From 6cc5ddd12984add2b7a887dea636a8345e032456 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Sat, 6 Apr 2019 08:14:34 -0400 Subject: [PATCH] - fixed: Bots did not trigger PlayerEntered events --- src/b_game.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/b_game.cpp b/src/b_game.cpp index cc362b764..79526b02a 100644 --- a/src/b_game.cpp +++ b/src/b_game.cpp @@ -394,6 +394,7 @@ bool FCajunMaster::DoAddBot (FLevelLocals *Level, uint8_t *info, botskill_t skil else Printf ("%s joined the game\n", players[bnum].userinfo.GetName()); + Level->localEventManager->PlayerEntered(bnum, false); Level->DoReborn (bnum, true); return true; }