mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 15:02:01 +00:00
- Moved all virtual function related template code to its own file because it depends on includes that cannot be done in dobject.h.
This commit is contained in:
parent
14a9c13113
commit
696af7d7e5
9 changed files with 136 additions and 129 deletions
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@ -1419,10 +1419,6 @@ public:
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};
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VMEXPORT_NATIVES_START(AActor, DThinker)
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VMEXPORT_NATIVES_FUNC(DropInventory)
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VMEXPORT_NATIVES_END(AActor)
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class FActorIterator
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{
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public:
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@ -48,6 +48,7 @@
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#include "a_sharedglobal.h"
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#include "dsectoreffect.h"
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#include "serializer.h"
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#include "virtual.h"
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//==========================================================================
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//
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120
src/dobject.h
120
src/dobject.h
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@ -153,34 +153,6 @@ protected: \
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#define HAS_FIELDS \
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static void InitNativeFields();
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// Templates really are powerful
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#define VMEXPORTED_NATIVES_START \
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template<class owner> class ExportedNatives : public ExportedNatives<typename owner::Super> {}; \
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template<> class ExportedNatives<void> { \
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protected: ExportedNatives<void>() {} \
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public: \
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static ExportedNatives<void> *Get() { static ExportedNatives<void> *Instance = nullptr; if (Instance == nullptr) Instance = new ExportedNatives<void>; return Instance; } \
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ExportedNatives<void>(const ExportedNatives<void>&) = delete; \
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ExportedNatives<void>(ExportedNatives<void>&&) = delete;
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#define VMEXPORTED_NATIVES_FUNC(func) \
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template<class ret, class object, class ... args> ret func(void *ptr, args ... arglist) { return ret(); }
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#define VMEXPORTED_NATIVES_END };
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#define VMEXPORT_NATIVES_START(cls, parent) \
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template<> class ExportedNatives<cls> : public ExportedNatives<parent> { \
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protected: ExportedNatives<cls>() {} \
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public: \
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static ExportedNatives<cls> *Get() { static ExportedNatives<cls> *Instance = nullptr; if (Instance == nullptr) Instance = new ExportedNatives<cls>; return Instance; } \
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ExportedNatives<cls>(const ExportedNatives<cls>&) = delete; \
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ExportedNatives<cls>(ExportedNatives<cls>&&) = delete;
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#define VMEXPORT_NATIVES_FUNC(func) \
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template<class ret, class object, class ... args> ret func(void *ptr, args ... arglist) { return static_cast<object *>(ptr)->object::func(arglist...); }
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#define VMEXPORT_NATIVES_END(cls) };
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#if defined(_MSC_VER)
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# pragma section(".creg$u",read)
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# define _DECLARE_TI(cls) __declspec(allocate(".creg$u")) ClassReg * const cls::RegistrationInfoPtr = &cls::RegistrationInfo;
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@ -615,100 +587,8 @@ protected:
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}
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};
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//Initial list
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VMEXPORTED_NATIVES_START
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VMEXPORTED_NATIVES_FUNC(Destroy)
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VMEXPORTED_NATIVES_FUNC(Tick)
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VMEXPORTED_NATIVES_FUNC(DropInventory)
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VMEXPORTED_NATIVES_END
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class AInventory;//
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template<class T>
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class DVMObject : public T
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{
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public:
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static char *FormatClassName()
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{
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static char *name = nullptr;
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if (name == nullptr)
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{
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name = new char[64];
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mysnprintf(name, 64, "DVMObject<%s>", Super::RegistrationInfo.Name);
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atterm([]{ delete[] DVMObject<T>::RegistrationInfo.Name; });
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}
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return name;
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}
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virtual PClass *StaticType() const
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{
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return RegistrationInfo.MyClass;
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}
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static ClassReg RegistrationInfo;
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static ClassReg * const RegistrationInfoPtr;
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typedef T Super;
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private:
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typedef DVMObject<T> ThisClass;
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static void InPlaceConstructor(void *mem)
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{
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new((EInPlace *)mem) DVMObject<T>;
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}
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public:
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void Destroy()
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{
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if (ObjectFlags & OF_SuperCall)
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{
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ObjectFlags &= OF_SuperCall;
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ExportedNatives<T>::Get()->template Destroy<void, T>(this);
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}
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else
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{
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static int VIndex = -1;
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if (VIndex < 0)
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{
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// Look up the virtual function index in the defining class because this may have gotten overloaded in subclasses with something different than a virtual override.
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auto sym = dyn_cast<PFunction>(RUNTIME_CLASS(DObject)->Symbols.FindSymbol("Destroy", false));
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assert(sym != nullptr);
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VIndex = sym->Variants[0].Implementation->VirtualIndex;
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assert(VIndex >= 0);
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}
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// Without the type cast this picks the 'void *' assignment...
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VMValue params[1] = { (DObject*)this };
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VMFrameStack stack;
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stack.Call(GetClass()->Virtuals[VIndex], params, 1, nullptr, 0, nullptr);
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}
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}
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void Tick()
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{
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ExportedNatives<T>::Get()->template Tick<void, T>(this);
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}
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AInventory *DropInventory(AInventory *item)
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{
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return ExportedNatives<T>::Get()->template DropInventory<AInventory *, T>(this, item);
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}
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};
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template<class T>
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ClassReg DVMObject<T>::RegistrationInfo =
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{
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nullptr,
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DVMObject<T>::FormatClassName(),
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&DVMObject<T>::Super::RegistrationInfo,
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nullptr,
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nullptr,
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DVMObject<T>::InPlaceConstructor,
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nullptr,
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sizeof(DVMObject<T>),
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DVMObject<T>::MetaClassNum
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};
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template<class T> _DECLARE_TI(DVMObject<T>)
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VMEXPORT_NATIVES_START(DObject, void)
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VMEXPORT_NATIVES_FUNC(Destroy)
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VMEXPORT_NATIVES_END(DObject)
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// When you write to a pointer to an Object, you must call this for
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// proper bookkeeping in case the Object holding this pointer has
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// already been processed by the GC.
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@ -40,6 +40,7 @@
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#include "doomerrors.h"
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#include "serializer.h"
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#include "d_player.h"
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#include "virtual.h"
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static cycle_t ThinkCycles;
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@ -108,10 +108,6 @@ private:
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DThinker *NextThinker, *PrevThinker;
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};
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VMEXPORT_NATIVES_START(DThinker, DObject)
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VMEXPORT_NATIVES_FUNC(Tick)
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VMEXPORT_NATIVES_END(DThinker)
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class FThinkerIterator
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{
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protected:
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@ -26,7 +26,6 @@
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#include "a_hereticartifacts.cpp"
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#include "a_hereticweaps.cpp"
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#include "a_ironlich.cpp"
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#include "a_wizard.cpp"
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static FRandom pr_podpain ("PodPain");
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@ -72,6 +72,7 @@
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#include "serializer.h"
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#include "r_utility.h"
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#include "thingdef.h"
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#include "virtual.h"
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// MACROS ------------------------------------------------------------------
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@ -59,6 +59,7 @@
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#include "p_blockmap.h"
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#include "a_morph.h"
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#include "p_spec.h"
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#include "virtual.h"
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static FRandom pr_skullpop ("SkullPop");
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132
src/virtual.h
Normal file
132
src/virtual.h
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@ -0,0 +1,132 @@
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// Templates really are powerful
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#define VMEXPORTED_NATIVES_START \
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template<class owner> class ExportedNatives : public ExportedNatives<typename owner::Super> {}; \
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template<> class ExportedNatives<void> { \
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protected: ExportedNatives<void>() {} \
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public: \
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static ExportedNatives<void> *Get() { static ExportedNatives<void> *Instance = nullptr; if (Instance == nullptr) Instance = new ExportedNatives<void>; return Instance; } \
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ExportedNatives<void>(const ExportedNatives<void>&) = delete; \
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ExportedNatives<void>(ExportedNatives<void>&&) = delete;
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#define VMEXPORTED_NATIVES_FUNC(func) \
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template<class ret, class object, class ... args> ret func(void *ptr, args ... arglist) { return ret(); }
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#define VMEXPORTED_NATIVES_END };
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#define VMEXPORT_NATIVES_START(cls, parent) \
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template<> class ExportedNatives<cls> : public ExportedNatives<parent> { \
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protected: ExportedNatives<cls>() {} \
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public: \
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static ExportedNatives<cls> *Get() { static ExportedNatives<cls> *Instance = nullptr; if (Instance == nullptr) Instance = new ExportedNatives<cls>; return Instance; } \
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ExportedNatives<cls>(const ExportedNatives<cls>&) = delete; \
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ExportedNatives<cls>(ExportedNatives<cls>&&) = delete;
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#define VMEXPORT_NATIVES_FUNC(func) \
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template<class ret, class object, class ... args> ret func(void *ptr, args ... arglist) { return static_cast<object *>(ptr)->object::func(arglist...); }
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#define VMEXPORT_NATIVES_END(cls) };
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//Initial list
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VMEXPORTED_NATIVES_START
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VMEXPORTED_NATIVES_FUNC(Destroy)
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VMEXPORTED_NATIVES_FUNC(Tick)
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VMEXPORTED_NATIVES_FUNC(DropInventory)
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VMEXPORTED_NATIVES_END
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template<class T>
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class DVMObject : public T
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{
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public:
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static char *FormatClassName()
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{
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static char *name = nullptr;
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if (name == nullptr)
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{
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name = new char[64];
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mysnprintf(name, 64, "DVMObject<%s>", Super::RegistrationInfo.Name);
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atterm([]{ delete[] DVMObject<T>::RegistrationInfo.Name; });
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}
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return name;
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}
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virtual PClass *StaticType() const
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{
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return RegistrationInfo.MyClass;
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}
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static ClassReg RegistrationInfo;
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static ClassReg * const RegistrationInfoPtr;
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typedef T Super;
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private:
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typedef DVMObject<T> ThisClass;
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static void InPlaceConstructor(void *mem)
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{
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new((EInPlace *)mem) DVMObject<T>;
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}
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public:
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void Destroy()
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{
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if (ObjectFlags & OF_SuperCall)
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{
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ObjectFlags &= OF_SuperCall;
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ExportedNatives<T>::Get()->template Destroy<void, T>(this);
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}
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else
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{
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static int VIndex = -1;
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if (VIndex < 0)
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{
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// Look up the virtual function index in the defining class because this may have gotten overloaded in subclasses with something different than a virtual override.
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auto sym = dyn_cast<PFunction>(RUNTIME_CLASS(DObject)->Symbols.FindSymbol("Destroy", false));
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assert(sym != nullptr);
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VIndex = sym->Variants[0].Implementation->VirtualIndex;
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assert(VIndex >= 0);
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}
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// Without the type cast this picks the 'void *' assignment...
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VMValue params[1] = { (DObject*)this };
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VMFrameStack stack;
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stack.Call(GetClass()->Virtuals[VIndex], params, 1, nullptr, 0, nullptr);
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}
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}
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void Tick()
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{
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ExportedNatives<T>::Get()->template Tick<void, T>(this);
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}
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AInventory *DropInventory(AInventory *item)
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{
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return ExportedNatives<T>::Get()->template DropInventory<AInventory *, T>(this, item);
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}
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};
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template<class T>
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ClassReg DVMObject<T>::RegistrationInfo =
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{
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nullptr,
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DVMObject<T>::FormatClassName(),
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&DVMObject<T>::Super::RegistrationInfo,
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nullptr,
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nullptr,
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DVMObject<T>::InPlaceConstructor,
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nullptr,
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sizeof(DVMObject<T>),
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DVMObject<T>::MetaClassNum
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};
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template<class T> _DECLARE_TI(DVMObject<T>)
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VMEXPORT_NATIVES_START(DObject, void)
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VMEXPORT_NATIVES_FUNC(Destroy)
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VMEXPORT_NATIVES_END(DObject)
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VMEXPORT_NATIVES_START(DThinker, DObject)
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VMEXPORT_NATIVES_FUNC(Tick)
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VMEXPORT_NATIVES_END(DThinker)
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VMEXPORT_NATIVES_START(AActor, DThinker)
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VMEXPORT_NATIVES_FUNC(DropInventory)
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VMEXPORT_NATIVES_END(AActor)
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