mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-27 22:42:57 +00:00
- removed debug output.
This commit is contained in:
parent
a044200006
commit
68597da75d
1 changed files with 0 additions and 2 deletions
|
@ -132,7 +132,6 @@ class ListMenuItemPlayerDisplay : ListMenuItem
|
||||||
{
|
{
|
||||||
if (classnum < 0 || classnum >= PlayerClasses.Size ())
|
if (classnum < 0 || classnum >= PlayerClasses.Size ())
|
||||||
{
|
{
|
||||||
Console.Printf("Setting random class for %d, size = %d", classnum, PlayerClasses.Size ());
|
|
||||||
if (mClassNum != -1)
|
if (mClassNum != -1)
|
||||||
{
|
{
|
||||||
mClassNum = -1;
|
mClassNum = -1;
|
||||||
|
@ -142,7 +141,6 @@ class ListMenuItemPlayerDisplay : ListMenuItem
|
||||||
}
|
}
|
||||||
else if (mPlayerClass != PlayerClasses[classnum] || force)
|
else if (mPlayerClass != PlayerClasses[classnum] || force)
|
||||||
{
|
{
|
||||||
Console.Printf("Setting class for %d", classnum);
|
|
||||||
UpdatePlayer(classnum);
|
UpdatePlayer(classnum);
|
||||||
mClassNum = classnum;
|
mClassNum = classnum;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue