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- split out the MIDIDevice implementation into its own source file.
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4 changed files with 191 additions and 151 deletions
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@ -1186,6 +1186,7 @@ set (PCH_SOURCES
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sound/music/i_soundfont.cpp
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sound/backend/i_sound.cpp
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sound/mididevices/midi_cvars.cpp
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sound/mididevices/music_base_mididevice.cpp
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sound/mididevices/music_adlmidi_mididevice.cpp
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sound/mididevices/music_opl_mididevice.cpp
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sound/mididevices/music_opnmidi_mididevice.cpp
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189
src/sound/mididevices/music_base_mididevice.cpp
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189
src/sound/mididevices/music_base_mididevice.cpp
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@ -0,0 +1,189 @@
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/*
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** music_midistream.cpp
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** Implements base class for MIDI and MUS streaming.
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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#include "templates.h"
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#include "doomerrors.h"
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#include "v_text.h"
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//==========================================================================
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//
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// MIDIDevice stubs.
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//
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//==========================================================================
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MIDIDevice::~MIDIDevice()
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: PrecacheInstruments
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//
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// The MIDIStreamer calls this method between device open and the first
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// buffered stream with a list of instruments known to be used by the song.
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// If the device can benefit from preloading the instruments, it can do so
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// now.
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//
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// Each entry is packed as follows:
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// Bits 0- 6: Instrument number
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// Bits 7-13: Bank number
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// Bit 14: Select drum set if 1, tone bank if 0
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//
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//==========================================================================
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void MIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: Preprocess
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//
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// Gives the MIDI device a chance to do some processing with the song before
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// it starts playing it. Returns true if MIDIStreamer should perform its
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// standard playback startup sequence.
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//
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//==========================================================================
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bool MIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
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{
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return true;
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}
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//==========================================================================
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//
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// MIDIDevice :: PrepareHeader
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//
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// Wrapper for MCI's midiOutPrepareHeader.
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//
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//==========================================================================
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int MIDIDevice::PrepareHeader(MidiHeader *header)
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{
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return 0;
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}
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//==========================================================================
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//
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// MIDIDevice :: UnprepareHeader
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//
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// Wrapper for MCI's midiOutUnprepareHeader.
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//
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//==========================================================================
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int MIDIDevice::UnprepareHeader(MidiHeader *header)
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{
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return 0;
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}
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//==========================================================================
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//
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// MIDIDevice :: FakeVolume
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//
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// Since most implementations render as a normal stream, their volume is
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// controlled through the GSnd interface, not here.
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//
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//==========================================================================
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bool MIDIDevice::FakeVolume()
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{
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return false;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void MIDIDevice::InitPlayback()
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{
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool MIDIDevice::Update()
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{
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return true;
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}
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//==========================================================================
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//
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// MIDIDevice :: ChangeSettingInt
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//
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//==========================================================================
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void MIDIDevice::ChangeSettingInt(const char *setting, int value)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: ChangeSettingNum
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//
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//==========================================================================
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void MIDIDevice::ChangeSettingNum(const char *setting, double value)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: ChangeSettingString
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//
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//==========================================================================
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void MIDIDevice::ChangeSettingString(const char *setting, const char *value)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: GetStats
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//
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//==========================================================================
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FString MIDIDevice::GetStats()
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{
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return "This MIDI device does not have any stats.";
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}
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@ -161,7 +161,7 @@ typedef void(*MidiCallback)(void *);
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class MIDIDevice
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{
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public:
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MIDIDevice();
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MIDIDevice() = default;
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virtual ~MIDIDevice();
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virtual int Open(MidiCallback, void *userdata) = 0;
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@ -913,153 +913,3 @@ bool MIDIStreamer::SetSubsong(int subsong)
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}
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//==========================================================================
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//
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// MIDIDevice stubs.
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//
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//==========================================================================
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MIDIDevice::MIDIDevice()
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{
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}
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MIDIDevice::~MIDIDevice()
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: PrecacheInstruments
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//
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// The MIDIStreamer calls this method between device open and the first
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// buffered stream with a list of instruments known to be used by the song.
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// If the device can benefit from preloading the instruments, it can do so
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// now.
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//
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// Each entry is packed as follows:
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// Bits 0- 6: Instrument number
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// Bits 7-13: Bank number
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// Bit 14: Select drum set if 1, tone bank if 0
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//
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//==========================================================================
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void MIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: Preprocess
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//
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// Gives the MIDI device a chance to do some processing with the song before
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// it starts playing it. Returns true if MIDIStreamer should perform its
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// standard playback startup sequence.
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//
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//==========================================================================
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bool MIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
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{
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return true;
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}
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//==========================================================================
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//
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// MIDIDevice :: PrepareHeader
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//
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// Wrapper for MCI's midiOutPrepareHeader.
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//
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//==========================================================================
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int MIDIDevice::PrepareHeader(MidiHeader *header)
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{
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return 0;
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}
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//==========================================================================
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//
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// MIDIDevice :: UnprepareHeader
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//
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// Wrapper for MCI's midiOutUnprepareHeader.
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//
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//==========================================================================
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int MIDIDevice::UnprepareHeader(MidiHeader *header)
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{
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return 0;
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}
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//==========================================================================
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//
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// MIDIDevice :: FakeVolume
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//
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// Since most implementations render as a normal stream, their volume is
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// controlled through the GSnd interface, not here.
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//
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//==========================================================================
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bool MIDIDevice::FakeVolume()
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{
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return false;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void MIDIDevice::InitPlayback()
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{
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool MIDIDevice::Update()
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{
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return true;
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}
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//==========================================================================
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//
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// MIDIDevice :: ChangeSettingInt
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//
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//==========================================================================
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void MIDIDevice::ChangeSettingInt(const char *setting, int value)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: ChangeSettingNum
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//
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//==========================================================================
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void MIDIDevice::ChangeSettingNum(const char *setting, double value)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: ChangeSettingString
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//
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//==========================================================================
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void MIDIDevice::ChangeSettingString(const char *setting, const char *value)
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{
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}
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//==========================================================================
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//
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// MIDIDevice :: GetStats
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//
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//==========================================================================
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FString MIDIDevice::GetStats()
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{
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return "This MIDI device does not have any stats.";
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}
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