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- allocate more descriptors in the pool
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1 changed files with 2 additions and 2 deletions
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@ -141,8 +141,8 @@ void VkRenderPassManager::CreateDescriptorPool()
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DescriptorPoolBuilder builder;
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 4);
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1);
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 512 * 6);
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builder.setMaxSets(512);
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 5000 * 6);
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builder.setMaxSets(5000);
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DescriptorPool = builder.create(GetVulkanFrameBuffer()->device);
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}
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