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- forgot to save doom_sbar.txt
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@ -155,7 +155,7 @@ class DoomStatusBar : BaseStatusBar
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DrawString(mHUDFont, FormatNumber(ammotype2.Amount, 3), (-30, invY), DI_TEXT_ALIGN_RIGHT);
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DrawString(mHUDFont, FormatNumber(ammotype2.Amount, 3), (-30, invY), DI_TEXT_ALIGN_RIGHT);
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invY -= 20;
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invY -= 20;
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}
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}
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if (!isInventoryBarVisible() && !level.NoInventoryBar)
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if (!isInventoryBarVisible() && !level.NoInventoryBar && CPlayer.mo.InvSel != null)
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{
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{
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DrawInventoryIcon(CPlayer.mo.InvSel, (-14, invY + 17));
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DrawInventoryIcon(CPlayer.mo.InvSel, (-14, invY + 17));
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DrawString(mHUDFont, FormatNumber(CPlayer.mo.InvSel.Amount, 3), (-30, invY), DI_TEXT_ALIGN_RIGHT);
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DrawString(mHUDFont, FormatNumber(CPlayer.mo.InvSel.Amount, 3), (-30, invY), DI_TEXT_ALIGN_RIGHT);
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