diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 160e3652f..188ff17b6 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,5 @@ September 7, 2008 (Changes by Graf Zahl) +- Added missing Strife automap colors for items and non-monsters. - Fixed: GetMSLength didn't resolve random and player sounds. - Moved sound aliasing code out of fmodsound.cpp into S_LoadSound. diff --git a/src/am_map.cpp b/src/am_map.cpp index 2b392461f..83cdf3a1c 100644 --- a/src/am_map.cpp +++ b/src/am_map.cpp @@ -97,7 +97,7 @@ static BYTE StrifePaletteVals[11*3] = 0x00,0x00,0x00, 239, 239, 0, 0x10,0x10,0x10, 199, 195, 195, 119, 115, 115, 55, 59, 91, 119, 115, 115, 0xfc,0x00,0x00, 0x4c,0x4c,0x4c, - 0x80,0x80,0x80, 0x6c,0x6c,0x6c + 187, 59, 0, 219, 171, 0 }; #define MAPBITS 12 @@ -751,13 +751,13 @@ static void AM_initColors (bool overlayed) FDWallColor = StrifeColors[5]; LockedColor = CDWallColor = StrifeColors[6]; - ThingColor_Item = - ThingColor_Friend = - ThingColor_Monster = - ThingColor = StrifeColors[7]; + ThingColor_Item = StrifeColors[10]; + ThingColor_Friend = + ThingColor_Monster = StrifeColors[7]; + ThingColor = StrifeColors[9]; GridColor = StrifeColors[8]; - XHairColor = StrifeColors[9]; - NotSeenColor = StrifeColors[10]; + XHairColor = DoomColors[9]; + NotSeenColor = DoomColors[10]; break; }