mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 21:11:39 +00:00
- added Zandronum's text input menu items.
This commit is contained in:
parent
0b3a22d6d2
commit
65cc361e9b
4 changed files with 273 additions and 2 deletions
|
@ -644,9 +644,13 @@ class DTextEnterMenu : public DMenu
|
|||
int InputGridX;
|
||||
int InputGridY;
|
||||
|
||||
// [TP]
|
||||
bool AllowColors;
|
||||
|
||||
public:
|
||||
|
||||
DTextEnterMenu(DMenu *parent, char *textbuffer, int maxlen, int sizemode, bool showgrid);
|
||||
// [TP] Added allowcolors
|
||||
DTextEnterMenu(DMenu *parent, char *textbuffer, int maxlen, int sizemode, bool showgrid, bool allowcolors = false);
|
||||
|
||||
void Drawer ();
|
||||
bool MenuEvent (int mkey, bool fromcontroller);
|
||||
|
|
|
@ -830,6 +830,63 @@ static void ParseOptionMenuBody(FScanner &sc, FOptionMenuDescriptor *desc)
|
|||
FOptionMenuItem *it = new FOptionMenuScreenResolutionLine(sc.String);
|
||||
desc->mItems.Push(it);
|
||||
}
|
||||
// [TP] -- Text input widget
|
||||
else if ( sc.Compare( "TextField" ))
|
||||
{
|
||||
sc.MustGetString();
|
||||
FString label = sc.String;
|
||||
sc.MustGetStringName( "," );
|
||||
sc.MustGetString();
|
||||
FString cvar = sc.String;
|
||||
FString check;
|
||||
|
||||
if ( sc.CheckString( "," ))
|
||||
{
|
||||
sc.MustGetString();
|
||||
check = sc.String;
|
||||
}
|
||||
|
||||
FOptionMenuItem* it = new FOptionMenuTextField( label, cvar, check );
|
||||
desc->mItems.Push( it );
|
||||
}
|
||||
// [TP] -- Number input widget
|
||||
else if ( sc.Compare( "NumberField" ))
|
||||
{
|
||||
sc.MustGetString();
|
||||
FString label = sc.String;
|
||||
sc.MustGetStringName( "," );
|
||||
sc.MustGetString();
|
||||
FString cvar = sc.String;
|
||||
float minimum = 0.0f;
|
||||
float maximum = 100.0f;
|
||||
float step = 1.0f;
|
||||
FString check;
|
||||
|
||||
if ( sc.CheckString( "," ))
|
||||
{
|
||||
sc.MustGetFloat();
|
||||
minimum = (float) sc.Float;
|
||||
sc.MustGetStringName( "," );
|
||||
sc.MustGetFloat();
|
||||
maximum = (float) sc.Float;
|
||||
|
||||
if ( sc.CheckString( "," ))
|
||||
{
|
||||
sc.MustGetFloat();
|
||||
step = (float) sc.Float;
|
||||
|
||||
if ( sc.CheckString( "," ))
|
||||
{
|
||||
sc.MustGetString();
|
||||
check = sc.String;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FOptionMenuItem* it = new FOptionMenuNumberField( label, cvar,
|
||||
minimum, maximum, step, check );
|
||||
desc->mItems.Push( it );
|
||||
}
|
||||
else
|
||||
{
|
||||
sc.ScriptError("Unknown keyword '%s'", sc.String);
|
||||
|
|
|
@ -40,6 +40,8 @@
|
|||
#include "d_gui.h"
|
||||
#include "v_font.h"
|
||||
#include "v_palette.h"
|
||||
// [TP] New #includes
|
||||
#include "v_text.h"
|
||||
|
||||
IMPLEMENT_ABSTRACT_CLASS(DTextEnterMenu)
|
||||
|
||||
|
@ -64,7 +66,8 @@ CVAR(Bool, m_showinputgrid, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
DTextEnterMenu::DTextEnterMenu(DMenu *parent, char *textbuffer, int maxlen, int sizemode, bool showgrid)
|
||||
// [TP] Added allowcolors
|
||||
DTextEnterMenu::DTextEnterMenu(DMenu *parent, char *textbuffer, int maxlen, int sizemode, bool showgrid, bool allowcolors)
|
||||
: DMenu(parent)
|
||||
{
|
||||
mEnterString = textbuffer;
|
||||
|
@ -83,6 +86,7 @@ DTextEnterMenu::DTextEnterMenu(DMenu *parent, char *textbuffer, int maxlen, int
|
|||
InputGridX = 0;
|
||||
InputGridY = 0;
|
||||
}
|
||||
AllowColors = allowcolors; // [TP]
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
|
@ -140,6 +144,10 @@ bool DTextEnterMenu::Responder(event_t *ev)
|
|||
{
|
||||
if (mEnterString[0])
|
||||
{
|
||||
// [TP] If we allow color codes, colorize the string now.
|
||||
if (AllowColors)
|
||||
strbin(mEnterString);
|
||||
|
||||
DMenu *parent = mParentMenu;
|
||||
Close();
|
||||
parent->MenuEvent(MKEY_Input, false);
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
**---------------------------------------------------------------------------
|
||||
**
|
||||
*/
|
||||
#include "v_text.h"
|
||||
|
||||
|
||||
void M_DrawConText (int color, int x, int y, const char *str);
|
||||
|
@ -943,6 +944,207 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
// [TP] FOptionMenuFieldBase
|
||||
//
|
||||
// Base class for input fields
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
class FOptionMenuFieldBase : public FOptionMenuItem
|
||||
{
|
||||
public:
|
||||
FOptionMenuFieldBase ( const char* label, const char* menu, const char* graycheck ) :
|
||||
FOptionMenuItem ( label, menu ),
|
||||
mCVar ( FindCVar( mAction, NULL )),
|
||||
mGrayCheck (( graycheck && strlen( graycheck )) ? FindCVar( graycheck, NULL ) : NULL ) {}
|
||||
|
||||
const char* GetCVarString()
|
||||
{
|
||||
if ( mCVar == NULL )
|
||||
return "";
|
||||
|
||||
return mCVar->GetGenericRep( CVAR_String ).String;
|
||||
}
|
||||
|
||||
virtual FString Represent()
|
||||
{
|
||||
return GetCVarString();
|
||||
}
|
||||
|
||||
int Draw ( FOptionMenuDescriptor*, int y, int indent, bool selected )
|
||||
{
|
||||
bool grayed = mGrayCheck != NULL && !( mGrayCheck->GetGenericRep( CVAR_Bool ).Bool );
|
||||
drawLabel( indent, y, selected ? OptionSettings.mFontColorSelection : OptionSettings.mFontColor, grayed );
|
||||
int overlay = grayed? MAKEARGB( 96, 48, 0, 0 ) : 0;
|
||||
|
||||
screen->DrawText( SmallFont, OptionSettings.mFontColorValue, indent + CURSORSPACE, y,
|
||||
Represent().GetChars(), DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay, TAG_DONE );
|
||||
return indent;
|
||||
}
|
||||
|
||||
bool GetString ( int i, char* s, int len )
|
||||
{
|
||||
if ( i == 0 )
|
||||
{
|
||||
strncpy( s, GetCVarString(), len );
|
||||
s[len - 1] = '\0';
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SetString ( int i, const char* s )
|
||||
{
|
||||
if ( i == 0 )
|
||||
{
|
||||
if ( mCVar )
|
||||
{
|
||||
UCVarValue vval;
|
||||
vval.String = s;
|
||||
mCVar->SetGenericRep( vval, CVAR_String );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected:
|
||||
// Action is a CVar in this class and derivatives.
|
||||
FBaseCVar* mCVar;
|
||||
FBaseCVar* mGrayCheck;
|
||||
};
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
// [TP] FOptionMenuTextField
|
||||
//
|
||||
// A text input field widget, for use with string CVars.
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
class FOptionMenuTextField : public FOptionMenuFieldBase
|
||||
{
|
||||
public:
|
||||
FOptionMenuTextField ( const char *label, const char* menu, const char* graycheck ) :
|
||||
FOptionMenuFieldBase ( label, menu, graycheck ),
|
||||
mEntering ( false ) {}
|
||||
|
||||
FString Represent()
|
||||
{
|
||||
FString text = mEntering ? mEditName : GetCVarString();
|
||||
|
||||
if ( mEntering )
|
||||
text += ( gameinfo.gametype & GAME_DoomStrifeChex ) ? '_' : '[';
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
bool MenuEvent ( int mkey, bool fromcontroller )
|
||||
{
|
||||
if ( mkey == MKEY_Enter )
|
||||
{
|
||||
S_Sound( CHAN_VOICE | CHAN_UI, "menu/choose", snd_menuvolume, ATTN_NONE );
|
||||
strcpy( mEditName, GetCVarString() );
|
||||
mEntering = true;
|
||||
DMenu* input = new DTextEnterMenu ( DMenu::CurrentMenu, mEditName, sizeof mEditName, 2, fromcontroller );
|
||||
M_ActivateMenu( input );
|
||||
return true;
|
||||
}
|
||||
else if ( mkey == MKEY_Input )
|
||||
{
|
||||
if ( mCVar )
|
||||
{
|
||||
UCVarValue vval;
|
||||
vval.String = mEditName;
|
||||
mCVar->SetGenericRep( vval, CVAR_String );
|
||||
}
|
||||
|
||||
mEntering = false;
|
||||
return true;
|
||||
}
|
||||
else if ( mkey == MKEY_Abort )
|
||||
{
|
||||
mEntering = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return FOptionMenuItem::MenuEvent( mkey, fromcontroller );
|
||||
}
|
||||
|
||||
private:
|
||||
bool mEntering;
|
||||
char mEditName[128];
|
||||
};
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
// [TP] FOptionMenuNumberField
|
||||
//
|
||||
// A numeric input field widget, for use with number CVars where sliders are inappropriate (i.e.
|
||||
// where the user is interested in the exact value specifically)
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
class FOptionMenuNumberField : public FOptionMenuFieldBase
|
||||
{
|
||||
public:
|
||||
FOptionMenuNumberField ( const char *label, const char* menu, float minimum, float maximum,
|
||||
float step, const char* graycheck )
|
||||
: FOptionMenuFieldBase ( label, menu, graycheck ),
|
||||
mMinimum ( minimum ),
|
||||
mMaximum ( maximum ),
|
||||
mStep ( step )
|
||||
{
|
||||
if ( mMaximum <= mMinimum )
|
||||
swapvalues( mMinimum, mMaximum );
|
||||
|
||||
if ( mStep <= 0 )
|
||||
mStep = 1;
|
||||
}
|
||||
|
||||
bool MenuEvent ( int mkey, bool fromcontroller )
|
||||
{
|
||||
if ( mCVar )
|
||||
{
|
||||
float value = mCVar->GetGenericRep( CVAR_Float ).Float;
|
||||
|
||||
if ( mkey == MKEY_Left )
|
||||
{
|
||||
value -= mStep;
|
||||
|
||||
if ( value < mMinimum )
|
||||
value = mMaximum;
|
||||
}
|
||||
else if ( mkey == MKEY_Right || mkey == MKEY_Enter )
|
||||
{
|
||||
value += mStep;
|
||||
|
||||
if ( value > mMaximum )
|
||||
value = mMinimum;
|
||||
}
|
||||
else
|
||||
return FOptionMenuItem::MenuEvent( mkey, fromcontroller );
|
||||
|
||||
UCVarValue vval;
|
||||
vval.Float = value;
|
||||
mCVar->SetGenericRep( vval, CVAR_Float );
|
||||
S_Sound( CHAN_VOICE | CHAN_UI, "menu/change", snd_menuvolume, ATTN_NONE );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
float mMinimum;
|
||||
float mMaximum;
|
||||
float mStep;
|
||||
};
|
||||
#ifndef NO_IMP
|
||||
CCMD(am_restorecolors)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue