mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 23:02:08 +00:00
- moved lightbuffers and flatvertices to 'common'.
This commit is contained in:
parent
c5dca89e66
commit
69d724ae73
36 changed files with 55 additions and 56 deletions
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@ -957,10 +957,8 @@ set (PCH_SOURCES
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rendering/gl/textures/gl_samplers.cpp
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rendering/gl/textures/gl_samplers.cpp
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rendering/hwrenderer/hw_entrypoint.cpp
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rendering/hwrenderer/hw_entrypoint.cpp
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rendering/hwrenderer/data/hw_vertexbuilder.cpp
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rendering/hwrenderer/data/hw_vertexbuilder.cpp
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rendering/hwrenderer/data/flatvertices.cpp
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rendering/hwrenderer/dynlights/hw_aabbtree.cpp
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rendering/hwrenderer/dynlights/hw_aabbtree.cpp
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rendering/hwrenderer/dynlights/hw_shadowmap.cpp
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rendering/hwrenderer/dynlights/hw_shadowmap.cpp
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rendering/hwrenderer/dynlights/hw_lightbuffer.cpp
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rendering/hwrenderer/models/hw_models.cpp
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rendering/hwrenderer/models/hw_models.cpp
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rendering/hwrenderer/scene/hw_skydome.cpp
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rendering/hwrenderer/scene/hw_skydome.cpp
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rendering/hwrenderer/scene/hw_drawlistadd.cpp
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rendering/hwrenderer/scene/hw_drawlistadd.cpp
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@ -1142,9 +1140,11 @@ set (PCH_SOURCES
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common/objects/dobjgc.cpp
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common/objects/dobjgc.cpp
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common/objects/dobjtype.cpp
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common/objects/dobjtype.cpp
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common/rendering/r_videoscale.cpp
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common/rendering/r_videoscale.cpp
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common/rendering/hwrenderer/data/flatvertices.cpp
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common/rendering/hwrenderer/data/hw_viewpointbuffer.cpp
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common/rendering/hwrenderer/data/hw_viewpointbuffer.cpp
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common/rendering/hwrenderer/data/hw_cvars.cpp
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common/rendering/hwrenderer/data/hw_cvars.cpp
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common/rendering/hwrenderer/data/hw_vrmodes.cpp
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common/rendering/hwrenderer/data/hw_vrmodes.cpp
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common/rendering/hwrenderer/data/hw_lightbuffer.cpp
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common/rendering/hwrenderer/postprocessing/hw_postprocess.cpp
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common/rendering/hwrenderer/postprocessing/hw_postprocess.cpp
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common/rendering/hwrenderer/postprocessing/hw_postprocess_cvars.cpp
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common/rendering/hwrenderer/postprocessing/hw_postprocess_cvars.cpp
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common/rendering/gl_load/gl_interface.cpp
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common/rendering/gl_load/gl_interface.cpp
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@ -26,9 +26,8 @@
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**/
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**/
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#include "hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hw_dynlightdata.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "shaderuniforms.h"
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#include "hwrenderer/data/shaderuniforms.h"
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static const int ELEMENTS_PER_LIGHT = 4; // each light needs 4 vec4's.
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static const int ELEMENTS_PER_LIGHT = 4; // each light needs 4 vec4's.
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static const int ELEMENT_SIZE = (4*sizeof(float));
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static const int ELEMENT_SIZE = (4*sizeof(float));
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@ -2,7 +2,7 @@
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#define __GL_LIGHTBUFFER_H
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#define __GL_LIGHTBUFFER_H
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#include "tarray.h"
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#include "tarray.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "hw_dynlightdata.h"
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#include "hwrenderer/data/buffers.h"
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#include "hwrenderer/data/buffers.h"
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#include <atomic>
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#include <atomic>
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#include <mutex>
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#include <mutex>
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@ -77,7 +77,7 @@
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#include "m_argv.h"
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#include "m_argv.h"
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#include "fragglescript/t_fs.h"
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#include "fragglescript/t_fs.h"
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#include "swrenderer/r_swrenderer.h"
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#include "swrenderer/r_swrenderer.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "xlat/xlat.h"
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#include "xlat/xlat.h"
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#include "vm.h"
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#include "vm.h"
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#include "texturemanager.h"
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#include "texturemanager.h"
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@ -30,7 +30,7 @@
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#include "gl/shaders/gl_shaderprogram.h"
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#include "gl/shaders/gl_shaderprogram.h"
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#include "hwrenderer/postprocessing/hw_postprocess.h"
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#include "hwrenderer/postprocessing/hw_postprocess.h"
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#include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
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#include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "r_videoscale.h"
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#include "r_videoscale.h"
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#include "v_video.h"
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#include "v_video.h"
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#include "templates.h"
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#include "templates.h"
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@ -49,11 +49,11 @@
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#include "gl/renderer/gl_renderbuffers.h"
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#include "gl/renderer/gl_renderbuffers.h"
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#include "gl/shaders/gl_shaderprogram.h"
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#include "gl/shaders/gl_shaderprogram.h"
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#include "hw_vrmodes.h"
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#include "hw_vrmodes.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/scene/hw_skydome.h"
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#include "hwrenderer/scene/hw_skydome.h"
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#include "hwrenderer/scene/hw_fakeflat.h"
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#include "hwrenderer/scene/hw_fakeflat.h"
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#include "gl/textures/gl_samplers.h"
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#include "gl/textures/gl_samplers.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "r_videoscale.h"
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#include "r_videoscale.h"
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#include "r_data/models/models.h"
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#include "r_data/models/models.h"
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@ -31,11 +31,11 @@
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#include "gl_system.h"
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#include "gl_system.h"
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#include "gl_interface.h"
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#include "gl_interface.h"
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#include "hw_cvars.h"
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#include "hw_cvars.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/scene/hw_skydome.h"
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#include "hwrenderer/scene/hw_skydome.h"
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#include "gl/shaders/gl_shader.h"
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#include "gl/shaders/gl_shader.h"
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#include "gl/renderer/gl_renderer.h"
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#include "gl/renderer/gl_renderer.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "gl/renderer/gl_renderbuffers.h"
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#include "gl/renderer/gl_renderbuffers.h"
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#include "gl/textures/gl_hwtexture.h"
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#include "gl/textures/gl_hwtexture.h"
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#include "gl/system/gl_buffers.h"
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#include "gl/system/gl_buffers.h"
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@ -38,7 +38,7 @@
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#include "hwrenderer/utility/hw_shaderpatcher.h"
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#include "hwrenderer/utility/hw_shaderpatcher.h"
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#include "hwrenderer/data/shaderuniforms.h"
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#include "hwrenderer/data/shaderuniforms.h"
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#include "hwrenderer/scene/hw_viewpointuniforms.h"
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#include "hwrenderer/scene/hw_viewpointuniforms.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "gl_interface.h"
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#include "gl_interface.h"
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#include "gl/system/gl_debug.h"
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#include "gl/system/gl_debug.h"
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@ -43,14 +43,14 @@
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#include "hwrenderer/scene/hw_skydome.h"
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#include "hwrenderer/scene/hw_skydome.h"
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#include "hwrenderer/scene/hw_fakeflat.h"
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#include "hwrenderer/scene/hw_fakeflat.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "gl/shaders/gl_shaderprogram.h"
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#include "gl/shaders/gl_shaderprogram.h"
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#include "gl_debug.h"
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#include "gl_debug.h"
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#include "r_videoscale.h"
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#include "r_videoscale.h"
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#include "gl_buffers.h"
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#include "gl_buffers.h"
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#include "swrenderer/r_swscene.h"
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#include "swrenderer/r_swscene.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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EXTERN_CVAR (Bool, vid_vsync)
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EXTERN_CVAR (Bool, vid_vsync)
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EXTERN_CVAR(Bool, r_drawvoxels)
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EXTERN_CVAR(Bool, r_drawvoxels)
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@ -22,7 +22,7 @@
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#include "hwrenderer/dynlights/hw_shadowmap.h"
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#include "hwrenderer/dynlights/hw_shadowmap.h"
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#include "hw_cvars.h"
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#include "hw_cvars.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "hw_dynlightdata.h"
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#include "hwrenderer/data/buffers.h"
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#include "hwrenderer/data/buffers.h"
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#include "hwrenderer/data/shaderuniforms.h"
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#include "hwrenderer/data/shaderuniforms.h"
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#include "stats.h"
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#include "stats.h"
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@ -36,11 +36,11 @@
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#include "i_time.h"
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#include "i_time.h"
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#include "swrenderer/r_swscene.h"
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#include "swrenderer/r_swscene.h"
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#include "swrenderer/r_renderer.h"
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#include "swrenderer/r_renderer.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "hw_dynlightdata.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "hw_cvars.h"
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#include "hw_cvars.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "hwrenderer/scene/hw_fakeflat.h"
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#include "hwrenderer/scene/hw_fakeflat.h"
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@ -37,7 +37,7 @@
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#include "cmdlib.h"
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#include "cmdlib.h"
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#include "hw_material.h"
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#include "hw_material.h"
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#include "hwrenderer/data/buffers.h"
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#include "hwrenderer/data/buffers.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hw_renderstate.h"
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#include "hw_renderstate.h"
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#include "hwrenderer/scene/hw_portal.h"
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#include "hwrenderer/scene/hw_portal.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_portal.h"
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#include "hwrenderer/scene/hw_portal.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/data/hw_vertexbuilder.h"
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#include "hwrenderer/data/hw_vertexbuilder.h"
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#ifdef ARCH_IA32
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#ifdef ARCH_IA32
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/utility/hw_lighting.h"
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#include "hwrenderer/utility/hw_lighting.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hw_renderstate.h"
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#include "hw_renderstate.h"
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#include "texturemanager.h"
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#include "texturemanager.h"
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@ -39,8 +39,8 @@
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hw_cvars.h"
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#include "hw_cvars.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "hwrenderer/data/hw_viewpointbuffer.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "hw_vrmodes.h"
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#include "hw_vrmodes.h"
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#include "hw_clipper.h"
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#include "hw_clipper.h"
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@ -32,7 +32,7 @@
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#include "g_levellocals.h"
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#include "g_levellocals.h"
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#include "hwrenderer/scene/hw_drawstructs.h"
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#include "hwrenderer/scene/hw_drawstructs.h"
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#include "hwrenderer/scene/hw_drawlist.h"
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#include "hwrenderer/scene/hw_drawlist.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hw_renderstate.h"
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#include "hw_renderstate.h"
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#include "hw_drawinfo.h"
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#include "hw_drawinfo.h"
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//--------------------------------------------------------------------------
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//--------------------------------------------------------------------------
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//
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//
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "hw_dynlightdata.h"
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#include "hw_cvars.h"
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#include "hw_cvars.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "hwrenderer/scene/hw_drawstructs.h"
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#include "hwrenderer/scene/hw_drawstructs.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hw_material.h"
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#include "hw_material.h"
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#include "actorinlines.h"
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#include "actorinlines.h"
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#include "p_lnspec.h"
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#include "p_lnspec.h"
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#include "matrix.h"
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#include "matrix.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "hw_dynlightdata.h"
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#include "hw_cvars.h"
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#include "hw_cvars.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_lighting.h"
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#include "hwrenderer/utility/hw_lighting.h"
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#include "hw_material.h"
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#include "hw_material.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "hw_drawstructs.h"
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#include "hw_drawstructs.h"
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#include "hw_renderstate.h"
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#include "hw_renderstate.h"
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#include "texturemanager.h"
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#include "texturemanager.h"
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#include "r_sky.h"
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#include "r_sky.h"
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#include "g_levellocals.h"
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#include "g_levellocals.h"
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#include "hw_renderstate.h"
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#include "hw_renderstate.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_lighting.h"
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#include "hwrenderer/utility/hw_lighting.h"
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#include "texturemanager.h"
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#include "texturemanager.h"
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#include "hw_drawinfo.h"
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#include "hw_drawinfo.h"
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#include "hw_drawstructs.h"
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#include "hw_drawstructs.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "hw_dynlightdata.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "flatvertices.h"
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#include "hwrenderer/dynlights/hw_lightbuffer.h"
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#include "hw_lightbuffer.h"
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#include "hwrenderer/scene/hw_portal.h"
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#include "hwrenderer/scene/hw_portal.h"
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#include "hw_fakeflat.h"
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#include "hw_fakeflat.h"
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#include "g_level.h"
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#include "g_level.h"
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#include "g_levellocals.h"
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#include "g_levellocals.h"
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#include "actorinlines.h"
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#include "actorinlines.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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#include "hw_dynlightdata.h"
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#include "hwrenderer/dynlights/hw_shadowmap.h"
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#include "hwrenderer/dynlights/hw_shadowmap.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
|
||||||
#include "hwrenderer/scene/hw_drawstructs.h"
|
#include "hwrenderer/scene/hw_drawstructs.h"
|
||||||
|
|
|
@ -49,13 +49,13 @@
|
||||||
#include "hwrenderer/scene/hw_drawinfo.h"
|
#include "hwrenderer/scene/hw_drawinfo.h"
|
||||||
#include "hwrenderer/scene/hw_fakeflat.h"
|
#include "hwrenderer/scene/hw_fakeflat.h"
|
||||||
#include "hwrenderer/scene/hw_portal.h"
|
#include "hwrenderer/scene/hw_portal.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hw_cvars.h"
|
#include "hw_cvars.h"
|
||||||
#include "hwrenderer/utility/hw_clock.h"
|
#include "hwrenderer/utility/hw_clock.h"
|
||||||
#include "hwrenderer/utility/hw_lighting.h"
|
#include "hwrenderer/utility/hw_lighting.h"
|
||||||
#include "hw_material.h"
|
#include "hw_material.h"
|
||||||
#include "hwrenderer/dynlights/hw_dynlightdata.h"
|
#include "hw_dynlightdata.h"
|
||||||
#include "hwrenderer/dynlights/hw_lightbuffer.h"
|
#include "hw_lightbuffer.h"
|
||||||
#include "hw_renderstate.h"
|
#include "hw_renderstate.h"
|
||||||
|
|
||||||
extern TArray<spritedef_t> sprites;
|
extern TArray<spritedef_t> sprites;
|
||||||
|
|
|
@ -32,7 +32,7 @@
|
||||||
#include "g_levellocals.h"
|
#include "g_levellocals.h"
|
||||||
#include "actorinlines.h"
|
#include "actorinlines.h"
|
||||||
#include "texturemanager.h"
|
#include "texturemanager.h"
|
||||||
#include "hwrenderer/dynlights/hw_dynlightdata.h"
|
#include "hw_dynlightdata.h"
|
||||||
#include "hw_material.h"
|
#include "hw_material.h"
|
||||||
#include "hw_cvars.h"
|
#include "hw_cvars.h"
|
||||||
#include "hwrenderer/utility/hw_clock.h"
|
#include "hwrenderer/utility/hw_clock.h"
|
||||||
|
@ -40,7 +40,7 @@
|
||||||
#include "hwrenderer/scene/hw_drawinfo.h"
|
#include "hwrenderer/scene/hw_drawinfo.h"
|
||||||
#include "hwrenderer/scene/hw_drawstructs.h"
|
#include "hwrenderer/scene/hw_drawstructs.h"
|
||||||
#include "hwrenderer/scene/hw_portal.h"
|
#include "hwrenderer/scene/hw_portal.h"
|
||||||
#include "hwrenderer/dynlights/hw_lightbuffer.h"
|
#include "hw_lightbuffer.h"
|
||||||
#include "hw_renderstate.h"
|
#include "hw_renderstate.h"
|
||||||
#include "hw_skydome.h"
|
#include "hw_skydome.h"
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@
|
||||||
|
|
||||||
|
|
||||||
#include "r_defs.h"
|
#include "r_defs.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/scene/hw_drawinfo.h"
|
#include "hwrenderer/scene/hw_drawinfo.h"
|
||||||
#include "hwrenderer/scene/hw_drawstructs.h"
|
#include "hwrenderer/scene/hw_drawstructs.h"
|
||||||
|
|
||||||
|
|
|
@ -37,14 +37,14 @@
|
||||||
#include "texturemanager.h"
|
#include "texturemanager.h"
|
||||||
|
|
||||||
#include "hwrenderer/models/hw_models.h"
|
#include "hwrenderer/models/hw_models.h"
|
||||||
#include "hwrenderer/dynlights/hw_dynlightdata.h"
|
#include "hw_dynlightdata.h"
|
||||||
#include "hw_material.h"
|
#include "hw_material.h"
|
||||||
#include "hwrenderer/utility/hw_lighting.h"
|
#include "hwrenderer/utility/hw_lighting.h"
|
||||||
#include "hw_cvars.h"
|
#include "hw_cvars.h"
|
||||||
#include "hwrenderer/scene/hw_drawinfo.h"
|
#include "hwrenderer/scene/hw_drawinfo.h"
|
||||||
#include "hwrenderer/scene/hw_drawstructs.h"
|
#include "hwrenderer/scene/hw_drawstructs.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/dynlights/hw_lightbuffer.h"
|
#include "hw_lightbuffer.h"
|
||||||
#include "hw_renderstate.h"
|
#include "hw_renderstate.h"
|
||||||
|
|
||||||
EXTERN_CVAR(Float, transsouls)
|
EXTERN_CVAR(Float, transsouls)
|
||||||
|
|
|
@ -30,7 +30,7 @@
|
||||||
#include "cmdlib.h"
|
#include "cmdlib.h"
|
||||||
#include "r_defs.h"
|
#include "r_defs.h"
|
||||||
#include "hwrenderer/data/buffers.h"
|
#include "hwrenderer/data/buffers.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
||||||
#include "hwrenderer/utility/hw_clock.h"
|
#include "hwrenderer/utility/hw_clock.h"
|
||||||
#include "hw_cvars.h"
|
#include "hw_cvars.h"
|
||||||
|
|
|
@ -38,9 +38,9 @@
|
||||||
#include "hwrenderer/scene/hw_drawinfo.h"
|
#include "hwrenderer/scene/hw_drawinfo.h"
|
||||||
#include "hwrenderer/scene/hw_portal.h"
|
#include "hwrenderer/scene/hw_portal.h"
|
||||||
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/data/shaderuniforms.h"
|
#include "hwrenderer/data/shaderuniforms.h"
|
||||||
#include "hwrenderer/dynlights/hw_lightbuffer.h"
|
#include "hw_lightbuffer.h"
|
||||||
#include "hwrenderer/postprocessing/hw_postprocess.h"
|
#include "hwrenderer/postprocessing/hw_postprocess.h"
|
||||||
|
|
||||||
#include "swrenderer/r_swscene.h"
|
#include "swrenderer/r_swscene.h"
|
||||||
|
|
|
@ -28,10 +28,10 @@
|
||||||
#include "r_data/colormaps.h"
|
#include "r_data/colormaps.h"
|
||||||
#include "hwrenderer/scene/hw_skydome.h"
|
#include "hwrenderer/scene/hw_skydome.h"
|
||||||
#include "hwrenderer/scene/hw_viewpointuniforms.h"
|
#include "hwrenderer/scene/hw_viewpointuniforms.h"
|
||||||
#include "hwrenderer/dynlights/hw_lightbuffer.h"
|
#include "hw_lightbuffer.h"
|
||||||
#include "hw_cvars.h"
|
#include "hw_cvars.h"
|
||||||
#include "hwrenderer/utility/hw_clock.h"
|
#include "hwrenderer/utility/hw_clock.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
||||||
#include "hwrenderer/data/shaderuniforms.h"
|
#include "hwrenderer/data/shaderuniforms.h"
|
||||||
#include "swrenderer/r_swcolormaps.h"
|
#include "swrenderer/r_swcolormaps.h"
|
||||||
|
|
|
@ -50,7 +50,7 @@
|
||||||
#include "i_time.h"
|
#include "i_time.h"
|
||||||
#include "hwrenderer/scene/hw_portal.h"
|
#include "hwrenderer/scene/hw_portal.h"
|
||||||
#include "hwrenderer/utility/hw_clock.h"
|
#include "hwrenderer/utility/hw_clock.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "swrenderer/r_swscene.h"
|
#include "swrenderer/r_swscene.h"
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
|
|
@ -33,7 +33,7 @@
|
||||||
#include "hwrenderer/postprocessing/hw_postprocess.h"
|
#include "hwrenderer/postprocessing/hw_postprocess.h"
|
||||||
#include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
|
#include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
|
||||||
#include "hw_vrmodes.h"
|
#include "hw_vrmodes.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "r_videoscale.h"
|
#include "r_videoscale.h"
|
||||||
#include "filesystem.h"
|
#include "filesystem.h"
|
||||||
|
|
||||||
|
|
|
@ -28,7 +28,7 @@
|
||||||
#include "vulkan/system/vk_builders.h"
|
#include "vulkan/system/vk_builders.h"
|
||||||
#include "vulkan/system/vk_framebuffer.h"
|
#include "vulkan/system/vk_framebuffer.h"
|
||||||
#include "vulkan/system/vk_buffers.h"
|
#include "vulkan/system/vk_buffers.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/scene/hw_viewpointuniforms.h"
|
#include "hwrenderer/scene/hw_viewpointuniforms.h"
|
||||||
#include "v_2ddrawer.h"
|
#include "v_2ddrawer.h"
|
||||||
|
|
||||||
|
|
|
@ -31,10 +31,10 @@
|
||||||
#include "r_data/colormaps.h"
|
#include "r_data/colormaps.h"
|
||||||
#include "hwrenderer/scene/hw_skydome.h"
|
#include "hwrenderer/scene/hw_skydome.h"
|
||||||
#include "hwrenderer/scene/hw_viewpointuniforms.h"
|
#include "hwrenderer/scene/hw_viewpointuniforms.h"
|
||||||
#include "hwrenderer/dynlights/hw_lightbuffer.h"
|
#include "hw_lightbuffer.h"
|
||||||
#include "hw_cvars.h"
|
#include "hw_cvars.h"
|
||||||
#include "hwrenderer/utility/hw_clock.h"
|
#include "hwrenderer/utility/hw_clock.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
||||||
#include "hwrenderer/data/shaderuniforms.h"
|
#include "hwrenderer/data/shaderuniforms.h"
|
||||||
|
|
||||||
|
|
|
@ -40,9 +40,9 @@
|
||||||
#include "hwrenderer/scene/hw_drawinfo.h"
|
#include "hwrenderer/scene/hw_drawinfo.h"
|
||||||
#include "hwrenderer/scene/hw_portal.h"
|
#include "hwrenderer/scene/hw_portal.h"
|
||||||
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
#include "hwrenderer/data/hw_viewpointbuffer.h"
|
||||||
#include "hwrenderer/data/flatvertices.h"
|
#include "flatvertices.h"
|
||||||
#include "hwrenderer/data/shaderuniforms.h"
|
#include "hwrenderer/data/shaderuniforms.h"
|
||||||
#include "hwrenderer/dynlights/hw_lightbuffer.h"
|
#include "hw_lightbuffer.h"
|
||||||
|
|
||||||
#include "swrenderer/r_swscene.h"
|
#include "swrenderer/r_swscene.h"
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue