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- cleaned out the unneeded scaling hacks from the HUD messages.
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parent
5e5780dd65
commit
6acfbf8e02
3 changed files with 10 additions and 13 deletions
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@ -800,7 +800,7 @@ void FNotifyBuffer::AddString(int printlevel, FString source)
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con_notifylines == 0)
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con_notifylines == 0)
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return;
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return;
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width = DisplayWidth / active_con_scaletext(hud_generic);
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width = DisplayWidth / active_con_scaletext(generic_hud);
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FFont *font = hud_generic ? NewSmallFont : SmallFont;
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FFont *font = hud_generic ? NewSmallFont : SmallFont;
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if (font == nullptr) return; // Without an initialized font we cannot handle the message (this is for those which come here before the font system is ready.)
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if (font == nullptr) return; // Without an initialized font we cannot handle the message (this is for those which come here before the font system is ready.)
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@ -1109,7 +1109,7 @@ void FNotifyBuffer::Draw()
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else
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else
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color = PrintColors[notify.PrintLevel];
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color = PrintColors[notify.PrintLevel];
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int scale = active_con_scaletext(hud_generic);
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int scale = active_con_scaletext(generic_hud);
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if (!center)
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if (!center)
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screen->DrawText (font, color, 0, line, notify.Text,
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screen->DrawText (font, color, 0, line, notify.Text,
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualWidth, screen->GetWidth() / scale,
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@ -140,7 +140,6 @@ DHUDMessage::DHUDMessage (FFont *font, const char *text, float x, float y, int h
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// for x range [0.0, 1.0]: Positions center of box
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// for x range [0.0, 1.0]: Positions center of box
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// for x range [1.0, 2.0]: Positions center of box, and centers text inside it
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// for x range [1.0, 2.0]: Positions center of box, and centers text inside it
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HUDWidth = HUDHeight = 0;
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HUDWidth = HUDHeight = 0;
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AltScale = font == nullptr && generic_hud; // generic_hud only takes effect for messages that do not scale the screen and use the default font.
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if (fabs (x) > 2.f)
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if (fabs (x) > 2.f)
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{
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{
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CenterX = true;
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CenterX = true;
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@ -198,7 +197,7 @@ DHUDMessage::DHUDMessage (FFont *font, const char *text, float x, float y, int h
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Top = y;
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Top = y;
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HoldTics = (int)(holdTime * TICRATE);
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HoldTics = (int)(holdTime * TICRATE);
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Tics = -1; // -1 to compensate for one additional Tick the message will receive.
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Tics = -1; // -1 to compensate for one additional Tick the message will receive.
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Font = font? font : AltScale? NewSmallFont : SmallFont;
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Font = font? font : generic_hud? NewSmallFont : SmallFont;
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TextColor = textColor;
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TextColor = textColor;
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State = 0;
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State = 0;
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SourceText = copystring (text);
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SourceText = copystring (text);
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@ -252,8 +251,7 @@ void DHUDMessage::Serialize(FSerializer &arc)
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("handleaspect", HandleAspect)
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("handleaspect", HandleAspect)
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("visibilityflags", VisibilityFlags)
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("visibilityflags", VisibilityFlags)
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("style", Style)
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("style", Style)
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("alpha", Alpha)
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("alpha", Alpha);
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("altscale", AltScale);
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if (arc.isReading())
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if (arc.isReading())
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{
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{
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@ -322,7 +320,7 @@ void DHUDMessage::ResetText (const char *text)
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}
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}
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else
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else
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{
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{
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width = SCREENWIDTH / active_con_scaletext(AltScale);
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width = SCREENWIDTH / active_con_scaletext();
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}
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}
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Lines = V_BreakLines (Font, NoWrap ? INT_MAX : width, (uint8_t *)text);
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Lines = V_BreakLines (Font, NoWrap ? INT_MAX : width, (uint8_t *)text);
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@ -382,7 +380,7 @@ void DHUDMessage::Draw (int bottom, int visibility)
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xscale = yscale = 1;
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xscale = yscale = 1;
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if (HUDWidth == 0)
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if (HUDWidth == 0)
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{
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{
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int scale = active_con_scaletext(AltScale);
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int scale = active_con_scaletext();
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screen_width /= scale;
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screen_width /= scale;
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screen_height /= scale;
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screen_height /= scale;
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bottom /= scale;
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bottom /= scale;
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@ -486,7 +484,7 @@ void DHUDMessage::DoDraw (int linenum, int x, int y, bool clean, int hudheight)
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{
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{
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if (hudheight == 0)
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if (hudheight == 0)
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{
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{
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int scale = active_con_scaletext(AltScale);
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int scale = active_con_scaletext();
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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@ -579,7 +577,7 @@ void DHUDMessageFadeOut::DoDraw (int linenum, int x, int y, bool clean, int hudh
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float trans = float(Alpha * -(Tics - FadeOutTics) / FadeOutTics);
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float trans = float(Alpha * -(Tics - FadeOutTics) / FadeOutTics);
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if (hudheight == 0)
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if (hudheight == 0)
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{
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{
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int scale = active_con_scaletext(AltScale);
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int scale = active_con_scaletext();
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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@ -668,7 +666,7 @@ void DHUDMessageFadeInOut::DoDraw (int linenum, int x, int y, bool clean, int hu
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float trans = float(Alpha * Tics / FadeInTics);
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float trans = float(Alpha * Tics / FadeInTics);
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if (hudheight == 0)
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if (hudheight == 0)
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{
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{
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int scale = active_con_scaletext(AltScale);
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int scale = active_con_scaletext();
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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@ -839,7 +837,7 @@ void DHUDMessageTypeOnFadeOut::DoDraw (int linenum, int x, int y, bool clean, in
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{
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{
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if (hudheight == 0)
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if (hudheight == 0)
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{
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{
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int scale = active_con_scaletext(AltScale);
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int scale = active_con_scaletext();
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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screen->DrawText (Font, TextColor, x, y, Lines[linenum].Text,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualWidth, SCREENWIDTH / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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DTA_VirtualHeight, SCREENHEIGHT / scale,
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@ -140,7 +140,6 @@ protected:
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int ClipX, ClipY, ClipWidth, ClipHeight, WrapWidth; // in HUD coords
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int ClipX, ClipY, ClipWidth, ClipHeight, WrapWidth; // in HUD coords
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int ClipLeft, ClipTop, ClipRight, ClipBot; // in screen coords
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int ClipLeft, ClipTop, ClipRight, ClipBot; // in screen coords
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bool HandleAspect;
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bool HandleAspect;
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bool AltScale;
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EColorRange TextColor;
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EColorRange TextColor;
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FFont *Font;
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FFont *Font;
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FRenderStyle Style;
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FRenderStyle Style;
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