Avoid duplication of member in OpenGL software framebuffer class

This commit is contained in:
alexey.lysiuk 2017-04-02 10:13:25 +03:00
parent 63f85f6b07
commit 659f75c84a

View file

@ -454,7 +454,9 @@ private:
int TrueHeight; int TrueHeight;
int PixelDoubling; int PixelDoubling;
float Gamma; float Gamma;
#ifdef _WIN32
bool UpdatePending; bool UpdatePending;
#endif // _WIN32
bool NeedPalUpdate; bool NeedPalUpdate;
bool NeedGammaUpdate; bool NeedGammaUpdate;
LTRBRect BlendingRect; LTRBRect BlendingRect;