitems.cpp - g_strife/a_strifeweapons.cpp - g_strife/a_templar.cpp - g_strife/a_thingstoblowup.cpp - g_shared/sbarinfo_commands.cpp - xlat/xlat_parser.y - xlat_parser.c - xlat_parser.h - - # We could have the ASM macro add these files, but it wouldn't add all - # platforms. - asm_ia32/a.asm - asm_ia32/misc.asm - asm_ia32/tmap.asm - asm_ia32/tmap2.asm - asm_ia32/tmap3.asm - asm_x86_64/tmap3.asm - asm_x86_64/tmap3.s -) - -add_executable( zdoom WIN32 - ${HEADER_FILES} - ${NOT_COMPILED_SOURCE_FILES} - __autostart.cpp - ${ASM_SOURCES} - ${SYSTEM_SOURCES} - ${X86_SOURCES} - x86.cpp - actorptrselect.cpp - am_map.cpp - b_bot.cpp - b_func.cpp - b_game.cpp - b_move.cpp - b_think.cpp - bbannouncer.cpp - c_bind.cpp - c_cmds.cpp - c_console.cpp - c_cvars.cpp - c_dispatch.cpp - c_expr.cpp - cmdlib.cpp - colormatcher.cpp - compatibility.cpp - configfile.cpp - ct_chat.cpp - d_dehacked.cpp - d_iwad.cpp - d_main.cpp - d_net.cpp - d_netinfo.cpp - d_protocol.cpp - decallib.cpp - dobject.cpp - dobjgc.cpp - dobjtype.cpp - doomdef.cpp - doomstat.cpp - dsectoreffect.cpp - dthinker.cpp - f_wipe.cpp - farchive.cpp - files.cpp - g_game.cpp - g_hub.cpp - g_level.cpp - g_mapinfo.cpp - g_skill.cpp - gameconfigfile.cpp - gi.cpp - gitinfo.cpp - hu_scores.cpp - i_net.cpp - info.cpp - keysections.cpp - lumpconfigfile.cpp - m_alloc.cpp - m_argv.cpp - m_bbox.cpp - m_cheat.cpp - m_joy.cpp - m_misc.cpp - m_png.cpp - m_random.cpp - m_specialpaths.cpp - memarena.cpp - md5.cpp - name.cpp - nodebuild.cpp - nodebuild_classify_nosse2.cpp - nodebuild_events.cpp - nodebuild_extract.cpp - nodebuild_gl.cpp - nodebuild_utility.cpp - p_3dfloors.cpp - p_3dmidtex.cpp - p_acs.cpp - p_buildmap.cpp - p_ceiling.cpp - p_conversation.cpp - p_doors.cpp - p_effect.cpp - p_enemy.cpp - p_floor.cpp - p_glnodes.cpp - p_interaction.cpp - p_lights.cpp - p_linkedsectors.cpp - p_lnspec.cpp - p_map.cpp - p_maputl.cpp - p_mobj.cpp - p_pillar.cpp - p_plats.cpp - p_pspr.cpp - p_saveg.cpp - p_sectors.cpp - p_setup.cpp - p_sight.cpp - p_slopes.cpp - p_spec.cpp - p_states.cpp - p_switch.cpp - p_teleport.cpp - p_terrain.cpp - p_things.cpp - p_tick.cpp - p_trace.cpp - p_udmf.cpp - p_usdf.cpp - p_user.cpp - p_writemap.cpp - p_xlat.cpp - parsecontext.cpp - po_man.cpp - r_swrenderer.cpp - r_utility.cpp - r_3dfloors.cpp - r_bsp.cpp - r_draw.cpp - r_drawt.cpp - r_main.cpp - r_plane.cpp - r_polymost.cpp - r_segs.cpp - r_sky.cpp - r_things.cpp - s_advsound.cpp - s_environment.cpp - s_playlist.cpp - s_sndseq.cpp - s_sound.cpp - sc_man.cpp - st_stuff.cpp - statistics.cpp - stats.cpp - stringtable.cpp - strnatcmp.c - tables.cpp - teaminfo.cpp - tempfiles.cpp - v_blend.cpp - v_collection.cpp - v_draw.cpp - v_font.cpp - v_palette.cpp - v_pfx.cpp - v_text.cpp - v_video.cpp - w_wad.cpp - wi_stuff.cpp - zstrformat.cpp - zstring.cpp - g_doom/a_doommisc.cpp - g_heretic/a_hereticmisc.cpp - g_hexen/a_hexenmisc.cpp - g_raven/a_artitele.cpp - g_raven/a_minotaur.cpp - g_strife/a_strifestuff.cpp - g_strife/strife_sbar.cpp - g_shared/a_action.cpp - g_shared/a_armor.cpp - g_shared/a_artifacts.cpp - g_shared/a_bridge.cpp - g_shared/a_camera.cpp - g_shared/a_debris.cpp - g_shared/a_decals.cpp - g_shared/a_fastprojectile.cpp - g_shared/a_flashfader.cpp - g_shared/a_fountain.cpp - g_shared/a_hatetarget.cpp - g_shared/a_keys.cpp - g_shared/a_lightning.cpp - g_shared/a_mapmarker.cpp - g_shared/a_morph.cpp - g_shared/a_movingcamera.cpp - g_shared/a_pickups.cpp - g_shared/a_puzzleitems.cpp - g_shared/a_quake.cpp - g_shared/a_randomspawner.cpp - g_shared/a_secrettrigger.cpp - g_shared/a_sectoraction.cpp - g_shared/a_setcolor.cpp - g_shared/a_skies.cpp - g_shared/a_soundenvironment.cpp - g_shared/a_soundsequence.cpp - g_shared/a_spark.cpp - g_shared/a_specialspot.cpp - g_shared/a_waterzone.cpp - g_shared/a_weaponpiece.cpp - g_shared/a_weapons.cpp - g_shared/hudmessages.cpp - g_shared/sbarinfo.cpp - g_shared/sbar_mugshot.cpp - g_shared/shared_hud.cpp - g_shared/shared_sbar.cpp - intermission/intermission.cpp - intermission/intermission_parse.cpp - menu/colorpickermenu.cpp - menu/joystickmenu.cpp - menu/listmenu.cpp - menu/loadsavemenu.cpp - menu/menu.cpp - menu/menudef.cpp - menu/menuinput.cpp - menu/messagebox.cpp - menu/optionmenu.cpp - menu/playerdisplay.cpp - menu/playermenu.cpp - menu/readthis.cpp - menu/videomenu.cpp - gl/api/gl_api.cpp - gl/data/gl_sections.cpp - gl/data/gl_data.cpp - gl/data/gl_portaldata.cpp - gl/data/gl_setup.cpp - gl/data/gl_vertexbuffer.cpp - gl/dynlights/a_dynlight.cpp - gl/utility/gl_clock.cpp - gl/utility/gl_cycler.cpp - gl/utility/gl_geometric.cpp - gl/renderer/gl_renderer.cpp - gl/renderer/gl_renderstate.cpp - gl/renderer/gl_lightdata.cpp - gl/textures/gl_hwtexture.cpp - gl/textures/gl_texture.cpp - gl/textures/gl_material.cpp - gl/textures/gl_hirestex.cpp - gl/textures/gl_bitmap.cpp - gl/textures/gl_translate.cpp - gl/textures/gl_hqresize.cpp - gl/textures/gl_skyboxtexture.cpp - gl/scene/gl_bsp.cpp - gl/scene/gl_fakeflat.cpp - gl/scene/gl_clipper.cpp - gl/scene/gl_decal.cpp - gl/scene/gl_drawinfo.cpp - gl/scene/gl_flats.cpp - gl/scene/gl_walls.cpp - gl/scene/gl_sprite.cpp - gl/scene/gl_skydome.cpp - gl/scene/gl_renderhacks.cpp - gl/scene/gl_weapon.cpp - gl/scene/gl_scene.cpp - gl/scene/gl_sky.cpp - gl/scene/gl_portal.cpp - gl/scene/gl_walls_draw.cpp - gl/scene/gl_vertex.cpp - gl/scene/gl_spritelight.cpp - gl/dynlights/gl_dynlight.cpp - gl/dynlights/gl_glow.cpp - gl/dynlights/gl_dynlight1.cpp - gl/dynlights/gl_lightbuffer.cpp - gl/shaders/gl_shader.cpp - gl/shaders/gl_texshader.cpp - gl/system/gl_interface.cpp - gl/system/gl_framebuffer.cpp - gl/system/gl_menu.cpp - gl/system/gl_wipe.cpp - gl/models/gl_models_md3.cpp - gl/models/gl_models_md2.cpp - gl/models/gl_models.cpp - gl/models/gl_voxels.cpp - oplsynth/fmopl.cpp - oplsynth/mlopl.cpp - oplsynth/mlopl_io.cpp - oplsynth/music_opldumper_mididevice.cpp - oplsynth/music_opl_mididevice.cpp - oplsynth/opl_mus_player.cpp - oplsynth/dosbox/opl.cpp - oplsynth/OPL3.cpp - resourcefiles/ancientzip.cpp - resourcefiles/file_7z.cpp - resourcefiles/file_grp.cpp - resourcefiles/file_lump.cpp - resourcefiles/file_rff.cpp - resourcefiles/file_wad.cpp - resourcefiles/file_zip.cpp - resourcefiles/file_pak.cpp - resourcefiles/file_directory.cpp - resourcefiles/resourcefile.cpp - sfmt/SFMT.cpp - sound/fmodsound.cpp - sound/i_music.cpp - sound/i_sound.cpp - sound/music_cd.cpp - sound/music_dumb.cpp - sound/music_gme.cpp - sound/music_mus_midiout.cpp - sound/music_smf_midiout.cpp - sound/music_hmi_midiout.cpp - sound/music_xmi_midiout.cpp - sound/music_midistream.cpp - sound/music_midi_base.cpp - sound/music_midi_timidity.cpp - sound/music_mus_opl.cpp - sound/music_stream.cpp - sound/music_fluidsynth_mididevice.cpp - sound/music_softsynth_mididevice.cpp - sound/music_timidity_mididevice.cpp - sound/music_win_mididevice.cpp - sound/music_pseudo_mididevice.cpp - textures/animations.cpp - textures/anim_switches.cpp - textures/automaptexture.cpp - textures/bitmap.cpp - textures/buildtexture.cpp - textures/canvastexture.cpp - textures/ddstexture.cpp - textures/flattexture.cpp - textures/imgztexture.cpp - textures/jpegtexture.cpp - textures/multipatchtexture.cpp - textures/patchtexture.cpp - textures/pcxtexture.cpp - textures/pngtexture.cpp - textures/rawpagetexture.cpp - textures/emptytexture.cpp - textures/texture.cpp - textures/texturemanager.cpp - textures/tgatexture.cpp - textures/warptexture.cpp - thingdef/olddecorations.cpp - thingdef/thingdef.cpp - thingdef/thingdef_codeptr.cpp - thingdef/thingdef_data.cpp - thingdef/thingdef_exp.cpp - thingdef/thingdef_expression.cpp - thingdef/thingdef_function.cpp - thingdef/thingdef_parse.cpp - thingdef/thingdef_properties.cpp - thingdef/thingdef_states.cpp - timidity/common.cpp - timidity/instrum.cpp - timidity/instrum_dls.cpp - timidity/instrum_font.cpp - timidity/instrum_sf2.cpp - timidity/mix.cpp - timidity/playmidi.cpp - timidity/resample.cpp - timidity/timidity.cpp - xlat/parse_xlat.cpp - fragglescript/t_fspic.cpp - fragglescript/t_func.cpp - fragglescript/t_load.cpp - fragglescript/t_oper.cpp - fragglescript/t_parse.cpp - fragglescript/t_prepro.cpp - fragglescript/t_script.cpp - fragglescript/t_spec.cpp - fragglescript/t_variable.cpp - fragglescript/t_cmd.cpp - r_data/colormaps.cpp - r_data/sprites.cpp - r_data/voxels.cpp - r_data/renderstyle.cpp - r_data/r_interpolate.cpp - r_data/r_translate.cpp - zzautozend.cpp -) - -set_source_files_properties( xlat/parse_xlat.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c" ) -set_source_files_properties( sc_man.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h" ) -set_source_files_properties( ${NOT_COMPILED_SOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE ) - -if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS") - # [BL] Solaris requires these to be explicitly linked. - set( ZDOOM_LIBS ${ZDOOM_LIBS} nsl socket) -endif(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS") - -target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma ) -include_directories( . - g_doom - g_heretic - g_hexen - g_raven - g_strife - g_shared - oplsynth - sound - textures - thingdef - timidity - xlat - ../gdtoa - ../dumb/include - ${CMAKE_BINARY_DIR}/gdtoa - ${SYSTEM_SOURCES_DIR} ) - -add_dependencies( zdoom revision_check ) - -# Due to some quirks, we need to do this in this order -if( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS ) - # RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4. - # Linux distributions are slow to adopt 2.6. :( - set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} ) - set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} ) -else( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS ) - set_target_properties( zdoom PROPERTIES - RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME} - RUNTIME_OUTPUT_DIRECTORY_RELEASE ${ZDOOM_OUTPUT_DIR} - RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d - RUNTIME_OUTPUT_DIRECTORY_DEBUG ${ZDOOM_OUTPUT_DIR} - RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr - RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${ZDOOM_OUTPUT_DIR} - RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd - RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ZDOOM_OUTPUT_DIR} - ) -endif( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS ) - -if( MSVC ) - option( ZDOOM_GENERATE_MAPFILE "Generate .map file for debugging." OFF ) - if( ZDOOM_GENERATE_MAPFILE ) - set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\" /MAP") - else( ZDOOM_GENERATE_MAPFILE ) - set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\"") - endif( ZDOOM_GENERATE_MAPFILE ) - - add_custom_command(TARGET zdoom POST_BUILD - COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\win32\\zdoom.exe.manifest\" -outputresource:\"$(TargetDir)$(TargetFileName)\"\;\#1 - COMMENT "Adding manifest..." - ) - - create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} ) -endif( MSVC ) - -if( NOT WIN32 ) - FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" ) - add_custom_command( TARGET zdoom POST_BUILD - COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make - COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make ) -endif( NOT WIN32 ) -if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" ) - # GCC misoptimizes this file - set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" ) -endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" ) -if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - # Need to enable intrinsics for this file. - if( SSE_MATTERS ) - set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" ) - endif( SSE_MATTERS ) -endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) - -source_group("Assembly Files\\ia32" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_ia32/.+") -source_group("Assembly Files\\x86_64" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_x86_64/.+") -source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+") -source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/oplsynth/.+") -source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.cpp oplsynth/dosbox/opl.h) -source_group("Audio Files\\Timidity\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.h$") -source_group("Audio Files\\Timidity\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.cpp$") -source_group("Decorate++" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/thingdef/.+") -source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+") -source_group("Games\\Doom Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_doom/.+") -source_group("Games\\Heretic Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_heretic/.+") -source_group("Games\\Hexen Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_hexen/.+") -source_group("Games\\Raven Shared" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_raven/.+") -source_group("Games\\Strife Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_strife/.+") -source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+") -source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+") -source_group("OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/.+") -source_group("OpenGL Renderer\\API" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/api/.+") -source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+") -source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+") -source_group("OpenGL Renderer\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx/.+") -source_group("OpenGL Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/models/.+") -source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+") -source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+") -source_group("OpenGL Renderer\\Shaders" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/shaders/.+") -source_group("OpenGL Renderer\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/system/.+") -source_group("OpenGL Renderer\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/textures/.+") -source_group("OpenGL Renderer\\Utilities" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/utility/.+") -source_group("Render Core\\Render Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.h$") -source_group("Render Core\\Render Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.cpp$") -source_group("Render Data\\Resource Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.h$") -source_group("Render Data\\Resource Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.cpp$") -source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+") -source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h) -source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+") -source_group("SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sdl/.+") -source_group("SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+") -source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+") -source_group("Versioning" FILES version.h win32/zdoom.rc) -source_group("Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+") -source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h) -source_group("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h sc_man_scanner.re) +cmake_minimum_required( VERSION 2.4 ) + +if( COMMAND cmake_policy ) + cmake_policy( SET CMP0003 NEW ) +endif( COMMAND cmake_policy ) + +include( CheckCXXSourceCompiles ) +include( CheckFunctionExists ) +include( CheckCXXCompilerFlag ) +include( FindPkgConfig ) +include( FindOpenGL ) + +if( NOT APPLE ) + option( NO_ASM "Disable assembly code" OFF ) +else( NOT APPLE ) + # At the moment asm code doesn't work with OS X, so disable by default + option( NO_ASM "Disable assembly code" ON ) +endif( NOT APPLE ) +if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + option( NO_STRIP "Do not strip Release or MinSizeRel builds" ) + # At least some versions of Xcode fail if you strip with the linker + # instead of the separate strip utility. + if( APPLE ) + set( NO_STRIP ON ) + endif( APPLE ) +endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + +option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON ) + +if( CMAKE_SIZEOF_VOID_P MATCHES "8" ) + set( X64 64 ) +endif( CMAKE_SIZEOF_VOID_P MATCHES "8" ) + +# You can either use "make install" on the FMOD distribution to put it +# in standard system locations, or you can unpack the FMOD distribution +# in the root of the zdoom tree. e.g.: +# zdoom +# docs +# fmodapilinux[64] -or simply- fmod +# jpeg-6b +# ... +# The recommended method is to put it in the zdoom tree, since its +# headers are unversioned. Especially now that we can't work properly +# with anything newer than 4.26.xx, you probably don't want to use +# a system-wide version. + +# Construct version numbers for searching for the FMOD library on Linux. +set( MINOR_VERSIONS "50" "49" "48" "47" "46" "45" "44" "43" "42" "41" + "40" "39" "38" "37" "36" "35" "34" "33" "32" "31" "30" "29" "28" + "27" "26" "25" "24" "23" "22" "21" "20" "21" "19" "18" "17" "16" + "15" "14" "13" "12" "11" "10" "09" "08" "07" "06" "05" "04" "03" + "02" "01" "00" ) +set( MAJOR_VERSIONS "44" "34" "28" "26" "24" "22" "20" ) + +if( NOT FMOD_DIR_VERSIONS ) + set( FMOD_DIR_VERSIONS "" ) +endif( NOT FMOD_DIR_VERSIONS ) +if( NOT FMOD_VERSIONS ) + set( FMOD_VERSIONS "" ) +endif( NOT FMOD_VERSIONS ) +if( NOT FMOD_LOCAL_INC_DIRS ) + set( FMOD_LOCAL_INC_DIRS "" ) +endif( NOT FMOD_LOCAL_INC_DIRS ) +if( NOT FMOD_LOCAL_LIB_DIRS ) + set( FMOD_LOCAL_LIB_DIRS "" ) +endif( NOT FMOD_LOCAL_LIB_DIRS ) + +set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "../fmod" ) +foreach( majver ${MAJOR_VERSIONS} ) + foreach( minver ${MINOR_VERSIONS} ) + set( FMOD_VERSIONS ${FMOD_VERSIONS} "fmodex${X64}-4.${majver}.${minver}" ) + set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "${CMAKE_HOME_DIRECTORY}/fmodapi4${majver}${minver}linux${X64}" ) + endforeach( minver ${MINOR_VERSIONS} ) + foreach( dir ${FMOD_DIR_VERSIONS} ) + set( FMOD_LOCAL_INC_DIRS ${FMOD_LOCAL_INC_DIRS} "${dir}/api/inc" ) + set( FMOD_LOCAL_LIB_DIRS ${FMOD_LOCAL_LIB_DIRS} "${dir}/api/lib" ) + endforeach( dir ${FMOD_DIR_VERSIONS} ) +endforeach( majver ${MAJOR_VERSIONS} ) + +if( NOT ZDOOM_LIBS ) + set( ZDOOM_LIBS "" ) +endif( NOT ZDOOM_LIBS ) + +if( WIN32 ) + if( X64 ) + set( WIN_TYPE Win64 ) + set( XBITS x64 ) + else( X64 ) + set( WIN_TYPE Win32 ) + set( XBITS x86 ) + endif( X64 ) + + add_definitions( -D_WIN32 ) + + set( FMOD_SEARCH_PATHS + "C:/Program Files/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api" + "C:/Program Files (x86)/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api" + # This next one is for Randy. + "E:/Software/Dev/FMOD/${WIN_TYPE}/api" + # .. and this one for Graf Zahl + "D:/portable/FMOD SoundSystem 4.26/FMOD Programmers API WIN32/api" + ) + set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc ) + set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib ) + set( NASM_NAMES nasmw nasm ) + + find_path( D3D_INCLUDE_DIR d3d9.h + PATHS ENV DXSDK_DIR + PATH_SUFFIXES Include ) + if( NOT D3D_INCLUDE_DIR ) + message( SEND_ERROR "Could not find DirectX 9 header files" ) + else( NOT D3D_INCLUDE_DIR ) + include_directories( ${D3D_INCLUDE_DIR} ) + endif( NOT D3D_INCLUDE_DIR ) + + find_path( XINPUT_INCLUDE_DIR xinput.h + PATHS ENV DXSDK_DIR + PATH_SUFFIXES Include ) + if( NOT XINPUT_INCLUDE_DIR ) + message( SEND_ERROR "Could not find xinput.h. XInput will be disabled." ) + add_definitions( -DNO_XINPUT ) + else( NOT XINPUT_INCLUDE_DIR ) + include_directories( ${XINPUT_INCLUDE_DIR} ) + endif( NOT XINPUT_INCLUDE_DIR ) + + find_library( DX_dxguid_LIBRARY dxguid + PATHS ENV DXSDK_DIR + PATH_SUFFIXES Lib Lib/${XBITS} ) + find_library( DX_dinput8_LIBRARY dinput8 + PATHS ENV DXSDK_DIR + PATH_SUFFIXES Lib Lib/${XBITS} ) + + set( DX_LIBS_FOUND YES ) + if( NOT DX_dxguid_LIBRARY ) + set( DX_LIBS_FOUND NO ) + endif( NOT DX_dxguid_LIBRARY ) + if( NOT DX_dinput8_LIBRARY ) + set( DX_LIBS_FOUND NO ) + endif( NOT DX_dinput8_LIBRARY ) + + if( NOT DX_LIBS_FOUND ) + message( FATAL_ERROR "Could not find DirectX 9 libraries" ) + endif( NOT DX_LIBS_FOUND ) + + set( ZDOOM_LIBS + wsock32 + winmm + "${DX_dxguid_LIBRARY}" + "${DX_dinput8_LIBRARY}" + ole32 + user32 + gdi32 + comctl32 + comdlg32 + ws2_32 + setupapi + oleaut32 + DelayImp ) +else( WIN32 ) + if( APPLE ) + set( FMOD_SEARCH_PATHS "/Developer/FMOD Programmers API Mac/api" ) + set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc ) + set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib ) + set( NO_GTK ON ) + else( APPLE ) + option( NO_GTK "Disable GTK+ dialogs (Not applicable to Windows)" ) + option( VALGRIND "Add special Valgrind sequences to self-modifying code" ) + + set( FMOD_SEARCH_PATHS + /usr/local/include + /usr/local/include/fmodex + /usr/include + /usr/include/fmodex + /opt/local/include + /opt/local/include/fmodex + /opt/include + /opt/include/fmodex ) + set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES fmodex ) + + # Use GTK+ for the IWAD picker, if available. + if( NOT NO_GTK ) + pkg_check_modules( GTK2 gtk+-2.0 ) + if( GTK2_FOUND ) + set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK2_LIBRARIES} ) + include_directories( ${GTK2_INCLUDE_DIRS} ) + else( GTK2_FOUND ) + set( NO_GTK ON ) + endif( GTK2_FOUND ) + endif( NOT NO_GTK ) + + # Check for Xcursor library and header files + find_library( XCURSOR_LIB Xcursor ) + if( XCURSOR_LIB ) + find_file( XCURSOR_HEADER "X11/Xcursor/Xcursor.h" ) + if( XCURSOR_HEADER ) + add_definitions( -DUSE_XCURSOR=1 ) + message( STATUS "Found Xcursor at ${XCURSOR_LIB}" ) + set( ZDOOM_LIBS ${ZDOOM_LIBS} ${XCURSOR_LIB} ) + else( XCURSOR_HEADER ) + unset( XCURSOR_LIB ) + endif( XCURSOR_HEADER ) + endif( XCURSOR_LIB ) + endif( APPLE ) + set( NASM_NAMES nasm ) + + if( NO_GTK ) + add_definitions( -DNO_GTK=1 ) + endif( NO_GTK ) + + # Non-Windows version also needs SDL + find_package( SDL ) + if( NOT SDL_FOUND ) + message( SEND_ERROR "SDL is required for building." ) + endif( NOT SDL_FOUND ) + set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SDL_LIBRARY}" ) + include_directories( "${SDL_INCLUDE_DIR}" ) + + find_path( FPU_CONTROL_DIR fpu_control.h ) + if( FPU_CONTROL_DIR ) + include_directories( ${FPU_CONTROL_DIR} ) + add_definitions( -DHAVE_FPU_CONTROL ) + endif( FPU_CONTROL_DIR ) +endif( WIN32 ) + +if( X64 ) + set( NO_ASM ON ) +endif( X64 ) + +# Check if we have OpenGL + +if( NOT OPENGL_FOUND ) + message( FATAL_ERROR "OpenGL is required for building." ) +endif( NOT OPENGL_FOUND ) +if( NOT OPENGL_GLU_FOUND ) + message( FATAL_ERROR "OpenGL GLU is required for building." ) +endif( NOT OPENGL_GLU_FOUND ) + +set( ZDOOM_LIBS ${ZDOOM_LIBS} ${OPENGL_LIBRARIES} ) +include_directories( ${OPENGL_INCLUDE_DIR} ) + +# Decide on the name of the FMOD library we want to use. + +if( NOT FMOD_LIB_NAME AND MSVC ) + set( FMOD_LIB_NAME fmodex${X64}_vc ) +endif( NOT FMOD_LIB_NAME AND MSVC ) + +if( NOT FMOD_LIB_NAME AND BORLAND ) + set( FMOD_LIB_NAME fmodex${X64}_bc ) +endif( NOT FMOD_LIB_NAME AND BORLAND ) + +if( NOT FMOD_LIB_NAME ) + set( FMOD_LIB_NAME fmodex${X64} ) +endif( NOT FMOD_LIB_NAME ) + + +# Search for FMOD include files + +if( NOT WIN32 ) + find_path( FMOD_INCLUDE_DIR fmod.hpp + PATHS ${FMOD_LOCAL_INC_DIRS} ) +endif( NOT WIN32 ) + +if( NOT FMOD_INCLUDE_DIR ) + find_path( FMOD_INCLUDE_DIR fmod.hpp + PATHS ${FMOD_SEARCH_PATHS} + ${FMOD_INC_PATH_SUFFIXES} ) +endif( NOT FMOD_INCLUDE_DIR ) + +if( FMOD_INCLUDE_DIR ) + message( STATUS "FMOD include files found at ${FMOD_INCLUDE_DIR}" ) +else( FMOD_INCLUDE_DIR ) + message( SEND_ERROR "Could not find FMOD include files" ) +endif( FMOD_INCLUDE_DIR ) + + +# Search for FMOD library + +if( WIN32 OR APPLE ) + find_library( FMOD_LIBRARY ${FMOD_LIB_NAME} + PATHS ${FMOD_SEARCH_PATHS} + ${FMOD_LIB_PATH_SUFFIXES} ) +else( WIN32 OR APPLE ) + find_library( FMOD_LIBRARY + NAMES ${FMOD_VERSIONS} + PATHS ${FMOD_LOCAL_LIB_DIRS} ) +endif( WIN32 OR APPLE ) + +if( FMOD_LIBRARY ) + message( STATUS "FMOD library found at ${FMOD_LIBRARY}" ) +else( FMOD_LIBRARY ) + message( SEND_ERROR "Could not find FMOD library" ) +endif( FMOD_LIBRARY ) + + +# Search for FluidSynth + +find_package( FluidSynth ) + +# Search for NASM + +if( NOT NO_ASM ) + if( UNIX AND X64 ) + find_program( GAS_PATH as ) + + if( GAS_PATH ) + set( ASSEMBLER ${GAS_PATH} ) + else( GAS_PATH ) + message( STATUS "Could not find as. Disabling assembly code." ) + set( NO_ASM ON ) + endif( GAS_PATH ) + else( UNIX AND X64 ) + find_program( NASM_PATH NAMES ${NASM_NAMES} ) + find_program( YASM_PATH yasm ) + + if( X64 ) + if( YASM_PATH ) + set( ASSEMBLER ${YASM_PATH} ) + else( YASM_PATH ) + message( STATUS "Could not find YASM. Disabling assembly code." ) + set( NO_ASM ON ) + endif( YASM_PATH ) + else( X64 ) + if( NASM_PATH ) + set( ASSEMBLER ${NASM_PATH} ) + else( NASM_PATH ) + message( STATUS "Could not find NASM. Disabling assembly code." ) + set( NO_ASM ON ) + endif( NASM_PATH ) + endif( X64 ) + endif( UNIX AND X64 ) + + # I think the only reason there was a version requirement was because the + # executable name for Windows changed from 0.x to 2.0, right? This is + # how to do it in case I need to do something similar later. + + # execute_process( COMMAND ${NASM_PATH} -v + # OUTPUT_VARIABLE NASM_VER_STRING ) + # string( REGEX REPLACE ".*version ([0-9]+[.][0-9]+).*" "\\1" NASM_VER "${NASM_VER_STRING}" ) + # if( NOT NASM_VER LESS 2 ) + # message( SEND_ERROR "NASM version should be 2 or later. (Installed version is ${NASM_VER}.)" ) + # endif( NOT NASM_VER LESS 2 ) +endif( NOT NO_ASM ) + +if( NOT NO_ASM ) + # Valgrind support is meaningless without assembly code. + if( VALGRIND ) + add_definitions( -DVALGRIND_AWARE=1 ) + # If you're Valgrinding, you probably want to keep symbols around. + set( NO_STRIP ON ) + endif( VALGRIND ) + + # Tell CMake how to assemble our files + if( UNIX ) + set( ASM_OUTPUT_EXTENSION .o ) + if( X64 ) + set( ASM_FLAGS ) + set( ASM_SOURCE_EXTENSION .s ) + else( X64 ) + if( APPLE ) + set( ASM_FLAGS -fmacho -DM_TARGET_MACHO ) + else( APPLE ) + set( ASM_FLAGS -felf -DM_TARGET_LINUX ) + endif( APPLE ) + set( ASM_FLAGS "${ASM_FLAGS}" -i${CMAKE_CURRENT_SOURCE_DIR}/ ) + set( ASM_SOURCE_EXTENSION .asm ) + endif( X64 ) + else( UNIX ) + set( ASM_OUTPUT_EXTENSION .obj ) + set( ASM_SOURCE_EXTENSION .asm ) + if( X64 ) + set( ASM_FLAGS -f win64 -DWIN32 -DWIN64 ) + else( X64 ) + set( ASM_FLAGS -f win32 -DWIN32 -i${CMAKE_CURRENT_SOURCE_DIR}/ ) + endif( X64 ) + endif( UNIX ) + if( WIN32 ) + set( FIXRTEXT fixrtext ) + else( WIN32 ) + set( FIXRTEXT "" ) + endif( WIN32 ) + message( STATUS "Selected assembler: ${ASSEMBLER}" ) + MACRO( ADD_ASM_FILE indir infile ) + set( ASM_OUTPUT_${infile} "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/zdoom.dir/${indir}/${infile}${ASM_OUTPUT_EXTENSION}" ) + if( WIN32 ) + set( FIXRTEXT_${infile} COMMAND ${FIXRTEXT} "${ASM_OUTPUT_${infile}}" ) + else( WIN32 ) + set( FIXRTEXT_${infile} COMMAND "" ) + endif( WIN32 ) + add_custom_command( OUTPUT ${ASM_OUTPUT_${infile}} + COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/zdoom.dir/${indir} + COMMAND ${ASSEMBLER} ${ASM_FLAGS} -o"${ASM_OUTPUT_${infile}}" "${CMAKE_CURRENT_SOURCE_DIR}/${indir}/${infile}${ASM_SOURCE_EXTENSION}" + ${FIXRTEXT_${infile}} + DEPENDS ${indir}/${infile}.asm ${FIXRTEXT} ) + set( ASM_SOURCES ${ASM_SOURCES} "${ASM_OUTPUT_${infile}}" ) + ENDMACRO( ADD_ASM_FILE ) +endif( NOT NO_ASM ) + +# OpenGL on OS X: Search for GLEW include files + +if( APPLE ) + find_path( GLEW_INCLUDE_DIR GL/glew.h + PATHS "/usr/include" + "/usr/local/include" ) + + if( GLEW_INCLUDE_DIR ) + message( STATUS "GLEW include files found at ${GLEW_INCLUDE_DIR}" ) + else( GLEW_INCLUDE_DIR ) + message( SEND_ERROR "Could not find GLEW include files" ) + endif( GLEW_INCLUDE_DIR ) +endif( APPLE ) + +# Decide on SSE setup + +set( SSE_MATTERS NO ) + +# with global use of SSE 2 we do not need special handling for selected files +if (NOT ZDOOM_USE_SSE2) + # SSE only matters on 32-bit targets. We check compiler flags to know if we can do it. + if( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc ) + CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH ) + CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 ) + if( CAN_DO_MFPMATH ) + set( SSE1_ENABLE "-msse -mfpmath=sse" ) + set( SSE2_ENABLE "-msse2 -mfpmath=sse" ) + set( SSE_MATTERS YES ) + elseif( CAN_DO_ARCHSSE2 ) + set( SSE1_ENABLE -arch:SSE ) + set( SSE2_ENABLE -arch:SSE2 ) + set( SSE_MATTERS YES ) + endif( CAN_DO_MFPMATH ) + endif( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc ) +endif (NOT ZDOOM_USE_SSE2) + +if( SSE_MATTERS ) + if( WIN32 ) + set( BACKPATCH 1 CACHE BOOL "Enable backpatching." ) + else( WIN32 ) + CHECK_FUNCTION_EXISTS(mprotect HAVE_MPROTECT) + if( HAVE_MPROTECT ) + set( BACKPATCH 1 CACHE BOOL "Enable backpatching." ) + else( HAVE_MPROTECT ) + set( BACKPATCH 0 ) + endif( HAVE_MPROTECT ) + endif( WIN32 ) + set( SSE 1 CACHE BOOL "Build SSE and SSE2 versions of key code." ) +else( SSE_MATTERS ) + set( BACKPATCH 0 ) +endif( SSE_MATTERS ) + +# Set up flags for GCC + +if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + if( PROFILE ) + set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" ) + set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" ) + set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -pg" ) + set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg" ) + endif( PROFILE ) + + set( REL_CXX_FLAGS "-fno-rtti" ) + if( NOT PROFILE ) + set( REL_CXX_FLAGS "${REL_CXX_FLAGS} -fomit-frame-pointer" ) + endif( NOT PROFILE ) + set( CMAKE_CXX_FLAGS_RELEASE "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}" ) + set( CMAKE_CXX_FLAGS_MINSIZEREL "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_MINSIZEREL}" ) + set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" ) + + set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers ${CMAKE_CXX_FLAGS}" ) + + # Remove extra warnings when using the official DirectX headers. + # Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid, + # which is a royal pain. The previous version I had been using was fine with them. + if( WIN32 ) + set( CMAKE_CXX_FLAGS "-Wno-unknown-pragmas -Wno-comment -Wno-format ${CMAKE_CXX_FLAGS}" ) + endif( WIN32 ) + + if( NOT NO_STRIP ) + set (CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s" ) + set (CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} -s" ) + endif( NOT NO_STRIP ) +endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + +# Check for functions that may or may not exist. + +CHECK_FUNCTION_EXISTS( filelength FILELENGTH_EXISTS ) +if( FILELENGTH_EXISTS ) + add_definitions( -DHAVE_FILELENGTH=1 ) +endif( FILELENGTH_EXISTS ) + +CHECK_FUNCTION_EXISTS( strupr STRUPR_EXISTS ) +if( NOT STRUPR_EXISTS ) + add_definitions( -DNEED_STRUPR=1 ) +endif( NOT STRUPR_EXISTS ) + +CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS ) +if( NOT STRICMP_EXISTS ) + add_definitions( -Dstricmp=strcasecmp ) +endif( NOT STRICMP_EXISTS ) + +CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS ) +if( NOT STRNICMP_EXISTS ) + add_definitions( -Dstrnicmp=strncasecmp ) +endif( NOT STRNICMP_EXISTS ) + +if( NOT MSVC ) + add_definitions( -D__forceinline=inline ) +endif( NOT MSVC ) + +if( UNIX ) + CHECK_LIBRARY_EXISTS( rt clock_gettime "" CLOCK_GETTIME_IN_RT ) + if( NOT CLOCK_GETTIME_IN_RT ) + CHECK_FUNCTION_EXISTS( clock_gettime CLOCK_GETTIME_EXISTS ) + if( NOT CLOCK_GETTIME_EXISTS ) + message( STATUS "Could not find clock_gettime. Timing statistics will not be available." ) + add_definitions( -DNO_CLOCK_GETTIME ) + endif( NOT CLOCK_GETTIME_EXISTS ) + else( NOT CLOCK_GETTIME_IN_RT ) + set( ZDOOM_LIBS ${ZDOOM_LIBS} rt ) + endif( NOT CLOCK_GETTIME_IN_RT ) +endif( UNIX ) + +CHECK_CXX_SOURCE_COMPILES( + "#include + int main() { va_list list1, list2; va_copy(list1, list2); return 0; }" + HAS_VA_COPY ) +if( NOT HAS_VA_COPY ) + CHECK_CXX_SOURCE_COMPILES( + "#include + int main() { va_list list1, list2; __va_copy(list1, list2); return 0; }" + HAS___VA_COPY ) + if( HAS___VA_COPY ) + add_definitions( -Dva_copy=__va_copy ) + else( HAS___VA_COPY ) + add_definitions( -DNO_VA_COPY ) + endif( HAS___VA_COPY ) +endif( NOT HAS_VA_COPY ) + +# Flags + +if( BACKPATCH ) + add_definitions( -DBACKPATCH ) +endif( BACKPATCH ) + +# Update gitinfo.h + +get_target_property( UPDATEREVISION_EXE updaterevision LOCATION ) + +add_custom_target( revision_check ALL + COMMAND ${UPDATEREVISION_EXE} src/gitinfo.h + WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} + DEPENDS updaterevision ) + +# Libraries ZDoom needs + +message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" ) +set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${FMOD_LIBRARY}" ) +include_directories( "${ZLIB_INCLUDE_DIR}" "${FMOD_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" ) + +if( NOT DYN_FLUIDSYNTH) + if( FLUIDSYNTH_FOUND ) + set( ZDOOM_LIBS ${ZDOOM_LIBS} "${FLUIDSYNTH_LIBRARIES}" ) + include_directories( "${FLUIDSYNTH_INCLUDE_DIR}" ) + endif( FLUIDSYNTH_FOUND ) +else( NOT DYN_FLUIDSYNTH ) + set( ZDOOM_LIBS ${ZDOOM_LIBS} ${CMAKE_DL_LIBS} ) +endif( NOT DYN_FLUIDSYNTH ) + +# OpenGL on OS X: GLEW include directory + +if( APPLE ) + include_directories( "${GLEW_INCLUDE_DIR}" ) +endif( APPLE ) + +# Start defining source files for ZDoom +set( PLAT_WIN32_SOURCES + win32/eaxedit.cpp + win32/fb_d3d9.cpp + win32/fb_d3d9_wipe.cpp + win32/fb_ddraw.cpp + win32/hardware.cpp + win32/helperthread.cpp + win32/i_cd.cpp + win32/i_crash.cpp + win32/i_input.cpp + win32/i_keyboard.cpp + win32/i_mouse.cpp + win32/i_dijoy.cpp + win32/i_rawps2.cpp + win32/i_xinput.cpp + win32/i_main.cpp + win32/i_movie.cpp + win32/i_system.cpp + win32/st_start.cpp + win32/win32gliface.cpp + win32/win32video.cpp ) +set( PLAT_SDL_SOURCES + sdl/crashcatcher.c + sdl/hardware.cpp + sdl/i_cd.cpp + sdl/i_input.cpp + sdl/i_joystick.cpp + sdl/i_main.cpp + sdl/i_movie.cpp + sdl/i_system.cpp + sdl/sdlvideo.cpp + sdl/sdlglvideo.cpp + sdl/st_start.cpp ) +set( PLAT_MAC_SOURCES + sdl/SDLMain.m + sdl/iwadpicker_cocoa.mm + sdl/i_system_cocoa.mm ) +if( WIN32 ) + set( SYSTEM_SOURCES_DIR win32 ) + set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ) + set( OTHER_SYSTEM_SOURCES ${PLAT_SDL_SOURCES} ${PLAT_MAC_SOURCES} ) + + if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + # CMake is not set up to compile and link rc files with GCC. :( + add_custom_command( OUTPUT zdoom-rc.o + COMMAND windres -o zdoom-rc.o -i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zdoom.rc + DEPENDS win32/zdoom.rc ) + set( SYSTEM_SOURCES ${SYSTEM_SOURCES} zdoom-rc.o ) + else( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc ) + endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + +else( WIN32 ) + set( SYSTEM_SOURCES_DIR sdl ) + set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} ) + if( APPLE ) + set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_MAC_SOURCES} ) + set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ) + else( APPLE ) + set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_MAC_SOURCES} ) + endif( APPLE ) +endif( WIN32 ) + +if( NO_ASM ) + add_definitions( -DNOASM ) +else( NO_ASM ) + if( NOT ASM_SOURCES ) + set( ASM_SOURCES "" ) + endif( NOT ASM_SOURCES ) + if( X64 ) + ADD_ASM_FILE( asm_x86_64 tmap3 ) + else( X64 ) + ADD_ASM_FILE( asm_ia32 a ) + ADD_ASM_FILE( asm_ia32 misc ) + ADD_ASM_FILE( asm_ia32 tmap ) + ADD_ASM_FILE( asm_ia32 tmap2 ) + ADD_ASM_FILE( asm_ia32 tmap3 ) + endif( X64 ) +endif( NO_ASM ) + +get_target_property( LEMON_EXE lemon LOCATION ) +get_target_property( RE2C_EXE re2c LOCATION ) + +add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h + COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y . + COMMAND ${LEMON_EXE} xlat_parser.y + WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} + DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y ) + +add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h + COMMAND ${RE2C_EXE} --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re + DEPENDS re2c ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re ) + +include_directories( ${CMAKE_CURRENT_BINARY_DIR} ) + +if( SSE_MATTERS ) + if( SSE ) + set( X86_SOURCES nodebuild_classify_sse2.cpp ) + set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "${SSE2_ENABLE}" ) + else( SSE ) + add_definitions( -DDISABLE_SSE ) + endif( SSE ) +else( SSE_MATTERS ) + add_definitions( -DDISABLE_SSE ) + set( X86_SOURCES ) +endif( SSE_MATTERS ) + +if( DYN_FLUIDSYNTH ) + add_definitions( -DHAVE_FLUIDSYNTH -DDYN_FLUIDSYNTH ) +elseif( FLUIDSYNTH_FOUND ) + add_definitions( -DHAVE_FLUIDSYNTH ) +endif( DYN_FLUIDSYNTH ) + +# Project files should be aware of the header files. We can GLOB these since +# there's generally a new cpp for every header so this file will get changed +if( WIN32 ) + set( EXTRA_HEADER_DIRS win32/*.h ) +else( WIN32 ) + set( EXTRA_HEADER_DIRS sdl/*.h ) +endif( WIN32 ) +file( GLOB HEADER_FILES + ${EXTRA_HEADER_DIRS} + fragglescript/*.h + g_doom/*.h + g_heretic/*.h + g_hexen/*.h + g_raven/*.h + g_shared/*.h + g_strife/*.h + intermission/*.h + menu/*.h + oplsynth/*.h + oplsynth/dosbox/*.h + r_data/*.h + resourcefiles/*.h + sdl/*.h + sfmt/*.h + sound/*.h + textures/*.h + thingdef/*.h + xlat/*.h + gl/*.h + gl/api/*.h + gl/data/*.h + gl/dynlights/*.h + gl/hqnx/*.h + gl/models/*.h + gl/renderer/*.h + gl/scene/*.h + gl/shaders/*.h + gl/system/*.h + gl/textures/*.h + gl/utility/*.h + *.h +) + +# These files will be flagged as "headers" so that they appear in project files +# without being compiled. +set( NOT_COMPILED_SOURCE_FILES + ${OTHER_SYSTEM_SOURCES} + sc_man_scanner.h + sc_man_scanner.re + g_doom/a_arachnotron.cpp + g_doom/a_archvile.cpp + g_doom/a_bossbrain.cpp + g_doom/a_bruiser.cpp + g_doom/a_cacodemon.cpp + g_doom/a_cyberdemon.cpp + g_doom/a_demon.cpp + g_doom/a_doomimp.cpp + g_doom/a_doomweaps.cpp + g_doom/a_fatso.cpp + g_doom/a_keen.cpp + g_doom/a_lostsoul.cpp + g_doom/a_painelemental.cpp + g_doom/a_possessed.cpp + g_doom/a_revenant.cpp + g_doom/a_scriptedmarine.cpp + g_doom/a_spidermaster.cpp + g_heretic/a_chicken.cpp + g_heretic/a_dsparil.cpp + g_heretic/a_hereticartifacts.cpp + g_heretic/a_hereticimp.cpp + g_heretic/a_hereticweaps.cpp + g_heretic/a_ironlich.cpp + g_heretic/a_knight.cpp + g_heretic/a_wizard.cpp + g_hexen/a_bats.cpp + g_hexen/a_bishop.cpp + g_hexen/a_blastradius.cpp + g_hexen/a_boostarmor.cpp + g_hexen/a_centaur.cpp + g_hexen/a_clericflame.cpp + g_hexen/a_clericholy.cpp + g_hexen/a_clericmace.cpp + g_hexen/a_clericstaff.cpp + g_hexen/a_dragon.cpp + g_hexen/a_fighteraxe.cpp + g_hexen/a_fighterhammer.cpp + g_hexen/a_fighterplayer.cpp + g_hexen/a_fighterquietus.cpp + g_hexen/a_firedemon.cpp + g_hexen/a_flechette.cpp + g_hexen/a_fog.cpp + g_hexen/a_healingradius.cpp + g_hexen/a_heresiarch.cpp + g_hexen/a_hexenspecialdecs.cpp + g_hexen/a_iceguy.cpp + g_hexen/a_korax.cpp + g_hexen/a_magecone.cpp + g_hexen/a_magelightning.cpp + g_hexen/a_magestaff.cpp + g_hexen/a_pig.cpp + g_hexen/a_serpent.cpp + g_hexen/a_spike.cpp + g_hexen/a_summon.cpp + g_hexen/a_teleportother.cpp + g_hexen/a_wraith.cpp + g_strife/a_acolyte.cpp + g_strife/a_alienspectres.cpp + g_strife/a_coin.cpp + g_strife/a_crusader.cpp + g_strife/a_entityboss.cpp + g_strife/a_inquisitor.cpp + g_strife/a_oracle.cpp + g_strife/a_programmer.cpp + g_strife/a_reaver.cpp + g_strife/a_rebels.cpp + g_strife/a_sentinel.cpp + g_strife/a_stalker.cpp + g_strife/a_strifeitems.cpp + g_strife/a_strifeweapons.cpp + g_strife/a_templar.cpp + g_strife/a_thingstoblowup.cpp + g_shared/sbarinfo_commands.cpp + xlat/xlat_parser.y + xlat_parser.c + xlat_parser.h + + # We could have the ASM macro add these files, but it wouldn't add all + # platforms. + asm_ia32/a.asm + asm_ia32/misc.asm + asm_ia32/tmap.asm + asm_ia32/tmap2.asm + asm_ia32/tmap3.asm + asm_x86_64/tmap3.asm + asm_x86_64/tmap3.s +) + +add_executable( zdoom WIN32 + ${HEADER_FILES} + ${NOT_COMPILED_SOURCE_FILES} + __autostart.cpp + ${ASM_SOURCES} + ${SYSTEM_SOURCES} + ${X86_SOURCES} + x86.cpp + actorptrselect.cpp + am_map.cpp + b_bot.cpp + b_func.cpp + b_game.cpp + b_move.cpp + b_think.cpp + bbannouncer.cpp + c_bind.cpp + c_cmds.cpp + c_console.cpp + c_cvars.cpp + c_dispatch.cpp + c_expr.cpp + cmdlib.cpp + colormatcher.cpp + compatibility.cpp + configfile.cpp + ct_chat.cpp + d_dehacked.cpp + d_iwad.cpp + d_main.cpp + d_net.cpp + d_netinfo.cpp + d_protocol.cpp + decallib.cpp + dobject.cpp + dobjgc.cpp + dobjtype.cpp + doomdef.cpp + doomstat.cpp + dsectoreffect.cpp + dthinker.cpp + f_wipe.cpp + farchive.cpp + files.cpp + g_game.cpp + g_hub.cpp + g_level.cpp + g_mapinfo.cpp + g_skill.cpp + gameconfigfile.cpp + gi.cpp + gitinfo.cpp + hu_scores.cpp + i_net.cpp + info.cpp + keysections.cpp + lumpconfigfile.cpp + m_alloc.cpp + m_argv.cpp + m_bbox.cpp + m_cheat.cpp + m_joy.cpp + m_misc.cpp + m_png.cpp + m_random.cpp + m_specialpaths.cpp + memarena.cpp + md5.cpp + name.cpp + nodebuild.cpp + nodebuild_classify_nosse2.cpp + nodebuild_events.cpp + nodebuild_extract.cpp + nodebuild_gl.cpp + nodebuild_utility.cpp + p_3dfloors.cpp + p_3dmidtex.cpp + p_acs.cpp + p_buildmap.cpp + p_ceiling.cpp + p_conversation.cpp + p_doors.cpp + p_effect.cpp + p_enemy.cpp + p_floor.cpp + p_glnodes.cpp + p_interaction.cpp + p_lights.cpp + p_linkedsectors.cpp + p_lnspec.cpp + p_map.cpp + p_maputl.cpp + p_mobj.cpp + p_pillar.cpp + p_plats.cpp + p_pspr.cpp + p_saveg.cpp + p_sectors.cpp + p_setup.cpp + p_sight.cpp + p_slopes.cpp + p_spec.cpp + p_states.cpp + p_switch.cpp + p_teleport.cpp + p_terrain.cpp + p_things.cpp + p_tick.cpp + p_trace.cpp + p_udmf.cpp + p_usdf.cpp + p_user.cpp + p_writemap.cpp + p_xlat.cpp + parsecontext.cpp + po_man.cpp + r_swrenderer.cpp + r_utility.cpp + r_3dfloors.cpp + r_bsp.cpp + r_draw.cpp + r_drawt.cpp + r_main.cpp + r_plane.cpp + r_polymost.cpp + r_segs.cpp + r_sky.cpp + r_things.cpp + s_advsound.cpp + s_environment.cpp + s_playlist.cpp + s_sndseq.cpp + s_sound.cpp + sc_man.cpp + st_stuff.cpp + statistics.cpp + stats.cpp + stringtable.cpp + strnatcmp.c + tables.cpp + teaminfo.cpp + tempfiles.cpp + v_blend.cpp + v_collection.cpp + v_draw.cpp + v_font.cpp + v_palette.cpp + v_pfx.cpp + v_text.cpp + v_video.cpp + w_wad.cpp + wi_stuff.cpp + zstrformat.cpp + zstring.cpp + g_doom/a_doommisc.cpp + g_heretic/a_hereticmisc.cpp + g_hexen/a_hexenmisc.cpp + g_raven/a_artitele.cpp + g_raven/a_minotaur.cpp + g_strife/a_strifestuff.cpp + g_strife/strife_sbar.cpp + g_shared/a_action.cpp + g_shared/a_armor.cpp + g_shared/a_artifacts.cpp + g_shared/a_bridge.cpp + g_shared/a_camera.cpp + g_shared/a_debris.cpp + g_shared/a_decals.cpp + g_shared/a_fastprojectile.cpp + g_shared/a_flashfader.cpp + g_shared/a_fountain.cpp + g_shared/a_hatetarget.cpp + g_shared/a_keys.cpp + g_shared/a_lightning.cpp + g_shared/a_mapmarker.cpp + g_shared/a_morph.cpp + g_shared/a_movingcamera.cpp + g_shared/a_pickups.cpp + g_shared/a_puzzleitems.cpp + g_shared/a_quake.cpp + g_shared/a_randomspawner.cpp + g_shared/a_secrettrigger.cpp + g_shared/a_sectoraction.cpp + g_shared/a_setcolor.cpp + g_shared/a_skies.cpp + g_shared/a_soundenvironment.cpp + g_shared/a_soundsequence.cpp + g_shared/a_spark.cpp + g_shared/a_specialspot.cpp + g_shared/a_waterzone.cpp + g_shared/a_weaponpiece.cpp + g_shared/a_weapons.cpp + g_shared/hudmessages.cpp + g_shared/sbarinfo.cpp + g_shared/sbar_mugshot.cpp + g_shared/shared_hud.cpp + g_shared/shared_sbar.cpp + intermission/intermission.cpp + intermission/intermission_parse.cpp + menu/colorpickermenu.cpp + menu/joystickmenu.cpp + menu/listmenu.cpp + menu/loadsavemenu.cpp + menu/menu.cpp + menu/menudef.cpp + menu/menuinput.cpp + menu/messagebox.cpp + menu/optionmenu.cpp + menu/playerdisplay.cpp + menu/playermenu.cpp + menu/readthis.cpp + menu/videomenu.cpp + gl/api/gl_api.cpp + gl/data/gl_sections.cpp + gl/data/gl_data.cpp + gl/data/gl_portaldata.cpp + gl/data/gl_setup.cpp + gl/data/gl_vertexbuffer.cpp + gl/dynlights/a_dynlight.cpp + gl/utility/gl_clock.cpp + gl/utility/gl_cycler.cpp + gl/utility/gl_geometric.cpp + gl/renderer/gl_renderer.cpp + gl/renderer/gl_renderstate.cpp + gl/renderer/gl_lightdata.cpp + gl/hqnx/init.cpp + gl/hqnx/hq2x.cpp + gl/hqnx/hq3x.cpp + gl/hqnx/hq4x.cpp + gl/textures/gl_hwtexture.cpp + gl/textures/gl_texture.cpp + gl/textures/gl_material.cpp + gl/textures/gl_hirestex.cpp + gl/textures/gl_bitmap.cpp + gl/textures/gl_translate.cpp + gl/textures/gl_hqresize.cpp + gl/textures/gl_skyboxtexture.cpp + gl/scene/gl_bsp.cpp + gl/scene/gl_fakeflat.cpp + gl/scene/gl_clipper.cpp + gl/scene/gl_decal.cpp + gl/scene/gl_drawinfo.cpp + gl/scene/gl_flats.cpp + gl/scene/gl_walls.cpp + gl/scene/gl_sprite.cpp + gl/scene/gl_skydome.cpp + gl/scene/gl_renderhacks.cpp + gl/scene/gl_weapon.cpp + gl/scene/gl_scene.cpp + gl/scene/gl_sky.cpp + gl/scene/gl_portal.cpp + gl/scene/gl_walls_draw.cpp + gl/scene/gl_vertex.cpp + gl/scene/gl_spritelight.cpp + gl/dynlights/gl_dynlight.cpp + gl/dynlights/gl_glow.cpp + gl/dynlights/gl_dynlight1.cpp + gl/dynlights/gl_lightbuffer.cpp + gl/shaders/gl_shader.cpp + gl/shaders/gl_texshader.cpp + gl/system/gl_interface.cpp + gl/system/gl_framebuffer.cpp + gl/system/gl_menu.cpp + gl/system/gl_wipe.cpp + gl/models/gl_models_md3.cpp + gl/models/gl_models_md2.cpp + gl/models/gl_models.cpp + gl/models/gl_voxels.cpp + oplsynth/fmopl.cpp + oplsynth/mlopl.cpp + oplsynth/mlopl_io.cpp + oplsynth/music_opldumper_mididevice.cpp + oplsynth/music_opl_mididevice.cpp + oplsynth/opl_mus_player.cpp + oplsynth/dosbox/opl.cpp + oplsynth/OPL3.cpp + resourcefiles/ancientzip.cpp + resourcefiles/file_7z.cpp + resourcefiles/file_grp.cpp + resourcefiles/file_lump.cpp + resourcefiles/file_rff.cpp + resourcefiles/file_wad.cpp + resourcefiles/file_zip.cpp + resourcefiles/file_pak.cpp + resourcefiles/file_directory.cpp + resourcefiles/resourcefile.cpp + sfmt/SFMT.cpp + sound/fmodsound.cpp + sound/i_music.cpp + sound/i_sound.cpp + sound/music_cd.cpp + sound/music_dumb.cpp + sound/music_gme.cpp + sound/music_mus_midiout.cpp + sound/music_smf_midiout.cpp + sound/music_hmi_midiout.cpp + sound/music_xmi_midiout.cpp + sound/music_midistream.cpp + sound/music_midi_base.cpp + sound/music_midi_timidity.cpp + sound/music_mus_opl.cpp + sound/music_stream.cpp + sound/music_fluidsynth_mididevice.cpp + sound/music_softsynth_mididevice.cpp + sound/music_timidity_mididevice.cpp + sound/music_win_mididevice.cpp + sound/music_pseudo_mididevice.cpp + textures/animations.cpp + textures/anim_switches.cpp + textures/automaptexture.cpp + textures/bitmap.cpp + textures/buildtexture.cpp + textures/canvastexture.cpp + textures/ddstexture.cpp + textures/flattexture.cpp + textures/imgztexture.cpp + textures/jpegtexture.cpp + textures/multipatchtexture.cpp + textures/patchtexture.cpp + textures/pcxtexture.cpp + textures/pngtexture.cpp + textures/rawpagetexture.cpp + textures/emptytexture.cpp + textures/texture.cpp + textures/texturemanager.cpp + textures/tgatexture.cpp + textures/warptexture.cpp + thingdef/olddecorations.cpp + thingdef/thingdef.cpp + thingdef/thingdef_codeptr.cpp + thingdef/thingdef_data.cpp + thingdef/thingdef_exp.cpp + thingdef/thingdef_expression.cpp + thingdef/thingdef_function.cpp + thingdef/thingdef_parse.cpp + thingdef/thingdef_properties.cpp + thingdef/thingdef_states.cpp + timidity/common.cpp + timidity/instrum.cpp + timidity/instrum_dls.cpp + timidity/instrum_font.cpp + timidity/instrum_sf2.cpp + timidity/mix.cpp + timidity/playmidi.cpp + timidity/resample.cpp + timidity/timidity.cpp + xlat/parse_xlat.cpp + fragglescript/t_fspic.cpp + fragglescript/t_func.cpp + fragglescript/t_load.cpp + fragglescript/t_oper.cpp + fragglescript/t_parse.cpp + fragglescript/t_prepro.cpp + fragglescript/t_script.cpp + fragglescript/t_spec.cpp + fragglescript/t_variable.cpp + fragglescript/t_cmd.cpp + r_data/colormaps.cpp + r_data/sprites.cpp + r_data/voxels.cpp + r_data/renderstyle.cpp + r_data/r_interpolate.cpp + r_data/r_translate.cpp + zzautozend.cpp +) + +set_source_files_properties( xlat/parse_xlat.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c" ) +set_source_files_properties( sc_man.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h" ) +set_source_files_properties( ${NOT_COMPILED_SOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE ) + +if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS") + # [BL] Solaris requires these to be explicitly linked. + set( ZDOOM_LIBS ${ZDOOM_LIBS} nsl socket) +endif(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS") + +target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma ) +include_directories( . + g_doom + g_heretic + g_hexen + g_raven + g_strife + g_shared + oplsynth + sound + textures + thingdef + timidity + xlat + ../gdtoa + ../dumb/include + ${CMAKE_BINARY_DIR}/gdtoa + ${SYSTEM_SOURCES_DIR} ) + +add_dependencies( zdoom revision_check ) + +# Due to some quirks, we need to do this in this order +if( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS ) + # RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4. + # Linux distributions are slow to adopt 2.6. :( + set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} ) + set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} ) +else( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS ) + set_target_properties( zdoom PROPERTIES + RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME} + RUNTIME_OUTPUT_DIRECTORY_RELEASE ${ZDOOM_OUTPUT_DIR} + RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d + RUNTIME_OUTPUT_DIRECTORY_DEBUG ${ZDOOM_OUTPUT_DIR} + RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr + RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${ZDOOM_OUTPUT_DIR} + RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd + RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ZDOOM_OUTPUT_DIR} + ) +endif( NOT ZDOOM_OUTPUT_OLDSTYLE OR NO_GENERATOR_EXPRESSIONS ) + +if( MSVC ) + option( ZDOOM_GENERATE_MAPFILE "Generate .map file for debugging." OFF ) + if( ZDOOM_GENERATE_MAPFILE ) + set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\" /MAP") + else( ZDOOM_GENERATE_MAPFILE ) + set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO /DELAYLOAD:\"fmodex${X64}.dll\"") + endif( ZDOOM_GENERATE_MAPFILE ) + + add_custom_command(TARGET zdoom POST_BUILD + COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\win32\\zdoom.exe.manifest\" -outputresource:\"$(TargetDir)$(TargetFileName)\"\;\#1 + COMMENT "Adding manifest..." + ) + + create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} ) +endif( MSVC ) + +if( NOT WIN32 ) + FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" ) + add_custom_command( TARGET zdoom POST_BUILD + COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make + COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make ) +endif( NOT WIN32 ) +if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" ) + # GCC misoptimizes this file + set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" ) +endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" ) +if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + # Need to enable intrinsics for this file. + if( SSE_MATTERS ) + set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" ) + endif( SSE_MATTERS ) +endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) + +source_group("Assembly Files\\ia32" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_ia32/.+") +source_group("Assembly Files\\x86_64" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_x86_64/.+") +source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+") +source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/oplsynth/.+") +source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.cpp oplsynth/dosbox/opl.h) +source_group("Audio Files\\Timidity\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.h$") +source_group("Audio Files\\Timidity\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.cpp$") +source_group("Decorate++" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/thingdef/.+") +source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+") +source_group("Games\\Doom Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_doom/.+") +source_group("Games\\Heretic Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_heretic/.+") +source_group("Games\\Hexen Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_hexen/.+") +source_group("Games\\Raven Shared" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_raven/.+") +source_group("Games\\Strife Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_strife/.+") +source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+") +source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+") +source_group("OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/.+") +source_group("OpenGL Renderer\\API" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/api/.+") +source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+") +source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+") +source_group("OpenGL Renderer\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx/.+") +source_group("OpenGL Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/models/.+") +source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+") +source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+") +source_group("OpenGL Renderer\\Shaders" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/shaders/.+") +source_group("OpenGL Renderer\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/system/.+") +source_group("OpenGL Renderer\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/textures/.+") +source_group("OpenGL Renderer\\Utilities" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/utility/.+") +source_group("Render Core\\Render Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.h$") +source_group("Render Core\\Render Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.cpp$") +source_group("Render Data\\Resource Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.h$") +source_group("Render Data\\Resource Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.cpp$") +source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+") +source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h) +source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+") +source_group("SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sdl/.+") +source_group("SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+") +source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+") +source_group("Versioning" FILES version.h win32/zdoom.rc) +source_group("Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+") +source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h) +source_group("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h sc_man_scanner.re) diff --git a/src/gl/hqnx/Image.cpp b/src/gl/hqnx/Image.cpp deleted file mode 100644 index 089036365..000000000 --- a/src/gl/hqnx/Image.cpp +++ /dev/null @@ -1,1174 +0,0 @@ -//CImage class - loading and saving BMP and TGA files -//---------------------------------------------------------- -//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com ) -// -//This program is free software; you can redistribute it and/or -//modify it under the terms of the GNU Lesser General Public -//License as published by the Free Software Foundation; either -//version 2.1 of the License, or (at your option) any later version. -// -//This program is distributed in the hope that it will be useful, -//but WITHOUT ANY WARRANTY; without even the implied warranty of -//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -//Lesser General Public License for more details. -// -//You should have received a copy of the GNU Lesser General Public -//License along with this program; if not, write to the Free Software -//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - -#include -#include -#include "Image.h" - -DLL CImage::CImage() -{ - m_Xres = m_Yres = m_NumPixel = 0; - m_pBitmap = NULL; -} - -DLL CImage::~CImage() -{ - Destroy(); -} - -int DLL CImage::Init( int X, int Y, unsigned short BitPerPixel ) -{ - if (m_pBitmap != NULL) - free(m_pBitmap); - - m_Xres = X; - m_Yres = Y; - m_BitPerPixel = BitPerPixel<=8 ? 8 : BitPerPixel<=16 ? 16 : BitPerPixel<=24 ? 24 : 32; - m_BytePerPixel = m_BitPerPixel >> 3; - m_NumPixel = m_Xres*m_Yres; - int size = m_NumPixel*((m_BitPerPixel+7)/8); - m_pBitmap=(unsigned char *)malloc(size); - return (m_pBitmap != NULL) ? 0 : 1; -} - -int DLL CImage::SetImage(unsigned char *img, int width, int height, int bpp) -{ - Init(width, height, bpp); - - memcpy(m_pBitmap, img, m_NumPixel * m_BytePerPixel); - - return 0; -} - -int DLL CImage::Destroy() -{ - if (m_pBitmap) - { - free(m_pBitmap); - m_pBitmap = NULL; - } - m_Xres = 0; - m_Yres = 0; - m_NumPixel = 0; - m_BitPerPixel = 0; - return 0; -} - -int DLL CImage::Convert32To17( void ) -{ - int nRes = eConvUnknownFormat; - - if ( m_BitPerPixel == 32 ) - { - if ( m_pBitmap != NULL ) - { - unsigned char * pTemp8 = m_pBitmap; - unsigned int * pTemp32 = (unsigned int *)m_pBitmap; - unsigned int a, r, g, b; - for ( int i=0; i> 3; - g = (*(pTemp8++)) >> 2; - r = (*(pTemp8++)) >> 3; - a = *(pTemp8++); - *pTemp32 = (r << 11) + (g << 5) + b + (a > 127 ? 0x10000 : 0); - pTemp32++; - } - } - else - nRes = eConvSourceMemory; - - nRes = 0; - } - - return nRes; -} - -int DLL CImage::ConvertTo32( void ) -{ - int nRes = eConvUnknownFormat; - - if ( m_pBitmap == NULL ) - return eConvSourceMemory; - - switch ( m_BitPerPixel ) - { - case 8: - { - nRes = 0; - m_BitPerPixel = 32; - unsigned char * pNewBitmap = (unsigned char *)malloc(m_NumPixel*4); - if ( pNewBitmap != NULL ) - { - unsigned char * pTemp8 = m_pBitmap; - unsigned char * pTemp32 = pNewBitmap; - unsigned char c; - for ( int i=0; i> 3); - *(pTemp24++) = ((rgb & 0xF800) >> 8); - } - free(m_pBitmap); - m_pBitmap = pNewBitmap; - } - else - nRes = eConvDestMemory; - - break; - } - case 32: - { - nRes = 0; - m_BitPerPixel = 24; - unsigned char * pNewBitmap = (unsigned char *)malloc(m_NumPixel*3); - if ( pNewBitmap != NULL ) - { - unsigned char * pTemp32 = m_pBitmap; - unsigned char * pTemp24 = pNewBitmap; - for ( int i=0; i> 3; - g = m_Pal[c].g >> 2; - b = m_Pal[c].b >> 3; - *(pTemp16++) = (r << 11) + (g << 5) + b; - } - free(m_pBitmap); - m_pBitmap = pNewBitmap; - } - else - nRes = eConvDestMemory; - - break; - } - case 24: - { - nRes = 0; - m_BitPerPixel = 16; - unsigned char * pNewBitmap = (unsigned char *)malloc(m_NumPixel*2); - if ( pNewBitmap != NULL ) - { - unsigned char * pTemp24 = m_pBitmap; - unsigned short * pTemp16 = (unsigned short *)pNewBitmap; - unsigned short r, g, b; - for ( int i=0; i> 3; - g = (*(pTemp24++)) >> 2; - r = (*(pTemp24++)) >> 3; - *(pTemp16++) = (r << 11) + (g << 5) + b; - } - free(m_pBitmap); - m_pBitmap = pNewBitmap; - } - else - nRes = eConvDestMemory; - - break; - } - case 32: - { - nRes = 0; - m_BitPerPixel = 16; - unsigned char * pNewBitmap = (unsigned char *)malloc(m_NumPixel*2); - if ( pNewBitmap != NULL ) - { - unsigned char * pTemp32 = m_pBitmap; - unsigned short * pTemp16 = (unsigned short *)pNewBitmap; - unsigned short r, g, b; - for ( int i=0; i> 3; - g = (*(pTemp32++)) >> 2; - r = (*(pTemp32++)) >> 3; - pTemp32++; - *(pTemp16++) = (r << 11) + (g << 5) + b; - } - free(m_pBitmap); - m_pBitmap = pNewBitmap; - } - else - nRes = eConvDestMemory; - - break; - } - } - - return nRes; -} - -int CImage::Convert8To17( int transindex ) -{ - int nRes = eConvUnknownFormat; - - if ( m_BitPerPixel == 8 ) - { - m_BitPerPixel = 32; - unsigned char * pNewBitmap = (unsigned char *)malloc(m_NumPixel*4); - if ( pNewBitmap != NULL ) - { - unsigned char * pTemp8 = m_pBitmap; - unsigned int * pTemp32 = (unsigned int *)pNewBitmap; - unsigned int r, g, b; - unsigned char c; - for ( int i=0; i> 3; - g = m_Pal[c].g >> 2; - b = m_Pal[c].b >> 3; - *(pTemp32++) = (r << 11) + (g << 5) + b + (transindex != c ? 0x10000 : 0); - } - free(m_pBitmap); - m_pBitmap = pNewBitmap; - } - else - nRes = eConvDestMemory; - - nRes = 0; - } - - return nRes; -} - -int CImage::SaveBmp(char *szFilename) -{ - _BMPFILEHEADER fh; - _BMPIMAGEHEADER ih; - unsigned char BmpPal[256][4]; - long int SuffLen; - long int Dummy = 0; - unsigned char * pBuf; - short i; - - if (!(f = fopen(szFilename, "wb"))) return eSaveBmpFileOpen; - if ( m_pBitmap == NULL ) return eSaveBmpSourceMemory; - - fh.bfType=0x4D42; - if (m_BitPerPixel==8) - { - SuffLen=((m_Xres+3)/4)*4-m_Xres; - ih.biSize=0x28; - ih.biWidth=m_Xres; - ih.biHeight=m_Yres; - ih.biPlanes=1; - ih.biBitCount=8; - ih.biCompression=0; - ih.biSizeImage=(m_Xres+SuffLen)*m_Yres; - ih.biXPelsPerMeter=ih.biYPelsPerMeter=0x2E23; // 300dpi (pixels per meter) - ih.biClrUsed=ih.biClrImportant=0; - fh.bfSize=(ih.biSizeImage)+0x0436; - fh.bfRes1=0; - fh.bfOffBits=0x0436; - if (fwrite(&fh, 14, 1, f) != 1) return eSaveBmpFileWrite; - if (fwrite(&ih, 40, 1, f) != 1) return eSaveBmpFileWrite; - for (i=0; i<256; i++) - { - BmpPal[i][0]=m_Pal[i].b; - BmpPal[i][1]=m_Pal[i].g; - BmpPal[i][2]=m_Pal[i].r; - BmpPal[i][3]=0; - } - if (fwrite(&BmpPal, 1024, 1, f) != 1) return eSaveBmpFileWrite; - pBuf=m_pBitmap; - pBuf+=m_NumPixel; - for (i=0; i0) - { - if (fwrite(&Dummy, SuffLen, 1, f) != 1) return eSaveBmpFileWrite; - } - } - } - else - if (m_BitPerPixel==24) - { - SuffLen=((m_Xres*3+3)/4)*4-m_Xres*3; - ih.biSize=0x28; - ih.biWidth=m_Xres; - ih.biHeight=m_Yres; - ih.biPlanes=1; - ih.biBitCount=24; - ih.biCompression=0; - ih.biSizeImage=(m_Xres*3+SuffLen)*m_Yres; - ih.biXPelsPerMeter=ih.biYPelsPerMeter=0x2E23; // 300dpi (pixels per meter) - ih.biClrUsed=ih.biClrImportant=0; - fh.bfSize=(ih.biSizeImage)+0x0036; - fh.bfRes1=0; - fh.bfOffBits=0x0036; - if (fwrite(&fh, 14, 1, f) != 1) return eSaveBmpFileWrite; - if (fwrite(&ih, 40, 1, f) != 1) return eSaveBmpFileWrite; - pBuf=m_pBitmap; - pBuf+=m_NumPixel*3; - for (i=0; i0) - { - if (fwrite(&Dummy, SuffLen, 1, f) != 1) return eSaveBmpFileWrite; - } - } - } - else - return eSaveBmpColorDepth; - - fclose(f); - - return 0; -} - -int CImage::LoadBmp(char *szFilename) -{ - _BMPFILEHEADER fh; - _BMPIMAGEHEADEROLD ih_old; - _BMPIMAGEHEADER ih; - unsigned char BmpPal[256][4]; - long int biSize; - long int SuffLen; - long int Dummy = 0; - unsigned char * pBuf; - short i; - long int xres, yres; - unsigned short bits; - - if (!(f = fopen(szFilename, "rb"))) return eLoadBmpFileOpen; - if (fread(&fh, 14, 1, f) != 1) return eLoadBmpFileRead; - if (fh.bfType != 0x4D42) return eLoadBmpBadFormat; - if (fread(&biSize, 4, 1, f) != 1) return eLoadBmpFileRead; - if (biSize > 12) - { - fseek( f, -4, SEEK_CUR ); - if (fread(&ih, biSize, 1, f) != 1) return eLoadBmpFileRead; - xres = ih.biWidth; - yres = ih.biHeight; - bits = ih.biBitCount; - } - else - { - fseek( f, -4, SEEK_CUR ); - if (fread(&ih_old, biSize, 1, f) != 1) return eLoadBmpFileRead; - xres = ih_old.biWidth; - yres = ih_old.biHeight; - bits = ih_old.biBitCount; - } - - if ( Init( xres, yres, bits ) != 0 ) return eLoadBmpInit; - if (m_BitPerPixel==8) - { - SuffLen=((m_Xres+3)/4)*4-m_Xres; - if (fread(&BmpPal, 1024, 1, f) != 1) return eLoadBmpFileRead; - for (i=0; i<256; i++) - { - m_Pal[i].b=BmpPal[i][0]; - m_Pal[i].g=BmpPal[i][1]; - m_Pal[i].r=BmpPal[i][2]; - } - pBuf=m_pBitmap; - pBuf+=m_NumPixel; - for (i=0; i0) - { - if (fread(&Dummy, SuffLen, 1, f) != 1) return eLoadBmpFileRead; - } - } - } - else - if (m_BitPerPixel==24) - { - SuffLen=((m_Xres*3+3)/4)*4-(m_Xres*3); - pBuf=m_pBitmap; - pBuf+=m_NumPixel*3; - for (i=0; i0) - { - if (fread(&Dummy, SuffLen, 1, f) != 1) return eLoadBmpFileRead; - } - } - } - else - return eLoadBmpColorDepth; - - fclose(f); - - return 0; -} - -void CImage::Output( void ) -{ - fwrite(m_cBuf, m_nCount, 1, f); - m_nCount=0; -} - -void CImage::Output( char c ) -{ - if ( m_nCount == sizeof(m_cBuf) ) - { - fwrite(m_cBuf, m_nCount, 1, f); - m_nCount=0; - } - m_cBuf[m_nCount++] = c; -} - -void CImage::Output( char * pcData, int nSize ) -{ - for ( int i=0; i 0 ) - { - Output( nDif-1 ); - Output( (char*)(pcolBuf+i-nDif-nRep), nDif ); - } - nDif = 1; - } - } - else - { - if ( bEqual && (nRep<127) ) - nRep++; - else - { - Output( nRep+128 ); - Output( (char*)&colOld, 1 ); - nRep = 0; - nDif = 1; - } - } - } - - if ( nRep == 0 ) - { - Output( nDif-1 ); - Output( (char*)(pcolBuf+m_Xres-nDif), nDif ); - } - else - { - Output( nRep+128 ); - Output( (char*)&colOld, 1 ); - } - Output(); - } - } - } - else - if (m_BitPerPixel==24) - { - fh.tiImageType = bCompressed ? 10 : 2; - if (fwrite(&fh, sizeof(fh), 1, f) != 1) return eSaveTgaFileWrite; - - _BGR * pcolBuf = (_BGR *)m_pBitmap; - pcolBuf += m_NumPixel; - - if ( !bCompressed ) - { - for (j=0; j 0 ) - { - Output( nDif-1 ); - Output( (char*)(pcolBuf+i-nDif-nRep), sizeof(_BGR)*nDif ); - } - nDif = 1; - } - } - else - { - if ( bEqual && (nRep<127) ) - nRep++; - else - { - Output( nRep+128 ); - Output( (char*)&colOld, sizeof(_BGR) ); - nRep = 0; - nDif = 1; - } - } - } - - if ( nRep == 0 ) - { - Output( nDif-1 ); - Output( (char*)(pcolBuf+m_Xres-nDif), sizeof(_BGR)*nDif ); - } - else - { - Output( nRep+128 ); - Output( (char*)&colOld, sizeof(_BGR) ); - } - Output(); - } - } - } - else - if (m_BitPerPixel==32) - { - fh.tiImageType = bCompressed ? 10 : 2; - fh.tiAttrBits = 8; - if (fwrite(&fh, sizeof(fh), 1, f) != 1) return eSaveTgaFileWrite; - - _BGRA * pcolBuf = (_BGRA *)m_pBitmap; - pcolBuf += m_NumPixel; - - if ( !bCompressed ) - { - for (j=0; j 0 ) - { - Output( nDif-1 ); - Output( (char*)(pcolBuf+i-nDif-nRep), sizeof(_BGRA)*nDif ); - } - nDif = 1; - } - } - else - { - if ( bEqual && (nRep<127) ) - nRep++; - else - { - Output( nRep+128 ); - Output( (char*)&colOld, sizeof(_BGRA) ); - nRep = 0; - nDif = 1; - } - } - } - - if ( nRep == 0 ) - { - Output( nDif-1 ); - Output( (char*)(pcolBuf+m_Xres-nDif), sizeof(_BGRA)*nDif ); - } - else - { - Output( nRep+128 ); - Output( (char*)&colOld, sizeof(_BGRA) ); - } - Output(); - } - } - } - else - return eSaveTgaColorDepth; - - fclose(f); - - return 0; -} - -int CImage::LoadTga(char *szFilename) -{ - _TGAHEADER fh; - int i, j, k; - unsigned char nCount; - - if (!(f = fopen(szFilename, "rb"))) return eLoadTgaFileOpen; - if (fread(&fh, sizeof(fh), 1, f) != 1) return eLoadTgaFileRead; - bool bCompressed = (( fh.tiImageType & 8 ) != 0); - if ((fh.tiBitPerPixel<=0) || (fh.tiBitPerPixel>32)) - return eLoadTgaBadFormat; - - if ( Init( fh.tiXres, fh.tiYres, fh.tiBitPerPixel ) != 0 ) - return eLoadTgaInit; - - if ( m_BitPerPixel == 8 ) - { - if ( fh.tiPaletteIncluded == 1 ) - { - if ( fh.tiPaletteBpp == 24) - { - if (fread(&m_Pal, 3, fh.tiPaletteSize, f) != fh.tiPaletteSize) - return eLoadTgaFileRead; - } - else - if ( fh.tiPaletteBpp == 32) - { - unsigned char BmpPal[256][4]; - - if (fread(&BmpPal, 4, fh.tiPaletteSize, f) != fh.tiPaletteSize) - return eLoadTgaFileRead; - - for (i=0; i= m_pBitmap ) - { - nCount = Input(); - if ((nCount & 128)==0) - { - for (k=0; k<=nCount; k++) - { - colCur = Input(); - *(pcolBuf+i) = colCur; - if ( (++i) == m_Xres ) - { - i=0; - pcolBuf -= m_Xres; - break; - } - } - } - else - { - colCur = Input(); - for (k=0; k<=nCount-128; k++) - { - *(pcolBuf+i) = colCur; - if ( (++i) == m_Xres ) - { - i=0; - pcolBuf -= m_Xres; - break; - } - } - } - } - } - } - else - if ( m_BitPerPixel == 24 ) - { - _BGR * pcolBuf = (_BGR *)m_pBitmap; - pcolBuf += m_NumPixel; - - if ( !bCompressed ) - { - for (j=0; j= (_BGR *)m_pBitmap ) - { - nCount = Input(); - if ((nCount & 128)==0) - { - for (k=0; k<=nCount; k++) - { - colCur.b = Input(); - colCur.g = Input(); - colCur.r = Input(); - *(pcolBuf+i) = colCur; - if ( (++i) == m_Xres ) - { - i=0; - pcolBuf -= m_Xres; - break; - } - } - } - else - { - colCur.b = Input(); - colCur.g = Input(); - colCur.r = Input(); - for (k=0; k<=nCount-128; k++) - { - *(pcolBuf+i) = colCur; - if ( (++i) == m_Xres ) - { - i=0; - pcolBuf -= m_Xres; - break; - } - } - } - } - } - } - else - if ( m_BitPerPixel == 32 ) - { - _BGRA * pcolBuf = (_BGRA *)m_pBitmap; - pcolBuf += m_NumPixel; - - if ( !bCompressed ) - { - for (j=0; j= (_BGRA *)m_pBitmap ) - { - nCount = Input(); - if ((nCount & 128)==0) - { - for (k=0; k<=nCount; k++) - { - colCur.b = Input(); - colCur.g = Input(); - colCur.r = Input(); - colCur.a = Input(); - *(pcolBuf+i) = colCur; - if ( (++i) == m_Xres ) - { - i=0; - pcolBuf -= m_Xres; - break; - } - } - } - else - { - colCur.b = Input(); - colCur.g = Input(); - colCur.r = Input(); - colCur.a = Input(); - for (k=0; k<=nCount-128; k++) - { - *(pcolBuf+i) = colCur; - if ( (++i) == m_Xres ) - { - i=0; - pcolBuf -= m_Xres; - break; - } - } - } - } - } - } - else - return eLoadTgaColorDepth; - - fclose(f); - - return 0; -} - -int DLL CImage::Load(char *szFilename) -{ - int nRes = 0; - - if ( szFilename != NULL ) - { - char * szExt = strrchr( szFilename, '.' ); - int nNotTGA = 1; - - if ( szExt != NULL ) - nNotTGA = _stricmp( szExt, ".tga" ); - - if ( nNotTGA != 0 ) - nRes = LoadBmp( szFilename ); - else - nRes = LoadTga( szFilename ); - } - else - nRes = eLoadFilename; - - return nRes; -} - -int DLL CImage::Save(char *szFilename) -{ - int nRes = 0; - int nNotTGA = 1; - - if ( szFilename != NULL ) - { - char * szExt = strrchr( szFilename, '.' ); - - if ( szExt != NULL ) - nNotTGA = _stricmp( szExt, ".tga" ); - - if ( nNotTGA != 0 ) - { - if (( m_BitPerPixel == 16 ) || ( m_BitPerPixel == 32 )) - nRes = ConvertTo24(); - - if (nRes == 0) - nRes = SaveBmp( szFilename ); - } - else - { - if ( m_BitPerPixel == 16 ) - nRes = ConvertTo24(); - - if (nRes == 0) - nRes = SaveTga( szFilename, true ); - } - } - else - nRes = eSaveFilename; - - return nRes; -} diff --git a/src/gl/hqnx/Image.h b/src/gl/hqnx/Image.h deleted file mode 100644 index 684aba164..000000000 --- a/src/gl/hqnx/Image.h +++ /dev/null @@ -1,145 +0,0 @@ -//CImage class - loading and saving BMP and TGA files -//---------------------------------------------------------- -//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com ) -// -//This program is free software; you can redistribute it and/or -//modify it under the terms of the GNU Lesser General Public -//License as published by the Free Software Foundation; either -//version 2.1 of the License, or (at your option) any later version. -// -//This program is distributed in the hope that it will be useful, -//but WITHOUT ANY WARRANTY; without even the implied warranty of -//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -//Lesser General Public License for more details. -// -//You should have received a copy of the GNU Lesser General Public -//License along with this program; if not, write to the Free Software -//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - -//#ifdef WIN32 -//#define DLL __declspec(dllexport) -//#else -#define DLL -//#endif - -#include -#pragma once -#pragma warning(disable: 4103) -#pragma pack(1) - -typedef struct { unsigned char b, g, r; } _BGR; -typedef struct { unsigned char b, g, r, a; } _BGRA; - -class CImage -{ - public: - DLL CImage(); - DLL ~CImage(); - - enum CImageErrors - { - eConvUnknownFormat = 10, - eConvSourceMemory = 11, - eConvDestMemory = 12, - - eSaveBmpFileOpen = 20, - eSaveBmpFileWrite = 21, - eSaveBmpSourceMemory = 22, - eSaveBmpColorDepth = 23, - - eLoadBmpFileOpen = 30, - eLoadBmpFileRead = 31, - eLoadBmpBadFormat = 32, - eLoadBmpInit = 33, - eLoadBmpColorDepth = 34, - - eSaveTgaFileOpen = 40, - eSaveTgaFileWrite = 41, - eSaveTgaSourceMemory = 42, - eSaveTgaColorDepth = 43, - - eLoadTgaFileOpen = 50, - eLoadTgaFileRead = 51, - eLoadTgaBadFormat = 52, - eLoadTgaInit = 53, - eLoadTgaColorDepth = 54, - - eLoadFilename = 60, - eSaveFilename = 61, - }; - - struct _BMPFILEHEADER - { - unsigned short bfType; - long int bfSize, bfRes1, bfOffBits; - }; - - struct _BMPIMAGEHEADEROLD - { - long int biSize; - unsigned short biWidth, biHeight; - unsigned short biPlanes, biBitCount; - }; - - struct _BMPIMAGEHEADER - { - long int biSize, biWidth, biHeight; - unsigned short biPlanes, biBitCount; - long int biCompression, biSizeImage; - long int biXPelsPerMeter, biYPelsPerMeter; - long int biClrUsed, biClrImportant; - }; - - struct _TGAHEADER - { - unsigned char tiIdentSize; - unsigned char tiPaletteIncluded; - unsigned char tiImageType; - unsigned short tiPaletteStart; - unsigned short tiPaletteSize; - unsigned char tiPaletteBpp; - unsigned short tiX0; - unsigned short tiY0; - unsigned short tiXres; - unsigned short tiYres; - unsigned char tiBitPerPixel; - unsigned char tiAttrBits; - }; - - public: - int DLL Init( int Xres, int Yres, unsigned short BitPerPixel ); - int DLL SetImage(unsigned char *img, int width, int height, int bpp); - int DLL Destroy(); - int DLL ConvertTo32( void ); - int DLL ConvertTo24( void ); - int DLL ConvertTo16( void ); - int DLL Convert8To17( int transindex ); - int DLL Convert32To17( void ); - int SaveBmp(char *szFilename); - int LoadBmp(char *szFilename); - int SaveTga(char *szFilename, bool bCompressed ); - int LoadTga(char *szFilename); - int DLL Load(char *szFilename); - int DLL Save(char *szFilename); - - private: - void Output( char * pcData, int nSize ); - void Output( char c ); - void Output( void ); - unsigned char Input( void ); - - public: - int m_Xres, m_Yres; - unsigned short m_BitPerPixel; - unsigned short m_BytePerPixel; - unsigned char * m_pBitmap; - _BGR m_Pal[256]; - - private: - int m_NumPixel; - FILE * f; - int m_nCount; - char m_cBuf[32768]; -}; - -#pragma pack(8) diff --git a/src/gl/hqnx/common.h b/src/gl/hqnx/common.h new file mode 100644 index 000000000..c2a957713 --- /dev/null +++ b/src/gl/hqnx/common.h @@ -0,0 +1,141 @@ +/* + * Copyright (C) 2003 Maxim Stepin ( maxst@hiend3d.com ) + * + * Copyright (C) 2010 Cameron Zemek ( grom@zeminvaders.net) + * Copyright (C) 2011 Francois Gannaz + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef __HQX_COMMON_H_ +#define __HQX_COMMON_H_ + +#include +#include + +#define MASK_2 0x0000FF00 +#define MASK_13 0x00FF00FF +#define MASK_RGB 0x00FFFFFF +#define MASK_ALPHA 0xFF000000 + +#define Ymask 0x00FF0000 +#define Umask 0x0000FF00 +#define Vmask 0x000000FF +#define trY 0x00300000 +#define trU 0x00000700 +#define trV 0x00000006 + +/* RGB to YUV lookup table */ +extern uint32_t RGBtoYUV[16777216]; + +static inline uint32_t rgb_to_yuv(uint32_t c) +{ + // Mask against MASK_RGB to discard the alpha channel + return RGBtoYUV[MASK_RGB & c]; +} + +/* Test if there is difference in color */ +static inline int yuv_diff(uint32_t yuv1, uint32_t yuv2) { + return (( abs((yuv1 & Ymask) - (yuv2 & Ymask)) > trY ) || + ( abs((yuv1 & Umask) - (yuv2 & Umask)) > trU ) || + ( abs((yuv1 & Vmask) - (yuv2 & Vmask)) > trV ) ); +} + +static inline int Diff(uint32_t c1, uint32_t c2) +{ + return yuv_diff(rgb_to_yuv(c1), rgb_to_yuv(c2)); +} + +/* Interpolate functions */ +static inline uint32_t Interpolate_2(uint32_t c1, int w1, uint32_t c2, int w2, int s) +{ + if (c1 == c2) { + return c1; + } + return + (((((c1 & MASK_ALPHA) >> 24) * w1 + ((c2 & MASK_ALPHA) >> 24) * w2) << (24-s)) & MASK_ALPHA) + + ((((c1 & MASK_2) * w1 + (c2 & MASK_2) * w2) >> s) & MASK_2) + + ((((c1 & MASK_13) * w1 + (c2 & MASK_13) * w2) >> s) & MASK_13); +} + +static inline uint32_t Interpolate_3(uint32_t c1, int w1, uint32_t c2, int w2, uint32_t c3, int w3, int s) +{ + return + (((((c1 & MASK_ALPHA) >> 24) * w1 + ((c2 & MASK_ALPHA) >> 24) * w2 + ((c3 & MASK_ALPHA) >> 24) * w3) << (24-s)) & MASK_ALPHA) + + ((((c1 & MASK_2) * w1 + (c2 & MASK_2) * w2 + (c3 & MASK_2) * w3) >> s) & MASK_2) + + ((((c1 & MASK_13) * w1 + (c2 & MASK_13) * w2 + (c3 & MASK_13) * w3) >> s) & MASK_13); +} + +static inline uint32_t Interp1(uint32_t c1, uint32_t c2) +{ + //(c1*3+c2) >> 2; + return Interpolate_2(c1, 3, c2, 1, 2); +} + +static inline uint32_t Interp2(uint32_t c1, uint32_t c2, uint32_t c3) +{ + //(c1*2+c2+c3) >> 2; + return Interpolate_3(c1, 2, c2, 1, c3, 1, 2); +} + +static inline uint32_t Interp3(uint32_t c1, uint32_t c2) +{ + //(c1*7+c2)/8; + return Interpolate_2(c1, 7, c2, 1, 3); +} + +static inline uint32_t Interp4(uint32_t c1, uint32_t c2, uint32_t c3) +{ + //(c1*2+(c2+c3)*7)/16; + return Interpolate_3(c1, 2, c2, 7, c3, 7, 4); +} + +static inline uint32_t Interp5(uint32_t c1, uint32_t c2) +{ + //(c1+c2) >> 1; + return Interpolate_2(c1, 1, c2, 1, 1); +} + +static inline uint32_t Interp6(uint32_t c1, uint32_t c2, uint32_t c3) +{ + //(c1*5+c2*2+c3)/8; + return Interpolate_3(c1, 5, c2, 2, c3, 1, 3); +} + +static inline uint32_t Interp7(uint32_t c1, uint32_t c2, uint32_t c3) +{ + //(c1*6+c2+c3)/8; + return Interpolate_3(c1, 6, c2, 1, c3, 1, 3); +} + +static inline uint32_t Interp8(uint32_t c1, uint32_t c2) +{ + //(c1*5+c2*3)/8; + return Interpolate_2(c1, 5, c2, 3, 3); +} + +static inline uint32_t Interp9(uint32_t c1, uint32_t c2, uint32_t c3) +{ + //(c1*2+(c2+c3)*3)/8; + return Interpolate_3(c1, 2, c2, 3, c3, 3, 3); +} + +static inline uint32_t Interp10(uint32_t c1, uint32_t c2, uint32_t c3) +{ + //(c1*14+c2+c3)/16; + return Interpolate_3(c1, 14, c2, 1, c3, 1, 4); +} + +#endif diff --git a/src/gl/hqnx/hq2x.cpp b/src/gl/hqnx/hq2x.cpp index 073fe06b2..94c1dfb5a 100644 --- a/src/gl/hqnx/hq2x.cpp +++ b/src/gl/hqnx/hq2x.cpp @@ -1,2987 +1,2809 @@ -//hq2x filter demo program -//---------------------------------------------------------- -//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com ) -// -//This program is free software; you can redistribute it and/or -//modify it under the terms of the GNU Lesser General Public -//License as published by the Free Software Foundation; either -//version 2.1 of the License, or (at your option) any later version. -// -//This program is distributed in the hope that it will be useful, -//but WITHOUT ANY WARRANTY; without even the implied warranty of -//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -//Lesser General Public License for more details. -// -//You should have received a copy of the GNU Lesser General Public -//License along with this program; if not, write to the Free Software -//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +/* + * Copyright (C) 2003 Maxim Stepin ( maxst@hiend3d.com ) + * + * Copyright (C) 2010 Cameron Zemek ( grom@zeminvaders.net) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ -#include "hqnx.h" +#include +#include "common.h" +#include "hqx.h" -extern int LUT16to32[65536*2]; -extern int RGBtoYUV[65536*2]; +#define PIXEL00_0 *dp = w[5]; +#define PIXEL00_10 *dp = Interp1(w[5], w[1]); +#define PIXEL00_11 *dp = Interp1(w[5], w[4]); +#define PIXEL00_12 *dp = Interp1(w[5], w[2]); +#define PIXEL00_20 *dp = Interp2(w[5], w[4], w[2]); +#define PIXEL00_21 *dp = Interp2(w[5], w[1], w[2]); +#define PIXEL00_22 *dp = Interp2(w[5], w[1], w[4]); +#define PIXEL00_60 *dp = Interp6(w[5], w[2], w[4]); +#define PIXEL00_61 *dp = Interp6(w[5], w[4], w[2]); +#define PIXEL00_70 *dp = Interp7(w[5], w[4], w[2]); +#define PIXEL00_90 *dp = Interp9(w[5], w[4], w[2]); +#define PIXEL00_100 *dp = Interp10(w[5], w[4], w[2]); +#define PIXEL01_0 *(dp+1) = w[5]; +#define PIXEL01_10 *(dp+1) = Interp1(w[5], w[3]); +#define PIXEL01_11 *(dp+1) = Interp1(w[5], w[2]); +#define PIXEL01_12 *(dp+1) = Interp1(w[5], w[6]); +#define PIXEL01_20 *(dp+1) = Interp2(w[5], w[2], w[6]); +#define PIXEL01_21 *(dp+1) = Interp2(w[5], w[3], w[6]); +#define PIXEL01_22 *(dp+1) = Interp2(w[5], w[3], w[2]); +#define PIXEL01_60 *(dp+1) = Interp6(w[5], w[6], w[2]); +#define PIXEL01_61 *(dp+1) = Interp6(w[5], w[2], w[6]); +#define PIXEL01_70 *(dp+1) = Interp7(w[5], w[2], w[6]); +#define PIXEL01_90 *(dp+1) = Interp9(w[5], w[2], w[6]); +#define PIXEL01_100 *(dp+1) = Interp10(w[5], w[2], w[6]); +#define PIXEL10_0 *(dp+dpL) = w[5]; +#define PIXEL10_10 *(dp+dpL) = Interp1(w[5], w[7]); +#define PIXEL10_11 *(dp+dpL) = Interp1(w[5], w[8]); +#define PIXEL10_12 *(dp+dpL) = Interp1(w[5], w[4]); +#define PIXEL10_20 *(dp+dpL) = Interp2(w[5], w[8], w[4]); +#define PIXEL10_21 *(dp+dpL) = Interp2(w[5], w[7], w[4]); +#define PIXEL10_22 *(dp+dpL) = Interp2(w[5], w[7], w[8]); +#define PIXEL10_60 *(dp+dpL) = Interp6(w[5], w[4], w[8]); +#define PIXEL10_61 *(dp+dpL) = Interp6(w[5], w[8], w[4]); +#define PIXEL10_70 *(dp+dpL) = Interp7(w[5], w[8], w[4]); +#define PIXEL10_90 *(dp+dpL) = Interp9(w[5], w[8], w[4]); +#define PIXEL10_100 *(dp+dpL) = Interp10(w[5], w[8], w[4]); +#define PIXEL11_0 *(dp+dpL+1) = w[5]; +#define PIXEL11_10 *(dp+dpL+1) = Interp1(w[5], w[9]); +#define PIXEL11_11 *(dp+dpL+1) = Interp1(w[5], w[6]); +#define PIXEL11_12 *(dp+dpL+1) = Interp1(w[5], w[8]); +#define PIXEL11_20 *(dp+dpL+1) = Interp2(w[5], w[6], w[8]); +#define PIXEL11_21 *(dp+dpL+1) = Interp2(w[5], w[9], w[8]); +#define PIXEL11_22 *(dp+dpL+1) = Interp2(w[5], w[9], w[6]); +#define PIXEL11_60 *(dp+dpL+1) = Interp6(w[5], w[8], w[6]); +#define PIXEL11_61 *(dp+dpL+1) = Interp6(w[5], w[6], w[8]); +#define PIXEL11_70 *(dp+dpL+1) = Interp7(w[5], w[6], w[8]); +#define PIXEL11_90 *(dp+dpL+1) = Interp9(w[5], w[6], w[8]); +#define PIXEL11_100 *(dp+dpL+1) = Interp10(w[5], w[6], w[8]); -static const __int64 reg_blank = 0; -static const __int64 const3 = 0x0003000300030003; -static const __int64 const5 = 0x0005000500050005; -static const __int64 const6 = 0x0006000600060006; -static const __int64 const14 = 0x000E000E000E000E; -static const __int64 treshold = 0x0000000000300706; - -inline void Interp1(unsigned char * pc, int c1, int c2) +HQX_API void HQX_CALLCONV hq2x_32_rb( uint32_t * sp, uint32_t srb, uint32_t * dp, uint32_t drb, int Xres, int Yres ) { - //*((int*)pc) = (c1*3+c2)/4; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - pmullw mm1, const3 - paddw mm1, mm2 - psrlw mm1, 2 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} + int i, j, k; + int prevline, nextline; + uint32_t w[10]; + int dpL = (drb >> 2); + int spL = (srb >> 2); + uint8_t *sRowP = (uint8_t *) sp; + uint8_t *dRowP = (uint8_t *) dp; + uint32_t yuv1, yuv2; -inline void Interp2(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*2+c2+c3) >> 2; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - psllw mm1, 1 - paddw mm1, mm2 - paddw mm1, mm3 - psrlw mm1, 2 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} + // +----+----+----+ + // | | | | + // | w1 | w2 | w3 | + // +----+----+----+ + // | | | | + // | w4 | w5 | w6 | + // +----+----+----+ + // | | | | + // | w7 | w8 | w9 | + // +----+----+----+ -inline void Interp5(unsigned char * pc, int c1, int c2) -{ - //*((int*)pc) = (c1+c2)/2; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - paddw mm1, mm2 - psrlw mm1, 1 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp6(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*5+c2*2+c3)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - pmullw mm1, const5 - psllw mm2, 1 - paddw mm1, mm3 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp7(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*6+c2+c3)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - pmullw mm1, const6 - paddw mm2, mm3 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp9(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*2+(c2+c3)*3)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - psllw mm1, 1 - paddw mm2, mm3 - pmullw mm2, const3 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp10(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*14+c2+c3)/16; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - pmullw mm1, const14 - paddw mm2, mm3 - paddw mm1, mm2 - psrlw mm1, 4 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -#define PIXEL00_0 *((int*)(pOut)) = c[5]; -#define PIXEL00_10 Interp1(pOut, c[5], c[1]); -#define PIXEL00_11 Interp1(pOut, c[5], c[4]); -#define PIXEL00_12 Interp1(pOut, c[5], c[2]); -#define PIXEL00_20 Interp2(pOut, c[5], c[4], c[2]); -#define PIXEL00_21 Interp2(pOut, c[5], c[1], c[2]); -#define PIXEL00_22 Interp2(pOut, c[5], c[1], c[4]); -#define PIXEL00_60 Interp6(pOut, c[5], c[2], c[4]); -#define PIXEL00_61 Interp6(pOut, c[5], c[4], c[2]); -#define PIXEL00_70 Interp7(pOut, c[5], c[4], c[2]); -#define PIXEL00_90 Interp9(pOut, c[5], c[4], c[2]); -#define PIXEL00_100 Interp10(pOut, c[5], c[4], c[2]); -#define PIXEL01_0 *((int*)(pOut+4)) = c[5]; -#define PIXEL01_10 Interp1(pOut+4, c[5], c[3]); -#define PIXEL01_11 Interp1(pOut+4, c[5], c[2]); -#define PIXEL01_12 Interp1(pOut+4, c[5], c[6]); -#define PIXEL01_20 Interp2(pOut+4, c[5], c[2], c[6]); -#define PIXEL01_21 Interp2(pOut+4, c[5], c[3], c[6]); -#define PIXEL01_22 Interp2(pOut+4, c[5], c[3], c[2]); -#define PIXEL01_60 Interp6(pOut+4, c[5], c[6], c[2]); -#define PIXEL01_61 Interp6(pOut+4, c[5], c[2], c[6]); -#define PIXEL01_70 Interp7(pOut+4, c[5], c[2], c[6]); -#define PIXEL01_90 Interp9(pOut+4, c[5], c[2], c[6]); -#define PIXEL01_100 Interp10(pOut+4, c[5], c[2], c[6]); -#define PIXEL10_0 *((int*)(pOut+BpL)) = c[5]; -#define PIXEL10_10 Interp1(pOut+BpL, c[5], c[7]); -#define PIXEL10_11 Interp1(pOut+BpL, c[5], c[8]); -#define PIXEL10_12 Interp1(pOut+BpL, c[5], c[4]); -#define PIXEL10_20 Interp2(pOut+BpL, c[5], c[8], c[4]); -#define PIXEL10_21 Interp2(pOut+BpL, c[5], c[7], c[4]); -#define PIXEL10_22 Interp2(pOut+BpL, c[5], c[7], c[8]); -#define PIXEL10_60 Interp6(pOut+BpL, c[5], c[4], c[8]); -#define PIXEL10_61 Interp6(pOut+BpL, c[5], c[8], c[4]); -#define PIXEL10_70 Interp7(pOut+BpL, c[5], c[8], c[4]); -#define PIXEL10_90 Interp9(pOut+BpL, c[5], c[8], c[4]); -#define PIXEL10_100 Interp10(pOut+BpL, c[5], c[8], c[4]); -#define PIXEL11_0 *((int*)(pOut+BpL+4)) = c[5]; -#define PIXEL11_10 Interp1(pOut+BpL+4, c[5], c[9]); -#define PIXEL11_11 Interp1(pOut+BpL+4, c[5], c[6]); -#define PIXEL11_12 Interp1(pOut+BpL+4, c[5], c[8]); -#define PIXEL11_20 Interp2(pOut+BpL+4, c[5], c[6], c[8]); -#define PIXEL11_21 Interp2(pOut+BpL+4, c[5], c[9], c[8]); -#define PIXEL11_22 Interp2(pOut+BpL+4, c[5], c[9], c[6]); -#define PIXEL11_60 Interp6(pOut+BpL+4, c[5], c[8], c[6]); -#define PIXEL11_61 Interp6(pOut+BpL+4, c[5], c[6], c[8]); -#define PIXEL11_70 Interp7(pOut+BpL+4, c[5], c[6], c[8]); -#define PIXEL11_90 Interp9(pOut+BpL+4, c[5], c[6], c[8]); -#define PIXEL11_100 Interp10(pOut+BpL+4, c[5], c[6], c[8]); - - -int Diff(unsigned int w5, unsigned int w1); - -void DLL hq2x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL ) -{ - int i, j, k; - int w[10]; - unsigned int c[10]; - - // +----+----+----+ - // | | | | - // | w1 | w2 | w3 | - // +----+----+----+ - // | | | | - // | w4 | w5 | w6 | - // +----+----+----+ - // | | | | - // | w7 | w8 | w9 | - // +----+----+----+ - - for (j=0; j0) + if (j>0) prevline = -spL; else prevline = 0; + if (j0) + { + w[1] = *(sp + prevline - 1); + w[4] = *(sp - 1); + w[7] = *(sp + nextline - 1); + } + else + { + w[1] = w[2]; + w[4] = w[5]; + w[7] = w[8]; + } + + if (i0) - { - w[4] = *(pIn - 1); - } - else - { - w[4] = 0; - } - - w[5] = *(pIn); - if (i0) - { - w[7] = *(pIn + Xres - 1); - } - else - { - w[7] = 0; - } - - w[8] = *(pIn + Xres); - if (i +#include "common.h" +#include "hqx.h" -extern int LUT16to32[65536*2]; -extern int RGBtoYUV[65536*2]; +#define PIXEL00_1M *dp = Interp1(w[5], w[1]); +#define PIXEL00_1U *dp = Interp1(w[5], w[2]); +#define PIXEL00_1L *dp = Interp1(w[5], w[4]); +#define PIXEL00_2 *dp = Interp2(w[5], w[4], w[2]); +#define PIXEL00_4 *dp = Interp4(w[5], w[4], w[2]); +#define PIXEL00_5 *dp = Interp5(w[4], w[2]); +#define PIXEL00_C *dp = w[5]; -static const __int64 reg_blank = 0; -static const __int64 const3 = 0x0003000300030003; -static const __int64 const7 = 0x0007000700070007; -static const __int64 treshold = 0x0000000000300706; +#define PIXEL01_1 *(dp+1) = Interp1(w[5], w[2]); +#define PIXEL01_3 *(dp+1) = Interp3(w[5], w[2]); +#define PIXEL01_6 *(dp+1) = Interp1(w[2], w[5]); +#define PIXEL01_C *(dp+1) = w[5]; -inline void Interp1(unsigned char * pc, int c1, int c2) +#define PIXEL02_1M *(dp+2) = Interp1(w[5], w[3]); +#define PIXEL02_1U *(dp+2) = Interp1(w[5], w[2]); +#define PIXEL02_1R *(dp+2) = Interp1(w[5], w[6]); +#define PIXEL02_2 *(dp+2) = Interp2(w[5], w[2], w[6]); +#define PIXEL02_4 *(dp+2) = Interp4(w[5], w[2], w[6]); +#define PIXEL02_5 *(dp+2) = Interp5(w[2], w[6]); +#define PIXEL02_C *(dp+2) = w[5]; + +#define PIXEL10_1 *(dp+dpL) = Interp1(w[5], w[4]); +#define PIXEL10_3 *(dp+dpL) = Interp3(w[5], w[4]); +#define PIXEL10_6 *(dp+dpL) = Interp1(w[4], w[5]); +#define PIXEL10_C *(dp+dpL) = w[5]; + +#define PIXEL11 *(dp+dpL+1) = w[5]; + +#define PIXEL12_1 *(dp+dpL+2) = Interp1(w[5], w[6]); +#define PIXEL12_3 *(dp+dpL+2) = Interp3(w[5], w[6]); +#define PIXEL12_6 *(dp+dpL+2) = Interp1(w[6], w[5]); +#define PIXEL12_C *(dp+dpL+2) = w[5]; + +#define PIXEL20_1M *(dp+dpL+dpL) = Interp1(w[5], w[7]); +#define PIXEL20_1D *(dp+dpL+dpL) = Interp1(w[5], w[8]); +#define PIXEL20_1L *(dp+dpL+dpL) = Interp1(w[5], w[4]); +#define PIXEL20_2 *(dp+dpL+dpL) = Interp2(w[5], w[8], w[4]); +#define PIXEL20_4 *(dp+dpL+dpL) = Interp4(w[5], w[8], w[4]); +#define PIXEL20_5 *(dp+dpL+dpL) = Interp5(w[8], w[4]); +#define PIXEL20_C *(dp+dpL+dpL) = w[5]; + +#define PIXEL21_1 *(dp+dpL+dpL+1) = Interp1(w[5], w[8]); +#define PIXEL21_3 *(dp+dpL+dpL+1) = Interp3(w[5], w[8]); +#define PIXEL21_6 *(dp+dpL+dpL+1) = Interp1(w[8], w[5]); +#define PIXEL21_C *(dp+dpL+dpL+1) = w[5]; + +#define PIXEL22_1M *(dp+dpL+dpL+2) = Interp1(w[5], w[9]); +#define PIXEL22_1D *(dp+dpL+dpL+2) = Interp1(w[5], w[8]); +#define PIXEL22_1R *(dp+dpL+dpL+2) = Interp1(w[5], w[6]); +#define PIXEL22_2 *(dp+dpL+dpL+2) = Interp2(w[5], w[6], w[8]); +#define PIXEL22_4 *(dp+dpL+dpL+2) = Interp4(w[5], w[6], w[8]); +#define PIXEL22_5 *(dp+dpL+dpL+2) = Interp5(w[6], w[8]); +#define PIXEL22_C *(dp+dpL+dpL+2) = w[5]; + +HQX_API void HQX_CALLCONV hq3x_32_rb( uint32_t * sp, uint32_t srb, uint32_t * dp, uint32_t drb, int Xres, int Yres ) { - //*((int*)pc) = (c1*3+c2)/4; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - pmullw mm1, const3 - paddw mm1, mm2 - psrlw mm1, 2 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} + int i, j, k; + int prevline, nextline; + uint32_t w[10]; + int dpL = (drb >> 2); + int spL = (srb >> 2); + uint8_t *sRowP = (uint8_t *) sp; + uint8_t *dRowP = (uint8_t *) dp; + uint32_t yuv1, yuv2; -inline void Interp2(unsigned char * pc, int c1, int c2, int c3) -{ -// *((int*)pc) = (c1*2+c2+c3)/4; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - psllw mm1, 1 - paddw mm1, mm2 - paddw mm1, mm3 - psrlw mm1, 2 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} + // +----+----+----+ + // | | | | + // | w1 | w2 | w3 | + // +----+----+----+ + // | | | | + // | w4 | w5 | w6 | + // +----+----+----+ + // | | | | + // | w7 | w8 | w9 | + // +----+----+----+ -inline void Interp3(unsigned char * pc, int c1, int c2) -{ - //*((int*)pc) = (c1*7+c2)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - pmullw mm1, const7 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp4(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*2+(c2+c3)*7)/16; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - psllw mm1, 1 - paddw mm2, mm3 - pmullw mm2, const7 - paddw mm1, mm2 - psrlw mm1, 4 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp5(unsigned char * pc, int c1, int c2) -{ - //*((int*)pc) = (c1+c2)/2; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - paddw mm1, mm2 - psrlw mm1, 1 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -#define PIXEL00_1M Interp1(pOut, c[5], c[1]); -#define PIXEL00_1U Interp1(pOut, c[5], c[2]); -#define PIXEL00_1L Interp1(pOut, c[5], c[4]); -#define PIXEL00_2 Interp2(pOut, c[5], c[4], c[2]); -#define PIXEL00_4 Interp4(pOut, c[5], c[4], c[2]); -#define PIXEL00_5 Interp5(pOut, c[4], c[2]); -#define PIXEL00_C *((int*)(pOut)) = c[5]; - -#define PIXEL01_1 Interp1(pOut+4, c[5], c[2]); -#define PIXEL01_3 Interp3(pOut+4, c[5], c[2]); -#define PIXEL01_6 Interp1(pOut+4, c[2], c[5]); -#define PIXEL01_C *((int*)(pOut+4)) = c[5]; - -#define PIXEL02_1M Interp1(pOut+8, c[5], c[3]); -#define PIXEL02_1U Interp1(pOut+8, c[5], c[2]); -#define PIXEL02_1R Interp1(pOut+8, c[5], c[6]); -#define PIXEL02_2 Interp2(pOut+8, c[5], c[2], c[6]); -#define PIXEL02_4 Interp4(pOut+8, c[5], c[2], c[6]); -#define PIXEL02_5 Interp5(pOut+8, c[2], c[6]); -#define PIXEL02_C *((int*)(pOut+8)) = c[5]; - -#define PIXEL10_1 Interp1(pOut+BpL, c[5], c[4]); -#define PIXEL10_3 Interp3(pOut+BpL, c[5], c[4]); -#define PIXEL10_6 Interp1(pOut+BpL, c[4], c[5]); -#define PIXEL10_C *((int*)(pOut+BpL)) = c[5]; - -#define PIXEL11 *((int*)(pOut+BpL+4)) = c[5]; - -#define PIXEL12_1 Interp1(pOut+BpL+8, c[5], c[6]); -#define PIXEL12_3 Interp3(pOut+BpL+8, c[5], c[6]); -#define PIXEL12_6 Interp1(pOut+BpL+8, c[6], c[5]); -#define PIXEL12_C *((int*)(pOut+BpL+8)) = c[5]; - -#define PIXEL20_1M Interp1(pOut+BpL+BpL, c[5], c[7]); -#define PIXEL20_1D Interp1(pOut+BpL+BpL, c[5], c[8]); -#define PIXEL20_1L Interp1(pOut+BpL+BpL, c[5], c[4]); -#define PIXEL20_2 Interp2(pOut+BpL+BpL, c[5], c[8], c[4]); -#define PIXEL20_4 Interp4(pOut+BpL+BpL, c[5], c[8], c[4]); -#define PIXEL20_5 Interp5(pOut+BpL+BpL, c[8], c[4]); -#define PIXEL20_C *((int*)(pOut+BpL+BpL)) = c[5]; - -#define PIXEL21_1 Interp1(pOut+BpL+BpL+4, c[5], c[8]); -#define PIXEL21_3 Interp3(pOut+BpL+BpL+4, c[5], c[8]); -#define PIXEL21_6 Interp1(pOut+BpL+BpL+4, c[8], c[5]); -#define PIXEL21_C *((int*)(pOut+BpL+BpL+4)) = c[5]; - -#define PIXEL22_1M Interp1(pOut+BpL+BpL+8, c[5], c[9]); -#define PIXEL22_1D Interp1(pOut+BpL+BpL+8, c[5], c[8]); -#define PIXEL22_1R Interp1(pOut+BpL+BpL+8, c[5], c[6]); -#define PIXEL22_2 Interp2(pOut+BpL+BpL+8, c[5], c[6], c[8]); -#define PIXEL22_4 Interp4(pOut+BpL+BpL+8, c[5], c[6], c[8]); -#define PIXEL22_5 Interp5(pOut+BpL+BpL+8, c[6], c[8]); -#define PIXEL22_C *((int*)(pOut+BpL+BpL+8)) = c[5]; - -int Diff(unsigned int w5, unsigned int w1); - -void DLL hq3x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL ) -{ - int i, j, k; - int w[10]; - unsigned int c[10]; - - // +----+----+----+ - // | | | | - // | w1 | w2 | w3 | - // +----+----+----+ - // | | | | - // | w4 | w5 | w6 | - // +----+----+----+ - // | | | | - // | w7 | w8 | w9 | - // +----+----+----+ - - for (j=0; j0) w[1] = *(pIn - Xres - 1); else w[1] = 0; - w[2] = *(pIn - Xres); - if (i0) prevline = -spL; else prevline = 0; + if (j0) w[4] = *(pIn - 1); else w[4] = 0; - w[5] = *(pIn); - if (i0) w[7] = *(pIn + Xres - 1); else w[7] = 0; - w[8] = *(pIn + Xres); - if (i0) + { + w[1] = *(sp + prevline - 1); + w[4] = *(sp - 1); + w[7] = *(sp + nextline - 1); + } + else + { + w[1] = w[2]; + w[4] = w[5]; + w[7] = w[8]; + } - int pattern = 0; + if (i -#include -#include -#include -#include "hqnx.h" - -int LUT16to32[65536*2]; -int RGBtoYUV[65536*2]; - -static const __int64 reg_blank = 0; -static const __int64 const3 = 0x0003000300030003; -static const __int64 const5 = 0x0005000500050005; -static const __int64 const6 = 0x0006000600060006; -static const __int64 const7 = 0x0007000700070007; -static const __int64 treshold = 0x0000000000300706; - - -inline void Interp1(unsigned char * pc, int c1, int c2) -{ - //*((int*)pc) = (c1*3+c2)/4; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - pmullw mm1, const3 - paddw mm1, mm2 - psrlw mm1, 2 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp2(unsigned char * pc, int c1, int c2, int c3) -{ -// *((int*)pc) = (c1*2+c2+c3)/4; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - psllw mm1, 1 - paddw mm1, mm2 - paddw mm1, mm3 - psrlw mm1, 2 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp3(unsigned char * pc, int c1, int c2) -{ - //*((int*)pc) = (c1*7+c2)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - pmullw mm1, const7 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp5(unsigned char * pc, int c1, int c2) -{ - //*((int*)pc) = (c1+c2)/2; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - paddw mm1, mm2 - psrlw mm1, 1 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp6(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*5+c2*2+c3)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - pmullw mm1, const5 - psllw mm2, 1 - paddw mm1, mm3 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp7(unsigned char * pc, int c1, int c2, int c3) -{ - //*((int*)pc) = (c1*6+c2+c3)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - movd mm3, c3 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - punpcklbw mm3, reg_blank - pmullw mm1, const6 - paddw mm2, mm3 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -inline void Interp8(unsigned char * pc, int c1, int c2) -{ - //*((int*)pc) = (c1*5+c2*3)/8; - __asm - { - mov eax, pc - movd mm1, c1 - movd mm2, c2 - punpcklbw mm1, reg_blank - punpcklbw mm2, reg_blank - pmullw mm1, const5 - pmullw mm2, const3 - paddw mm1, mm2 - psrlw mm1, 3 - packuswb mm1, reg_blank - movd [eax], mm1 - } -} - -#define PIXEL00_0 *((int*)(pOut)) = c[5]; -#define PIXEL00_11 Interp1(pOut, c[5], c[4]); -#define PIXEL00_12 Interp1(pOut, c[5], c[2]); -#define PIXEL00_20 Interp2(pOut, c[5], c[2], c[4]); -#define PIXEL00_50 Interp5(pOut, c[2], c[4]); -#define PIXEL00_80 Interp8(pOut, c[5], c[1]); -#define PIXEL00_81 Interp8(pOut, c[5], c[4]); -#define PIXEL00_82 Interp8(pOut, c[5], c[2]); -#define PIXEL01_0 *((int*)(pOut+4)) = c[5]; -#define PIXEL01_10 Interp1(pOut+4, c[5], c[1]); -#define PIXEL01_12 Interp1(pOut+4, c[5], c[2]); -#define PIXEL01_14 Interp1(pOut+4, c[2], c[5]); -#define PIXEL01_21 Interp2(pOut+4, c[2], c[5], c[4]); -#define PIXEL01_31 Interp3(pOut+4, c[5], c[4]); -#define PIXEL01_50 Interp5(pOut+4, c[2], c[5]); -#define PIXEL01_60 Interp6(pOut+4, c[5], c[2], c[4]); -#define PIXEL01_61 Interp6(pOut+4, c[5], c[2], c[1]); -#define PIXEL01_82 Interp8(pOut+4, c[5], c[2]); -#define PIXEL01_83 Interp8(pOut+4, c[2], c[4]); -#define PIXEL02_0 *((int*)(pOut+8)) = c[5]; -#define PIXEL02_10 Interp1(pOut+8, c[5], c[3]); -#define PIXEL02_11 Interp1(pOut+8, c[5], c[2]); -#define PIXEL02_13 Interp1(pOut+8, c[2], c[5]); -#define PIXEL02_21 Interp2(pOut+8, c[2], c[5], c[6]); -#define PIXEL02_32 Interp3(pOut+8, c[5], c[6]); -#define PIXEL02_50 Interp5(pOut+8, c[2], c[5]); -#define PIXEL02_60 Interp6(pOut+8, c[5], c[2], c[6]); -#define PIXEL02_61 Interp6(pOut+8, c[5], c[2], c[3]); -#define PIXEL02_81 Interp8(pOut+8, c[5], c[2]); -#define PIXEL02_83 Interp8(pOut+8, c[2], c[6]); -#define PIXEL03_0 *((int*)(pOut+12)) = c[5]; -#define PIXEL03_11 Interp1(pOut+12, c[5], c[2]); -#define PIXEL03_12 Interp1(pOut+12, c[5], c[6]); -#define PIXEL03_20 Interp2(pOut+12, c[5], c[2], c[6]); -#define PIXEL03_50 Interp5(pOut+12, c[2], c[6]); -#define PIXEL03_80 Interp8(pOut+12, c[5], c[3]); -#define PIXEL03_81 Interp8(pOut+12, c[5], c[2]); -#define PIXEL03_82 Interp8(pOut+12, c[5], c[6]); -#define PIXEL10_0 *((int*)(pOut+BpL)) = c[5]; -#define PIXEL10_10 Interp1(pOut+BpL, c[5], c[1]); -#define PIXEL10_11 Interp1(pOut+BpL, c[5], c[4]); -#define PIXEL10_13 Interp1(pOut+BpL, c[4], c[5]); -#define PIXEL10_21 Interp2(pOut+BpL, c[4], c[5], c[2]); -#define PIXEL10_32 Interp3(pOut+BpL, c[5], c[2]); -#define PIXEL10_50 Interp5(pOut+BpL, c[4], c[5]); -#define PIXEL10_60 Interp6(pOut+BpL, c[5], c[4], c[2]); -#define PIXEL10_61 Interp6(pOut+BpL, c[5], c[4], c[1]); -#define PIXEL10_81 Interp8(pOut+BpL, c[5], c[4]); -#define PIXEL10_83 Interp8(pOut+BpL, c[4], c[2]); -#define PIXEL11_0 *((int*)(pOut+BpL+4)) = c[5]; -#define PIXEL11_30 Interp3(pOut+BpL+4, c[5], c[1]); -#define PIXEL11_31 Interp3(pOut+BpL+4, c[5], c[4]); -#define PIXEL11_32 Interp3(pOut+BpL+4, c[5], c[2]); -#define PIXEL11_70 Interp7(pOut+BpL+4, c[5], c[4], c[2]); -#define PIXEL12_0 *((int*)(pOut+BpL+8)) = c[5]; -#define PIXEL12_30 Interp3(pOut+BpL+8, c[5], c[3]); -#define PIXEL12_31 Interp3(pOut+BpL+8, c[5], c[2]); -#define PIXEL12_32 Interp3(pOut+BpL+8, c[5], c[6]); -#define PIXEL12_70 Interp7(pOut+BpL+8, c[5], c[6], c[2]); -#define PIXEL13_0 *((int*)(pOut+BpL+12)) = c[5]; -#define PIXEL13_10 Interp1(pOut+BpL+12, c[5], c[3]); -#define PIXEL13_12 Interp1(pOut+BpL+12, c[5], c[6]); -#define PIXEL13_14 Interp1(pOut+BpL+12, c[6], c[5]); -#define PIXEL13_21 Interp2(pOut+BpL+12, c[6], c[5], c[2]); -#define PIXEL13_31 Interp3(pOut+BpL+12, c[5], c[2]); -#define PIXEL13_50 Interp5(pOut+BpL+12, c[6], c[5]); -#define PIXEL13_60 Interp6(pOut+BpL+12, c[5], c[6], c[2]); -#define PIXEL13_61 Interp6(pOut+BpL+12, c[5], c[6], c[3]); -#define PIXEL13_82 Interp8(pOut+BpL+12, c[5], c[6]); -#define PIXEL13_83 Interp8(pOut+BpL+12, c[6], c[2]); -#define PIXEL20_0 *((int*)(pOut+BpL+BpL)) = c[5]; -#define PIXEL20_10 Interp1(pOut+BpL+BpL, c[5], c[7]); -#define PIXEL20_12 Interp1(pOut+BpL+BpL, c[5], c[4]); -#define PIXEL20_14 Interp1(pOut+BpL+BpL, c[4], c[5]); -#define PIXEL20_21 Interp2(pOut+BpL+BpL, c[4], c[5], c[8]); -#define PIXEL20_31 Interp3(pOut+BpL+BpL, c[5], c[8]); -#define PIXEL20_50 Interp5(pOut+BpL+BpL, c[4], c[5]); -#define PIXEL20_60 Interp6(pOut+BpL+BpL, c[5], c[4], c[8]); -#define PIXEL20_61 Interp6(pOut+BpL+BpL, c[5], c[4], c[7]); -#define PIXEL20_82 Interp8(pOut+BpL+BpL, c[5], c[4]); -#define PIXEL20_83 Interp8(pOut+BpL+BpL, c[4], c[8]); -#define PIXEL21_0 *((int*)(pOut+BpL+BpL+4)) = c[5]; -#define PIXEL21_30 Interp3(pOut+BpL+BpL+4, c[5], c[7]); -#define PIXEL21_31 Interp3(pOut+BpL+BpL+4, c[5], c[8]); -#define PIXEL21_32 Interp3(pOut+BpL+BpL+4, c[5], c[4]); -#define PIXEL21_70 Interp7(pOut+BpL+BpL+4, c[5], c[4], c[8]); -#define PIXEL22_0 *((int*)(pOut+BpL+BpL+8)) = c[5]; -#define PIXEL22_30 Interp3(pOut+BpL+BpL+8, c[5], c[9]); -#define PIXEL22_31 Interp3(pOut+BpL+BpL+8, c[5], c[6]); -#define PIXEL22_32 Interp3(pOut+BpL+BpL+8, c[5], c[8]); -#define PIXEL22_70 Interp7(pOut+BpL+BpL+8, c[5], c[6], c[8]); -#define PIXEL23_0 *((int*)(pOut+BpL+BpL+12)) = c[5]; -#define PIXEL23_10 Interp1(pOut+BpL+BpL+12, c[5], c[9]); -#define PIXEL23_11 Interp1(pOut+BpL+BpL+12, c[5], c[6]); -#define PIXEL23_13 Interp1(pOut+BpL+BpL+12, c[6], c[5]); -#define PIXEL23_21 Interp2(pOut+BpL+BpL+12, c[6], c[5], c[8]); -#define PIXEL23_32 Interp3(pOut+BpL+BpL+12, c[5], c[8]); -#define PIXEL23_50 Interp5(pOut+BpL+BpL+12, c[6], c[5]); -#define PIXEL23_60 Interp6(pOut+BpL+BpL+12, c[5], c[6], c[8]); -#define PIXEL23_61 Interp6(pOut+BpL+BpL+12, c[5], c[6], c[9]); -#define PIXEL23_81 Interp8(pOut+BpL+BpL+12, c[5], c[6]); -#define PIXEL23_83 Interp8(pOut+BpL+BpL+12, c[6], c[8]); -#define PIXEL30_0 *((int*)(pOut+BpL+BpL+BpL)) = c[5]; -#define PIXEL30_11 Interp1(pOut+BpL+BpL+BpL, c[5], c[8]); -#define PIXEL30_12 Interp1(pOut+BpL+BpL+BpL, c[5], c[4]); -#define PIXEL30_20 Interp2(pOut+BpL+BpL+BpL, c[5], c[8], c[4]); -#define PIXEL30_50 Interp5(pOut+BpL+BpL+BpL, c[8], c[4]); -#define PIXEL30_80 Interp8(pOut+BpL+BpL+BpL, c[5], c[7]); -#define PIXEL30_81 Interp8(pOut+BpL+BpL+BpL, c[5], c[8]); -#define PIXEL30_82 Interp8(pOut+BpL+BpL+BpL, c[5], c[4]); -#define PIXEL31_0 *((int*)(pOut+BpL+BpL+BpL+4)) = c[5]; -#define PIXEL31_10 Interp1(pOut+BpL+BpL+BpL+4, c[5], c[7]); -#define PIXEL31_11 Interp1(pOut+BpL+BpL+BpL+4, c[5], c[8]); -#define PIXEL31_13 Interp1(pOut+BpL+BpL+BpL+4, c[8], c[5]); -#define PIXEL31_21 Interp2(pOut+BpL+BpL+BpL+4, c[8], c[5], c[4]); -#define PIXEL31_32 Interp3(pOut+BpL+BpL+BpL+4, c[5], c[4]); -#define PIXEL31_50 Interp5(pOut+BpL+BpL+BpL+4, c[8], c[5]); -#define PIXEL31_60 Interp6(pOut+BpL+BpL+BpL+4, c[5], c[8], c[4]); -#define PIXEL31_61 Interp6(pOut+BpL+BpL+BpL+4, c[5], c[8], c[7]); -#define PIXEL31_81 Interp8(pOut+BpL+BpL+BpL+4, c[5], c[8]); -#define PIXEL31_83 Interp8(pOut+BpL+BpL+BpL+4, c[8], c[4]); -#define PIXEL32_0 *((int*)(pOut+BpL+BpL+BpL+8)) = c[5]; -#define PIXEL32_10 Interp1(pOut+BpL+BpL+BpL+8, c[5], c[9]); -#define PIXEL32_12 Interp1(pOut+BpL+BpL+BpL+8, c[5], c[8]); -#define PIXEL32_14 Interp1(pOut+BpL+BpL+BpL+8, c[8], c[5]); -#define PIXEL32_21 Interp2(pOut+BpL+BpL+BpL+8, c[8], c[5], c[6]); -#define PIXEL32_31 Interp3(pOut+BpL+BpL+BpL+8, c[5], c[6]); -#define PIXEL32_50 Interp5(pOut+BpL+BpL+BpL+8, c[8], c[5]); -#define PIXEL32_60 Interp6(pOut+BpL+BpL+BpL+8, c[5], c[8], c[6]); -#define PIXEL32_61 Interp6(pOut+BpL+BpL+BpL+8, c[5], c[8], c[9]); -#define PIXEL32_82 Interp8(pOut+BpL+BpL+BpL+8, c[5], c[8]); -#define PIXEL32_83 Interp8(pOut+BpL+BpL+BpL+8, c[8], c[6]); -#define PIXEL33_0 *((int*)(pOut+BpL+BpL+BpL+12)) = c[5]; -#define PIXEL33_11 Interp1(pOut+BpL+BpL+BpL+12, c[5], c[6]); -#define PIXEL33_12 Interp1(pOut+BpL+BpL+BpL+12, c[5], c[8]); -#define PIXEL33_20 Interp2(pOut+BpL+BpL+BpL+12, c[5], c[8], c[6]); -#define PIXEL33_50 Interp5(pOut+BpL+BpL+BpL+12, c[8], c[6]); -#define PIXEL33_80 Interp8(pOut+BpL+BpL+BpL+12, c[5], c[9]); -#define PIXEL33_81 Interp8(pOut+BpL+BpL+BpL+12, c[5], c[6]); -#define PIXEL33_82 Interp8(pOut+BpL+BpL+BpL+12, c[5], c[8]); - - -#pragma warning(disable: 4035) - -int Diff(unsigned int w5, unsigned int w1) -{ - __asm - { - xor eax,eax - mov ebx,w5 - mov edx,w1 - cmp ebx,edx - je FIN - mov ecx,offset RGBtoYUV - movd mm1,[ecx + ebx*4] - movq mm5,mm1 - movd mm2,[ecx + edx*4] - psubusb mm1,mm2 - psubusb mm2,mm5 - por mm1,mm2 - psubusb mm1,treshold - movd eax,mm1 -FIN: - } -} -// returns result in eax register - -#pragma warning(default: 4035) - -void DLL hq4x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL ) -{ - int i, j, k; - int w[10]; - int c[10]; - - // +----+----+----+ - // | | | | - // | w1 | w2 | w3 | - // +----+----+----+ - // | | | | - // | w4 | w5 | w6 | - // +----+----+----+ - // | | | | - // | w7 | w8 | w9 | - // +----+----+----+ - - for (j = 0; j < Yres; j++) - { - for (i = 0; i < Xres; i++) - { - if (j == 0) - { - w[1] = 0; - w[2] = 0; - w[3] = 0; - } - else - { - if (i > 0) - w[1] = *(pIn - Xres - 1); - else - w[1] = 0; - - w[2] = *(pIn - Xres); - - if (i < Xres - 1) - w[3] = *(pIn - Xres + 1); - else - w[3] = 0; - } - - if (i > 0) - w[4] = *(pIn - 1); - else - w[4] = 0; - - w[5] = *(pIn); - - if (i < Xres - 1) - w[6] = *(pIn + 1); - else - w[6] = 0; - - if (j == Yres - 1) - { - w[7] = 0; - w[8] = 0; - w[9] = 0; - } - else - { - if (i > 0) - w[7] = *(pIn + Xres - 1); - else - w[7] = 0; - - w[8] = *(pIn + Xres); - - if (i < Xres-1) - w[9] = *(pIn + Xres + 1); - else - w[9] = 0; - } - - int pattern = 0; - - if ( Diff(w[5],w[1]) ) pattern |= 0x0001; - if ( Diff(w[5],w[2]) ) pattern |= 0x0002; - if ( Diff(w[5],w[3]) ) pattern |= 0x0004; - if ( Diff(w[5],w[4]) ) pattern |= 0x0008; - if ( Diff(w[5],w[6]) ) pattern |= 0x0010; - if ( Diff(w[5],w[7]) ) pattern |= 0x0020; - if ( Diff(w[5],w[8]) ) pattern |= 0x0040; - if ( Diff(w[5],w[9]) ) pattern |= 0x0080; - - for (k=1; k<=9; k++) - c[k] = LUT16to32[w[k]]; - - switch (pattern) - { - case 0: - case 1: - case 4: - case 32: - case 128: - case 5: - case 132: - case 160: - case 33: - case 129: - case 36: - case 133: - case 164: - case 161: - case 37: - case 165: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_60 - PIXEL03_20 - PIXEL10_60 - PIXEL11_70 - PIXEL12_70 - PIXEL13_60 - PIXEL20_60 - PIXEL21_70 - PIXEL22_70 - PIXEL23_60 - PIXEL30_20 - PIXEL31_60 - PIXEL32_60 - PIXEL33_20 - break; - } - case 2: - case 34: - case 130: - case 162: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_61 - PIXEL11_30 - PIXEL12_30 - PIXEL13_61 - PIXEL20_60 - PIXEL21_70 - PIXEL22_70 - PIXEL23_60 - PIXEL30_20 - PIXEL31_60 - PIXEL32_60 - PIXEL33_20 - break; - } - case 16: - case 17: - case 48: - case 49: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_61 - PIXEL03_80 - PIXEL10_60 - PIXEL11_70 - PIXEL12_30 - PIXEL13_10 - PIXEL20_60 - PIXEL21_70 - PIXEL22_30 - PIXEL23_10 - PIXEL30_20 - PIXEL31_60 - PIXEL32_61 - PIXEL33_80 - break; - } - case 64: - case 65: - case 68: - case 69: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_60 - PIXEL03_20 - PIXEL10_60 - PIXEL11_70 - PIXEL12_70 - PIXEL13_60 - PIXEL20_61 - PIXEL21_30 - PIXEL22_30 - PIXEL23_61 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 8: - case 12: - case 136: - case 140: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_60 - PIXEL03_20 - PIXEL10_10 - PIXEL11_30 - PIXEL12_70 - PIXEL13_60 - PIXEL20_10 - PIXEL21_30 - PIXEL22_70 - PIXEL23_60 - PIXEL30_80 - PIXEL31_61 - PIXEL32_60 - PIXEL33_20 - break; - } - case 3: - case 35: - case 131: - case 163: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL10_81 - PIXEL11_31 - PIXEL12_30 - PIXEL13_61 - PIXEL20_60 - PIXEL21_70 - PIXEL22_70 - PIXEL23_60 - PIXEL30_20 - PIXEL31_60 - PIXEL32_60 - PIXEL33_20 - break; - } - case 6: - case 38: - case 134: - case 166: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_61 - PIXEL11_30 - PIXEL12_32 - PIXEL13_82 - PIXEL20_60 - PIXEL21_70 - PIXEL22_70 - PIXEL23_60 - PIXEL30_20 - PIXEL31_60 - PIXEL32_60 - PIXEL33_20 - break; - } - case 20: - case 21: - case 52: - case 53: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_81 - PIXEL03_81 - PIXEL10_60 - PIXEL11_70 - PIXEL12_31 - PIXEL13_31 - PIXEL20_60 - PIXEL21_70 - PIXEL22_30 - PIXEL23_10 - PIXEL30_20 - PIXEL31_60 - PIXEL32_61 - PIXEL33_80 - break; - } - case 144: - case 145: - case 176: - case 177: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_61 - PIXEL03_80 - PIXEL10_60 - PIXEL11_70 - PIXEL12_30 - PIXEL13_10 - PIXEL20_60 - PIXEL21_70 - PIXEL22_32 - PIXEL23_32 - PIXEL30_20 - PIXEL31_60 - PIXEL32_82 - PIXEL33_82 - break; - } - case 192: - case 193: - case 196: - case 197: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_60 - PIXEL03_20 - PIXEL10_60 - PIXEL11_70 - PIXEL12_70 - PIXEL13_60 - PIXEL20_61 - PIXEL21_30 - PIXEL22_31 - PIXEL23_81 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - break; - } - case 96: - case 97: - case 100: - case 101: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_60 - PIXEL03_20 - PIXEL10_60 - PIXEL11_70 - PIXEL12_70 - PIXEL13_60 - PIXEL20_82 - PIXEL21_32 - PIXEL22_30 - PIXEL23_61 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - break; - } - case 40: - case 44: - case 168: - case 172: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_60 - PIXEL03_20 - PIXEL10_10 - PIXEL11_30 - PIXEL12_70 - PIXEL13_60 - PIXEL20_31 - PIXEL21_31 - PIXEL22_70 - PIXEL23_60 - PIXEL30_81 - PIXEL31_81 - PIXEL32_60 - PIXEL33_20 - break; - } - case 9: - case 13: - case 137: - case 141: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_60 - PIXEL03_20 - PIXEL10_32 - PIXEL11_32 - PIXEL12_70 - PIXEL13_60 - PIXEL20_10 - PIXEL21_30 - PIXEL22_70 - PIXEL23_60 - PIXEL30_80 - PIXEL31_61 - PIXEL32_60 - PIXEL33_20 - break; - } - case 18: - case 50: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL12_0 - PIXEL13_50 - } - PIXEL10_61 - PIXEL11_30 - PIXEL20_60 - PIXEL21_70 - PIXEL22_30 - PIXEL23_10 - PIXEL30_20 - PIXEL31_60 - PIXEL32_61 - PIXEL33_80 - break; - } - case 80: - case 81: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_61 - PIXEL03_80 - PIXEL10_60 - PIXEL11_70 - PIXEL12_30 - PIXEL13_10 - PIXEL20_61 - PIXEL21_30 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 72: - case 76: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_60 - PIXEL03_20 - PIXEL10_10 - PIXEL11_30 - PIXEL12_70 - PIXEL13_60 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_50 - PIXEL21_0 - PIXEL30_50 - PIXEL31_50 - } - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 10: - case 138: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - PIXEL11_0 - } - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_61 - PIXEL20_10 - PIXEL21_30 - PIXEL22_70 - PIXEL23_60 - PIXEL30_80 - PIXEL31_61 - PIXEL32_60 - PIXEL33_20 - break; - } - case 66: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_61 - PIXEL11_30 - PIXEL12_30 - PIXEL13_61 - PIXEL20_61 - PIXEL21_30 - PIXEL22_30 - PIXEL23_61 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 24: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_61 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_61 - PIXEL32_61 - PIXEL33_80 - break; - } - case 7: - case 39: - case 135: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_32 - PIXEL03_82 - PIXEL10_81 - PIXEL11_31 - PIXEL12_32 - PIXEL13_82 - PIXEL20_60 - PIXEL21_70 - PIXEL22_70 - PIXEL23_60 - PIXEL30_20 - PIXEL31_60 - PIXEL32_60 - PIXEL33_20 - break; - } - case 148: - case 149: - case 180: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_81 - PIXEL03_81 - PIXEL10_60 - PIXEL11_70 - PIXEL12_31 - PIXEL13_31 - PIXEL20_60 - PIXEL21_70 - PIXEL22_32 - PIXEL23_32 - PIXEL30_20 - PIXEL31_60 - PIXEL32_82 - PIXEL33_82 - break; - } - case 224: - case 228: - case 225: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_60 - PIXEL03_20 - PIXEL10_60 - PIXEL11_70 - PIXEL12_70 - PIXEL13_60 - PIXEL20_82 - PIXEL21_32 - PIXEL22_31 - PIXEL23_81 - PIXEL30_82 - PIXEL31_32 - PIXEL32_31 - PIXEL33_81 - break; - } - case 41: - case 169: - case 45: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_60 - PIXEL03_20 - PIXEL10_32 - PIXEL11_32 - PIXEL12_70 - PIXEL13_60 - PIXEL20_31 - PIXEL21_31 - PIXEL22_70 - PIXEL23_60 - PIXEL30_81 - PIXEL31_81 - PIXEL32_60 - PIXEL33_20 - break; - } - case 22: - case 54: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_61 - PIXEL11_30 - PIXEL12_0 - PIXEL20_60 - PIXEL21_70 - PIXEL22_30 - PIXEL23_10 - PIXEL30_20 - PIXEL31_60 - PIXEL32_61 - PIXEL33_80 - break; - } - case 208: - case 209: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_61 - PIXEL03_80 - PIXEL10_60 - PIXEL11_70 - PIXEL12_30 - PIXEL13_10 - PIXEL20_61 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 104: - case 108: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_60 - PIXEL03_20 - PIXEL10_10 - PIXEL11_30 - PIXEL12_70 - PIXEL13_60 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 11: - case 139: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_61 - PIXEL20_10 - PIXEL21_30 - PIXEL22_70 - PIXEL23_60 - PIXEL30_80 - PIXEL31_61 - PIXEL32_60 - PIXEL33_20 - break; - } - case 19: - case 51: - { - if (Diff(w[2], w[6])) - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL00_12 - PIXEL01_14 - PIXEL02_83 - PIXEL03_50 - PIXEL12_70 - PIXEL13_21 - } - PIXEL10_81 - PIXEL11_31 - PIXEL20_60 - PIXEL21_70 - PIXEL22_30 - PIXEL23_10 - PIXEL30_20 - PIXEL31_60 - PIXEL32_61 - PIXEL33_80 - break; - } - case 146: - case 178: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - PIXEL23_32 - PIXEL33_82 - } - else - { - PIXEL02_21 - PIXEL03_50 - PIXEL12_70 - PIXEL13_83 - PIXEL23_13 - PIXEL33_11 - } - PIXEL10_61 - PIXEL11_30 - PIXEL20_60 - PIXEL21_70 - PIXEL22_32 - PIXEL30_20 - PIXEL31_60 - PIXEL32_82 - break; - } - case 84: - case 85: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_81 - if (Diff(w[6], w[8])) - { - PIXEL03_81 - PIXEL13_31 - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL03_12 - PIXEL13_14 - PIXEL22_70 - PIXEL23_83 - PIXEL32_21 - PIXEL33_50 - } - PIXEL10_60 - PIXEL11_70 - PIXEL12_31 - PIXEL20_61 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - break; - } - case 112: - case 113: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_61 - PIXEL03_80 - PIXEL10_60 - PIXEL11_70 - PIXEL12_30 - PIXEL13_10 - PIXEL20_82 - PIXEL21_32 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_70 - PIXEL23_21 - PIXEL30_11 - PIXEL31_13 - PIXEL32_83 - PIXEL33_50 - } - break; - } - case 200: - case 204: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_60 - PIXEL03_20 - PIXEL10_10 - PIXEL11_30 - PIXEL12_70 - PIXEL13_60 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - } - else - { - PIXEL20_21 - PIXEL21_70 - PIXEL30_50 - PIXEL31_83 - PIXEL32_14 - PIXEL33_12 - } - PIXEL22_31 - PIXEL23_81 - break; - } - case 73: - case 77: - { - if (Diff(w[8], w[4])) - { - PIXEL00_82 - PIXEL10_32 - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL00_11 - PIXEL10_13 - PIXEL20_83 - PIXEL21_70 - PIXEL30_50 - PIXEL31_21 - } - PIXEL01_82 - PIXEL02_60 - PIXEL03_20 - PIXEL11_32 - PIXEL12_70 - PIXEL13_60 - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 42: - case 170: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - PIXEL20_31 - PIXEL30_81 - } - else - { - PIXEL00_50 - PIXEL01_21 - PIXEL10_83 - PIXEL11_70 - PIXEL20_14 - PIXEL30_12 - } - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_61 - PIXEL21_31 - PIXEL22_70 - PIXEL23_60 - PIXEL31_81 - PIXEL32_60 - PIXEL33_20 - break; - } - case 14: - case 142: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_50 - PIXEL01_83 - PIXEL02_13 - PIXEL03_11 - PIXEL10_21 - PIXEL11_70 - } - PIXEL12_32 - PIXEL13_82 - PIXEL20_10 - PIXEL21_30 - PIXEL22_70 - PIXEL23_60 - PIXEL30_80 - PIXEL31_61 - PIXEL32_60 - PIXEL33_20 - break; - } - case 67: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL10_81 - PIXEL11_31 - PIXEL12_30 - PIXEL13_61 - PIXEL20_61 - PIXEL21_30 - PIXEL22_30 - PIXEL23_61 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 70: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_61 - PIXEL11_30 - PIXEL12_32 - PIXEL13_82 - PIXEL20_61 - PIXEL21_30 - PIXEL22_30 - PIXEL23_61 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 28: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_61 - PIXEL32_61 - PIXEL33_80 - break; - } - case 152: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_61 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 194: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_61 - PIXEL11_30 - PIXEL12_30 - PIXEL13_61 - PIXEL20_61 - PIXEL21_30 - PIXEL22_31 - PIXEL23_81 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - break; - } - case 98: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_61 - PIXEL11_30 - PIXEL12_30 - PIXEL13_61 - PIXEL20_82 - PIXEL21_32 - PIXEL22_30 - PIXEL23_61 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - break; - } - case 56: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_61 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 25: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_61 - PIXEL32_61 - PIXEL33_80 - break; - } - case 26: - case 31: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL11_0 - PIXEL12_0 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_61 - PIXEL32_61 - PIXEL33_80 - break; - } - case 82: - case 214: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_61 - PIXEL11_30 - PIXEL12_0 - PIXEL20_61 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 88: - case 248: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_61 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - break; - } - case 74: - case 107: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_61 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 27: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_61 - PIXEL32_61 - PIXEL33_80 - break; - } - case 86: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_61 - PIXEL11_30 - PIXEL12_0 - PIXEL20_61 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 216: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_61 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 106: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_61 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 30: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_10 - PIXEL11_30 - PIXEL12_0 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_61 - PIXEL32_61 - PIXEL33_80 - break; - } - case 210: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_61 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - PIXEL20_61 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 120: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_61 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 75: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_61 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_61 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 29: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_81 - PIXEL03_81 - PIXEL10_32 - PIXEL11_32 - PIXEL12_31 - PIXEL13_31 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_61 - PIXEL32_61 - PIXEL33_80 - break; - } - case 198: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_61 - PIXEL11_30 - PIXEL12_32 - PIXEL13_82 - PIXEL20_61 - PIXEL21_30 - PIXEL22_31 - PIXEL23_81 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - break; - } - case 184: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_61 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - PIXEL20_31 - PIXEL21_31 - PIXEL22_32 - PIXEL23_32 - PIXEL30_81 - PIXEL31_81 - PIXEL32_82 - PIXEL33_82 - break; - } - case 99: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL10_81 - PIXEL11_31 - PIXEL12_30 - PIXEL13_61 - PIXEL20_82 - PIXEL21_32 - PIXEL22_30 - PIXEL23_61 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - break; - } - case 57: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 71: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_32 - PIXEL03_82 - PIXEL10_81 - PIXEL11_31 - PIXEL12_32 - PIXEL13_82 - PIXEL20_61 - PIXEL21_30 - PIXEL22_30 - PIXEL23_61 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 156: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 226: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_61 - PIXEL11_30 - PIXEL12_30 - PIXEL13_61 - PIXEL20_82 - PIXEL21_32 - PIXEL22_31 - PIXEL23_81 - PIXEL30_82 - PIXEL31_32 - PIXEL32_31 - PIXEL33_81 - break; - } - case 60: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 195: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL10_81 - PIXEL11_31 - PIXEL12_30 - PIXEL13_61 - PIXEL20_61 - PIXEL21_30 - PIXEL22_31 - PIXEL23_81 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - break; - } - case 102: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_61 - PIXEL11_30 - PIXEL12_32 - PIXEL13_82 - PIXEL20_82 - PIXEL21_32 - PIXEL22_30 - PIXEL23_61 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - break; - } - case 153: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 58: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 83: - { - PIXEL00_81 - PIXEL01_31 - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL10_81 - PIXEL11_31 - PIXEL20_61 - PIXEL21_30 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 92: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 202: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_61 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - PIXEL22_31 - PIXEL23_81 - PIXEL32_31 - PIXEL33_81 - break; - } - case 78: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - PIXEL02_32 - PIXEL03_82 - PIXEL12_32 - PIXEL13_82 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 154: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 114: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL10_61 - PIXEL11_30 - PIXEL20_82 - PIXEL21_32 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - PIXEL30_82 - PIXEL31_32 - break; - } - case 89: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 90: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 55: - case 23: - { - if (Diff(w[2], w[6])) - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_0 - PIXEL03_0 - PIXEL12_0 - PIXEL13_0 - } - else - { - PIXEL00_12 - PIXEL01_14 - PIXEL02_83 - PIXEL03_50 - PIXEL12_70 - PIXEL13_21 - } - PIXEL10_81 - PIXEL11_31 - PIXEL20_60 - PIXEL21_70 - PIXEL22_30 - PIXEL23_10 - PIXEL30_20 - PIXEL31_60 - PIXEL32_61 - PIXEL33_80 - break; - } - case 182: - case 150: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL12_0 - PIXEL13_0 - PIXEL23_32 - PIXEL33_82 - } - else - { - PIXEL02_21 - PIXEL03_50 - PIXEL12_70 - PIXEL13_83 - PIXEL23_13 - PIXEL33_11 - } - PIXEL10_61 - PIXEL11_30 - PIXEL20_60 - PIXEL21_70 - PIXEL22_32 - PIXEL30_20 - PIXEL31_60 - PIXEL32_82 - break; - } - case 213: - case 212: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_81 - if (Diff(w[6], w[8])) - { - PIXEL03_81 - PIXEL13_31 - PIXEL22_0 - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL03_12 - PIXEL13_14 - PIXEL22_70 - PIXEL23_83 - PIXEL32_21 - PIXEL33_50 - } - PIXEL10_60 - PIXEL11_70 - PIXEL12_31 - PIXEL20_61 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - break; - } - case 241: - case 240: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_61 - PIXEL03_80 - PIXEL10_60 - PIXEL11_70 - PIXEL12_30 - PIXEL13_10 - PIXEL20_82 - PIXEL21_32 - if (Diff(w[6], w[8])) - { - PIXEL22_0 - PIXEL23_0 - PIXEL30_82 - PIXEL31_32 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL22_70 - PIXEL23_21 - PIXEL30_11 - PIXEL31_13 - PIXEL32_83 - PIXEL33_50 - } - break; - } - case 236: - case 232: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_60 - PIXEL03_20 - PIXEL10_10 - PIXEL11_30 - PIXEL12_70 - PIXEL13_60 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL21_0 - PIXEL30_0 - PIXEL31_0 - PIXEL32_31 - PIXEL33_81 - } - else - { - PIXEL20_21 - PIXEL21_70 - PIXEL30_50 - PIXEL31_83 - PIXEL32_14 - PIXEL33_12 - } - PIXEL22_31 - PIXEL23_81 - break; - } - case 109: - case 105: - { - if (Diff(w[8], w[4])) - { - PIXEL00_82 - PIXEL10_32 - PIXEL20_0 - PIXEL21_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL00_11 - PIXEL10_13 - PIXEL20_83 - PIXEL21_70 - PIXEL30_50 - PIXEL31_21 - } - PIXEL01_82 - PIXEL02_60 - PIXEL03_20 - PIXEL11_32 - PIXEL12_70 - PIXEL13_60 - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 171: - case 43: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - PIXEL11_0 - PIXEL20_31 - PIXEL30_81 - } - else - { - PIXEL00_50 - PIXEL01_21 - PIXEL10_83 - PIXEL11_70 - PIXEL20_14 - PIXEL30_12 - } - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_61 - PIXEL21_31 - PIXEL22_70 - PIXEL23_60 - PIXEL31_81 - PIXEL32_60 - PIXEL33_20 - break; - } - case 143: - case 15: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL02_32 - PIXEL03_82 - PIXEL10_0 - PIXEL11_0 - } - else - { - PIXEL00_50 - PIXEL01_83 - PIXEL02_13 - PIXEL03_11 - PIXEL10_21 - PIXEL11_70 - } - PIXEL12_32 - PIXEL13_82 - PIXEL20_10 - PIXEL21_30 - PIXEL22_70 - PIXEL23_60 - PIXEL30_80 - PIXEL31_61 - PIXEL32_60 - PIXEL33_20 - break; - } - case 124: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 203: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_61 - PIXEL20_10 - PIXEL21_30 - PIXEL22_31 - PIXEL23_81 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - break; - } - case 62: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_10 - PIXEL11_30 - PIXEL12_0 - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 211: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL10_81 - PIXEL11_31 - PIXEL12_30 - PIXEL13_10 - PIXEL20_61 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 118: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_61 - PIXEL11_30 - PIXEL12_0 - PIXEL20_82 - PIXEL21_32 - PIXEL22_30 - PIXEL23_10 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - break; - } - case 217: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 110: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_10 - PIXEL11_30 - PIXEL12_32 - PIXEL13_82 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 155: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 188: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - PIXEL20_31 - PIXEL21_31 - PIXEL22_32 - PIXEL23_32 - PIXEL30_81 - PIXEL31_81 - PIXEL32_82 - PIXEL33_82 - break; - } - case 185: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - PIXEL20_31 - PIXEL21_31 - PIXEL22_32 - PIXEL23_32 - PIXEL30_81 - PIXEL31_81 - PIXEL32_82 - PIXEL33_82 - break; - } - case 61: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_81 - PIXEL03_81 - PIXEL10_32 - PIXEL11_32 - PIXEL12_31 - PIXEL13_31 - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 157: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_81 - PIXEL03_81 - PIXEL10_32 - PIXEL11_32 - PIXEL12_31 - PIXEL13_31 - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 103: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_32 - PIXEL03_82 - PIXEL10_81 - PIXEL11_31 - PIXEL12_32 - PIXEL13_82 - PIXEL20_82 - PIXEL21_32 - PIXEL22_30 - PIXEL23_61 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - break; - } - case 227: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL10_81 - PIXEL11_31 - PIXEL12_30 - PIXEL13_61 - PIXEL20_82 - PIXEL21_32 - PIXEL22_31 - PIXEL23_81 - PIXEL30_82 - PIXEL31_32 - PIXEL32_31 - PIXEL33_81 - break; - } - case 230: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_61 - PIXEL11_30 - PIXEL12_32 - PIXEL13_82 - PIXEL20_82 - PIXEL21_32 - PIXEL22_31 - PIXEL23_81 - PIXEL30_82 - PIXEL31_32 - PIXEL32_31 - PIXEL33_81 - break; - } - case 199: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_32 - PIXEL03_82 - PIXEL10_81 - PIXEL11_31 - PIXEL12_32 - PIXEL13_82 - PIXEL20_61 - PIXEL21_30 - PIXEL22_31 - PIXEL23_81 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - break; - } - case 220: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - break; - } - case 158: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL12_0 - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 234: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_61 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_31 - PIXEL23_81 - PIXEL32_31 - PIXEL33_81 - break; - } - case 242: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL10_61 - PIXEL11_30 - PIXEL20_82 - PIXEL21_32 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_82 - PIXEL31_32 - break; - } - case 59: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL11_0 - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 121: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 87: - { - PIXEL00_81 - PIXEL01_31 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_81 - PIXEL11_31 - PIXEL12_0 - PIXEL20_61 - PIXEL21_30 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 79: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_32 - PIXEL03_82 - PIXEL11_0 - PIXEL12_32 - PIXEL13_82 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 122: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 94: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL12_0 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 218: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - break; - } - case 91: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL11_0 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 229: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_60 - PIXEL03_20 - PIXEL10_60 - PIXEL11_70 - PIXEL12_70 - PIXEL13_60 - PIXEL20_82 - PIXEL21_32 - PIXEL22_31 - PIXEL23_81 - PIXEL30_82 - PIXEL31_32 - PIXEL32_31 - PIXEL33_81 - break; - } - case 167: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_32 - PIXEL03_82 - PIXEL10_81 - PIXEL11_31 - PIXEL12_32 - PIXEL13_82 - PIXEL20_60 - PIXEL21_70 - PIXEL22_70 - PIXEL23_60 - PIXEL30_20 - PIXEL31_60 - PIXEL32_60 - PIXEL33_20 - break; - } - case 173: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_60 - PIXEL03_20 - PIXEL10_32 - PIXEL11_32 - PIXEL12_70 - PIXEL13_60 - PIXEL20_31 - PIXEL21_31 - PIXEL22_70 - PIXEL23_60 - PIXEL30_81 - PIXEL31_81 - PIXEL32_60 - PIXEL33_20 - break; - } - case 181: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_81 - PIXEL03_81 - PIXEL10_60 - PIXEL11_70 - PIXEL12_31 - PIXEL13_31 - PIXEL20_60 - PIXEL21_70 - PIXEL22_32 - PIXEL23_32 - PIXEL30_20 - PIXEL31_60 - PIXEL32_82 - PIXEL33_82 - break; - } - case 186: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL20_31 - PIXEL21_31 - PIXEL22_32 - PIXEL23_32 - PIXEL30_81 - PIXEL31_81 - PIXEL32_82 - PIXEL33_82 - break; - } - case 115: - { - PIXEL00_81 - PIXEL01_31 - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL10_81 - PIXEL11_31 - PIXEL20_82 - PIXEL21_32 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - PIXEL30_82 - PIXEL31_32 - break; - } - case 93: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_81 - PIXEL03_81 - PIXEL10_32 - PIXEL11_32 - PIXEL12_31 - PIXEL13_31 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - break; - } - case 206: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - PIXEL02_32 - PIXEL03_82 - PIXEL12_32 - PIXEL13_82 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - PIXEL22_31 - PIXEL23_81 - PIXEL32_31 - PIXEL33_81 - break; - } - case 205: - case 201: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_60 - PIXEL03_20 - PIXEL10_32 - PIXEL11_32 - PIXEL12_70 - PIXEL13_60 - if (Diff(w[8], w[4])) - { - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - } - else - { - PIXEL20_12 - PIXEL21_0 - PIXEL30_20 - PIXEL31_11 - } - PIXEL22_31 - PIXEL23_81 - PIXEL32_31 - PIXEL33_81 - break; - } - case 174: - case 46: - { - if (Diff(w[4], w[2])) - { - PIXEL00_80 - PIXEL01_10 - PIXEL10_10 - PIXEL11_30 - } - else - { - PIXEL00_20 - PIXEL01_12 - PIXEL10_11 - PIXEL11_0 - } - PIXEL02_32 - PIXEL03_82 - PIXEL12_32 - PIXEL13_82 - PIXEL20_31 - PIXEL21_31 - PIXEL22_70 - PIXEL23_60 - PIXEL30_81 - PIXEL31_81 - PIXEL32_60 - PIXEL33_20 - break; - } - case 179: - case 147: - { - PIXEL00_81 - PIXEL01_31 - if (Diff(w[2], w[6])) - { - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - } - else - { - PIXEL02_11 - PIXEL03_20 - PIXEL12_0 - PIXEL13_12 - } - PIXEL10_81 - PIXEL11_31 - PIXEL20_60 - PIXEL21_70 - PIXEL22_32 - PIXEL23_32 - PIXEL30_20 - PIXEL31_60 - PIXEL32_82 - PIXEL33_82 - break; - } - case 117: - case 116: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_81 - PIXEL03_81 - PIXEL10_60 - PIXEL11_70 - PIXEL12_31 - PIXEL13_31 - PIXEL20_82 - PIXEL21_32 - if (Diff(w[6], w[8])) - { - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - } - else - { - PIXEL22_0 - PIXEL23_11 - PIXEL32_12 - PIXEL33_20 - } - PIXEL30_82 - PIXEL31_32 - break; - } - case 189: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_81 - PIXEL03_81 - PIXEL10_32 - PIXEL11_32 - PIXEL12_31 - PIXEL13_31 - PIXEL20_31 - PIXEL21_31 - PIXEL22_32 - PIXEL23_32 - PIXEL30_81 - PIXEL31_81 - PIXEL32_82 - PIXEL33_82 - break; - } - case 231: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_32 - PIXEL03_82 - PIXEL10_81 - PIXEL11_31 - PIXEL12_32 - PIXEL13_82 - PIXEL20_82 - PIXEL21_32 - PIXEL22_31 - PIXEL23_81 - PIXEL30_82 - PIXEL31_32 - PIXEL32_31 - PIXEL33_81 - break; - } - case 126: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_10 - PIXEL11_30 - PIXEL12_0 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 219: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_10 - PIXEL20_10 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 125: - { - if (Diff(w[8], w[4])) - { - PIXEL00_82 - PIXEL10_32 - PIXEL20_0 - PIXEL21_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL00_11 - PIXEL10_13 - PIXEL20_83 - PIXEL21_70 - PIXEL30_50 - PIXEL31_21 - } - PIXEL01_82 - PIXEL02_81 - PIXEL03_81 - PIXEL11_32 - PIXEL12_31 - PIXEL13_31 - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 221: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_81 - if (Diff(w[6], w[8])) - { - PIXEL03_81 - PIXEL13_31 - PIXEL22_0 - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL03_12 - PIXEL13_14 - PIXEL22_70 - PIXEL23_83 - PIXEL32_21 - PIXEL33_50 - } - PIXEL10_32 - PIXEL11_32 - PIXEL12_31 - PIXEL20_10 - PIXEL21_30 - PIXEL30_80 - PIXEL31_10 - break; - } - case 207: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL02_32 - PIXEL03_82 - PIXEL10_0 - PIXEL11_0 - } - else - { - PIXEL00_50 - PIXEL01_83 - PIXEL02_13 - PIXEL03_11 - PIXEL10_21 - PIXEL11_70 - } - PIXEL12_32 - PIXEL13_82 - PIXEL20_10 - PIXEL21_30 - PIXEL22_31 - PIXEL23_81 - PIXEL30_80 - PIXEL31_10 - PIXEL32_31 - PIXEL33_81 - break; - } - case 238: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_32 - PIXEL03_82 - PIXEL10_10 - PIXEL11_30 - PIXEL12_32 - PIXEL13_82 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL21_0 - PIXEL30_0 - PIXEL31_0 - PIXEL32_31 - PIXEL33_81 - } - else - { - PIXEL20_21 - PIXEL21_70 - PIXEL30_50 - PIXEL31_83 - PIXEL32_14 - PIXEL33_12 - } - PIXEL22_31 - PIXEL23_81 - break; - } - case 190: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL12_0 - PIXEL13_0 - PIXEL23_32 - PIXEL33_82 - } - else - { - PIXEL02_21 - PIXEL03_50 - PIXEL12_70 - PIXEL13_83 - PIXEL23_13 - PIXEL33_11 - } - PIXEL10_10 - PIXEL11_30 - PIXEL20_31 - PIXEL21_31 - PIXEL22_32 - PIXEL30_81 - PIXEL31_81 - PIXEL32_82 - break; - } - case 187: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - PIXEL11_0 - PIXEL20_31 - PIXEL30_81 - } - else - { - PIXEL00_50 - PIXEL01_21 - PIXEL10_83 - PIXEL11_70 - PIXEL20_14 - PIXEL30_12 - } - PIXEL02_10 - PIXEL03_80 - PIXEL12_30 - PIXEL13_10 - PIXEL21_31 - PIXEL22_32 - PIXEL23_32 - PIXEL31_81 - PIXEL32_82 - PIXEL33_82 - break; - } - case 243: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_10 - PIXEL03_80 - PIXEL10_81 - PIXEL11_31 - PIXEL12_30 - PIXEL13_10 - PIXEL20_82 - PIXEL21_32 - if (Diff(w[6], w[8])) - { - PIXEL22_0 - PIXEL23_0 - PIXEL30_82 - PIXEL31_32 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL22_70 - PIXEL23_21 - PIXEL30_11 - PIXEL31_13 - PIXEL32_83 - PIXEL33_50 - } - break; - } - case 119: - { - if (Diff(w[2], w[6])) - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_0 - PIXEL03_0 - PIXEL12_0 - PIXEL13_0 - } - else - { - PIXEL00_12 - PIXEL01_14 - PIXEL02_83 - PIXEL03_50 - PIXEL12_70 - PIXEL13_21 - } - PIXEL10_81 - PIXEL11_31 - PIXEL20_82 - PIXEL21_32 - PIXEL22_30 - PIXEL23_10 - PIXEL30_82 - PIXEL31_32 - PIXEL32_10 - PIXEL33_80 - break; - } - case 237: - case 233: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_60 - PIXEL03_20 - PIXEL10_32 - PIXEL11_32 - PIXEL12_70 - PIXEL13_60 - PIXEL20_0 - PIXEL21_0 - PIXEL22_31 - PIXEL23_81 - if (Diff(w[8], w[4])) - { - PIXEL30_0 - } - else - { - PIXEL30_20 - } - PIXEL31_0 - PIXEL32_31 - PIXEL33_81 - break; - } - case 175: - case 47: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - } - else - { - PIXEL00_20 - } - PIXEL01_0 - PIXEL02_32 - PIXEL03_82 - PIXEL10_0 - PIXEL11_0 - PIXEL12_32 - PIXEL13_82 - PIXEL20_31 - PIXEL21_31 - PIXEL22_70 - PIXEL23_60 - PIXEL30_81 - PIXEL31_81 - PIXEL32_60 - PIXEL33_20 - break; - } - case 183: - case 151: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_0 - if (Diff(w[2], w[6])) - { - PIXEL03_0 - } - else - { - PIXEL03_20 - } - PIXEL10_81 - PIXEL11_31 - PIXEL12_0 - PIXEL13_0 - PIXEL20_60 - PIXEL21_70 - PIXEL22_32 - PIXEL23_32 - PIXEL30_20 - PIXEL31_60 - PIXEL32_82 - PIXEL33_82 - break; - } - case 245: - case 244: - { - PIXEL00_20 - PIXEL01_60 - PIXEL02_81 - PIXEL03_81 - PIXEL10_60 - PIXEL11_70 - PIXEL12_31 - PIXEL13_31 - PIXEL20_82 - PIXEL21_32 - PIXEL22_0 - PIXEL23_0 - PIXEL30_82 - PIXEL31_32 - PIXEL32_0 - if (Diff(w[6], w[8])) - { - PIXEL33_0 - } - else - { - PIXEL33_20 - } - break; - } - case 250: - { - PIXEL00_80 - PIXEL01_10 - PIXEL02_10 - PIXEL03_80 - PIXEL10_10 - PIXEL11_30 - PIXEL12_30 - PIXEL13_10 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - break; - } - case 123: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_10 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 95: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL11_0 - PIXEL12_0 - PIXEL20_10 - PIXEL21_30 - PIXEL22_30 - PIXEL23_10 - PIXEL30_80 - PIXEL31_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 222: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_10 - PIXEL11_30 - PIXEL12_0 - PIXEL20_10 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 252: - { - PIXEL00_80 - PIXEL01_61 - PIXEL02_81 - PIXEL03_81 - PIXEL10_10 - PIXEL11_30 - PIXEL12_31 - PIXEL13_31 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_0 - PIXEL23_0 - PIXEL32_0 - if (Diff(w[6], w[8])) - { - PIXEL33_0 - } - else - { - PIXEL33_20 - } - break; - } - case 249: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_61 - PIXEL03_80 - PIXEL10_32 - PIXEL11_32 - PIXEL12_30 - PIXEL13_10 - PIXEL20_0 - PIXEL21_0 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - if (Diff(w[8], w[4])) - { - PIXEL30_0 - } - else - { - PIXEL30_20 - } - PIXEL31_0 - break; - } - case 235: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_61 - PIXEL20_0 - PIXEL21_0 - PIXEL22_31 - PIXEL23_81 - if (Diff(w[8], w[4])) - { - PIXEL30_0 - } - else - { - PIXEL30_20 - } - PIXEL31_0 - PIXEL32_31 - PIXEL33_81 - break; - } - case 111: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - } - else - { - PIXEL00_20 - } - PIXEL01_0 - PIXEL02_32 - PIXEL03_82 - PIXEL10_0 - PIXEL11_0 - PIXEL12_32 - PIXEL13_82 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_61 - PIXEL32_10 - PIXEL33_80 - break; - } - case 63: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - } - else - { - PIXEL00_20 - } - PIXEL01_0 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_0 - PIXEL11_0 - PIXEL12_0 - PIXEL20_31 - PIXEL21_31 - PIXEL22_30 - PIXEL23_10 - PIXEL30_81 - PIXEL31_81 - PIXEL32_61 - PIXEL33_80 - break; - } - case 159: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_0 - if (Diff(w[2], w[6])) - { - PIXEL03_0 - } - else - { - PIXEL03_20 - } - PIXEL11_0 - PIXEL12_0 - PIXEL13_0 - PIXEL20_10 - PIXEL21_30 - PIXEL22_32 - PIXEL23_32 - PIXEL30_80 - PIXEL31_61 - PIXEL32_82 - PIXEL33_82 - break; - } - case 215: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_0 - if (Diff(w[2], w[6])) - { - PIXEL03_0 - } - else - { - PIXEL03_20 - } - PIXEL10_81 - PIXEL11_31 - PIXEL12_0 - PIXEL13_0 - PIXEL20_61 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 246: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_61 - PIXEL11_30 - PIXEL12_0 - PIXEL20_82 - PIXEL21_32 - PIXEL22_0 - PIXEL23_0 - PIXEL30_82 - PIXEL31_32 - PIXEL32_0 - if (Diff(w[6], w[8])) - { - PIXEL33_0 - } - else - { - PIXEL33_20 - } - break; - } - case 254: - { - PIXEL00_80 - PIXEL01_10 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_10 - PIXEL11_30 - PIXEL12_0 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_0 - PIXEL23_0 - PIXEL32_0 - if (Diff(w[6], w[8])) - { - PIXEL33_0 - } - else - { - PIXEL33_20 - } - break; - } - case 253: - { - PIXEL00_82 - PIXEL01_82 - PIXEL02_81 - PIXEL03_81 - PIXEL10_32 - PIXEL11_32 - PIXEL12_31 - PIXEL13_31 - PIXEL20_0 - PIXEL21_0 - PIXEL22_0 - PIXEL23_0 - if (Diff(w[8], w[4])) - { - PIXEL30_0 - } - else - { - PIXEL30_20 - } - PIXEL31_0 - PIXEL32_0 - if (Diff(w[6], w[8])) - { - PIXEL33_0 - } - else - { - PIXEL33_20 - } - break; - } - case 251: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_10 - PIXEL03_80 - PIXEL11_0 - PIXEL12_30 - PIXEL13_10 - PIXEL20_0 - PIXEL21_0 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - if (Diff(w[8], w[4])) - { - PIXEL30_0 - } - else - { - PIXEL30_20 - } - PIXEL31_0 - break; - } - case 239: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - } - else - { - PIXEL00_20 - } - PIXEL01_0 - PIXEL02_32 - PIXEL03_82 - PIXEL10_0 - PIXEL11_0 - PIXEL12_32 - PIXEL13_82 - PIXEL20_0 - PIXEL21_0 - PIXEL22_31 - PIXEL23_81 - if (Diff(w[8], w[4])) - { - PIXEL30_0 - } - else - { - PIXEL30_20 - } - PIXEL31_0 - PIXEL32_31 - PIXEL33_81 - break; - } - case 127: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - } - else - { - PIXEL00_20 - } - PIXEL01_0 - if (Diff(w[2], w[6])) - { - PIXEL02_0 - PIXEL03_0 - PIXEL13_0 - } - else - { - PIXEL02_50 - PIXEL03_50 - PIXEL13_50 - } - PIXEL10_0 - PIXEL11_0 - PIXEL12_0 - if (Diff(w[8], w[4])) - { - PIXEL20_0 - PIXEL30_0 - PIXEL31_0 - } - else - { - PIXEL20_50 - PIXEL30_50 - PIXEL31_50 - } - PIXEL21_0 - PIXEL22_30 - PIXEL23_10 - PIXEL32_10 - PIXEL33_80 - break; - } - case 191: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - } - else - { - PIXEL00_20 - } - PIXEL01_0 - PIXEL02_0 - if (Diff(w[2], w[6])) - { - PIXEL03_0 - } - else - { - PIXEL03_20 - } - PIXEL10_0 - PIXEL11_0 - PIXEL12_0 - PIXEL13_0 - PIXEL20_31 - PIXEL21_31 - PIXEL22_32 - PIXEL23_32 - PIXEL30_81 - PIXEL31_81 - PIXEL32_82 - PIXEL33_82 - break; - } - case 223: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - PIXEL01_0 - PIXEL10_0 - } - else - { - PIXEL00_50 - PIXEL01_50 - PIXEL10_50 - } - PIXEL02_0 - if (Diff(w[2], w[6])) - { - PIXEL03_0 - } - else - { - PIXEL03_20 - } - PIXEL11_0 - PIXEL12_0 - PIXEL13_0 - PIXEL20_10 - PIXEL21_30 - PIXEL22_0 - if (Diff(w[6], w[8])) - { - PIXEL23_0 - PIXEL32_0 - PIXEL33_0 - } - else - { - PIXEL23_50 - PIXEL32_50 - PIXEL33_50 - } - PIXEL30_80 - PIXEL31_10 - break; - } - case 247: - { - PIXEL00_81 - PIXEL01_31 - PIXEL02_0 - if (Diff(w[2], w[6])) - { - PIXEL03_0 - } - else - { - PIXEL03_20 - } - PIXEL10_81 - PIXEL11_31 - PIXEL12_0 - PIXEL13_0 - PIXEL20_82 - PIXEL21_32 - PIXEL22_0 - PIXEL23_0 - PIXEL30_82 - PIXEL31_32 - PIXEL32_0 - if (Diff(w[6], w[8])) - { - PIXEL33_0 - } - else - { - PIXEL33_20 - } - break; - } - case 255: - { - if (Diff(w[4], w[2])) - { - PIXEL00_0 - } - else - { - PIXEL00_20 - } - PIXEL01_0 - PIXEL02_0 - if (Diff(w[2], w[6])) - { - PIXEL03_0 - } - else - { - PIXEL03_20 - } - PIXEL10_0 - PIXEL11_0 - PIXEL12_0 - PIXEL13_0 - PIXEL20_0 - PIXEL21_0 - PIXEL22_0 - PIXEL23_0 - if (Diff(w[8], w[4])) - { - PIXEL30_0 - } - else - { - PIXEL30_20 - } - PIXEL31_0 - PIXEL32_0 - if (Diff(w[6], w[8])) - { - PIXEL33_0 - } - else - { - PIXEL33_20 - } - break; - } - } - pIn++; // next source pixel (just increment since it's an int*) - pOut += 16; // skip 4 pixels (4 bytes * 4 pixels) - } - pOut += BpL; // skip next 3 rows - pOut += BpL; - pOut += BpL; - } - __asm emms -} - -void DLL InitLUTs() -{ - int i, j, k, r, g, b, Y, u, v; - -#if 0 // colorOutlines() after hqresize - for (i=0; i<65536; i++) - LUT16to32[i] = 0x00404040; - for (i=0; i<65536; i++) - LUT16to32[i+65536] = 0xFF000000 + ((i & 0xF800) << 8) + ((i & 0x07E0) << 5) + ((i & 0x001F) << 3); -#else // colorOutlines() before hqresize - for (i=0; i<65536; i++) - LUT16to32[i] = ((i & 0xF800) << 8) + ((i & 0x07E0) << 5) + ((i & 0x001F) << 3); - for (i=0; i<65536; i++) - LUT16to32[i+65536] = 0xFF000000 + LUT16to32[i]; -#endif - - for (i=0; i<65536; i++) - RGBtoYUV[i] = 0xFF000000; - - for (i=0; i<32; i++) - for (j=0; j<64; j++) - for (k=0; k<32; k++) - { - r = i << 3; - g = j << 2; - b = k << 3; - Y = (r + g + b) >> 2; - u = 128 + ((r - b) >> 2); - v = 128 + ((-r + 2*g -b)>>3); - RGBtoYUV[ 65536 + (i << 11) + (j << 5) + k ] = (Y<<16) + (u<<8) + v; - } -} - /* -int DLL hq4x_32 ( CImage &ImageIn, CImage &ImageOut ) + * Copyright (C) 2003 Maxim Stepin ( maxst@hiend3d.com ) + * + * Copyright (C) 2010 Cameron Zemek ( grom@zeminvaders.net) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include +#include "common.h" +#include "hqx.h" + +#define PIXEL00_0 *dp = w[5]; +#define PIXEL00_11 *dp = Interp1(w[5], w[4]); +#define PIXEL00_12 *dp = Interp1(w[5], w[2]); +#define PIXEL00_20 *dp = Interp2(w[5], w[2], w[4]); +#define PIXEL00_50 *dp = Interp5(w[2], w[4]); +#define PIXEL00_80 *dp = Interp8(w[5], w[1]); +#define PIXEL00_81 *dp = Interp8(w[5], w[4]); +#define PIXEL00_82 *dp = Interp8(w[5], w[2]); +#define PIXEL01_0 *(dp+1) = w[5]; +#define PIXEL01_10 *(dp+1) = Interp1(w[5], w[1]); +#define PIXEL01_12 *(dp+1) = Interp1(w[5], w[2]); +#define PIXEL01_14 *(dp+1) = Interp1(w[2], w[5]); +#define PIXEL01_21 *(dp+1) = Interp2(w[2], w[5], w[4]); +#define PIXEL01_31 *(dp+1) = Interp3(w[5], w[4]); +#define PIXEL01_50 *(dp+1) = Interp5(w[2], w[5]); +#define PIXEL01_60 *(dp+1) = Interp6(w[5], w[2], w[4]); +#define PIXEL01_61 *(dp+1) = Interp6(w[5], w[2], w[1]); +#define PIXEL01_82 *(dp+1) = Interp8(w[5], w[2]); +#define PIXEL01_83 *(dp+1) = Interp8(w[2], w[4]); +#define PIXEL02_0 *(dp+2) = w[5]; +#define PIXEL02_10 *(dp+2) = Interp1(w[5], w[3]); +#define PIXEL02_11 *(dp+2) = Interp1(w[5], w[2]); +#define PIXEL02_13 *(dp+2) = Interp1(w[2], w[5]); +#define PIXEL02_21 *(dp+2) = Interp2(w[2], w[5], w[6]); +#define PIXEL02_32 *(dp+2) = Interp3(w[5], w[6]); +#define PIXEL02_50 *(dp+2) = Interp5(w[2], w[5]); +#define PIXEL02_60 *(dp+2) = Interp6(w[5], w[2], w[6]); +#define PIXEL02_61 *(dp+2) = Interp6(w[5], w[2], w[3]); +#define PIXEL02_81 *(dp+2) = Interp8(w[5], w[2]); +#define PIXEL02_83 *(dp+2) = Interp8(w[2], w[6]); +#define PIXEL03_0 *(dp+3) = w[5]; +#define PIXEL03_11 *(dp+3) = Interp1(w[5], w[2]); +#define PIXEL03_12 *(dp+3) = Interp1(w[5], w[6]); +#define PIXEL03_20 *(dp+3) = Interp2(w[5], w[2], w[6]); +#define PIXEL03_50 *(dp+3) = Interp5(w[2], w[6]); +#define PIXEL03_80 *(dp+3) = Interp8(w[5], w[3]); +#define PIXEL03_81 *(dp+3) = Interp8(w[5], w[2]); +#define PIXEL03_82 *(dp+3) = Interp8(w[5], w[6]); +#define PIXEL10_0 *(dp+dpL) = w[5]; +#define PIXEL10_10 *(dp+dpL) = Interp1(w[5], w[1]); +#define PIXEL10_11 *(dp+dpL) = Interp1(w[5], w[4]); +#define PIXEL10_13 *(dp+dpL) = Interp1(w[4], w[5]); +#define PIXEL10_21 *(dp+dpL) = Interp2(w[4], w[5], w[2]); +#define PIXEL10_32 *(dp+dpL) = Interp3(w[5], w[2]); +#define PIXEL10_50 *(dp+dpL) = Interp5(w[4], w[5]); +#define PIXEL10_60 *(dp+dpL) = Interp6(w[5], w[4], w[2]); +#define PIXEL10_61 *(dp+dpL) = Interp6(w[5], w[4], w[1]); +#define PIXEL10_81 *(dp+dpL) = Interp8(w[5], w[4]); +#define PIXEL10_83 *(dp+dpL) = Interp8(w[4], w[2]); +#define PIXEL11_0 *(dp+dpL+1) = w[5]; +#define PIXEL11_30 *(dp+dpL+1) = Interp3(w[5], w[1]); +#define PIXEL11_31 *(dp+dpL+1) = Interp3(w[5], w[4]); +#define PIXEL11_32 *(dp+dpL+1) = Interp3(w[5], w[2]); +#define PIXEL11_70 *(dp+dpL+1) = Interp7(w[5], w[4], w[2]); +#define PIXEL12_0 *(dp+dpL+2) = w[5]; +#define PIXEL12_30 *(dp+dpL+2) = Interp3(w[5], w[3]); +#define PIXEL12_31 *(dp+dpL+2) = Interp3(w[5], w[2]); +#define PIXEL12_32 *(dp+dpL+2) = Interp3(w[5], w[6]); +#define PIXEL12_70 *(dp+dpL+2) = Interp7(w[5], w[6], w[2]); +#define PIXEL13_0 *(dp+dpL+3) = w[5]; +#define PIXEL13_10 *(dp+dpL+3) = Interp1(w[5], w[3]); +#define PIXEL13_12 *(dp+dpL+3) = Interp1(w[5], w[6]); +#define PIXEL13_14 *(dp+dpL+3) = Interp1(w[6], w[5]); +#define PIXEL13_21 *(dp+dpL+3) = Interp2(w[6], w[5], w[2]); +#define PIXEL13_31 *(dp+dpL+3) = Interp3(w[5], w[2]); +#define PIXEL13_50 *(dp+dpL+3) = Interp5(w[6], w[5]); +#define PIXEL13_60 *(dp+dpL+3) = Interp6(w[5], w[6], w[2]); +#define PIXEL13_61 *(dp+dpL+3) = Interp6(w[5], w[6], w[3]); +#define PIXEL13_82 *(dp+dpL+3) = Interp8(w[5], w[6]); +#define PIXEL13_83 *(dp+dpL+3) = Interp8(w[6], w[2]); +#define PIXEL20_0 *(dp+dpL+dpL) = w[5]; +#define PIXEL20_10 *(dp+dpL+dpL) = Interp1(w[5], w[7]); +#define PIXEL20_12 *(dp+dpL+dpL) = Interp1(w[5], w[4]); +#define PIXEL20_14 *(dp+dpL+dpL) = Interp1(w[4], w[5]); +#define PIXEL20_21 *(dp+dpL+dpL) = Interp2(w[4], w[5], w[8]); +#define PIXEL20_31 *(dp+dpL+dpL) = Interp3(w[5], w[8]); +#define PIXEL20_50 *(dp+dpL+dpL) = Interp5(w[4], w[5]); +#define PIXEL20_60 *(dp+dpL+dpL) = Interp6(w[5], w[4], w[8]); +#define PIXEL20_61 *(dp+dpL+dpL) = Interp6(w[5], w[4], w[7]); +#define PIXEL20_82 *(dp+dpL+dpL) = Interp8(w[5], w[4]); +#define PIXEL20_83 *(dp+dpL+dpL) = Interp8(w[4], w[8]); +#define PIXEL21_0 *(dp+dpL+dpL+1) = w[5]; +#define PIXEL21_30 *(dp+dpL+dpL+1) = Interp3(w[5], w[7]); +#define PIXEL21_31 *(dp+dpL+dpL+1) = Interp3(w[5], w[8]); +#define PIXEL21_32 *(dp+dpL+dpL+1) = Interp3(w[5], w[4]); +#define PIXEL21_70 *(dp+dpL+dpL+1) = Interp7(w[5], w[4], w[8]); +#define PIXEL22_0 *(dp+dpL+dpL+2) = w[5]; +#define PIXEL22_30 *(dp+dpL+dpL+2) = Interp3(w[5], w[9]); +#define PIXEL22_31 *(dp+dpL+dpL+2) = Interp3(w[5], w[6]); +#define PIXEL22_32 *(dp+dpL+dpL+2) = Interp3(w[5], w[8]); +#define PIXEL22_70 *(dp+dpL+dpL+2) = Interp7(w[5], w[6], w[8]); +#define PIXEL23_0 *(dp+dpL+dpL+3) = w[5]; +#define PIXEL23_10 *(dp+dpL+dpL+3) = Interp1(w[5], w[9]); +#define PIXEL23_11 *(dp+dpL+dpL+3) = Interp1(w[5], w[6]); +#define PIXEL23_13 *(dp+dpL+dpL+3) = Interp1(w[6], w[5]); +#define PIXEL23_21 *(dp+dpL+dpL+3) = Interp2(w[6], w[5], w[8]); +#define PIXEL23_32 *(dp+dpL+dpL+3) = Interp3(w[5], w[8]); +#define PIXEL23_50 *(dp+dpL+dpL+3) = Interp5(w[6], w[5]); +#define PIXEL23_60 *(dp+dpL+dpL+3) = Interp6(w[5], w[6], w[8]); +#define PIXEL23_61 *(dp+dpL+dpL+3) = Interp6(w[5], w[6], w[9]); +#define PIXEL23_81 *(dp+dpL+dpL+3) = Interp8(w[5], w[6]); +#define PIXEL23_83 *(dp+dpL+dpL+3) = Interp8(w[6], w[8]); +#define PIXEL30_0 *(dp+dpL+dpL+dpL) = w[5]; +#define PIXEL30_11 *(dp+dpL+dpL+dpL) = Interp1(w[5], w[8]); +#define PIXEL30_12 *(dp+dpL+dpL+dpL) = Interp1(w[5], w[4]); +#define PIXEL30_20 *(dp+dpL+dpL+dpL) = Interp2(w[5], w[8], w[4]); +#define PIXEL30_50 *(dp+dpL+dpL+dpL) = Interp5(w[8], w[4]); +#define PIXEL30_80 *(dp+dpL+dpL+dpL) = Interp8(w[5], w[7]); +#define PIXEL30_81 *(dp+dpL+dpL+dpL) = Interp8(w[5], w[8]); +#define PIXEL30_82 *(dp+dpL+dpL+dpL) = Interp8(w[5], w[4]); +#define PIXEL31_0 *(dp+dpL+dpL+dpL+1) = w[5]; +#define PIXEL31_10 *(dp+dpL+dpL+dpL+1) = Interp1(w[5], w[7]); +#define PIXEL31_11 *(dp+dpL+dpL+dpL+1) = Interp1(w[5], w[8]); +#define PIXEL31_13 *(dp+dpL+dpL+dpL+1) = Interp1(w[8], w[5]); +#define PIXEL31_21 *(dp+dpL+dpL+dpL+1) = Interp2(w[8], w[5], w[4]); +#define PIXEL31_32 *(dp+dpL+dpL+dpL+1) = Interp3(w[5], w[4]); +#define PIXEL31_50 *(dp+dpL+dpL+dpL+1) = Interp5(w[8], w[5]); +#define PIXEL31_60 *(dp+dpL+dpL+dpL+1) = Interp6(w[5], w[8], w[4]); +#define PIXEL31_61 *(dp+dpL+dpL+dpL+1) = Interp6(w[5], w[8], w[7]); +#define PIXEL31_81 *(dp+dpL+dpL+dpL+1) = Interp8(w[5], w[8]); +#define PIXEL31_83 *(dp+dpL+dpL+dpL+1) = Interp8(w[8], w[4]); +#define PIXEL32_0 *(dp+dpL+dpL+dpL+2) = w[5]; +#define PIXEL32_10 *(dp+dpL+dpL+dpL+2) = Interp1(w[5], w[9]); +#define PIXEL32_12 *(dp+dpL+dpL+dpL+2) = Interp1(w[5], w[8]); +#define PIXEL32_14 *(dp+dpL+dpL+dpL+2) = Interp1(w[8], w[5]); +#define PIXEL32_21 *(dp+dpL+dpL+dpL+2) = Interp2(w[8], w[5], w[6]); +#define PIXEL32_31 *(dp+dpL+dpL+dpL+2) = Interp3(w[5], w[6]); +#define PIXEL32_50 *(dp+dpL+dpL+dpL+2) = Interp5(w[8], w[5]); +#define PIXEL32_60 *(dp+dpL+dpL+dpL+2) = Interp6(w[5], w[8], w[6]); +#define PIXEL32_61 *(dp+dpL+dpL+dpL+2) = Interp6(w[5], w[8], w[9]); +#define PIXEL32_82 *(dp+dpL+dpL+dpL+2) = Interp8(w[5], w[8]); +#define PIXEL32_83 *(dp+dpL+dpL+dpL+2) = Interp8(w[8], w[6]); +#define PIXEL33_0 *(dp+dpL+dpL+dpL+3) = w[5]; +#define PIXEL33_11 *(dp+dpL+dpL+dpL+3) = Interp1(w[5], w[6]); +#define PIXEL33_12 *(dp+dpL+dpL+dpL+3) = Interp1(w[5], w[8]); +#define PIXEL33_20 *(dp+dpL+dpL+dpL+3) = Interp2(w[5], w[8], w[6]); +#define PIXEL33_50 *(dp+dpL+dpL+dpL+3) = Interp5(w[8], w[6]); +#define PIXEL33_80 *(dp+dpL+dpL+dpL+3) = Interp8(w[5], w[9]); +#define PIXEL33_81 *(dp+dpL+dpL+dpL+3) = Interp8(w[5], w[6]); +#define PIXEL33_82 *(dp+dpL+dpL+dpL+3) = Interp8(w[5], w[8]); + +HQX_API void HQX_CALLCONV hq4x_32_rb( uint32_t * sp, uint32_t srb, uint32_t * dp, uint32_t drb, int Xres, int Yres ) { - if ( ImageIn.Convert32To17() != 0 ) - { - printf( "ERROR: conversion to 17 bit failed\n" ); - return 1; - } + int i, j, k; + int prevline, nextline; + uint32_t w[10]; + int dpL = (drb >> 2); + int spL = (srb >> 2); + uint8_t *sRowP = (uint8_t *) sp; + uint8_t *dRowP = (uint8_t *) dp; + uint32_t yuv1, yuv2; - if ( ImageOut.Init( ImageIn.m_Xres*4, ImageIn.m_Yres*4, 32 ) != 0 ) - { - printf( "ERROR: ImageOut.Init()\n" ); - return 1; - }; + // +----+----+----+ + // | | | | + // | w1 | w2 | w3 | + // +----+----+----+ + // | | | | + // | w4 | w5 | w6 | + // +----+----+----+ + // | | | | + // | w7 | w8 | w9 | + // +----+----+----+ - InitLUTs(); - hq4x_32( (int*)ImageIn.m_pBitmap, ImageOut.m_pBitmap, ImageIn.m_Xres, ImageIn.m_Yres, ImageOut.m_Xres*4 ); + for (j=0; j0) prevline = -spL; else prevline = 0; + if (j0) + { + w[1] = *(sp + prevline - 1); + w[4] = *(sp - 1); + w[7] = *(sp + nextline - 1); + } + else + { + w[1] = w[2]; + w[4] = w[5]; + w[7] = w[8]; + } + + if (i + +#if defined( __GNUC__ ) + #ifdef __MINGW32__ + #define HQX_CALLCONV __stdcall + #else + #define HQX_CALLCONV + #endif +#else + #define HQX_CALLCONV +#endif + +#if defined(_WIN32) + #ifdef DLL_EXPORT + #define HQX_API __declspec(dllexport) + #else + #define HQX_API __declspec(dllimport) + #endif +#else + #define HQX_API +#endif + +HQX_API void HQX_CALLCONV hqxInit(void); +HQX_API void HQX_CALLCONV hq2x_32( uint32_t * src, uint32_t * dest, int width, int height ); +HQX_API void HQX_CALLCONV hq3x_32( uint32_t * src, uint32_t * dest, int width, int height ); +HQX_API void HQX_CALLCONV hq4x_32( uint32_t * src, uint32_t * dest, int width, int height ); + +HQX_API void HQX_CALLCONV hq2x_32_rb( uint32_t * src, uint32_t src_rowBytes, uint32_t * dest, uint32_t dest_rowBytes, int width, int height ); +HQX_API void HQX_CALLCONV hq3x_32_rb( uint32_t * src, uint32_t src_rowBytes, uint32_t * dest, uint32_t dest_rowBytes, int width, int height ); +HQX_API void HQX_CALLCONV hq4x_32_rb( uint32_t * src, uint32_t src_rowBytes, uint32_t * dest, uint32_t dest_rowBytes, int width, int height ); + +#endif diff --git a/src/gl/hqnx/init.cpp b/src/gl/hqnx/init.cpp new file mode 100644 index 000000000..217358165 --- /dev/null +++ b/src/gl/hqnx/init.cpp @@ -0,0 +1,38 @@ +/* + * Copyright (C) 2010 Cameron Zemek ( grom@zeminvaders.net) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include +#include "hqx.h" + +uint32_t RGBtoYUV[16777216]; +uint32_t YUV1, YUV2; + +HQX_API void HQX_CALLCONV hqxInit(void) +{ + /* Initalize RGB to YUV lookup table */ + uint32_t c, r, g, b, y, u, v; + for (c = 0; c < 16777215; c++) { + r = (c & 0xFF0000) >> 16; + g = (c & 0x00FF00) >> 8; + b = c & 0x0000FF; + y = (uint32_t)(0.299*r + 0.587*g + 0.114*b); + u = (uint32_t)(-0.169*r - 0.331*g + 0.5*b) + 128; + v = (uint32_t)(0.5*r - 0.419*g - 0.081*b) + 128; + RGBtoYUV[c] = (y << 16) + (u << 8) + v; + } +} diff --git a/src/gl/system/gl_menu.cpp b/src/gl/system/gl_menu.cpp index eae5d7a7e..75436209c 100644 --- a/src/gl/system/gl_menu.cpp +++ b/src/gl/system/gl_menu.cpp @@ -59,21 +59,6 @@ CUSTOM_CVAR (Float, vid_contrast, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) // when they are actually valid. void gl_SetupMenu() { -#ifndef _MSC_VER - FOptionValues **opt = OptionValues.CheckKey("HqResizeModes"); - if (opt != NULL) - { - for(int i = (*opt)->mValues.Size()-1; i>=0; i--) - { - // Delete HQnX resize modes for non MSVC targets - if ((*opt)->mValues[i].Value >= 4.0) - { - (*opt)->mValues.Delete(i); - } - } - } -#endif - if (gl.shadermodel < 4) { // Radial fog and Doom lighting are not available in SM < 4 cards diff --git a/src/gl/textures/gl_hqresize.cpp b/src/gl/textures/gl_hqresize.cpp index 9145ac3f1..2c5f831f1 100644 --- a/src/gl/textures/gl_hqresize.cpp +++ b/src/gl/textures/gl_hqresize.cpp @@ -39,18 +39,11 @@ #include "gl/renderer/gl_renderer.h" #include "gl/textures/gl_texture.h" #include "c_cvars.h" -// [BB] hqnx scaling is only supported with the MS compiler. -#if (defined _MSC_VER) && (!defined _WIN64) -#include "gl/hqnx/hqnx.h" -#endif +#include "gl/hqnx/hqx.h" CUSTOM_CVAR(Int, gl_texture_hqresize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) { -#ifdef _MSC_VER if (self < 0 || self > 6) -#else - if (self < 0 || self > 3) -#endif self = 0; GLRenderer->FlushTextures(); } @@ -186,9 +179,7 @@ static unsigned char *scaleNxHelper( void (*scaleNxFunction) ( uint32* , uint32* return newBuffer; } -// [BB] hqnx scaling is only supported with the MS compiler. -#if (defined _MSC_VER) && (!defined _WIN64) -static unsigned char *hqNxHelper( void (*hqNxFunction) ( int*, unsigned char*, int, int, int ), +static unsigned char *hqNxHelper( void (*hqNxFunction) ( unsigned*, unsigned*, int, int ), const int N, unsigned char *inputBuffer, const int inWidth, @@ -200,22 +191,17 @@ static unsigned char *hqNxHelper( void (*hqNxFunction) ( int*, unsigned char*, i if (!initdone) { - InitLUTs(); + hqxInit(); initdone = true; } outWidth = N * inWidth; outHeight = N *inHeight; - CImage cImageIn; - cImageIn.SetImage(inputBuffer, inWidth, inHeight, 32); - cImageIn.Convert32To17(); - unsigned char * newBuffer = new unsigned char[outWidth*outHeight*4]; - hqNxFunction( reinterpret_cast(cImageIn.m_pBitmap), newBuffer, cImageIn.m_Xres, cImageIn.m_Yres, outWidth*4 ); + hqNxFunction( reinterpret_cast(inputBuffer), reinterpret_cast(newBuffer), inWidth, inHeight ); delete[] inputBuffer; return newBuffer; } -#endif //=========================================================================== // @@ -263,11 +249,13 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u outWidth = inWidth; outHeight = inHeight; int type = gl_texture_hqresize; +#if 0 // hqNx does not preserve the alpha channel so fall back to ScaleNx for such textures if (hasAlpha && type > 3) { type -= 3; } +#endif switch (type) { @@ -277,15 +265,12 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u return scaleNxHelper( &scale3x, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight ); case 3: return scaleNxHelper( &scale4x, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight ); -// [BB] hqnx scaling is only supported with the MS compiler. -#if (defined _MSC_VER) && (!defined _WIN64) case 4: return hqNxHelper( &hq2x_32, 2, inputBuffer, inWidth, inHeight, outWidth, outHeight ); case 5: return hqNxHelper( &hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight ); case 6: return hqNxHelper( &hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight ); -#endif } } return inputBuffer; From bf0b85008835451507d71e4d3e83270fff9cd4e7 Mon Sep 17 00:00:00 2001 From: galtgendo Date: Sun, 2 Mar 2014 12:10:34 +0100 Subject: [PATCH 2/3] look for gme header in the proper location --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 582e47c69..68c65e70b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -88,7 +88,7 @@ find_package( BZip2 ) find_package( JPEG ) find_package( ZLIB ) # GME -find_path( GME_INCLUDE_DIR gme.h ) +find_path( GME_INCLUDE_DIR gme/gme.h ) find_library( GME_LIBRARIES gme ) mark_as_advanced( GME_INCLUDE_DIR GME_LIBRARIES ) FIND_PACKAGE_HANDLE_STANDARD_ARGS( GME From 8f97e96af187d44ae095f35511b6b94491668ddf Mon Sep 17 00:00:00 2001 From: galtgendo Date: Sun, 2 Mar 2014 12:11:23 +0100 Subject: [PATCH 3/3] silence a noisy warning --- src/gl/renderer/gl_colormap.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/renderer/gl_colormap.h b/src/gl/renderer/gl_colormap.h index d04e1edda..7c9921108 100644 --- a/src/gl/renderer/gl_colormap.h +++ b/src/gl/renderer/gl_colormap.h @@ -55,7 +55,7 @@ struct FColormap void GetFixedColormap() { Clear(); - colormap = gl_fixedcolormap >= CM_LITE? CM_DEFAULT : gl_fixedcolormap; + colormap = gl_fixedcolormap >= (int)CM_LITE? (int)CM_DEFAULT : gl_fixedcolormap; } FColormap & operator=(FDynamicColormap * from)