- moved lightbuffers and flatvertices to 'common'.

This commit is contained in:
Christoph Oelckers 2020-04-26 12:30:36 +02:00
parent c5dca89e66
commit 69d724ae73
36 changed files with 55 additions and 56 deletions

View file

@ -957,10 +957,8 @@ set (PCH_SOURCES
rendering/gl/textures/gl_samplers.cpp rendering/gl/textures/gl_samplers.cpp
rendering/hwrenderer/hw_entrypoint.cpp rendering/hwrenderer/hw_entrypoint.cpp
rendering/hwrenderer/data/hw_vertexbuilder.cpp rendering/hwrenderer/data/hw_vertexbuilder.cpp
rendering/hwrenderer/data/flatvertices.cpp
rendering/hwrenderer/dynlights/hw_aabbtree.cpp rendering/hwrenderer/dynlights/hw_aabbtree.cpp
rendering/hwrenderer/dynlights/hw_shadowmap.cpp rendering/hwrenderer/dynlights/hw_shadowmap.cpp
rendering/hwrenderer/dynlights/hw_lightbuffer.cpp
rendering/hwrenderer/models/hw_models.cpp rendering/hwrenderer/models/hw_models.cpp
rendering/hwrenderer/scene/hw_skydome.cpp rendering/hwrenderer/scene/hw_skydome.cpp
rendering/hwrenderer/scene/hw_drawlistadd.cpp rendering/hwrenderer/scene/hw_drawlistadd.cpp
@ -1142,9 +1140,11 @@ set (PCH_SOURCES
common/objects/dobjgc.cpp common/objects/dobjgc.cpp
common/objects/dobjtype.cpp common/objects/dobjtype.cpp
common/rendering/r_videoscale.cpp common/rendering/r_videoscale.cpp
common/rendering/hwrenderer/data/flatvertices.cpp
common/rendering/hwrenderer/data/hw_viewpointbuffer.cpp common/rendering/hwrenderer/data/hw_viewpointbuffer.cpp
common/rendering/hwrenderer/data/hw_cvars.cpp common/rendering/hwrenderer/data/hw_cvars.cpp
common/rendering/hwrenderer/data/hw_vrmodes.cpp common/rendering/hwrenderer/data/hw_vrmodes.cpp
common/rendering/hwrenderer/data/hw_lightbuffer.cpp
common/rendering/hwrenderer/postprocessing/hw_postprocess.cpp common/rendering/hwrenderer/postprocessing/hw_postprocess.cpp
common/rendering/hwrenderer/postprocessing/hw_postprocess_cvars.cpp common/rendering/hwrenderer/postprocessing/hw_postprocess_cvars.cpp
common/rendering/gl_load/gl_interface.cpp common/rendering/gl_load/gl_interface.cpp

View file

@ -26,9 +26,8 @@
**/ **/
#include "hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hwrenderer/utility/hw_clock.h" #include "hw_dynlightdata.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "shaderuniforms.h"
#include "hwrenderer/data/shaderuniforms.h"
static const int ELEMENTS_PER_LIGHT = 4; // each light needs 4 vec4's. static const int ELEMENTS_PER_LIGHT = 4; // each light needs 4 vec4's.
static const int ELEMENT_SIZE = (4*sizeof(float)); static const int ELEMENT_SIZE = (4*sizeof(float));

View file

@ -2,7 +2,7 @@
#define __GL_LIGHTBUFFER_H #define __GL_LIGHTBUFFER_H
#include "tarray.h" #include "tarray.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hwrenderer/data/buffers.h" #include "hwrenderer/data/buffers.h"
#include <atomic> #include <atomic>
#include <mutex> #include <mutex>

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@ -77,7 +77,7 @@
#include "m_argv.h" #include "m_argv.h"
#include "fragglescript/t_fs.h" #include "fragglescript/t_fs.h"
#include "swrenderer/r_swrenderer.h" #include "swrenderer/r_swrenderer.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "xlat/xlat.h" #include "xlat/xlat.h"
#include "vm.h" #include "vm.h"
#include "texturemanager.h" #include "texturemanager.h"

View file

@ -30,7 +30,7 @@
#include "gl/shaders/gl_shaderprogram.h" #include "gl/shaders/gl_shaderprogram.h"
#include "hwrenderer/postprocessing/hw_postprocess.h" #include "hwrenderer/postprocessing/hw_postprocess.h"
#include "hwrenderer/postprocessing/hw_postprocess_cvars.h" #include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "r_videoscale.h" #include "r_videoscale.h"
#include "v_video.h" #include "v_video.h"
#include "templates.h" #include "templates.h"

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@ -49,11 +49,11 @@
#include "gl/renderer/gl_renderbuffers.h" #include "gl/renderer/gl_renderbuffers.h"
#include "gl/shaders/gl_shaderprogram.h" #include "gl/shaders/gl_shaderprogram.h"
#include "hw_vrmodes.h" #include "hw_vrmodes.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/scene/hw_skydome.h" #include "hwrenderer/scene/hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h" #include "hwrenderer/scene/hw_fakeflat.h"
#include "gl/textures/gl_samplers.h" #include "gl/textures/gl_samplers.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "r_videoscale.h" #include "r_videoscale.h"
#include "r_data/models/models.h" #include "r_data/models/models.h"

View file

@ -31,11 +31,11 @@
#include "gl_system.h" #include "gl_system.h"
#include "gl_interface.h" #include "gl_interface.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/scene/hw_skydome.h" #include "hwrenderer/scene/hw_skydome.h"
#include "gl/shaders/gl_shader.h" #include "gl/shaders/gl_shader.h"
#include "gl/renderer/gl_renderer.h" #include "gl/renderer/gl_renderer.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "gl/renderer/gl_renderbuffers.h" #include "gl/renderer/gl_renderbuffers.h"
#include "gl/textures/gl_hwtexture.h" #include "gl/textures/gl_hwtexture.h"
#include "gl/system/gl_buffers.h" #include "gl/system/gl_buffers.h"

View file

@ -38,7 +38,7 @@
#include "hwrenderer/utility/hw_shaderpatcher.h" #include "hwrenderer/utility/hw_shaderpatcher.h"
#include "hwrenderer/data/shaderuniforms.h" #include "hwrenderer/data/shaderuniforms.h"
#include "hwrenderer/scene/hw_viewpointuniforms.h" #include "hwrenderer/scene/hw_viewpointuniforms.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "gl_interface.h" #include "gl_interface.h"
#include "gl/system/gl_debug.h" #include "gl/system/gl_debug.h"

View file

@ -43,14 +43,14 @@
#include "hwrenderer/scene/hw_skydome.h" #include "hwrenderer/scene/hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h" #include "hwrenderer/scene/hw_fakeflat.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "gl/shaders/gl_shaderprogram.h" #include "gl/shaders/gl_shaderprogram.h"
#include "gl_debug.h" #include "gl_debug.h"
#include "r_videoscale.h" #include "r_videoscale.h"
#include "gl_buffers.h" #include "gl_buffers.h"
#include "swrenderer/r_swscene.h" #include "swrenderer/r_swscene.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
EXTERN_CVAR (Bool, vid_vsync) EXTERN_CVAR (Bool, vid_vsync)
EXTERN_CVAR(Bool, r_drawvoxels) EXTERN_CVAR(Bool, r_drawvoxels)

View file

@ -22,7 +22,7 @@
#include "hwrenderer/dynlights/hw_shadowmap.h" #include "hwrenderer/dynlights/hw_shadowmap.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hwrenderer/data/buffers.h" #include "hwrenderer/data/buffers.h"
#include "hwrenderer/data/shaderuniforms.h" #include "hwrenderer/data/shaderuniforms.h"
#include "stats.h" #include "stats.h"

View file

@ -36,11 +36,11 @@
#include "i_time.h" #include "i_time.h"
#include "swrenderer/r_swscene.h" #include "swrenderer/r_swscene.h"
#include "swrenderer/r_renderer.h" #include "swrenderer/r_renderer.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/scene/hw_fakeflat.h" #include "hwrenderer/scene/hw_fakeflat.h"

View file

@ -37,7 +37,7 @@
#include "cmdlib.h" #include "cmdlib.h"
#include "hw_material.h" #include "hw_material.h"
#include "hwrenderer/data/buffers.h" #include "hwrenderer/data/buffers.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"

View file

@ -40,7 +40,7 @@
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/data/hw_vertexbuilder.h" #include "hwrenderer/data/hw_vertexbuilder.h"
#ifdef ARCH_IA32 #ifdef ARCH_IA32

View file

@ -35,7 +35,7 @@
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/utility/hw_lighting.h" #include "hwrenderer/utility/hw_lighting.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
#include "texturemanager.h" #include "texturemanager.h"

View file

@ -39,8 +39,8 @@
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_vrmodes.h" #include "hw_vrmodes.h"
#include "hw_clipper.h" #include "hw_clipper.h"

View file

@ -32,7 +32,7 @@
#include "g_levellocals.h" #include "g_levellocals.h"
#include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawstructs.h"
#include "hwrenderer/scene/hw_drawlist.h" #include "hwrenderer/scene/hw_drawlist.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
#include "hw_drawinfo.h" #include "hw_drawinfo.h"

View file

@ -20,9 +20,9 @@
//-------------------------------------------------------------------------- //--------------------------------------------------------------------------
// //
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawstructs.h"
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hw_material.h" #include "hw_material.h"

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@ -36,14 +36,14 @@
#include "actorinlines.h" #include "actorinlines.h"
#include "p_lnspec.h" #include "p_lnspec.h"
#include "matrix.h" #include "matrix.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/utility/hw_lighting.h" #include "hwrenderer/utility/hw_lighting.h"
#include "hw_material.h" #include "hw_material.h"
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_drawstructs.h" #include "hw_drawstructs.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
#include "texturemanager.h" #include "texturemanager.h"

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@ -33,7 +33,7 @@
#include "r_sky.h" #include "r_sky.h"
#include "g_levellocals.h" #include "g_levellocals.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/utility/hw_lighting.h" #include "hwrenderer/utility/hw_lighting.h"
#include "texturemanager.h" #include "texturemanager.h"

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@ -36,9 +36,9 @@
#include "hw_drawinfo.h" #include "hw_drawinfo.h"
#include "hw_drawstructs.h" #include "hw_drawstructs.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"
#include "hw_fakeflat.h" #include "hw_fakeflat.h"

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@ -32,7 +32,7 @@
#include "g_level.h" #include "g_level.h"
#include "g_levellocals.h" #include "g_levellocals.h"
#include "actorinlines.h" #include "actorinlines.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hwrenderer/dynlights/hw_shadowmap.h" #include "hwrenderer/dynlights/hw_shadowmap.h"
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawstructs.h"

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@ -49,13 +49,13 @@
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_fakeflat.h" #include "hwrenderer/scene/hw_fakeflat.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/utility/hw_lighting.h" #include "hwrenderer/utility/hw_lighting.h"
#include "hw_material.h" #include "hw_material.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
extern TArray<spritedef_t> sprites; extern TArray<spritedef_t> sprites;

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@ -32,7 +32,7 @@
#include "g_levellocals.h" #include "g_levellocals.h"
#include "actorinlines.h" #include "actorinlines.h"
#include "texturemanager.h" #include "texturemanager.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hw_material.h" #include "hw_material.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
@ -40,7 +40,7 @@
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawstructs.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
#include "hw_skydome.h" #include "hw_skydome.h"

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@ -22,7 +22,7 @@
#include "r_defs.h" #include "r_defs.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawstructs.h"

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@ -37,14 +37,14 @@
#include "texturemanager.h" #include "texturemanager.h"
#include "hwrenderer/models/hw_models.h" #include "hwrenderer/models/hw_models.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h" #include "hw_dynlightdata.h"
#include "hw_material.h" #include "hw_material.h"
#include "hwrenderer/utility/hw_lighting.h" #include "hwrenderer/utility/hw_lighting.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_drawstructs.h" #include "hwrenderer/scene/hw_drawstructs.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_renderstate.h" #include "hw_renderstate.h"
EXTERN_CVAR(Float, transsouls) EXTERN_CVAR(Float, transsouls)

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@ -30,7 +30,7 @@
#include "cmdlib.h" #include "cmdlib.h"
#include "r_defs.h" #include "r_defs.h"
#include "hwrenderer/data/buffers.h" #include "hwrenderer/data/buffers.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hw_cvars.h" #include "hw_cvars.h"

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@ -38,9 +38,9 @@
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/data/shaderuniforms.h" #include "hwrenderer/data/shaderuniforms.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hwrenderer/postprocessing/hw_postprocess.h" #include "hwrenderer/postprocessing/hw_postprocess.h"
#include "swrenderer/r_swscene.h" #include "swrenderer/r_swscene.h"

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@ -28,10 +28,10 @@
#include "r_data/colormaps.h" #include "r_data/colormaps.h"
#include "hwrenderer/scene/hw_skydome.h" #include "hwrenderer/scene/hw_skydome.h"
#include "hwrenderer/scene/hw_viewpointuniforms.h" #include "hwrenderer/scene/hw_viewpointuniforms.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/data/shaderuniforms.h" #include "hwrenderer/data/shaderuniforms.h"
#include "swrenderer/r_swcolormaps.h" #include "swrenderer/r_swcolormaps.h"

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@ -50,7 +50,7 @@
#include "i_time.h" #include "i_time.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "swrenderer/r_swscene.h" #include "swrenderer/r_swscene.h"
#include <chrono> #include <chrono>

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@ -33,7 +33,7 @@
#include "hwrenderer/postprocessing/hw_postprocess.h" #include "hwrenderer/postprocessing/hw_postprocess.h"
#include "hwrenderer/postprocessing/hw_postprocess_cvars.h" #include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
#include "hw_vrmodes.h" #include "hw_vrmodes.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "r_videoscale.h" #include "r_videoscale.h"
#include "filesystem.h" #include "filesystem.h"

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@ -28,7 +28,7 @@
#include "vulkan/system/vk_builders.h" #include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h" #include "vulkan/system/vk_framebuffer.h"
#include "vulkan/system/vk_buffers.h" #include "vulkan/system/vk_buffers.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/scene/hw_viewpointuniforms.h" #include "hwrenderer/scene/hw_viewpointuniforms.h"
#include "v_2ddrawer.h" #include "v_2ddrawer.h"

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@ -31,10 +31,10 @@
#include "r_data/colormaps.h" #include "r_data/colormaps.h"
#include "hwrenderer/scene/hw_skydome.h" #include "hwrenderer/scene/hw_skydome.h"
#include "hwrenderer/scene/hw_viewpointuniforms.h" #include "hwrenderer/scene/hw_viewpointuniforms.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hw_cvars.h" #include "hw_cvars.h"
#include "hwrenderer/utility/hw_clock.h" #include "hwrenderer/utility/hw_clock.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/data/shaderuniforms.h" #include "hwrenderer/data/shaderuniforms.h"

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@ -40,9 +40,9 @@
#include "hwrenderer/scene/hw_drawinfo.h" #include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_portal.h" #include "hwrenderer/scene/hw_portal.h"
#include "hwrenderer/data/hw_viewpointbuffer.h" #include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/data/flatvertices.h" #include "flatvertices.h"
#include "hwrenderer/data/shaderuniforms.h" #include "hwrenderer/data/shaderuniforms.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "swrenderer/r_swscene.h" #include "swrenderer/r_swscene.h"